meanwhile  1.1.0
Data Fields
mwSessionHandler Struct Reference

session handler. More...

#include <mw_session.h>

Data Fields

void(* clear )(struct mwSession *)
 triggered by mwSession_free. More...
 
void(* io_close )(struct mwSession *)
 close the server connection. More...
 
int(* io_write )(struct mwSession *, const guchar *buf, gsize len)
 write data to the server connection. More...
 
void(* on_admin )(struct mwSession *, const char *text)
 called when an admin messages has been received More...
 
void(* on_announce )(struct mwSession *, struct mwLoginInfo *from, gboolean may_reply, const char *text)
 called when an announcement arrives More...
 
void(* on_setPrivacyInfo )(struct mwSession *)
 called when privacy information has been sent or received More...
 
void(* on_setUserStatus )(struct mwSession *)
 called when user status has changed More...
 
void(* on_stateChange )(struct mwSession *s, enum mwSessionState state, gpointer info)
 Called when the session has changed status. More...
 

Detailed Description

session handler.

Structure which interfaces a session with client code to provide I/O and event handling

Field Documentation

void(* mwSessionHandler::clear)(struct mwSession *)

triggered by mwSession_free.

Optional. Put cleanup code here

void(* mwSessionHandler::io_close)(struct mwSession *)

close the server connection.

Required

int(* mwSessionHandler::io_write)(struct mwSession *, const guchar *buf, gsize len)

write data to the server connection.

Required. Should return zero for success, non-zero for error

void(* mwSessionHandler::on_admin)(struct mwSession *, const char *text)

called when an admin messages has been received

void(* mwSessionHandler::on_announce)(struct mwSession *, struct mwLoginInfo *from, gboolean may_reply, const char *text)

called when an announcement arrives

void(* mwSessionHandler::on_setPrivacyInfo)(struct mwSession *)

called when privacy information has been sent or received

See also
mwSession_getPrivacyInfo
void(* mwSessionHandler::on_setUserStatus)(struct mwSession *)

called when user status has changed

See also
mwSession_getUserStatus
void(* mwSessionHandler::on_stateChange)(struct mwSession *s, enum mwSessionState state, gpointer info)

Called when the session has changed status.

See also
mwSession_getStateInfo for uses of info field
Parameters
sthe session
statethe session's state
infoadditional state information

The documentation for this struct was generated from the following file: