OpenGL-3.0.3.0: A binding for the OpenGL graphics system
Copyright(c) Sven Panne 2002-2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.Texturing.Environments

Description

This module corresponds to section 3.8.13 (Texture Environments and Texture Functions) of the OpenGL 2.1 specs.

Documentation

data ArgNum Source #

Constructors

Arg0 
Arg1 
Arg2 
Arg3 

Instances

Instances details
Eq ArgNum Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Texturing.Environments

Methods

(==) :: ArgNum -> ArgNum -> Bool

(/=) :: ArgNum -> ArgNum -> Bool

Ord ArgNum Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Texturing.Environments

Methods

compare :: ArgNum -> ArgNum -> Ordering

(<) :: ArgNum -> ArgNum -> Bool

(<=) :: ArgNum -> ArgNum -> Bool

(>) :: ArgNum -> ArgNum -> Bool

(>=) :: ArgNum -> ArgNum -> Bool

max :: ArgNum -> ArgNum -> ArgNum

min :: ArgNum -> ArgNum -> ArgNum

Show ArgNum Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Texturing.Environments

Methods

showsPrec :: Int -> ArgNum -> ShowS

show :: ArgNum -> String

showList :: [ArgNum] -> ShowS

data Arg Source #

Constructors

Arg BlendingFactor Src 

Instances

Instances details
Eq Arg Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Texturing.Environments

Methods

(==) :: Arg -> Arg -> Bool

(/=) :: Arg -> Arg -> Bool

Ord Arg Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Texturing.Environments

Methods

compare :: Arg -> Arg -> Ordering

(<) :: Arg -> Arg -> Bool

(<=) :: Arg -> Arg -> Bool

(>) :: Arg -> Arg -> Bool

(>=) :: Arg -> Arg -> Bool

max :: Arg -> Arg -> Arg

min :: Arg -> Arg -> Arg

Show Arg Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Texturing.Environments

Methods

showsPrec :: Int -> Arg -> ShowS

show :: Arg -> String

showList :: [Arg] -> ShowS

data Src Source #

Instances

Instances details
Eq Src Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Texturing.Environments

Methods

(==) :: Src -> Src -> Bool

(/=) :: Src -> Src -> Bool

Ord Src Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Texturing.Environments

Methods

compare :: Src -> Src -> Ordering

(<) :: Src -> Src -> Bool

(<=) :: Src -> Src -> Bool

(>) :: Src -> Src -> Bool

(>=) :: Src -> Src -> Bool

max :: Src -> Src -> Src

min :: Src -> Src -> Src

Show Src Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Texturing.Environments

Methods

showsPrec :: Int -> Src -> ShowS

show :: Src -> String

showList :: [Src] -> ShowS

argRGB :: ArgNum -> StateVar Arg Source #

argAlpha :: ArgNum -> StateVar Arg Source #

rgbScale :: StateVar GLfloat Source #

alphaScale :: StateVar GLfloat Source #

constantColor :: StateVar (Color4 GLfloat) Source #