#include <VSDShapeList.h>
libvisio::VSDShapeList::VSDShapeList |
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libvisio::VSDShapeList::~VSDShapeList |
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libvisio::VSDShapeList::VSDShapeList |
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const VSDShapeList & |
shapeList | ) |
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void libvisio::VSDShapeList::addShapeId |
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unsigned |
id, |
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unsigned |
shapeId |
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) |
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void libvisio::VSDShapeList::addShapeId |
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unsigned |
shapeId | ) |
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void libvisio::VSDShapeList::clear |
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bool libvisio::VSDShapeList::empty |
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const |
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inline |
const std::vector< unsigned > & libvisio::VSDShapeList::getShapesOrder |
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void libvisio::VSDShapeList::setElementsOrder |
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const std::vector< unsigned > & |
elementsOrder | ) |
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std::map<unsigned, unsigned> libvisio::VSDShapeList::m_elements |
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private |
std::vector<unsigned> libvisio::VSDShapeList::m_elementsOrder |
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private |
std::vector<unsigned> libvisio::VSDShapeList::m_shapesOrder |
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private |
The documentation for this class was generated from the following files: