11 #ifndef __VSDINTERNALSTREAM_H__
12 #define __VSDINTERNALSTREAM_H__
16 #include <librevenge-stream/librevenge-stream.h>
21 VSDInternalStream(librevenge::RVNGInputStream *input,
unsigned long size,
bool compressed=
false);
48 const unsigned char *
read(
unsigned long numBytes,
unsigned long &numBytesRead);
49 int seek(
long offset, librevenge::RVNG_SEEK_TYPE seekType);
librevenge::RVNGInputStream * getSubStreamById(unsigned)
Definition: VSDInternalStream.h:44
librevenge::RVNGInputStream * getSubStreamByName(const char *)
Definition: VSDInternalStream.h:40
int seek(long offset, librevenge::RVNG_SEEK_TYPE seekType)
Definition: VSDInternalStream.cpp:104
~VSDInternalStream()
Definition: VSDInternalStream.h:22
const char * subStreamName(unsigned)
Definition: VSDInternalStream.h:32
bool isEnd()
Definition: VSDInternalStream.cpp:130
std::vector< unsigned char > m_buffer
Definition: VSDInternalStream.h:59
VSDInternalStream & operator=(const VSDInternalStream &)
unsigned long getSize() const
Definition: VSDInternalStream.h:52
long tell()
Definition: VSDInternalStream.cpp:125
bool isStructured()
Definition: VSDInternalStream.h:24
unsigned subStreamCount()
Definition: VSDInternalStream.h:28
const unsigned char * read(unsigned long numBytes, unsigned long &numBytesRead)
Definition: VSDInternalStream.cpp:79
volatile long m_offset
Definition: VSDInternalStream.h:55
bool existsSubStream(const char *)
Definition: VSDInternalStream.h:36
Definition: VSDInternalStream.h:18
VSDInternalStream(librevenge::RVNGInputStream *input, unsigned long size, bool compressed=false)
Definition: VSDInternalStream.cpp:14