PolygonUtils.cpp File Reference
#include <cstddef>
#include <cmath>
#include <libwpg/libwpg.h>
#include "ShapeType.h"
#include "PolygonUtils.h"
#include "libmspub_utils.h"
#include "MSPUBCollector.h"

Classes

struct  ShapeElementCommand
struct  LineInfo

Macros

#define CALCULATED_VALUE   | 0x80000000
#define PI   3.14159265

Enumerations

enum  Command {
  MOVETO, LINETO, CURVETO, NOFILL,
  NOSTROKE, ANGLEELLIPSE, CLOSESUBPATH, ARCTO,
  ARC, CLOCKWISEARCTO, CLOCKWISEARC, ENDSUBPATH,
  ELLIPTICALQUADRANTX, ELLIPTICALQUADRANTY
}

Functions

ShapeElementCommand getCommandFromBinary (unsigned short binary)
double getSpecialIfNecessary (const libmspub::GeometricShape *caller, int val)
void drawEmulatedLine (const CustomShape *shape, ShapeType shapeType, const std::vector< Line > &lines, Vector2D center, VectorTransformation2D transform, const GeometricShape *caller, double x, double y, double scaleX, double scaleY, bool drawStroke, WPXPropertyList &graphicsProps, libwpg::WPGPaintInterface *painter)

Variables

const Vertex LINE_VERTICES []
const CustomShape CS_LINE (LINE_VERTICES, sizeof(LINE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const Vertex WAVE_VERTICES []
const unsigned short WAVE_SEGMENTS []
const Calculation WAVE_CALC []
const TextRectangle WAVE_TRS []
const int WAVE_DEFAULT_ADJUST []
const Vertex WAVE_GLUE_POINTS []
const CustomShape CS_WAVE (WAVE_VERTICES, sizeof(WAVE_VERTICES)/sizeof(Vertex), WAVE_SEGMENTS, sizeof(WAVE_SEGMENTS)/sizeof(unsigned short), WAVE_CALC, sizeof(WAVE_CALC)/sizeof(Calculation), WAVE_DEFAULT_ADJUST, sizeof(WAVE_DEFAULT_ADJUST)/sizeof(int), WAVE_TRS, sizeof(WAVE_TRS)/sizeof(TextRectangle), 21600, 21600, WAVE_GLUE_POINTS, sizeof(WAVE_GLUE_POINTS)/sizeof(Vertex))
const Vertex FOLDED_CORNER_VERTICES []
const unsigned short FOLDED_CORNER_SEGMENTS []
const Calculation FOLDED_CORNER_CALC []
const TextRectangle FOLDED_CORNER_TRS []
const int FOLDED_CORNER_DEFAULT_ADJUST []
const Vertex FOLDED_CORNER_GLUE_POINTS []
const CustomShape CS_FOLDED_CORNER (FOLDED_CORNER_VERTICES, sizeof(FOLDED_CORNER_VERTICES)/sizeof(Vertex), FOLDED_CORNER_SEGMENTS, sizeof(FOLDED_CORNER_SEGMENTS)/sizeof(unsigned short), FOLDED_CORNER_CALC, sizeof(FOLDED_CORNER_CALC)/sizeof(Calculation), FOLDED_CORNER_DEFAULT_ADJUST, sizeof(FOLDED_CORNER_DEFAULT_ADJUST)/sizeof(int), FOLDED_CORNER_TRS, sizeof(FOLDED_CORNER_TRS)/sizeof(TextRectangle), 21600, 21600, FOLDED_CORNER_GLUE_POINTS, sizeof(FOLDED_CORNER_GLUE_POINTS)/sizeof(Vertex))
const Vertex LEFT_ARROW_VERTICES []
const unsigned short LEFT_ARROW_SEGMENTS []
const Calculation LEFT_ARROW_CALC []
const TextRectangle LEFT_ARROW_TRS []
const int LEFT_ARROW_DEFAULT_ADJUST []
const CustomShape CS_LEFT_ARROW (LEFT_ARROW_VERTICES, sizeof(LEFT_ARROW_VERTICES)/sizeof(Vertex), LEFT_ARROW_SEGMENTS, sizeof(LEFT_ARROW_SEGMENTS)/sizeof(unsigned short), LEFT_ARROW_CALC, sizeof(LEFT_ARROW_CALC)/sizeof(Calculation), LEFT_ARROW_DEFAULT_ADJUST, sizeof(LEFT_ARROW_DEFAULT_ADJUST)/sizeof(int), LEFT_ARROW_TRS, sizeof(LEFT_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex UP_DOWN_ARROW_VERTICES []
const unsigned short UP_DOWN_ARROW_SEGMENTS []
const Calculation UP_DOWN_ARROW_CALC []
const TextRectangle UP_DOWN_ARROW_TRS []
const int UP_DOWN_ARROW_DEFAULT_ADJUST []
const CustomShape CS_UP_DOWN_ARROW (UP_DOWN_ARROW_VERTICES, sizeof(UP_DOWN_ARROW_VERTICES)/sizeof(Vertex), UP_DOWN_ARROW_SEGMENTS, sizeof(UP_DOWN_ARROW_SEGMENTS)/sizeof(unsigned short), UP_DOWN_ARROW_CALC, sizeof(UP_DOWN_ARROW_CALC)/sizeof(Calculation), UP_DOWN_ARROW_DEFAULT_ADJUST, sizeof(UP_DOWN_ARROW_DEFAULT_ADJUST)/sizeof(int), UP_DOWN_ARROW_TRS, sizeof(UP_DOWN_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex IRREGULAR_SEAL_1_VERTICES []
const TextRectangle IRREGULAR_SEAL_1_TRS []
const Vertex IRREGULAR_SEAL_1_GLUE_POINTS []
const CustomShape CS_IRREGULAR_SEAL_1 (IRREGULAR_SEAL_1_VERTICES, sizeof(IRREGULAR_SEAL_1_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, IRREGULAR_SEAL_1_TRS, sizeof(IRREGULAR_SEAL_1_TRS)/sizeof(TextRectangle), 21600, 21600, IRREGULAR_SEAL_1_GLUE_POINTS, sizeof(IRREGULAR_SEAL_1_GLUE_POINTS)/sizeof(Vertex))
const Vertex LIGHTNING_BOLT_VERTICES []
const TextRectangle LIGHTNING_BOLT_TRS []
const Vertex LIGHTNING_BOLT_GLUE_POINTS []
const CustomShape CS_LIGHTNING_BOLT (LIGHTNING_BOLT_VERTICES, sizeof(LIGHTNING_BOLT_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, LIGHTNING_BOLT_TRS, sizeof(LIGHTNING_BOLT_TRS)/sizeof(TextRectangle), 21600, 21600, LIGHTNING_BOLT_GLUE_POINTS, sizeof(LIGHTNING_BOLT_GLUE_POINTS)/sizeof(Vertex))
const Vertex IRREGULAR_SEAL_2_VERTICES []
const TextRectangle IRREGULAR_SEAL_2_TRS []
const Vertex IRREGULAR_SEAL_2_GLUE_POINTS []
const CustomShape CS_IRREGULAR_SEAL_2 (IRREGULAR_SEAL_2_VERTICES, sizeof(IRREGULAR_SEAL_2_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, IRREGULAR_SEAL_2_TRS, sizeof(IRREGULAR_SEAL_2_TRS)/sizeof(TextRectangle), 21600, 21600, IRREGULAR_SEAL_2_GLUE_POINTS, sizeof(IRREGULAR_SEAL_2_GLUE_POINTS)/sizeof(Vertex))
const Vertex HEART_VERTICES []
const unsigned short HEART_SEGMENTS []
const TextRectangle HEART_TRS []
const Vertex HEART_GLUE_POINTS []
const CustomShape CS_HEART (HEART_VERTICES, sizeof(HEART_VERTICES)/sizeof(Vertex), HEART_SEGMENTS, sizeof(HEART_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, HEART_TRS, sizeof(HEART_TRS)/sizeof(TextRectangle), 21600, 21600, HEART_GLUE_POINTS, sizeof(HEART_GLUE_POINTS)/sizeof(Vertex))
const Vertex QUAD_ARROW_VERTICES []
const unsigned short QUAD_ARROW_SEGMENTS []
const Calculation QUAD_ARROW_CALC []
const TextRectangle QUAD_ARROW_TRS []
const int QUAD_ARROW_DEFAULT_ADJUST []
const CustomShape CS_QUAD_ARROW (QUAD_ARROW_VERTICES, sizeof(QUAD_ARROW_VERTICES)/sizeof(Vertex), QUAD_ARROW_SEGMENTS, sizeof(QUAD_ARROW_SEGMENTS)/sizeof(unsigned short), QUAD_ARROW_CALC, sizeof(QUAD_ARROW_CALC)/sizeof(Calculation), QUAD_ARROW_DEFAULT_ADJUST, sizeof(QUAD_ARROW_DEFAULT_ADJUST)/sizeof(int), QUAD_ARROW_TRS, sizeof(QUAD_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex BEVEL_VERTICES []
const unsigned short BEVEL_SEGMENTS []
const Calculation BEVEL_CALC []
const TextRectangle BEVEL_TRS []
const int BEVEL_DEFAULT_ADJUST []
const CustomShape CS_BEVEL (BEVEL_VERTICES, sizeof(BEVEL_VERTICES)/sizeof(Vertex), BEVEL_SEGMENTS, sizeof(BEVEL_SEGMENTS)/sizeof(unsigned short), BEVEL_CALC, sizeof(BEVEL_CALC)/sizeof(Calculation), BEVEL_DEFAULT_ADJUST, sizeof(BEVEL_DEFAULT_ADJUST)/sizeof(int), BEVEL_TRS, sizeof(BEVEL_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex LEFT_BRACKET_VERTICES []
const unsigned short LEFT_BRACKET_SEGMENTS []
const Calculation LEFT_BRACKET_CALC []
const TextRectangle LEFT_BRACKET_TRS []
const int LEFT_BRACKET_DEFAULT_ADJUST []
const Vertex LEFT_BRACKET_GLUE_POINTS []
const CustomShape CS_LEFT_BRACKET (LEFT_BRACKET_VERTICES, sizeof(LEFT_BRACKET_VERTICES)/sizeof(Vertex), LEFT_BRACKET_SEGMENTS, sizeof(LEFT_BRACKET_SEGMENTS)/sizeof(unsigned short), LEFT_BRACKET_CALC, sizeof(LEFT_BRACKET_CALC)/sizeof(Calculation), LEFT_BRACKET_DEFAULT_ADJUST, sizeof(LEFT_BRACKET_DEFAULT_ADJUST)/sizeof(int), LEFT_BRACKET_TRS, sizeof(LEFT_BRACKET_TRS)/sizeof(TextRectangle), 21600, 21600, LEFT_BRACKET_GLUE_POINTS, sizeof(LEFT_BRACKET_GLUE_POINTS)/sizeof(Vertex))
const Vertex RIGHT_BRACKET_VERTICES []
const unsigned short RIGHT_BRACKET_SEGMENTS []
const Calculation RIGHT_BRACKET_CALC []
const TextRectangle RIGHT_BRACKET_TRS []
const int RIGHT_BRACKET_DEFAULT_ADJUST []
const Vertex RIGHT_BRACKET_GLUE_POINTS []
const CustomShape CS_RIGHT_BRACKET (RIGHT_BRACKET_VERTICES, sizeof(RIGHT_BRACKET_VERTICES)/sizeof(Vertex), RIGHT_BRACKET_SEGMENTS, sizeof(RIGHT_BRACKET_SEGMENTS)/sizeof(unsigned short), RIGHT_BRACKET_CALC, sizeof(RIGHT_BRACKET_CALC)/sizeof(Calculation), RIGHT_BRACKET_DEFAULT_ADJUST, sizeof(RIGHT_BRACKET_DEFAULT_ADJUST)/sizeof(int), RIGHT_BRACKET_TRS, sizeof(RIGHT_BRACKET_TRS)/sizeof(TextRectangle), 21600, 21600, RIGHT_BRACKET_GLUE_POINTS, sizeof(RIGHT_BRACKET_GLUE_POINTS)/sizeof(Vertex))
const Vertex LEFT_BRACE_VERTICES []
const unsigned short LEFT_BRACE_SEGMENTS []
const Calculation LEFT_BRACE_CALC []
const TextRectangle LEFT_BRACE_TRS []
const int LEFT_BRACE_DEFAULT_ADJUST []
const Vertex LEFT_BRACE_GLUE_POINTS []
const CustomShape CS_LEFT_BRACE (LEFT_BRACE_VERTICES, sizeof(LEFT_BRACE_VERTICES)/sizeof(Vertex), LEFT_BRACE_SEGMENTS, sizeof(LEFT_BRACE_SEGMENTS)/sizeof(unsigned short), LEFT_BRACE_CALC, sizeof(LEFT_BRACE_CALC)/sizeof(Calculation), LEFT_BRACE_DEFAULT_ADJUST, sizeof(LEFT_BRACE_DEFAULT_ADJUST)/sizeof(int), LEFT_BRACE_TRS, sizeof(LEFT_BRACE_TRS)/sizeof(TextRectangle), 21600, 21600, LEFT_BRACE_GLUE_POINTS, sizeof(LEFT_BRACE_GLUE_POINTS)/sizeof(Vertex))
const Vertex RIGHT_BRACE_VERTICES []
const unsigned short RIGHT_BRACE_SEGMENTS []
const Calculation RIGHT_BRACE_CALC []
const TextRectangle RIGHT_BRACE_TRS []
const int RIGHT_BRACE_DEFAULT_ADJUST []
const Vertex RIGHT_BRACE_GLUE_POINTS []
const CustomShape CS_RIGHT_BRACE (RIGHT_BRACE_VERTICES, sizeof(RIGHT_BRACE_VERTICES)/sizeof(Vertex), RIGHT_BRACE_SEGMENTS, sizeof(RIGHT_BRACE_SEGMENTS)/sizeof(unsigned short), RIGHT_BRACE_CALC, sizeof(RIGHT_BRACE_CALC)/sizeof(Calculation), RIGHT_BRACE_DEFAULT_ADJUST, sizeof(RIGHT_BRACE_DEFAULT_ADJUST)/sizeof(int), RIGHT_BRACE_TRS, sizeof(RIGHT_BRACE_TRS)/sizeof(TextRectangle), 21600, 21600, RIGHT_BRACE_GLUE_POINTS, sizeof(RIGHT_BRACE_GLUE_POINTS)/sizeof(Vertex))
const Vertex LEFT_UP_ARROW_VERTICES []
const unsigned short LEFT_UP_ARROW_SEGMENTS []
const Calculation LEFT_UP_ARROW_CALC []
const TextRectangle LEFT_UP_ARROW_TRS []
const int LEFT_UP_ARROW_DEFAULT_ADJUST []
const CustomShape CS_LEFT_UP_ARROW (LEFT_UP_ARROW_VERTICES, sizeof(LEFT_UP_ARROW_VERTICES)/sizeof(Vertex), LEFT_UP_ARROW_SEGMENTS, sizeof(LEFT_UP_ARROW_SEGMENTS)/sizeof(unsigned short), LEFT_UP_ARROW_CALC, sizeof(LEFT_UP_ARROW_CALC)/sizeof(Calculation), LEFT_UP_ARROW_DEFAULT_ADJUST, sizeof(LEFT_UP_ARROW_DEFAULT_ADJUST)/sizeof(int), LEFT_UP_ARROW_TRS, sizeof(LEFT_UP_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex SMILEY_FACE_VERTICES []
