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#include "ui_tennis.h"
#include <QDialog>
#include <QResizeEvent>
#include <QMoveEvent>
#include <QPropertyAnimation>
#include <qbluetoothserviceinfo.h>
#include <qbluetoothsocket.h>
#include <qbluetoothdevicediscoveryagent.h>
#include "board.h"
#include "controller.h"
#include <QDebug>
QTM_BEGIN_NAMESPACE
class QBluetoothServiceDiscoveryAgent;
QTM_END_NAMESPACE
QTM_USE_NAMESPACE
static const QLatin1String serviceUuid("e8e10f95-1a70-4b27-9ccf-02010264e9c9");
class TennisServer;
class TennisClient;
class Handover;
class Tennis : public QDialog
{
Q_OBJECT
Q_PROPERTY(int paddlePos READ paddlePos WRITE setPaddlePos)
public:
Tennis(QWidget *parent = 0);
~Tennis();
int paddlePos() { return paddle_pos; }
void setPaddlePos(int p);
signals:
void moveLeftPaddle(int y);
void moveRightPaddle(int y);
protected:
void wheelEvent ( QWheelEvent * event );
void keyPressEvent ( QKeyEvent * event );
void resizeEvent(QResizeEvent *);
private slots:
void serverConnected(const QString &name);
void serverDisconnected();
void clientConnected(const QString &name);
void clientDisconnected();
void serviceDiscovered(const QBluetoothServiceInfo &serviceInfo);
void discoveryFinished();
void startDiscovery();
void mouseMove(int x, int y);
void lagReport(int ms);
void nearFieldHandover();
void fps(const QString &f);
private:
void moveUp(int px = 10);
void moveDown(int px = 10);
void move(int px);
Ui_Tennis *ui;
Board *board;
Controller *controller;
int paddle_pos;
int endPaddlePos;
bool isClient;
bool isConnected;
bool quickDiscovery;
QBluetoothSocket *socket;
TennisServer *server;
TennisClient *client;
QPropertyAnimation *paddleAnimation;
QBluetoothServiceDiscoveryAgent *m_discoveryAgent;
Handover *m_handover;
};