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Player representation.
GGZCorePlayer ()
| GGZCorePlayer |
Constructor
~GGZCorePlayer ()
| ~GGZCorePlayer |
Destructor
enum PlayerTypes { none, normal, guest, admin } | PlayerTypes |
Available player types
char* name ()
| name |
Return the name of this player.
GGZTable* table ()
| table |
Return the player's current table.
int type ()
| type |
Return the player's type
int lag ()
| lag |
Lag measurement
Generated by: josef on athlon500 on Tue Mar 19 23:18:22 2002, using kdoc 2.0a53. |