const unsigned short SMILEY_FACE_SEGMENTS []
const Calculation SMILEY_FACE_CALC []
const TextRectangle SMILEY_FACE_TRS []
const int SMILEY_FACE_DEFAULT_ADJUST []
const Vertex SMILEY_FACE_GLUE_POINTS []
const Vertex VERTICAL_SCROLL_VERTICES []
const unsigned short VERTICAL_SCROLL_SEGMENTS []
const Calculation VERTICAL_SCROLL_CALC []
const TextRectangle VERTICAL_SCROLL_TRS []
const int VERTICAL_SCROLL_DEFAULT_ADJUST []
const Vertex HORIZONTAL_SCROLL_VERTICES []
const unsigned short HORIZONTAL_SCROLL_SEGMENTS []
const Calculation HORIZONTAL_SCROLL_CALC []
const TextRectangle HORIZONTAL_SCROLL_TRS []
const int HORIZONTAL_SCROLL_DEFAULT_ADJUST []
const Vertex CIRCULAR_ARROW_VERTICES []
const unsigned short CIRCULAR_ARROW_SEGMENTS []
const Calculation CIRCULAR_ARROW_CALC []
const TextRectangle CIRCULAR_ARROW_TRS []
const int CIRCULAR_ARROW_DEFAULT_ADJUST []
const CustomShape CS_CIRCULAR_ARROW (CIRCULAR_ARROW_VERTICES, sizeof(CIRCULAR_ARROW_VERTICES)/sizeof(Vertex), CIRCULAR_ARROW_SEGMENTS, sizeof(CIRCULAR_ARROW_SEGMENTS)/sizeof(unsigned short), CIRCULAR_ARROW_CALC, sizeof(CIRCULAR_ARROW_CALC)/sizeof(Calculation), CIRCULAR_ARROW_DEFAULT_ADJUST, sizeof(CIRCULAR_ARROW_DEFAULT_ADJUST)/sizeof(int), CIRCULAR_ARROW_TRS, sizeof(CIRCULAR_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex U_TURN_ARROW_VERTICES []
const unsigned short U_TURN_ARROW_SEGMENTS []
const TextRectangle U_TURN_ARROW_TRS []
const CustomShape CS_U_TURN_ARROW (U_TURN_ARROW_VERTICES, sizeof(U_TURN_ARROW_VERTICES)/sizeof(Vertex), U_TURN_ARROW_SEGMENTS, sizeof(U_TURN_ARROW_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, U_TURN_ARROW_TRS, sizeof(U_TURN_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex CURVED_RIGHT_ARROW_VERTICES []
const unsigned short CURVED_RIGHT_ARROW_SEGMENTS []
const Calculation CURVED_RIGHT_ARROW_CALC []
const TextRectangle CURVED_RIGHT_ARROW_TRS []
const int CURVED_RIGHT_ARROW_DEFAULT_ADJUST []
const Vertex CURVED_RIGHT_ARROW_GLUE_POINTS []
const CustomShape CS_CURVED_RIGHT_ARROW (CURVED_RIGHT_ARROW_VERTICES, sizeof(CURVED_RIGHT_ARROW_VERTICES)/sizeof(Vertex), CURVED_RIGHT_ARROW_SEGMENTS, sizeof(CURVED_RIGHT_ARROW_SEGMENTS)/sizeof(unsigned short), CURVED_RIGHT_ARROW_CALC, sizeof(CURVED_RIGHT_ARROW_CALC)/sizeof(Calculation), CURVED_RIGHT_ARROW_DEFAULT_ADJUST, sizeof(CURVED_RIGHT_ARROW_DEFAULT_ADJUST)/sizeof(int), CURVED_RIGHT_ARROW_TRS, sizeof(CURVED_RIGHT_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, CURVED_RIGHT_ARROW_GLUE_POINTS, sizeof(CURVED_RIGHT_ARROW_GLUE_POINTS)/sizeof(Vertex))
const Vertex CURVED_LEFT_ARROW_VERTICES []
const unsigned short CURVED_LEFT_ARROW_SEGMENTS []
const Calculation CURVED_LEFT_ARROW_CALC []
const TextRectangle CURVED_LEFT_ARROW_TRS []
const int CURVED_LEFT_ARROW_DEFAULT_ADJUST []
const Vertex CURVED_LEFT_ARROW_GLUE_POINTS []
const Vertex CURVED_DOWN_ARROW_VERTICES []
const unsigned short CURVED_DOWN_ARROW_SEGMENTS []
const Calculation CURVED_DOWN_ARROW_CALC []
const TextRectangle CURVED_DOWN_ARROW_TRS []
const int CURVED_DOWN_ARROW_DEFAULT_ADJUST []
const Vertex CURVED_DOWN_ARROW_GLUE_POINTS []
const CustomShape CS_CURVED_DOWN_ARROW (CURVED_DOWN_ARROW_VERTICES, sizeof(CURVED_DOWN_ARROW_VERTICES)/sizeof(Vertex), CURVED_DOWN_ARROW_SEGMENTS, sizeof(CURVED_DOWN_ARROW_SEGMENTS)/sizeof(unsigned short), CURVED_DOWN_ARROW_CALC, sizeof(CURVED_DOWN_ARROW_CALC)/sizeof(Calculation), CURVED_DOWN_ARROW_DEFAULT_ADJUST, sizeof(CURVED_DOWN_ARROW_DEFAULT_ADJUST)/sizeof(int), CURVED_DOWN_ARROW_TRS, sizeof(CURVED_DOWN_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, CURVED_DOWN_ARROW_GLUE_POINTS, sizeof(CURVED_DOWN_ARROW_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_PREDEFINED_PROCESS_VERTICES []
const unsigned short FLOW_CHART_PREDEFINED_PROCESS_SEGMENTS []
const TextRectangle FLOW_CHART_PREDEFINED_PROCESS_TRS []
const Vertex FLOW_CHART_INTERNAL_STORAGE_VERTICES []
const unsigned short FLOW_CHART_INTERNAL_STORAGE_SEGMENTS []
const TextRectangle FLOW_CHART_INTERNAL_STORAGE_TRS []
const CustomShape CS_FLOW_CHART_INTERNAL_STORAGE (FLOW_CHART_INTERNAL_STORAGE_VERTICES, sizeof(FLOW_CHART_INTERNAL_STORAGE_VERTICES)/sizeof(Vertex), FLOW_CHART_INTERNAL_STORAGE_SEGMENTS, sizeof(FLOW_CHART_INTERNAL_STORAGE_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_INTERNAL_STORAGE_TRS, sizeof(FLOW_CHART_INTERNAL_STORAGE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex FLOW_CHART_DOCUMENT_VERTICES []
const unsigned short FLOW_CHART_DOCUMENT_SEGMENTS []
const TextRectangle FLOW_CHART_DOCUMENT_TRS []
const Vertex FLOW_CHART_DOCUMENT_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_DOCUMENT (FLOW_CHART_DOCUMENT_VERTICES, sizeof(FLOW_CHART_DOCUMENT_VERTICES)/sizeof(Vertex), FLOW_CHART_DOCUMENT_SEGMENTS, sizeof(FLOW_CHART_DOCUMENT_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_DOCUMENT_TRS, sizeof(FLOW_CHART_DOCUMENT_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_DOCUMENT_GLUE_POINTS, sizeof(FLOW_CHART_DOCUMENT_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_MULTI_DOCUMENT_VERTICES []
const unsigned short FLOW_CHART_MULTI_DOCUMENT_SEGMENTS []
const TextRectangle FLOW_CHART_MULTI_DOCUMENT_TRS []
const Vertex FLOW_CHART_MULTI_DOCUMENT_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_MULTI_DOCUMENT (FLOW_CHART_MULTI_DOCUMENT_VERTICES, sizeof(FLOW_CHART_MULTI_DOCUMENT_VERTICES)/sizeof(Vertex), FLOW_CHART_MULTI_DOCUMENT_SEGMENTS, sizeof(FLOW_CHART_MULTI_DOCUMENT_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_MULTI_DOCUMENT_TRS, sizeof(FLOW_CHART_MULTI_DOCUMENT_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_MULTI_DOCUMENT_GLUE_POINTS, sizeof(FLOW_CHART_MULTI_DOCUMENT_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_TERMINATOR_VERTICES []
const unsigned short FLOW_CHART_TERMINATOR_SEGMENTS []
const TextRectangle FLOW_CHART_TERMINATOR_TRS []
const Vertex FLOW_CHART_TERMINATOR_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_TERMINATOR (FLOW_CHART_TERMINATOR_VERTICES, sizeof(FLOW_CHART_TERMINATOR_VERTICES)/sizeof(Vertex), FLOW_CHART_TERMINATOR_SEGMENTS, sizeof(FLOW_CHART_TERMINATOR_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_TERMINATOR_TRS, sizeof(FLOW_CHART_TERMINATOR_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_TERMINATOR_GLUE_POINTS, sizeof(FLOW_CHART_TERMINATOR_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_PREDEFINED_PROCESS (FLOW_CHART_PREDEFINED_PROCESS_VERTICES, sizeof(FLOW_CHART_PREDEFINED_PROCESS_VERTICES)/sizeof(Vertex), FLOW_CHART_PREDEFINED_PROCESS_SEGMENTS, sizeof(FLOW_CHART_PREDEFINED_PROCESS_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_PREDEFINED_PROCESS_TRS, sizeof(FLOW_CHART_PREDEFINED_PROCESS_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex FLOW_CHART_IO_VERTICES []
const TextRectangle FLOW_CHART_IO_TRS []
const Vertex FLOW_CHART_IO_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_IO (FLOW_CHART_IO_VERTICES, sizeof(FLOW_CHART_IO_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_IO_TRS, sizeof(FLOW_CHART_IO_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_IO_GLUE_POINTS, sizeof(FLOW_CHART_IO_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_PROCESS_VERTICES []
const Vertex FLOW_CHART_PROCESS_GLUE_POINTS []
const Vertex FLOW_CHART_DECISION_VERTICES []
const TextRectangle FLOW_CHART_DECISION_TRS []
const Vertex FLOW_CHART_DECISION_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_DECISION (FLOW_CHART_DECISION_VERTICES, sizeof(FLOW_CHART_DECISION_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_DECISION_TRS, sizeof(FLOW_CHART_DECISION_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_DECISION_GLUE_POINTS, sizeof(FLOW_CHART_DECISION_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_PROCESS (FLOW_CHART_PROCESS_VERTICES, sizeof(FLOW_CHART_PROCESS_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, NULL, 0, 21600, 21600, FLOW_CHART_PROCESS_GLUE_POINTS, sizeof(FLOW_CHART_PROCESS_GLUE_POINTS)/sizeof(Vertex))
const Vertex CURVED_UP_ARROW_VERTICES []
const unsigned short CURVED_UP_ARROW_SEGMENTS []
const Calculation CURVED_UP_ARROW_CALC []
const TextRectangle CURVED_UP_ARROW_TRS []
const int CURVED_UP_ARROW_DEFAULT_ADJUST []
const Vertex CURVED_UP_ARROW_GLUE_POINTS []
const CustomShape CS_CURVED_UP_ARROW (CURVED_UP_ARROW_VERTICES, sizeof(CURVED_UP_ARROW_VERTICES)/sizeof(Vertex), CURVED_UP_ARROW_SEGMENTS, sizeof(CURVED_UP_ARROW_SEGMENTS)/sizeof(unsigned short), CURVED_UP_ARROW_CALC, sizeof(CURVED_UP_ARROW_CALC)/sizeof(Calculation), CURVED_UP_ARROW_DEFAULT_ADJUST, sizeof(CURVED_UP_ARROW_DEFAULT_ADJUST)/sizeof(int), CURVED_UP_ARROW_TRS, sizeof(CURVED_UP_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, CURVED_UP_ARROW_GLUE_POINTS, sizeof(CURVED_UP_ARROW_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_CURVED_LEFT_ARROW (CURVED_LEFT_ARROW_VERTICES, sizeof(CURVED_LEFT_ARROW_VERTICES)/sizeof(Vertex), CURVED_LEFT_ARROW_SEGMENTS, sizeof(CURVED_LEFT_ARROW_SEGMENTS)/sizeof(unsigned short), CURVED_LEFT_ARROW_CALC, sizeof(CURVED_LEFT_ARROW_CALC)/sizeof(Calculation), CURVED_LEFT_ARROW_DEFAULT_ADJUST, sizeof(CURVED_LEFT_ARROW_DEFAULT_ADJUST)/sizeof(int), CURVED_LEFT_ARROW_TRS, sizeof(CURVED_LEFT_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, CURVED_LEFT_ARROW_GLUE_POINTS, sizeof(CURVED_LEFT_ARROW_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_HORIZONTAL_SCROLL (HORIZONTAL_SCROLL_VERTICES, sizeof(HORIZONTAL_SCROLL_VERTICES)/sizeof(Vertex), HORIZONTAL_SCROLL_SEGMENTS, sizeof(HORIZONTAL_SCROLL_SEGMENTS)/sizeof(unsigned short), HORIZONTAL_SCROLL_CALC, sizeof(HORIZONTAL_SCROLL_CALC)/sizeof(Calculation), HORIZONTAL_SCROLL_DEFAULT_ADJUST, sizeof(HORIZONTAL_SCROLL_DEFAULT_ADJUST)/sizeof(int), HORIZONTAL_SCROLL_TRS, sizeof(HORIZONTAL_SCROLL_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_VERTICAL_SCROLL (VERTICAL_SCROLL_VERTICES, sizeof(VERTICAL_SCROLL_VERTICES)/sizeof(Vertex), VERTICAL_SCROLL_SEGMENTS, sizeof(VERTICAL_SCROLL_SEGMENTS)/sizeof(unsigned short), VERTICAL_SCROLL_CALC, sizeof(VERTICAL_SCROLL_CALC)/sizeof(Calculation), VERTICAL_SCROLL_DEFAULT_ADJUST, sizeof(VERTICAL_SCROLL_DEFAULT_ADJUST)/sizeof(int), VERTICAL_SCROLL_TRS, sizeof(VERTICAL_SCROLL_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_SMILEY_FACE (SMILEY_FACE_VERTICES, sizeof(SMILEY_FACE_VERTICES)/sizeof(Vertex), SMILEY_FACE_SEGMENTS, sizeof(SMILEY_FACE_SEGMENTS)/sizeof(unsigned short), SMILEY_FACE_CALC, sizeof(SMILEY_FACE_CALC)/sizeof(Calculation), SMILEY_FACE_DEFAULT_ADJUST, sizeof(SMILEY_FACE_DEFAULT_ADJUST)/sizeof(int), SMILEY_FACE_TRS, sizeof(SMILEY_FACE_TRS)/sizeof(TextRectangle), 21600, 21600, SMILEY_FACE_GLUE_POINTS, sizeof(SMILEY_FACE_GLUE_POINTS)/sizeof(Vertex))
const Vertex BLOCK_ARC_VERTICES []
const unsigned short BLOCK_ARC_SEGMENTS []
const Calculation BLOCK_ARC_CALC []
const int BLOCK_ARC_DEFAULT_ADJUST []
const CustomShape CS_BLOCK_ARC (BLOCK_ARC_VERTICES, sizeof(BLOCK_ARC_VERTICES)/sizeof(Vertex), BLOCK_ARC_SEGMENTS, sizeof(BLOCK_ARC_SEGMENTS)/sizeof(unsigned short), BLOCK_ARC_CALC, sizeof(BLOCK_ARC_CALC)/sizeof(Calculation), BLOCK_ARC_DEFAULT_ADJUST, sizeof(BLOCK_ARC_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0, 0x1)
const Vertex NOTCHED_RIGHT_ARROW_VERTICES []
const Calculation NOTCHED_RIGHT_ARROW_CALC []
const TextRectangle NOTCHED_RIGHT_ARROW_TRS []
const int NOTCHED_RIGHT_ARROW_DEFAULT_ADJUST []
const CustomShape CS_NOTCHED_RIGHT_ARROW (NOTCHED_RIGHT_ARROW_VERTICES, sizeof(NOTCHED_RIGHT_ARROW_VERTICES)/sizeof(Vertex), NULL, 0, NOTCHED_RIGHT_ARROW_CALC, sizeof(NOTCHED_RIGHT_ARROW_CALC)/sizeof(Calculation), NOTCHED_RIGHT_ARROW_DEFAULT_ADJUST, sizeof(NOTCHED_RIGHT_ARROW_DEFAULT_ADJUST)/sizeof(int), NOTCHED_RIGHT_ARROW_TRS, sizeof(NOTCHED_RIGHT_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex STRIPED_RIGHT_ARROW_VERTICES []
const unsigned short STRIPED_RIGHT_ARROW_SEGMENTS []
const Calculation STRIPED_RIGHT_ARROW_CALC []
const TextRectangle STRIPED_RIGHT_ARROW_TRS []
const int STRIPED_RIGHT_ARROW_DEFAULT_ADJUST []
const CustomShape CS_STRIPED_RIGHT_ARROW (STRIPED_RIGHT_ARROW_VERTICES, sizeof(STRIPED_RIGHT_ARROW_VERTICES)/sizeof(Vertex), STRIPED_RIGHT_ARROW_SEGMENTS, sizeof(STRIPED_RIGHT_ARROW_SEGMENTS)/sizeof(unsigned short), STRIPED_RIGHT_ARROW_CALC, sizeof(STRIPED_RIGHT_ARROW_CALC)/sizeof(Calculation), STRIPED_RIGHT_ARROW_DEFAULT_ADJUST, sizeof(STRIPED_RIGHT_ARROW_DEFAULT_ADJUST)/sizeof(int), STRIPED_RIGHT_ARROW_TRS, sizeof(STRIPED_RIGHT_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex SEAL_24_VERTICES []
const Calculation SEAL_24_CALC []
const TextRectangle SEAL_24_TRS []
const int SEAL_24_DEFAULT_ADJUST []
const CustomShape CS_SEAL_24 (SEAL_24_VERTICES, sizeof(SEAL_24_VERTICES)/sizeof(Vertex), NULL, 0, SEAL_24_CALC, sizeof(SEAL_24_CALC)/sizeof(Calculation), SEAL_24_DEFAULT_ADJUST, sizeof(SEAL_24_DEFAULT_ADJUST)/sizeof(int), SEAL_24_TRS, sizeof(SEAL_24_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex BENT_ARROW_VERTICES []
const unsigned short BENT_ARROW_SEGMENTS []
const Calculation BENT_ARROW_CALC []
const TextRectangle BENT_ARROW_TRS []
const int BENT_ARROW_DEFAULT_ADJUST []
const CustomShape CS_BENT_ARROW (BENT_ARROW_VERTICES, sizeof(BENT_ARROW_VERTICES)/sizeof(Vertex), BENT_ARROW_SEGMENTS, sizeof(BENT_ARROW_SEGMENTS)/sizeof(unsigned short), BENT_ARROW_CALC, sizeof(BENT_ARROW_CALC)/sizeof(Calculation), BENT_ARROW_DEFAULT_ADJUST, sizeof(BENT_ARROW_DEFAULT_ADJUST)/sizeof(int), BENT_ARROW_TRS, sizeof(BENT_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex BENT_UP_ARROW_VERTICES []
const unsigned short BENT_UP_ARROW_SEGMENTS []
const Calculation BENT_UP_ARROW_CALC []
const TextRectangle BENT_UP_ARROW_TRS []
const int BENT_UP_ARROW_DEFAULT_ADJUST []
const CustomShape CS_BENT_UP_ARROW (BENT_UP_ARROW_VERTICES, sizeof(BENT_UP_ARROW_VERTICES)/sizeof(Vertex), BENT_UP_ARROW_SEGMENTS, sizeof(BENT_UP_ARROW_SEGMENTS)/sizeof(unsigned short), BENT_UP_ARROW_CALC, sizeof(BENT_UP_ARROW_CALC)/sizeof(Calculation), BENT_UP_ARROW_DEFAULT_ADJUST, sizeof(BENT_UP_ARROW_DEFAULT_ADJUST)/sizeof(int), BENT_UP_ARROW_TRS, sizeof(BENT_UP_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex DOWN_ARROW_VERTICES []
const unsigned short DOWN_ARROW_SEGMENTS []
const Calculation DOWN_ARROW_CALC []
const TextRectangle DOWN_ARROW_TRS []
const int DOWN_ARROW_DEFAULT_ADJUST []
const CustomShape CS_DOWN_ARROW (DOWN_ARROW_VERTICES, sizeof(DOWN_ARROW_VERTICES)/sizeof(Vertex), DOWN_ARROW_SEGMENTS, sizeof(DOWN_ARROW_SEGMENTS)/sizeof(unsigned short), DOWN_ARROW_CALC, sizeof(DOWN_ARROW_CALC)/sizeof(Calculation), DOWN_ARROW_DEFAULT_ADJUST, sizeof(DOWN_ARROW_DEFAULT_ADJUST)/sizeof(int), DOWN_ARROW_TRS, sizeof(DOWN_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex UP_ARROW_VERTICES []
const unsigned short UP_ARROW_SEGMENTS []
const Calculation UP_ARROW_CALC []
const TextRectangle UP_ARROW_TRS []
const int UP_ARROW_DEFAULT_ADJUST []
const CustomShape CS_UP_ARROW (UP_ARROW_VERTICES, sizeof(UP_ARROW_VERTICES)/sizeof(Vertex), UP_ARROW_SEGMENTS, sizeof(UP_ARROW_SEGMENTS)/sizeof(unsigned short), UP_ARROW_CALC, sizeof(UP_ARROW_CALC)/sizeof(Calculation), UP_ARROW_DEFAULT_ADJUST, sizeof(UP_ARROW_DEFAULT_ADJUST)/sizeof(int), UP_ARROW_TRS, sizeof(UP_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex LEFT_RIGHT_ARROW_VERTICES []
const unsigned short LEFT_RIGHT_ARROW_SEGMENTS []
const Calculation LEFT_RIGHT_ARROW_CALC []
const TextRectangle LEFT_RIGHT_ARROW_TRS []
const int LEFT_RIGHT_ARROW_DEFAULT_ADJUST []
const CustomShape CS_LEFT_RIGHT_ARROW (LEFT_RIGHT_ARROW_VERTICES, sizeof(LEFT_RIGHT_ARROW_VERTICES)/sizeof(Vertex), LEFT_RIGHT_ARROW_SEGMENTS, sizeof(LEFT_RIGHT_ARROW_SEGMENTS)/sizeof(unsigned short), LEFT_RIGHT_ARROW_CALC, sizeof(LEFT_RIGHT_ARROW_CALC)/sizeof(Calculation), LEFT_RIGHT_ARROW_DEFAULT_ADJUST, sizeof(LEFT_RIGHT_ARROW_DEFAULT_ADJUST)/sizeof(int), LEFT_RIGHT_ARROW_TRS, sizeof(LEFT_RIGHT_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex SEAL_32_VERTICES []
const Calculation SEAL_32_CALC []
const TextRectangle SEAL_32_TRS []
const int SEAL_32_DEFAULT_ADJUST []
const CustomShape CS_SEAL_32 (SEAL_32_VERTICES, sizeof(SEAL_32_VERTICES)/sizeof(Vertex), NULL, 0, SEAL_32_CALC, sizeof(SEAL_32_CALC)/sizeof(Calculation), SEAL_32_DEFAULT_ADJUST, sizeof(SEAL_32_DEFAULT_ADJUST)/sizeof(int), SEAL_32_TRS, sizeof(SEAL_32_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex SEAL_16_VERTICES []
const Calculation SEAL_16_CALC []
const TextRectangle SEAL_16_TRS []
const int SEAL_16_DEFAULT_ADJUST []
const CustomShape CS_SEAL_16 (SEAL_16_VERTICES, sizeof(SEAL_16_VERTICES)/sizeof(Vertex), NULL, 0, SEAL_16_CALC, sizeof(SEAL_16_CALC)/sizeof(Calculation), SEAL_16_DEFAULT_ADJUST, sizeof(SEAL_16_DEFAULT_ADJUST)/sizeof(int), SEAL_16_TRS, sizeof(SEAL_16_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex NO_SMOKING_VERTICES []
const unsigned short NO_SMOKING_SEGMENTS []
const Calculation NO_SMOKING_CALC []
const TextRectangle NO_SMOKING_TRS []
const int NO_SMOKING_DEFAULT_ADJUST []
const Vertex NO_SMOKING_GLUE_POINTS []
const CustomShape CS_NO_SMOKING (NO_SMOKING_VERTICES, sizeof(NO_SMOKING_VERTICES)/sizeof(Vertex), NO_SMOKING_SEGMENTS, sizeof(NO_SMOKING_SEGMENTS)/sizeof(unsigned short), NO_SMOKING_CALC, sizeof(NO_SMOKING_CALC)/sizeof(Calculation), NO_SMOKING_DEFAULT_ADJUST, sizeof(NO_SMOKING_DEFAULT_ADJUST)/sizeof(int), NO_SMOKING_TRS, sizeof(NO_SMOKING_TRS)/sizeof(TextRectangle), 21600, 21600, NO_SMOKING_GLUE_POINTS, sizeof(NO_SMOKING_GLUE_POINTS)/sizeof(Vertex))
const Vertex SEAL_8_VERTICES []
const Calculation SEAL_8_CALC []
const TextRectangle SEAL_8_TRS []
const int SEAL_8_DEFAULT_ADJUST []
const CustomShape CS_SEAL_8 (SEAL_8_VERTICES, sizeof(SEAL_8_VERTICES)/sizeof(Vertex), NULL, 0, SEAL_8_CALC, sizeof(SEAL_8_CALC)/sizeof(Calculation), SEAL_8_DEFAULT_ADJUST, sizeof(SEAL_8_DEFAULT_ADJUST)/sizeof(int), SEAL_8_TRS, sizeof(SEAL_8_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex RIBBON_2_VERTICES []
const unsigned short RIBBON_2_SEGMENTS []
const Calculation RIBBON_2_CALC []
const TextRectangle RIBBON_2_TRS []
const int RIBBON_2_DEFAULT_ADJUST []
const CustomShape CS_RIBBON_2 (RIBBON_2_VERTICES, sizeof(RIBBON_2_VERTICES)/sizeof(Vertex), RIBBON_2_SEGMENTS, sizeof(RIBBON_2_SEGMENTS)/sizeof(unsigned short), RIBBON_2_CALC, sizeof(RIBBON_2_CALC)/sizeof(Calculation), RIBBON_2_DEFAULT_ADJUST, sizeof(RIBBON_2_DEFAULT_ADJUST)/sizeof(int), RIBBON_2_TRS, sizeof(RIBBON_2_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex CHEVRON_VERTICES []
const unsigned short CHEVRON_SEGMENTS []
const Calculation CHEVRON_CALC []
const TextRectangle CHEVRON_TRS []
const int CHEVRON_DEFAULT_ADJUST []
const CustomShape CS_CHEVRON (CHEVRON_VERTICES, sizeof(CHEVRON_VERTICES)/sizeof(Vertex), CHEVRON_SEGMENTS, sizeof(CHEVRON_SEGMENTS)/sizeof(unsigned short), CHEVRON_CALC, sizeof(CHEVRON_CALC)/sizeof(Calculation), CHEVRON_DEFAULT_ADJUST, sizeof(CHEVRON_DEFAULT_ADJUST)/sizeof(int), CHEVRON_TRS, sizeof(CHEVRON_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex PENTAGON_VERTICES []
const TextRectangle PENTAGON_TRS []
const Vertex PENTAGON_GLUE_POINTS []
const CustomShape CS_PENTAGON (PENTAGON_VERTICES, sizeof(PENTAGON_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, PENTAGON_TRS, sizeof(PENTAGON_TRS)/sizeof(TextRectangle), 21600, 21600, PENTAGON_GLUE_POINTS, sizeof(PENTAGON_GLUE_POINTS)/sizeof(Vertex))
const Vertex RIBBON_VERTICES []
const unsigned short RIBBON_SEGMENTS []
const Calculation RIBBON_CALC []
const TextRectangle RIBBON_TRS []
const int RIBBON_DEFAULT_ADJUST []
const Vertex RIBBON_GLUE_POINTS []
const CustomShape CS_RIBBON (RIBBON_VERTICES, sizeof(RIBBON_VERTICES)/sizeof(Vertex), RIBBON_SEGMENTS, sizeof(RIBBON_SEGMENTS)/sizeof(unsigned short), RIBBON_CALC, sizeof(RIBBON_CALC)/sizeof(Calculation), RIBBON_DEFAULT_ADJUST, sizeof(RIBBON_DEFAULT_ADJUST)/sizeof(int), RIBBON_TRS, sizeof(RIBBON_TRS)/sizeof(TextRectangle), 21600, 21600, RIBBON_GLUE_POINTS, sizeof(RIBBON_GLUE_POINTS)/sizeof(Vertex))
const Vertex CALLOUT_2_VERTICES []
const unsigned short CALLOUT_2_SEGMENTS []
const Calculation CALLOUT_2_CALC []
const int CALLOUT_2_DEFAULT_ADJUST []
const CustomShape CS_CALLOUT_2 (CALLOUT_2_VERTICES, sizeof(CALLOUT_2_VERTICES)/sizeof(Vertex), CALLOUT_2_SEGMENTS, sizeof(CALLOUT_2_SEGMENTS)/sizeof(unsigned short), CALLOUT_2_CALC, sizeof(CALLOUT_2_CALC)/sizeof(Calculation), CALLOUT_2_DEFAULT_ADJUST, sizeof(CALLOUT_2_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const Vertex CALLOUT_3_VERTICES []
const unsigned short CALLOUT_3_SEGMENTS []
const Calculation CALLOUT_3_CALC []
const int CALLOUT_3_DEFAULT_ADJUST []
const CustomShape CS_CALLOUT_3 (CALLOUT_3_VERTICES, sizeof(CALLOUT_3_VERTICES)/sizeof(Vertex), CALLOUT_3_SEGMENTS, sizeof(CALLOUT_3_SEGMENTS)/sizeof(unsigned short), CALLOUT_3_CALC, sizeof(CALLOUT_3_CALC)/sizeof(Calculation), CALLOUT_3_DEFAULT_ADJUST, sizeof(CALLOUT_3_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const Vertex CALLOUT_1_VERTICES []
const unsigned short CALLOUT_1_SEGMENTS []
const Calculation CALLOUT_1_CALC []
const int CALLOUT_1_DEFAULT_ADJUST []
const CustomShape CS_CALLOUT_1 (CALLOUT_1_VERTICES, sizeof(CALLOUT_1_VERTICES)/sizeof(Vertex), CALLOUT_1_SEGMENTS, sizeof(CALLOUT_1_SEGMENTS)/sizeof(unsigned short), CALLOUT_1_CALC, sizeof(CALLOUT_1_CALC)/sizeof(Calculation), CALLOUT_1_DEFAULT_ADJUST, sizeof(CALLOUT_1_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const Vertex CURVED_CONNECTOR_5_VERTICES []
const unsigned short CURVED_CONNECTOR_5_SEGMENTS []
const Calculation CURVED_CONNECTOR_5_CALC []
const int CURVED_CONNECTOR_5_DEFAULT_ADJUST []
const CustomShape CS_CURVED_CONNECTOR_5 (CURVED_CONNECTOR_5_VERTICES, sizeof(CURVED_CONNECTOR_5_VERTICES)/sizeof(Vertex), CURVED_CONNECTOR_5_SEGMENTS, sizeof(CURVED_CONNECTOR_5_SEGMENTS)/sizeof(unsigned short), CURVED_CONNECTOR_5_CALC, sizeof(CURVED_CONNECTOR_5_CALC)/sizeof(Calculation), CURVED_CONNECTOR_5_DEFAULT_ADJUST, sizeof(CURVED_CONNECTOR_5_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const Vertex CURVED_CONNECTOR_4_VERTICES []
const unsigned short CURVED_CONNECTOR_4_SEGMENTS []
const Calculation CURVED_CONNECTOR_4_CALC []
const int CURVED_CONNECTOR_4_DEFAULT_ADJUST []
const CustomShape CS_CURVED_CONNECTOR_4 (CURVED_CONNECTOR_4_VERTICES, sizeof(CURVED_CONNECTOR_4_VERTICES)/sizeof(Vertex), CURVED_CONNECTOR_4_SEGMENTS, sizeof(CURVED_CONNECTOR_4_SEGMENTS)/sizeof(unsigned short), CURVED_CONNECTOR_4_CALC, sizeof(CURVED_CONNECTOR_4_CALC)/sizeof(Calculation), CURVED_CONNECTOR_4_DEFAULT_ADJUST, sizeof(CURVED_CONNECTOR_4_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const Vertex CURVED_CONNECTOR_3_VERTICES []
const unsigned short CURVED_CONNECTOR_3_SEGMENTS []
const Calculation CURVED_CONNECTOR_3_CALC []
const int CURVED_CONNECTOR_3_DEFAULT_ADJUST []
const CustomShape CS_CURVED_CONNECTOR_3 (CURVED_CONNECTOR_3_VERTICES, sizeof(CURVED_CONNECTOR_3_VERTICES)/sizeof(Vertex), CURVED_CONNECTOR_3_SEGMENTS, sizeof(CURVED_CONNECTOR_3_SEGMENTS)/sizeof(unsigned short), CURVED_CONNECTOR_3_CALC, sizeof(CURVED_CONNECTOR_3_CALC)/sizeof(Calculation), CURVED_CONNECTOR_3_DEFAULT_ADJUST, sizeof(CURVED_CONNECTOR_3_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const Vertex BENT_CONNECTOR_5_VERTICES []
const unsigned short BENT_CONNECTOR_5_SEGMENTS []
const Calculation BENT_CONNECTOR_5_CALC []
const int BENT_CONNECTOR_5_DEFAULT_ADJUST []
const CustomShape CS_BENT_CONNECTOR_5 (BENT_CONNECTOR_5_VERTICES, sizeof(BENT_CONNECTOR_5_VERTICES)/sizeof(Vertex), BENT_CONNECTOR_5_SEGMENTS, sizeof(BENT_CONNECTOR_5_SEGMENTS)/sizeof(unsigned short), BENT_CONNECTOR_5_CALC, sizeof(BENT_CONNECTOR_5_CALC)/sizeof(Calculation), BENT_CONNECTOR_5_DEFAULT_ADJUST, sizeof(BENT_CONNECTOR_5_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const Vertex CURVED_CONNECTOR_2_VERTICES []
const unsigned short CURVED_CONNECTOR_2_SEGMENTS []
const CustomShape CS_CURVED_CONNECTOR_2 (CURVED_CONNECTOR_2_VERTICES, sizeof(CURVED_CONNECTOR_2_VERTICES)/sizeof(Vertex), CURVED_CONNECTOR_2_SEGMENTS, sizeof(CURVED_CONNECTOR_2_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const Vertex BENT_CONNECTOR_4_VERTICES []
const unsigned short BENT_CONNECTOR_4_SEGMENTS []
const Calculation BENT_CONNECTOR_4_CALC []
const int BENT_CONNECTOR_4_DEFAULT_ADJUST []
const CustomShape CS_BENT_CONNECTOR_4 (BENT_CONNECTOR_4_VERTICES, sizeof(BENT_CONNECTOR_4_VERTICES)/sizeof(Vertex), BENT_CONNECTOR_4_SEGMENTS, sizeof(BENT_CONNECTOR_4_SEGMENTS)/sizeof(unsigned short), BENT_CONNECTOR_4_CALC, sizeof(BENT_CONNECTOR_4_CALC)/sizeof(Calculation), BENT_CONNECTOR_4_DEFAULT_ADJUST, sizeof(BENT_CONNECTOR_4_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const Vertex BENT_CONNECTOR_3_VERTICES []
const unsigned short BENT_CONNECTOR_3_SEGMENTS []
const Calculation BENT_CONNECTOR_3_CALC []
const int BENT_CONNECTOR_3_DEFAULT_ADJUST []
const CustomShape CS_BENT_CONNECTOR_3 (BENT_CONNECTOR_3_VERTICES, sizeof(BENT_CONNECTOR_3_VERTICES)/sizeof(Vertex), BENT_CONNECTOR_3_SEGMENTS, sizeof(BENT_CONNECTOR_3_SEGMENTS)/sizeof(unsigned short), BENT_CONNECTOR_3_CALC, sizeof(BENT_CONNECTOR_3_CALC)/sizeof(Calculation), BENT_CONNECTOR_3_DEFAULT_ADJUST, sizeof(BENT_CONNECTOR_3_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const Vertex BENT_CONNECTOR_2_VERTICES []
const unsigned short BENT_CONNECTOR_2_SEGMENTS []
const CustomShape CS_BENT_CONNECTOR_2 (BENT_CONNECTOR_2_VERTICES, sizeof(BENT_CONNECTOR_2_VERTICES)/sizeof(Vertex), BENT_CONNECTOR_2_SEGMENTS, sizeof(BENT_CONNECTOR_2_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const Vertex STRAIGHT_CONNECTOR_1_VERTICES []
const unsigned short STRAIGHT_CONNECTOR_1_SEGMENTS []
const CustomShape CS_STRAIGHT_CONNECTOR_1 (STRAIGHT_CONNECTOR_1_VERTICES, sizeof(STRAIGHT_CONNECTOR_1_VERTICES)/sizeof(Vertex), STRAIGHT_CONNECTOR_1_SEGMENTS, sizeof(STRAIGHT_CONNECTOR_1_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const Vertex TEXT_SIMPLE_VERTICES []
const CustomShape CS_TEXT_SIMPLE (TEXT_SIMPLE_VERTICES, sizeof(TEXT_SIMPLE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const Vertex DONUT_VERTICES []
const unsigned short DONUT_SEGMENTS []
const Calculation DONUT_CALC []
const TextRectangle DONUT_TRS []
const int DONUT_DEFAULT_ADJUST []
const Vertex DONUT_GLUE_POINTS []
const CustomShape CS_DONUT (DONUT_VERTICES, sizeof(DONUT_VERTICES)/sizeof(Vertex), DONUT_SEGMENTS, sizeof(DONUT_SEGMENTS)/sizeof(unsigned short), DONUT_CALC, sizeof(DONUT_CALC)/sizeof(Calculation), DONUT_DEFAULT_ADJUST, sizeof(DONUT_DEFAULT_ADJUST)/sizeof(int), DONUT_TRS, sizeof(DONUT_TRS)/sizeof(TextRectangle), 21600, 21600, DONUT_GLUE_POINTS, sizeof(DONUT_GLUE_POINTS)/sizeof(Vertex))
const Vertex CAN_VERTICES []
const unsigned short CAN_SEGMENTS []
const Calculation CAN_CALC []
const TextRectangle CAN_TRS []
const int CAN_DEFAULT_ADJUST []
const Vertex CAN_GLUE_POINTS []
const CustomShape CS_CAN (CAN_VERTICES, sizeof(CAN_VERTICES)/sizeof(Vertex), CAN_SEGMENTS, sizeof(CAN_SEGMENTS)/sizeof(unsigned short), CAN_CALC, sizeof(CAN_CALC)/sizeof(Calculation), CAN_DEFAULT_ADJUST, sizeof(CAN_DEFAULT_ADJUST)/sizeof(int), CAN_TRS, sizeof(CAN_TRS)/sizeof(TextRectangle), 88, 21600, CAN_GLUE_POINTS, sizeof(CAN_GLUE_POINTS)/sizeof(Vertex))
const Vertex PLAQUE_VERTICES []
const unsigned short PLAQUE_SEGMENTS []
const Calculation PLAQUE_CALC []
const TextRectangle PLAQUE_TRS []
const int PLAQUE_DEFAULT_ADJUST []
const Vertex PLAQUE_GLUE_POINTS []
const CustomShape CS_PLAQUE (PLAQUE_VERTICES, sizeof(PLAQUE_VERTICES)/sizeof(Vertex), PLAQUE_SEGMENTS, sizeof(PLAQUE_SEGMENTS)/sizeof(unsigned short), PLAQUE_CALC, sizeof(PLAQUE_CALC)/sizeof(Calculation), PLAQUE_DEFAULT_ADJUST, sizeof(PLAQUE_DEFAULT_ADJUST)/sizeof(int), PLAQUE_TRS, sizeof(PLAQUE_TRS)/sizeof(TextRectangle), 21600, 21600, PLAQUE_GLUE_POINTS, sizeof(PLAQUE_GLUE_POINTS)/sizeof(Vertex))
const Vertex BALLOON_VERTICES []
const unsigned short BALLOON_SEGMENTS []
const Calculation BALLOON_CALC []
const TextRectangle BALLOON_TRS []
const int BALLOON_DEFAULT_ADJUST []
const Vertex ARC_VERTICES []
const unsigned short ARC_SEGMENTS []
const Calculation ARC_CALC []
const int ARC_DEFAULT_ADJUST []
const Vertex ARC_GLUE_POINTS []
const CustomShape CS_ARC (ARC_VERTICES, sizeof(ARC_VERTICES)/sizeof(Vertex), ARC_SEGMENTS, sizeof(ARC_SEGMENTS)/sizeof(unsigned short), ARC_CALC, sizeof(ARC_CALC)/sizeof(Calculation), ARC_DEFAULT_ADJUST, sizeof(ARC_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, ARC_GLUE_POINTS, sizeof(ARC_GLUE_POINTS)/sizeof(Vertex), 0x3)
const CustomShape CS_BALLOON (BALLOON_VERTICES, sizeof(BALLOON_VERTICES)/sizeof(Vertex), BALLOON_SEGMENTS, sizeof(BALLOON_SEGMENTS)/sizeof(unsigned short), BALLOON_CALC, sizeof(BALLOON_CALC)/sizeof(Calculation), BALLOON_DEFAULT_ADJUST, sizeof(BALLOON_DEFAULT_ADJUST)/sizeof(int), BALLOON_TRS, sizeof(BALLOON_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex CUBE_VERTICES []
const unsigned short CUBE_SEGMENTS []
const Calculation CUBE_CALC []
const TextRectangle CUBE_TRS []
const int CUBE_DEFAULT_ADJUST []
const Vertex CUBE_GLUE_POINTS []
const CustomShape CS_CUBE (CUBE_VERTICES, sizeof(CUBE_VERTICES)/sizeof(Vertex), CUBE_SEGMENTS, sizeof(CUBE_SEGMENTS)/sizeof(unsigned short), CUBE_CALC, sizeof(CUBE_CALC)/sizeof(Calculation), CUBE_DEFAULT_ADJUST, sizeof(CUBE_DEFAULT_ADJUST)/sizeof(int), CUBE_TRS, sizeof(CUBE_TRS)/sizeof(TextRectangle), 21600, 21600, CUBE_GLUE_POINTS, sizeof(CUBE_GLUE_POINTS)/sizeof(Vertex))
const Vertex HOME_PLATE_VERTICES []
const unsigned short HOME_PLATE_SEGMENTS []
const Calculation HOME_PLATE_CALC []
const TextRectangle HOME_PLATE_TRS []
const int HOME_PLATE_DEFAULT_ADJUST []
const CustomShape CS_HOME_PLATE (HOME_PLATE_VERTICES, sizeof(HOME_PLATE_VERTICES)/sizeof(Vertex), HOME_PLATE_SEGMENTS, sizeof(HOME_PLATE_SEGMENTS)/sizeof(unsigned short), HOME_PLATE_CALC, sizeof(HOME_PLATE_CALC)/sizeof(Calculation), HOME_PLATE_DEFAULT_ADJUST, sizeof(HOME_PLATE_DEFAULT_ADJUST)/sizeof(int), HOME_PLATE_TRS, sizeof(HOME_PLATE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ARROW_VERTICES []
const unsigned short ARROW_SEGMENTS []
const Calculation ARROW_CALC []
const TextRectangle ARROW_TRS []
const int ARROW_DEFAULT_ADJUST []
const CustomShape CS_ARROW (ARROW_VERTICES, sizeof(ARROW_VERTICES)/sizeof(Vertex), ARROW_SEGMENTS, sizeof(ARROW_SEGMENTS)/sizeof(unsigned short), ARROW_CALC, sizeof(ARROW_CALC)/sizeof(Calculation), ARROW_DEFAULT_ADJUST, sizeof(ARROW_DEFAULT_ADJUST)/sizeof(int), ARROW_TRS, sizeof(ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex OCTAGON_VERTICES []
const unsigned short OCTAGON_SEGMENTS []
const Calculation OCTAGON_CALC []
const TextRectangle OCTAGON_TRS []
const int OCTAGON_DEFAULT_ADJUST []
const Vertex OCTAGON_GLUE_POINTS []
const CustomShape CS_OCTAGON (OCTAGON_VERTICES, sizeof(OCTAGON_VERTICES)/sizeof(Vertex), OCTAGON_SEGMENTS, sizeof(OCTAGON_SEGMENTS)/sizeof(unsigned short), OCTAGON_CALC, sizeof(OCTAGON_CALC)/sizeof(Calculation), OCTAGON_DEFAULT_ADJUST, sizeof(OCTAGON_DEFAULT_ADJUST)/sizeof(int), OCTAGON_TRS, sizeof(OCTAGON_TRS)/sizeof(TextRectangle), 21600, 21600, OCTAGON_GLUE_POINTS, sizeof(OCTAGON_GLUE_POINTS)/sizeof(Vertex))
const Vertex ROUND_RECTANGLE_VERTICES []
const unsigned short ROUND_RECTANGLE_SEGMENTS []
const Calculation ROUND_RECTANGLE_CALC []
const TextRectangle ROUND_RECTANGLE_TRS []
const int ROUND_RECTANGLE_DEFAULT_ADJUST []
const CustomShape CS_ROUND_RECTANGLE (ROUND_RECTANGLE_VERTICES, sizeof(ROUND_RECTANGLE_VERTICES)/sizeof(Vertex), ROUND_RECTANGLE_SEGMENTS, sizeof(ROUND_RECTANGLE_SEGMENTS)/sizeof(unsigned short), ROUND_RECTANGLE_CALC, sizeof(ROUND_RECTANGLE_CALC)/sizeof(Calculation), ROUND_RECTANGLE_DEFAULT_ADJUST, sizeof(ROUND_RECTANGLE_DEFAULT_ADJUST)/sizeof(int), ROUND_RECTANGLE_TRS, sizeof(ROUND_RECTANGLE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex STAR_VERTICES []
const TextRectangle STAR_TRS []
const CustomShape CS_STAR (STAR_VERTICES, sizeof(STAR_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, STAR_TRS, sizeof(STAR_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex PLUS_VERTICES []
const Calculation PLUS_CALC []
const TextRectangle PLUS_TRS []
const int PLUS_DEFAULT_ADJUST []
const Vertex PLUS_GLUE_POINTS []
const CustomShape CS_PLUS (PLUS_VERTICES, sizeof(PLUS_VERTICES)/sizeof(Vertex), NULL, 0, PLUS_CALC, sizeof(PLUS_CALC)/sizeof(Calculation), PLUS_DEFAULT_ADJUST, sizeof(PLUS_DEFAULT_ADJUST)/sizeof(int), PLUS_TRS, sizeof(PLUS_TRS)/sizeof(TextRectangle), 21600, 21600, PLUS_GLUE_POINTS, sizeof(PLUS_GLUE_POINTS)/sizeof(Vertex))
const Vertex TRAPEZOID_VERTICES []
const unsigned short TRAPEZOID_SEGMENTS []
const Calculation TRAPEZOID_CALC []
const TextRectangle TRAPEZOID_TRS []
const int TRAPEZOID_DEFAULT_ADJUST []
const Vertex TRAPEZOID_GLUE_POINTS []
const CustomShape CS_TRAPEZOID (TRAPEZOID_VERTICES, sizeof(TRAPEZOID_VERTICES)/sizeof(Vertex), TRAPEZOID_SEGMENTS, sizeof(TRAPEZOID_SEGMENTS)/sizeof(unsigned short), TRAPEZOID_CALC, sizeof(TRAPEZOID_CALC)/sizeof(Calculation), TRAPEZOID_DEFAULT_ADJUST, sizeof(TRAPEZOID_DEFAULT_ADJUST)/sizeof(int), TRAPEZOID_TRS, sizeof(TRAPEZOID_TRS)/sizeof(TextRectangle), 21600, 21600, TRAPEZOID_GLUE_POINTS, sizeof(TRAPEZOID_GLUE_POINTS)/sizeof(Vertex))
const Vertex DIAMOND_VERTICES []
const TextRectangle DIAMOND_TRS []
const Vertex DIAMOND_GLUE_POINTS []
const CustomShape CS_DIAMOND (DIAMOND_VERTICES, sizeof(DIAMOND_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, DIAMOND_TRS, sizeof(DIAMOND_TRS)/sizeof(TextRectangle), 21600, 21600, DIAMOND_GLUE_POINTS, sizeof(DIAMOND_GLUE_POINTS)/sizeof(Vertex))
const Vertex RIGHT_TRIANGLE_VERTICES []
const TextRectangle RIGHT_TRIANGLE_TRS []
const Vertex RIGHT_TRIANGLE_GLUE_POINTS []
const CustomShape CS_RIGHT_TRIANGLE (RIGHT_TRIANGLE_VERTICES, sizeof(RIGHT_TRIANGLE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, RIGHT_TRIANGLE_TRS, sizeof(RIGHT_TRIANGLE_TRS)/sizeof(TextRectangle), 21600, 21600, RIGHT_TRIANGLE_GLUE_POINTS, sizeof(RIGHT_TRIANGLE_GLUE_POINTS)/sizeof(Vertex))
const Vertex RECTANGLE_VERTICES []
const CustomShape CS_RECTANGLE (RECTANGLE_VERTICES, sizeof(RECTANGLE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const Vertex ELLIPSE_VERTICES []
const unsigned short ELLIPSE_SEGMENTS []
const TextRectangle ELLIPSE_TRS []
const Vertex ELLIPSE_GLUE_PTS []
const CustomShape CS_ELLIPSE (ELLIPSE_VERTICES, sizeof(ELLIPSE_VERTICES)/sizeof(Vertex), ELLIPSE_SEGMENTS, sizeof(ELLIPSE_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, ELLIPSE_TRS, sizeof(ELLIPSE_TRS)/sizeof(TextRectangle), 21600, 21600, ELLIPSE_GLUE_PTS, sizeof(ELLIPSE_GLUE_PTS)/sizeof(Vertex))
const Vertex SEAL_4_VERTICES []
const Calculation SEAL_4_CALC []
const TextRectangle SEAL_4_TRS []
const int SEAL_4_DEFAULT_ADJUST []
const CustomShape CS_SEAL_4 (SEAL_4_VERTICES, sizeof(SEAL_4_VERTICES)/sizeof(Vertex), NULL, 0, SEAL_4_CALC, sizeof(SEAL_4_CALC)/sizeof(Calculation), SEAL_4_DEFAULT_ADJUST, sizeof(SEAL_4_DEFAULT_ADJUST)/sizeof(int), SEAL_4_TRS, sizeof(SEAL_4_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ISOCELES_TRIANGLE_VERTICES []
const unsigned short ISOCELES_TRIANGLE_SEGMENTS []
const Calculation ISOCELES_TRIANGLE_CALC []
const TextRectangle ISOCELES_TRIANGLE_TRS []
const Vertex ISOCELES_TRIANGLE_GLUE_POINTS []
const int ISOCELES_TRIANGLE_DEFAULT_ADJUST []
const CustomShape CS_ISOCELES_TRIANGLE (ISOCELES_TRIANGLE_VERTICES, sizeof(ISOCELES_TRIANGLE_VERTICES)/sizeof(Vertex), ISOCELES_TRIANGLE_SEGMENTS, sizeof(ISOCELES_TRIANGLE_SEGMENTS)/sizeof(unsigned short), ISOCELES_TRIANGLE_CALC, sizeof(ISOCELES_TRIANGLE_CALC)/sizeof(Calculation), ISOCELES_TRIANGLE_DEFAULT_ADJUST, sizeof(ISOCELES_TRIANGLE_DEFAULT_ADJUST)/sizeof(int), ISOCELES_TRIANGLE_TRS, sizeof(ISOCELES_TRIANGLE_TRS)/sizeof(TextRectangle), 21600, 21600, ISOCELES_TRIANGLE_GLUE_POINTS, sizeof(ISOCELES_TRIANGLE_GLUE_POINTS)/sizeof(Vertex))
const Vertex PARALLELOGRAM_VERTICES []
const unsigned short PARALLELOGRAM_SEGMENTS []
const Calculation PARALLELOGRAM_CALC []
const TextRectangle PARALLELOGRAM_TRS []
const int PARALLELOGRAM_DEFAULT_ADJUST []
const Vertex PARALLELOGRAM_GLUE_POINTS []
const CustomShape CS_PARALLELOGRAM (PARALLELOGRAM_VERTICES, sizeof(PARALLELOGRAM_VERTICES)/sizeof(Vertex), PARALLELOGRAM_SEGMENTS, sizeof(PARALLELOGRAM_SEGMENTS)/sizeof(unsigned short), PARALLELOGRAM_CALC, sizeof(PARALLELOGRAM_CALC)/sizeof(Calculation), PARALLELOGRAM_DEFAULT_ADJUST, sizeof(PARALLELOGRAM_DEFAULT_ADJUST)/sizeof(int), PARALLELOGRAM_TRS, sizeof(PARALLELOGRAM_TRS)/sizeof(TextRectangle), 21600, 21600, PARALLELOGRAM_GLUE_POINTS, sizeof(PARALLELOGRAM_GLUE_POINTS)/sizeof(Vertex))
const Vertex HEXAGON_VERTICES []
const unsigned short HEXAGON_SEGMENTS []
const Calculation HEXAGON_CALC []
const TextRectangle HEXAGON_TRS []
const int HEXAGON_DEFAULT_ADJUST []
const Vertex HEXAGON_GLUE_POINTS []
const CustomShape CS_HEXAGON (HEXAGON_VERTICES, sizeof(HEXAGON_VERTICES)/sizeof(Vertex), HEXAGON_SEGMENTS, sizeof(HEXAGON_SEGMENTS)/sizeof(unsigned short), HEXAGON_CALC, sizeof(HEXAGON_CALC)/sizeof(Calculation), HEXAGON_DEFAULT_ADJUST, sizeof(HEXAGON_DEFAULT_ADJUST)/sizeof(int), HEXAGON_TRS, sizeof(HEXAGON_TRS)/sizeof(TextRectangle), 21600, 21600, HEXAGON_GLUE_POINTS, sizeof(HEXAGON_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_SUMMING_JUNCTION_VERTICES []
const unsigned short FLOW_CHART_SUMMING_JUNCTION_SEGMENTS []
const TextRectangle FLOW_CHART_SUMMING_JUNCTION_TRS []
const Vertex FLOW_CHART_SUMMING_JUNCTION_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_SUMMING_JUNCTION (FLOW_CHART_SUMMING_JUNCTION_VERTICES, sizeof(FLOW_CHART_SUMMING_JUNCTION_VERTICES)/sizeof(Vertex), FLOW_CHART_SUMMING_JUNCTION_SEGMENTS, sizeof(FLOW_CHART_SUMMING_JUNCTION_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_SUMMING_JUNCTION_TRS, sizeof(FLOW_CHART_SUMMING_JUNCTION_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_SUMMING_JUNCTION_GLUE_POINTS, sizeof(FLOW_CHART_SUMMING_JUNCTION_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_PREPARATION_VERTICES []
const TextRectangle FLOW_CHART_PREPARATION_TRS []
const Vertex FLOW_CHART_PREPARATION_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_PREPARATION (FLOW_CHART_PREPARATION_VERTICES, sizeof(FLOW_CHART_PREPARATION_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_PREPARATION_TRS, sizeof(FLOW_CHART_PREPARATION_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_PREPARATION_GLUE_POINTS, sizeof(FLOW_CHART_PREPARATION_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_PUNCHED_TAPE_VERTICES []
const unsigned short FLOW_CHART_PUNCHED_TAPE_SEGMENTS []
const TextRectangle FLOW_CHART_PUNCHED_TAPE_TRS []
const Vertex FLOW_CHART_PUNCHED_TAPE_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_PUNCHED_TAPE (FLOW_CHART_PUNCHED_TAPE_VERTICES, sizeof(FLOW_CHART_PUNCHED_TAPE_VERTICES)/sizeof(Vertex), FLOW_CHART_PUNCHED_TAPE_SEGMENTS, sizeof(FLOW_CHART_PUNCHED_TAPE_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_PUNCHED_TAPE_TRS, sizeof(FLOW_CHART_PUNCHED_TAPE_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_PUNCHED_TAPE_GLUE_POINTS, sizeof(FLOW_CHART_PUNCHED_TAPE_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_PUNCHED_CARD_VERTICES []
const TextRectangle FLOW_CHART_PUNCHED_CARD_TRS []
const Vertex FLOW_CHART_PUNCHED_CARD_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_PUNCHED_CARD (FLOW_CHART_PUNCHED_CARD_VERTICES, sizeof(FLOW_CHART_PUNCHED_CARD_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_PUNCHED_CARD_TRS, sizeof(FLOW_CHART_PUNCHED_CARD_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_PUNCHED_CARD_GLUE_POINTS, sizeof(FLOW_CHART_PUNCHED_CARD_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_CONNECTOR_VERTICES []
const unsigned short FLOW_CHART_CONNECTOR_SEGMENTS []
const TextRectangle FLOW_CHART_CONNECTOR_TRS []
const Vertex FLOW_CHART_CONNECTOR_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_CONNECTOR (FLOW_CHART_CONNECTOR_VERTICES, sizeof(FLOW_CHART_CONNECTOR_VERTICES)/sizeof(Vertex), FLOW_CHART_CONNECTOR_SEGMENTS, sizeof(FLOW_CHART_CONNECTOR_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_CONNECTOR_TRS, sizeof(FLOW_CHART_CONNECTOR_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_CONNECTOR_GLUE_POINTS, sizeof(FLOW_CHART_CONNECTOR_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_MANUAL_OPERATION_VERTICES []
const TextRectangle FLOW_CHART_MANUAL_OPERATION_TRS []
const Vertex FLOW_CHART_MANUAL_OPERATION_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_MANUAL_OPERATION (FLOW_CHART_MANUAL_OPERATION_VERTICES, sizeof(FLOW_CHART_MANUAL_OPERATION_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_MANUAL_OPERATION_TRS, sizeof(FLOW_CHART_MANUAL_OPERATION_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_MANUAL_OPERATION_GLUE_POINTS, sizeof(FLOW_CHART_MANUAL_OPERATION_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_MANUAL_INPUT_VERTICES []
const TextRectangle FLOW_CHART_MANUAL_INPUT_TRS []
const Vertex FLOW_CHART_MANUAL_INPUT_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_MANUAL_INPUT (FLOW_CHART_MANUAL_INPUT_VERTICES, sizeof(FLOW_CHART_MANUAL_INPUT_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_MANUAL_INPUT_TRS, sizeof(FLOW_CHART_MANUAL_INPUT_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_MANUAL_INPUT_GLUE_POINTS, sizeof(FLOW_CHART_MANUAL_INPUT_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_OR_VERTICES []
const unsigned short FLOW_CHART_OR_SEGMENTS []
const TextRectangle FLOW_CHART_OR_TRS []
const Vertex FLOW_CHART_OR_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_OR (FLOW_CHART_OR_VERTICES, sizeof(FLOW_CHART_OR_VERTICES)/sizeof(Vertex), FLOW_CHART_OR_SEGMENTS, sizeof(FLOW_CHART_OR_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_OR_TRS, sizeof(FLOW_CHART_OR_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_OR_GLUE_POINTS, sizeof(FLOW_CHART_OR_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_COLLATE_VERTICES []
const TextRectangle FLOW_CHART_COLLATE_TRS []
const Vertex FLOW_CHART_COLLATE_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_COLLATE (FLOW_CHART_COLLATE_VERTICES, sizeof(FLOW_CHART_COLLATE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_COLLATE_TRS, sizeof(FLOW_CHART_COLLATE_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_COLLATE_GLUE_POINTS, sizeof(FLOW_CHART_COLLATE_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_SORT_VERTICES []
const unsigned short FLOW_CHART_SORT_SEGMENTS []
const TextRectangle FLOW_CHART_SORT_TRS []
const CustomShape CS_FLOW_CHART_SORT (FLOW_CHART_SORT_VERTICES, sizeof(FLOW_CHART_SORT_VERTICES)/sizeof(Vertex), FLOW_CHART_SORT_SEGMENTS, sizeof(FLOW_CHART_SORT_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_SORT_TRS, sizeof(FLOW_CHART_SORT_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex FLOW_CHART_EXTRACT_VERTICES []
const TextRectangle FLOW_CHART_EXTRACT_TRS []
const Vertex FLOW_CHART_EXTRACT_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_EXTRACT (FLOW_CHART_EXTRACT_VERTICES, sizeof(FLOW_CHART_EXTRACT_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_EXTRACT_TRS, sizeof(FLOW_CHART_EXTRACT_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_EXTRACT_GLUE_POINTS, sizeof(FLOW_CHART_EXTRACT_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_MERGE_VERTICES []
const TextRectangle FLOW_CHART_MERGE_TRS []
const Vertex FLOW_CHART_MERGE_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_MERGE (FLOW_CHART_MERGE_VERTICES, sizeof(FLOW_CHART_MERGE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_MERGE_TRS, sizeof(FLOW_CHART_MERGE_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_MERGE_GLUE_POINTS, sizeof(FLOW_CHART_MERGE_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_ONLINE_STORAGE_VERTICES []
const unsigned short FLOW_CHART_ONLINE_STORAGE_SEGMENTS []
const TextRectangle FLOW_CHART_ONLINE_STORAGE_TRS []
const Vertex FLOW_CHART_ONLINE_STORAGE_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_ONLINE_STORAGE (FLOW_CHART_ONLINE_STORAGE_VERTICES, sizeof(FLOW_CHART_ONLINE_STORAGE_VERTICES)/sizeof(Vertex), FLOW_CHART_ONLINE_STORAGE_SEGMENTS, sizeof(FLOW_CHART_ONLINE_STORAGE_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_ONLINE_STORAGE_TRS, sizeof(FLOW_CHART_ONLINE_STORAGE_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_ONLINE_STORAGE_GLUE_POINTS, sizeof(FLOW_CHART_ONLINE_STORAGE_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_MAGNETIC_TAPE_VERTICES []
const unsigned short FLOW_CHART_MAGNETIC_TAPE_SEGMENTS []
const TextRectangle FLOW_CHART_MAGNETIC_TAPE_TRS []
const Vertex FLOW_CHART_MAGNETIC_TAPE_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_MAGNETIC_TAPE (FLOW_CHART_MAGNETIC_TAPE_VERTICES, sizeof(FLOW_CHART_MAGNETIC_TAPE_VERTICES)/sizeof(Vertex), FLOW_CHART_MAGNETIC_TAPE_SEGMENTS, sizeof(FLOW_CHART_MAGNETIC_TAPE_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_MAGNETIC_TAPE_TRS, sizeof(FLOW_CHART_MAGNETIC_TAPE_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_MAGNETIC_TAPE_GLUE_POINTS, sizeof(FLOW_CHART_MAGNETIC_TAPE_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_MAGNETIC_DISK_VERTICES []
const unsigned short FLOW_CHART_MAGNETIC_DISK_SEGMENTS []
const TextRectangle FLOW_CHART_MAGNETIC_DISK_TRS []
const Vertex FLOW_CHART_MAGNETIC_DISK_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_MAGNETIC_DISK (FLOW_CHART_MAGNETIC_DISK_VERTICES, sizeof(FLOW_CHART_MAGNETIC_DISK_VERTICES)/sizeof(Vertex), FLOW_CHART_MAGNETIC_DISK_SEGMENTS, sizeof(FLOW_CHART_MAGNETIC_DISK_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_MAGNETIC_DISK_TRS, sizeof(FLOW_CHART_MAGNETIC_DISK_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_MAGNETIC_DISK_GLUE_POINTS, sizeof(FLOW_CHART_MAGNETIC_DISK_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_MAGNETIC_DRUM_VERTICES []
const unsigned short FLOW_CHART_MAGNETIC_DRUM_SEGMENTS []
const TextRectangle FLOW_CHART_MAGNETIC_DRUM_TRS []
const Vertex FLOW_CHART_MAGNETIC_DRUM_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_MAGNETIC_DRUM (FLOW_CHART_MAGNETIC_DRUM_VERTICES, sizeof(FLOW_CHART_MAGNETIC_DRUM_VERTICES)/sizeof(Vertex), FLOW_CHART_MAGNETIC_DRUM_SEGMENTS, sizeof(FLOW_CHART_MAGNETIC_DRUM_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_MAGNETIC_DRUM_TRS, sizeof(FLOW_CHART_MAGNETIC_DRUM_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_MAGNETIC_DRUM_GLUE_POINTS, sizeof(FLOW_CHART_MAGNETIC_DRUM_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_DIPSLAY_VERTICES []
const unsigned short FLOW_CHART_DIPSLAY_SEGMENTS []
const TextRectangle FLOW_CHART_DIPSLAY_TRS []
const Vertex FLOW_CHART_DIPSLAY_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_DIPSLAY (FLOW_CHART_DIPSLAY_VERTICES, sizeof(FLOW_CHART_DIPSLAY_VERTICES)/sizeof(Vertex), FLOW_CHART_DIPSLAY_SEGMENTS, sizeof(FLOW_CHART_DIPSLAY_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_DIPSLAY_TRS, sizeof(FLOW_CHART_DIPSLAY_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_DIPSLAY_GLUE_POINTS, sizeof(FLOW_CHART_DIPSLAY_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_DELAY_VERTICES []
const unsigned short FLOW_CHART_DELAY_SEGMENTS []
const TextRectangle FLOW_CHART_DELAY_TRS []
const Vertex FLOW_CHART_DELAY_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_DELAY (FLOW_CHART_DELAY_VERTICES, sizeof(FLOW_CHART_DELAY_VERTICES)/sizeof(Vertex), FLOW_CHART_DELAY_SEGMENTS, sizeof(FLOW_CHART_DELAY_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_DELAY_TRS, sizeof(FLOW_CHART_DELAY_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_DELAY_GLUE_POINTS, sizeof(FLOW_CHART_DELAY_GLUE_POINTS)/sizeof(Vertex))
const Vertex TEXT_PLAIN_TEXT_VERTICES []
const unsigned short TEXT_PLAIN_TEXT_SEGMENTS []
const Calculation TEXT_PLAIN_TEXT_CALC []
const TextRectangle TEXT_PLAIN_TEXT_TRS []
const int TEXT_PLAIN_TEXT_DEFAULT_ADJUST []
const CustomShape CS_TEXT_PLAIN_TEXT (TEXT_PLAIN_TEXT_VERTICES, sizeof(TEXT_PLAIN_TEXT_VERTICES)/sizeof(Vertex), TEXT_PLAIN_TEXT_SEGMENTS, sizeof(TEXT_PLAIN_TEXT_SEGMENTS)/sizeof(unsigned short), TEXT_PLAIN_TEXT_CALC, sizeof(TEXT_PLAIN_TEXT_CALC)/sizeof(Calculation), TEXT_PLAIN_TEXT_DEFAULT_ADJUST, sizeof(TEXT_PLAIN_TEXT_DEFAULT_ADJUST)/sizeof(int), TEXT_PLAIN_TEXT_TRS, sizeof(TEXT_PLAIN_TEXT_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_STOP_VERTICES []
const unsigned short TEXT_STOP_SEGMENTS []
const Calculation TEXT_STOP_CALC []
const TextRectangle TEXT_STOP_TRS []
const int TEXT_STOP_DEFAULT_ADJUST []
const CustomShape CS_TEXT_STOP (TEXT_STOP_VERTICES, sizeof(TEXT_STOP_VERTICES)/sizeof(Vertex), TEXT_STOP_SEGMENTS, sizeof(TEXT_STOP_SEGMENTS)/sizeof(unsigned short), TEXT_STOP_CALC, sizeof(TEXT_STOP_CALC)/sizeof(Calculation), TEXT_STOP_DEFAULT_ADJUST, sizeof(TEXT_STOP_DEFAULT_ADJUST)/sizeof(int), TEXT_STOP_TRS, sizeof(TEXT_STOP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_TRIANGLE_VERTICES []
const unsigned short TEXT_TRIANGLE_SEGMENTS []
const Calculation TEXT_TRIANGLE_CALC []
const TextRectangle TEXT_TRIANGLE_TRS []
const int TEXT_TRIANGLE_DEFAULT_ADJUST []
const CustomShape CS_TEXT_TRIANGLE (TEXT_TRIANGLE_VERTICES, sizeof(TEXT_TRIANGLE_VERTICES)/sizeof(Vertex), TEXT_TRIANGLE_SEGMENTS, sizeof(TEXT_TRIANGLE_SEGMENTS)/sizeof(unsigned short), TEXT_TRIANGLE_CALC, sizeof(TEXT_TRIANGLE_CALC)/sizeof(Calculation), TEXT_TRIANGLE_DEFAULT_ADJUST, sizeof(TEXT_TRIANGLE_DEFAULT_ADJUST)/sizeof(int), TEXT_TRIANGLE_TRS, sizeof(TEXT_TRIANGLE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_TRIANGLE_INVERTED_VERTICES []
const unsigned short TEXT_TRIANGLE_INVERTED_SEGMENTS []
const Calculation TEXT_TRIANGLE_INVERTED_CALC []
const TextRectangle TEXT_TRIANGLE_INVERTED_TRS []
const int TEXT_TRIANGLE_INVERTED_DEFAULT_ADJUST []
const CustomShape CS_TEXT_TRIANGLE_INVERTED (TEXT_TRIANGLE_INVERTED_VERTICES, sizeof(TEXT_TRIANGLE_INVERTED_VERTICES)/sizeof(Vertex), TEXT_TRIANGLE_INVERTED_SEGMENTS, sizeof(TEXT_TRIANGLE_INVERTED_SEGMENTS)/sizeof(unsigned short), TEXT_TRIANGLE_INVERTED_CALC, sizeof(TEXT_TRIANGLE_INVERTED_CALC)/sizeof(Calculation), TEXT_TRIANGLE_INVERTED_DEFAULT_ADJUST, sizeof(TEXT_TRIANGLE_INVERTED_DEFAULT_ADJUST)/sizeof(int), TEXT_TRIANGLE_INVERTED_TRS, sizeof(TEXT_TRIANGLE_INVERTED_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex FLOW_CHART_DISPLAY_VERTICES []
const unsigned short FLOW_CHART_DISPLAY_SEGMENTS []
const TextRectangle FLOW_CHART_DISPLAY_TRS []
const Vertex FLOW_CHART_DISPLAY_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_DISPLAY (FLOW_CHART_DISPLAY_VERTICES, sizeof(FLOW_CHART_DISPLAY_VERTICES)/sizeof(Vertex), FLOW_CHART_DISPLAY_SEGMENTS, sizeof(FLOW_CHART_DISPLAY_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_DISPLAY_TRS, sizeof(FLOW_CHART_DISPLAY_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_DISPLAY_GLUE_POINTS, sizeof(FLOW_CHART_DISPLAY_GLUE_POINTS)/sizeof(Vertex))
const Vertex TEXT_CHEVRON_VERTICES []
const unsigned short TEXT_CHEVRON_SEGMENTS []
const Calculation TEXT_CHEVRON_CALC []
const TextRectangle TEXT_CHEVRON_TRS []
const int TEXT_CHEVRON_DEFAULT_ADJUST []
const CustomShape CS_TEXT_CHEVRON (TEXT_CHEVRON_VERTICES, sizeof(TEXT_CHEVRON_VERTICES)/sizeof(Vertex), TEXT_CHEVRON_SEGMENTS, sizeof(TEXT_CHEVRON_SEGMENTS)/sizeof(unsigned short), TEXT_CHEVRON_CALC, sizeof(TEXT_CHEVRON_CALC)/sizeof(Calculation), TEXT_CHEVRON_DEFAULT_ADJUST, sizeof(TEXT_CHEVRON_DEFAULT_ADJUST)/sizeof(int), TEXT_CHEVRON_TRS, sizeof(TEXT_CHEVRON_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_CHEVRON_INVERTED_VERTICES []
const unsigned short TEXT_CHEVRON_INVERTED_SEGMENTS []
const Calculation TEXT_CHEVRON_INVERTED_CALC []
const TextRectangle TEXT_CHEVRON_INVERTED_TRS []
const int TEXT_CHEVRON_INVERTED_DEFAULT_ADJUST []
const Vertex TEXT_CHEVRON_INVERTED_GLUE_POINTS []
const CustomShape CS_TEXT_CHEVRON_INVERTED (TEXT_CHEVRON_INVERTED_VERTICES, sizeof(TEXT_CHEVRON_INVERTED_VERTICES)/sizeof(Vertex), TEXT_CHEVRON_INVERTED_SEGMENTS, sizeof(TEXT_CHEVRON_INVERTED_SEGMENTS)/sizeof(unsigned short), TEXT_CHEVRON_INVERTED_CALC, sizeof(TEXT_CHEVRON_INVERTED_CALC)/sizeof(Calculation), TEXT_CHEVRON_INVERTED_DEFAULT_ADJUST, sizeof(TEXT_CHEVRON_INVERTED_DEFAULT_ADJUST)/sizeof(int), TEXT_CHEVRON_INVERTED_TRS, sizeof(TEXT_CHEVRON_INVERTED_TRS)/sizeof(TextRectangle), 21600, 21600, TEXT_CHEVRON_INVERTED_GLUE_POINTS, sizeof(TEXT_CHEVRON_INVERTED_GLUE_POINTS)/sizeof(Vertex))
const Vertex TEXT_RING_OUTSIDE_VERTICES []
const unsigned short TEXT_RING_OUTSIDE_SEGMENTS []
const Calculation TEXT_RING_OUTSIDE_CALC []
const TextRectangle TEXT_RING_OUTSIDE_TRS []
const int TEXT_RING_OUTSIDE_DEFAULT_ADJUST []
const CustomShape CS_TEXT_RING_OUTSIDE (TEXT_RING_OUTSIDE_VERTICES, sizeof(TEXT_RING_OUTSIDE_VERTICES)/sizeof(Vertex), TEXT_RING_OUTSIDE_SEGMENTS, sizeof(TEXT_RING_OUTSIDE_SEGMENTS)/sizeof(unsigned short), TEXT_RING_OUTSIDE_CALC, sizeof(TEXT_RING_OUTSIDE_CALC)/sizeof(Calculation), TEXT_RING_OUTSIDE_DEFAULT_ADJUST, sizeof(TEXT_RING_OUTSIDE_DEFAULT_ADJUST)/sizeof(int), TEXT_RING_OUTSIDE_TRS, sizeof(TEXT_RING_OUTSIDE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_ARCH_UP_CURVE_VERTICES []
const unsigned short TEXT_ARCH_UP_CURVE_SEGMENTS []
const Calculation TEXT_ARCH_UP_CURVE_CALC []
const TextRectangle TEXT_ARCH_UP_CURVE_TRS []
const int TEXT_ARCH_UP_CURVE_DEFAULT_ADJUST []
const CustomShape CS_TEXT_ARCH_UP_CURVE (TEXT_ARCH_UP_CURVE_VERTICES, sizeof(TEXT_ARCH_UP_CURVE_VERTICES)/sizeof(Vertex), TEXT_ARCH_UP_CURVE_SEGMENTS, sizeof(TEXT_ARCH_UP_CURVE_SEGMENTS)/sizeof(unsigned short), TEXT_ARCH_UP_CURVE_CALC, sizeof(TEXT_ARCH_UP_CURVE_CALC)/sizeof(Calculation), TEXT_ARCH_UP_CURVE_DEFAULT_ADJUST, sizeof(TEXT_ARCH_UP_CURVE_DEFAULT_ADJUST)/sizeof(int), TEXT_ARCH_UP_CURVE_TRS, sizeof(TEXT_ARCH_UP_CURVE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_ARCH_UP_POUR_VERTICES []
const unsigned short TEXT_ARCH_UP_POUR_SEGMENTS []
const Calculation TEXT_ARCH_UP_POUR_CALC []
const TextRectangle TEXT_ARCH_UP_POUR_TRS []
const int TEXT_ARCH_UP_POUR_DEFAULT_ADJUST []
const CustomShape CS_TEXT_ARCH_UP_POUR (TEXT_ARCH_UP_POUR_VERTICES, sizeof(TEXT_ARCH_UP_POUR_VERTICES)/sizeof(Vertex), TEXT_ARCH_UP_POUR_SEGMENTS, sizeof(TEXT_ARCH_UP_POUR_SEGMENTS)/sizeof(unsigned short), TEXT_ARCH_UP_POUR_CALC, sizeof(TEXT_ARCH_UP_POUR_CALC)/sizeof(Calculation), TEXT_ARCH_UP_POUR_DEFAULT_ADJUST, sizeof(TEXT_ARCH_UP_POUR_DEFAULT_ADJUST)/sizeof(int), TEXT_ARCH_UP_POUR_TRS, sizeof(TEXT_ARCH_UP_POUR_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_ARCH_DOWN_CURVE_VERTICES []
const unsigned short TEXT_ARCH_DOWN_CURVE_SEGMENTS []
const Calculation TEXT_ARCH_DOWN_CURVE_CALC []
const TextRectangle TEXT_ARCH_DOWN_CURVE_TRS []
const int TEXT_ARCH_DOWN_CURVE_DEFAULT_ADJUST []
const CustomShape CS_TEXT_ARCH_DOWN_CURVE (TEXT_ARCH_DOWN_CURVE_VERTICES, sizeof(TEXT_ARCH_DOWN_CURVE_VERTICES)/sizeof(Vertex), TEXT_ARCH_DOWN_CURVE_SEGMENTS, sizeof(TEXT_ARCH_DOWN_CURVE_SEGMENTS)/sizeof(unsigned short), TEXT_ARCH_DOWN_CURVE_CALC, sizeof(TEXT_ARCH_DOWN_CURVE_CALC)/sizeof(Calculation), TEXT_ARCH_DOWN_CURVE_DEFAULT_ADJUST, sizeof(TEXT_ARCH_DOWN_CURVE_DEFAULT_ADJUST)/sizeof(int), TEXT_ARCH_DOWN_CURVE_TRS, sizeof(TEXT_ARCH_DOWN_CURVE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_CIRCLE_CURVE_VERTICES []
const unsigned short TEXT_CIRCLE_CURVE_SEGMENTS []
const Calculation TEXT_CIRCLE_CURVE_CALC []
const TextRectangle TEXT_CIRCLE_CURVE_TRS []
const int TEXT_CIRCLE_CURVE_DEFAULT_ADJUST []
const CustomShape CS_TEXT_CIRCLE_CURVE (TEXT_CIRCLE_CURVE_VERTICES, sizeof(TEXT_CIRCLE_CURVE_VERTICES)/sizeof(Vertex), TEXT_CIRCLE_CURVE_SEGMENTS, sizeof(TEXT_CIRCLE_CURVE_SEGMENTS)/sizeof(unsigned short), TEXT_CIRCLE_CURVE_CALC, sizeof(TEXT_CIRCLE_CURVE_CALC)/sizeof(Calculation), TEXT_CIRCLE_CURVE_DEFAULT_ADJUST, sizeof(TEXT_CIRCLE_CURVE_DEFAULT_ADJUST)/sizeof(int), TEXT_CIRCLE_CURVE_TRS, sizeof(TEXT_CIRCLE_CURVE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_BUTTON_CURVE_VERTICES []
const unsigned short TEXT_BUTTON_CURVE_SEGMENTS []
const Calculation TEXT_BUTTON_CURVE_CALC []
const TextRectangle TEXT_BUTTON_CURVE_TRS []
const int TEXT_BUTTON_CURVE_DEFAULT_ADJUST []
const CustomShape CS_TEXT_BUTTON_CURVE (TEXT_BUTTON_CURVE_VERTICES, sizeof(TEXT_BUTTON_CURVE_VERTICES)/sizeof(Vertex), TEXT_BUTTON_CURVE_SEGMENTS, sizeof(TEXT_BUTTON_CURVE_SEGMENTS)/sizeof(unsigned short), TEXT_BUTTON_CURVE_CALC, sizeof(TEXT_BUTTON_CURVE_CALC)/sizeof(Calculation), TEXT_BUTTON_CURVE_DEFAULT_ADJUST, sizeof(TEXT_BUTTON_CURVE_DEFAULT_ADJUST)/sizeof(int), TEXT_BUTTON_CURVE_TRS, sizeof(TEXT_BUTTON_CURVE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_ARCH_DOWN_POUR_VERTICES []
const unsigned short TEXT_ARCH_DOWN_POUR_SEGMENTS []
const Calculation TEXT_ARCH_DOWN_POUR_CALC []
const TextRectangle TEXT_ARCH_DOWN_POUR_TRS []
const int TEXT_ARCH_DOWN_POUR_DEFAULT_ADJUST []
const CustomShape CS_TEXT_ARCH_DOWN_POUR (TEXT_ARCH_DOWN_POUR_VERTICES, sizeof(TEXT_ARCH_DOWN_POUR_VERTICES)/sizeof(Vertex), TEXT_ARCH_DOWN_POUR_SEGMENTS, sizeof(TEXT_ARCH_DOWN_POUR_SEGMENTS)/sizeof(unsigned short), TEXT_ARCH_DOWN_POUR_CALC, sizeof(TEXT_ARCH_DOWN_POUR_CALC)/sizeof(Calculation), TEXT_ARCH_DOWN_POUR_DEFAULT_ADJUST, sizeof(TEXT_ARCH_DOWN_POUR_DEFAULT_ADJUST)/sizeof(int), TEXT_ARCH_DOWN_POUR_TRS, sizeof(TEXT_ARCH_DOWN_POUR_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_CIRCLE_POUR_VERTICES []
const unsigned short TEXT_CIRCLE_POUR_SEGMENTS []
const Calculation TEXT_CIRCLE_POUR_CALC []
const TextRectangle TEXT_CIRCLE_POUR_TRS []
const int TEXT_CIRCLE_POUR_DEFAULT_ADJUST []
const CustomShape CS_TEXT_CIRCLE_POUR (TEXT_CIRCLE_POUR_VERTICES, sizeof(TEXT_CIRCLE_POUR_VERTICES)/sizeof(Vertex), TEXT_CIRCLE_POUR_SEGMENTS, sizeof(TEXT_CIRCLE_POUR_SEGMENTS)/sizeof(unsigned short), TEXT_CIRCLE_POUR_CALC, sizeof(TEXT_CIRCLE_POUR_CALC)/sizeof(Calculation), TEXT_CIRCLE_POUR_DEFAULT_ADJUST, sizeof(TEXT_CIRCLE_POUR_DEFAULT_ADJUST)/sizeof(int), TEXT_CIRCLE_POUR_TRS, sizeof(TEXT_CIRCLE_POUR_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_BUTTON_POUR_VERTICES []
const unsigned short TEXT_BUTTON_POUR_SEGMENTS []
const Calculation TEXT_BUTTON_POUR_CALC []
const TextRectangle TEXT_BUTTON_POUR_TRS []
const int TEXT_BUTTON_POUR_DEFAULT_ADJUST []
const CustomShape CS_TEXT_BUTTON_POUR (TEXT_BUTTON_POUR_VERTICES, sizeof(TEXT_BUTTON_POUR_VERTICES)/sizeof(Vertex), TEXT_BUTTON_POUR_SEGMENTS, sizeof(TEXT_BUTTON_POUR_SEGMENTS)/sizeof(unsigned short), TEXT_BUTTON_POUR_CALC, sizeof(TEXT_BUTTON_POUR_CALC)/sizeof(Calculation), TEXT_BUTTON_POUR_DEFAULT_ADJUST, sizeof(TEXT_BUTTON_POUR_DEFAULT_ADJUST)/sizeof(int), TEXT_BUTTON_POUR_TRS, sizeof(TEXT_BUTTON_POUR_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_CURVE_UP_VERTICES []
const unsigned short TEXT_CURVE_UP_SEGMENTS []
const Calculation TEXT_CURVE_UP_CALC []
const TextRectangle TEXT_CURVE_UP_TRS []
const int TEXT_CURVE_UP_DEFAULT_ADJUST []
const CustomShape CS_TEXT_CURVE_UP (TEXT_CURVE_UP_VERTICES, sizeof(TEXT_CURVE_UP_VERTICES)/sizeof(Vertex), TEXT_CURVE_UP_SEGMENTS, sizeof(TEXT_CURVE_UP_SEGMENTS)/sizeof(unsigned short), TEXT_CURVE_UP_CALC, sizeof(TEXT_CURVE_UP_CALC)/sizeof(Calculation), TEXT_CURVE_UP_DEFAULT_ADJUST, sizeof(TEXT_CURVE_UP_DEFAULT_ADJUST)/sizeof(int), TEXT_CURVE_UP_TRS, sizeof(TEXT_CURVE_UP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_CURVE_DOWN_VERTICES []
const unsigned short TEXT_CURVE_DOWN_SEGMENTS []
const Calculation TEXT_CURVE_DOWN_CALC []
const TextRectangle TEXT_CURVE_DOWN_TRS []
const int TEXT_CURVE_DOWN_DEFAULT_ADJUST []
const CustomShape CS_TEXT_CURVE_DOWN (TEXT_CURVE_DOWN_VERTICES, sizeof(TEXT_CURVE_DOWN_VERTICES)/sizeof(Vertex), TEXT_CURVE_DOWN_SEGMENTS, sizeof(TEXT_CURVE_DOWN_SEGMENTS)/sizeof(unsigned short), TEXT_CURVE_DOWN_CALC, sizeof(TEXT_CURVE_DOWN_CALC)/sizeof(Calculation), TEXT_CURVE_DOWN_DEFAULT_ADJUST, sizeof(TEXT_CURVE_DOWN_DEFAULT_ADJUST)/sizeof(int), TEXT_CURVE_DOWN_TRS, sizeof(TEXT_CURVE_DOWN_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_CASCADE_UP_VERTICES []
const unsigned short TEXT_CASCADE_UP_SEGMENTS []
const Calculation TEXT_CASCADE_UP_CALC []
const TextRectangle TEXT_CASCADE_UP_TRS []
const int TEXT_CASCADE_UP_DEFAULT_ADJUST []
const CustomShape CS_TEXT_CASCADE_UP (TEXT_CASCADE_UP_VERTICES, sizeof(TEXT_CASCADE_UP_VERTICES)/sizeof(Vertex), TEXT_CASCADE_UP_SEGMENTS, sizeof(TEXT_CASCADE_UP_SEGMENTS)/sizeof(unsigned short), TEXT_CASCADE_UP_CALC, sizeof(TEXT_CASCADE_UP_CALC)/sizeof(Calculation), TEXT_CASCADE_UP_DEFAULT_ADJUST, sizeof(TEXT_CASCADE_UP_DEFAULT_ADJUST)/sizeof(int), TEXT_CASCADE_UP_TRS, sizeof(TEXT_CASCADE_UP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_CASCADE_DOWN_VERTICES []
const unsigned short TEXT_CASCADE_DOWN_SEGMENTS []
const Calculation TEXT_CASCADE_DOWN_CALC []
const TextRectangle TEXT_CASCADE_DOWN_TRS []
const int TEXT_CASCADE_DOWN_DEFAULT_ADJUST []
const CustomShape CS_TEXT_CASCADE_DOWN (TEXT_CASCADE_DOWN_VERTICES, sizeof(TEXT_CASCADE_DOWN_VERTICES)/sizeof(Vertex), TEXT_CASCADE_DOWN_SEGMENTS, sizeof(TEXT_CASCADE_DOWN_SEGMENTS)/sizeof(unsigned short), TEXT_CASCADE_DOWN_CALC, sizeof(TEXT_CASCADE_DOWN_CALC)/sizeof(Calculation), TEXT_CASCADE_DOWN_DEFAULT_ADJUST, sizeof(TEXT_CASCADE_DOWN_DEFAULT_ADJUST)/sizeof(int), TEXT_CASCADE_DOWN_TRS, sizeof(TEXT_CASCADE_DOWN_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_WAVE_1_VERTICES []
const unsigned short TEXT_WAVE_1_SEGMENTS []
const Calculation TEXT_WAVE_1_CALC []
const TextRectangle TEXT_WAVE_1_TRS []
const int TEXT_WAVE_1_DEFAULT_ADJUST []
const CustomShape CS_TEXT_WAVE_1 (TEXT_WAVE_1_VERTICES, sizeof(TEXT_WAVE_1_VERTICES)/sizeof(Vertex), TEXT_WAVE_1_SEGMENTS, sizeof(TEXT_WAVE_1_SEGMENTS)/sizeof(unsigned short), TEXT_WAVE_1_CALC, sizeof(TEXT_WAVE_1_CALC)/sizeof(Calculation), TEXT_WAVE_1_DEFAULT_ADJUST, sizeof(TEXT_WAVE_1_DEFAULT_ADJUST)/sizeof(int), TEXT_WAVE_1_TRS, sizeof(TEXT_WAVE_1_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_WAVE_2_VERTICES []
const unsigned short TEXT_WAVE_2_SEGMENTS []
const Calculation TEXT_WAVE_2_CALC []
const TextRectangle TEXT_WAVE_2_TRS []
const int TEXT_WAVE_2_DEFAULT_ADJUST []
const CustomShape CS_TEXT_WAVE_2 (TEXT_WAVE_2_VERTICES, sizeof(TEXT_WAVE_2_VERTICES)/sizeof(Vertex), TEXT_WAVE_2_SEGMENTS, sizeof(TEXT_WAVE_2_SEGMENTS)/sizeof(unsigned short), TEXT_WAVE_2_CALC, sizeof(TEXT_WAVE_2_CALC)/sizeof(Calculation), TEXT_WAVE_2_DEFAULT_ADJUST, sizeof(TEXT_WAVE_2_DEFAULT_ADJUST)/sizeof(int), TEXT_WAVE_2_TRS, sizeof(TEXT_WAVE_2_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_WAVE_3_VERTICES []
const unsigned short TEXT_WAVE_3_SEGMENTS []
const Calculation TEXT_WAVE_3_CALC []
const TextRectangle TEXT_WAVE_3_TRS []
const int TEXT_WAVE_3_DEFAULT_ADJUST []
const CustomShape CS_TEXT_WAVE_3 (TEXT_WAVE_3_VERTICES, sizeof(TEXT_WAVE_3_VERTICES)/sizeof(Vertex), TEXT_WAVE_3_SEGMENTS, sizeof(TEXT_WAVE_3_SEGMENTS)/sizeof(unsigned short), TEXT_WAVE_3_CALC, sizeof(TEXT_WAVE_3_CALC)/sizeof(Calculation), TEXT_WAVE_3_DEFAULT_ADJUST, sizeof(TEXT_WAVE_3_DEFAULT_ADJUST)/sizeof(int), TEXT_WAVE_3_TRS, sizeof(TEXT_WAVE_3_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_WAVE_4_VERTICES []
const unsigned short TEXT_WAVE_4_SEGMENTS []
const Calculation TEXT_WAVE_4_CALC []
const TextRectangle TEXT_WAVE_4_TRS []
const int TEXT_WAVE_4_DEFAULT_ADJUST []
const Vertex TEXT_WAVE_4_GLUE_POINTS []
const CustomShape CS_TEXT_WAVE_4 (TEXT_WAVE_4_VERTICES, sizeof(TEXT_WAVE_4_VERTICES)/sizeof(Vertex), TEXT_WAVE_4_SEGMENTS, sizeof(TEXT_WAVE_4_SEGMENTS)/sizeof(unsigned short), TEXT_WAVE_4_CALC, sizeof(TEXT_WAVE_4_CALC)/sizeof(Calculation), TEXT_WAVE_4_DEFAULT_ADJUST, sizeof(TEXT_WAVE_4_DEFAULT_ADJUST)/sizeof(int), TEXT_WAVE_4_TRS, sizeof(TEXT_WAVE_4_TRS)/sizeof(TextRectangle), 21600, 21600, TEXT_WAVE_4_GLUE_POINTS, sizeof(TEXT_WAVE_4_GLUE_POINTS)/sizeof(Vertex))
const Vertex TEXT_INFLATE_VERTICES []
const unsigned short TEXT_INFLATE_SEGMENTS []
const Calculation TEXT_INFLATE_CALC []
const TextRectangle TEXT_INFLATE_TRS []
const int TEXT_INFLATE_DEFAULT_ADJUST []
const CustomShape CS_TEXT_INFLATE (TEXT_INFLATE_VERTICES, sizeof(TEXT_INFLATE_VERTICES)/sizeof(Vertex), TEXT_INFLATE_SEGMENTS, sizeof(TEXT_INFLATE_SEGMENTS)/sizeof(unsigned short), TEXT_INFLATE_CALC, sizeof(TEXT_INFLATE_CALC)/sizeof(Calculation), TEXT_INFLATE_DEFAULT_ADJUST, sizeof(TEXT_INFLATE_DEFAULT_ADJUST)/sizeof(int), TEXT_INFLATE_TRS, sizeof(TEXT_INFLATE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_DEFLATE_VERTICES []
const unsigned short TEXT_DEFLATE_SEGMENTS []
const Calculation TEXT_DEFLATE_CALC []
const TextRectangle TEXT_DEFLATE_TRS []
const int TEXT_DEFLATE_DEFAULT_ADJUST []
const CustomShape CS_TEXT_DEFLATE (TEXT_DEFLATE_VERTICES, sizeof(TEXT_DEFLATE_VERTICES)/sizeof(Vertex), TEXT_DEFLATE_SEGMENTS, sizeof(TEXT_DEFLATE_SEGMENTS)/sizeof(unsigned short), TEXT_DEFLATE_CALC, sizeof(TEXT_DEFLATE_CALC)/sizeof(Calculation), TEXT_DEFLATE_DEFAULT_ADJUST, sizeof(TEXT_DEFLATE_DEFAULT_ADJUST)/sizeof(int), TEXT_DEFLATE_TRS, sizeof(TEXT_DEFLATE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_INFLATE_BOTTOM_VERTICES []
const unsigned short TEXT_INFLATE_BOTTOM_SEGMENTS []
const Calculation TEXT_INFLATE_BOTTOM_CALC []
const TextRectangle TEXT_INFLATE_BOTTOM_TRS []
const int TEXT_INFLATE_BOTTOM_DEFAULT_ADJUST []
const CustomShape CS_TEXT_INFLATE_BOTTOM (TEXT_INFLATE_BOTTOM_VERTICES, sizeof(TEXT_INFLATE_BOTTOM_VERTICES)/sizeof(Vertex), TEXT_INFLATE_BOTTOM_SEGMENTS, sizeof(TEXT_INFLATE_BOTTOM_SEGMENTS)/sizeof(unsigned short), TEXT_INFLATE_BOTTOM_CALC, sizeof(TEXT_INFLATE_BOTTOM_CALC)/sizeof(Calculation), TEXT_INFLATE_BOTTOM_DEFAULT_ADJUST, sizeof(TEXT_INFLATE_BOTTOM_DEFAULT_ADJUST)/sizeof(int), TEXT_INFLATE_BOTTOM_TRS, sizeof(TEXT_INFLATE_BOTTOM_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_DEFLATE_BOTTOM_VERTICES []
const unsigned short TEXT_DEFLATE_BOTTOM_SEGMENTS []
const Calculation TEXT_DEFLATE_BOTTOM_CALC []
const TextRectangle TEXT_DEFLATE_BOTTOM_TRS []
const int TEXT_DEFLATE_BOTTOM_DEFAULT_ADJUST []
const CustomShape CS_TEXT_DEFLATE_BOTTOM (TEXT_DEFLATE_BOTTOM_VERTICES, sizeof(TEXT_DEFLATE_BOTTOM_VERTICES)/sizeof(Vertex), TEXT_DEFLATE_BOTTOM_SEGMENTS, sizeof(TEXT_DEFLATE_BOTTOM_SEGMENTS)/sizeof(unsigned short), TEXT_DEFLATE_BOTTOM_CALC, sizeof(TEXT_DEFLATE_BOTTOM_CALC)/sizeof(Calculation), TEXT_DEFLATE_BOTTOM_DEFAULT_ADJUST, sizeof(TEXT_DEFLATE_BOTTOM_DEFAULT_ADJUST)/sizeof(int), TEXT_DEFLATE_BOTTOM_TRS, sizeof(TEXT_DEFLATE_BOTTOM_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_INFLATE_TOP_VERTICES []
const unsigned short TEXT_INFLATE_TOP_SEGMENTS []
const Calculation TEXT_INFLATE_TOP_CALC []
const TextRectangle TEXT_INFLATE_TOP_TRS []
const int TEXT_INFLATE_TOP_DEFAULT_ADJUST []
const CustomShape CS_TEXT_INFLATE_TOP (TEXT_INFLATE_TOP_VERTICES, sizeof(TEXT_INFLATE_TOP_VERTICES)/sizeof(Vertex), TEXT_INFLATE_TOP_SEGMENTS, sizeof(TEXT_INFLATE_TOP_SEGMENTS)/sizeof(unsigned short), TEXT_INFLATE_TOP_CALC, sizeof(TEXT_INFLATE_TOP_CALC)/sizeof(Calculation), TEXT_INFLATE_TOP_DEFAULT_ADJUST, sizeof(TEXT_INFLATE_TOP_DEFAULT_ADJUST)/sizeof(int), TEXT_INFLATE_TOP_TRS, sizeof(TEXT_INFLATE_TOP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_DEFLATE_TOP_VERTICES []
const unsigned short TEXT_DEFLATE_TOP_SEGMENTS []
const Calculation TEXT_DEFLATE_TOP_CALC []
const TextRectangle TEXT_DEFLATE_TOP_TRS []
const int TEXT_DEFLATE_TOP_DEFAULT_ADJUST []
const CustomShape CS_TEXT_DEFLATE_TOP (TEXT_DEFLATE_TOP_VERTICES, sizeof(TEXT_DEFLATE_TOP_VERTICES)/sizeof(Vertex), TEXT_DEFLATE_TOP_SEGMENTS, sizeof(TEXT_DEFLATE_TOP_SEGMENTS)/sizeof(unsigned short), TEXT_DEFLATE_TOP_CALC, sizeof(TEXT_DEFLATE_TOP_CALC)/sizeof(Calculation), TEXT_DEFLATE_TOP_DEFAULT_ADJUST, sizeof(TEXT_DEFLATE_TOP_DEFAULT_ADJUST)/sizeof(int), TEXT_DEFLATE_TOP_TRS, sizeof(TEXT_DEFLATE_TOP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_DEFLATE_INFLATE_VERTICES []
const unsigned short TEXT_DEFLATE_INFLATE_SEGMENTS []
const Calculation TEXT_DEFLATE_INFLATE_CALC []
const TextRectangle TEXT_DEFLATE_INFLATE_TRS []
const int TEXT_DEFLATE_INFLATE_DEFAULT_ADJUST []
const CustomShape CS_TEXT_DEFLATE_INFLATE (TEXT_DEFLATE_INFLATE_VERTICES, sizeof(TEXT_DEFLATE_INFLATE_VERTICES)/sizeof(Vertex), TEXT_DEFLATE_INFLATE_SEGMENTS, sizeof(TEXT_DEFLATE_INFLATE_SEGMENTS)/sizeof(unsigned short), TEXT_DEFLATE_INFLATE_CALC, sizeof(TEXT_DEFLATE_INFLATE_CALC)/sizeof(Calculation), TEXT_DEFLATE_INFLATE_DEFAULT_ADJUST, sizeof(TEXT_DEFLATE_INFLATE_DEFAULT_ADJUST)/sizeof(int), TEXT_DEFLATE_INFLATE_TRS, sizeof(TEXT_DEFLATE_INFLATE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_DEFLATE_INFLATE_DEFLATE_VERTICES []
const unsigned short TEXT_DEFLATE_INFLATE_DEFLATE_SEGMENTS []
const Calculation TEXT_DEFLATE_INFLATE_DEFLATE_CALC []
const TextRectangle TEXT_DEFLATE_INFLATE_DEFLATE_TRS []
const int TEXT_DEFLATE_INFLATE_DEFLATE_DEFAULT_ADJUST []
const CustomShape CS_TEXT_DEFLATE_INFLATE_DEFLATE (TEXT_DEFLATE_INFLATE_DEFLATE_VERTICES, sizeof(TEXT_DEFLATE_INFLATE_DEFLATE_VERTICES)/sizeof(Vertex), TEXT_DEFLATE_INFLATE_DEFLATE_SEGMENTS, sizeof(TEXT_DEFLATE_INFLATE_DEFLATE_SEGMENTS)/sizeof(unsigned short), TEXT_DEFLATE_INFLATE_DEFLATE_CALC, sizeof(TEXT_DEFLATE_INFLATE_DEFLATE_CALC)/sizeof(Calculation), TEXT_DEFLATE_INFLATE_DEFLATE_DEFAULT_ADJUST, sizeof(TEXT_DEFLATE_INFLATE_DEFLATE_DEFAULT_ADJUST)/sizeof(int), TEXT_DEFLATE_INFLATE_DEFLATE_TRS, sizeof(TEXT_DEFLATE_INFLATE_DEFLATE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_FADE_RIGHT_VERTICES []
const unsigned short TEXT_FADE_RIGHT_SEGMENTS []
const Calculation TEXT_FADE_RIGHT_CALC []
const TextRectangle TEXT_FADE_RIGHT_TRS []
const int TEXT_FADE_RIGHT_DEFAULT_ADJUST []
const CustomShape CS_TEXT_FADE_RIGHT (TEXT_FADE_RIGHT_VERTICES, sizeof(TEXT_FADE_RIGHT_VERTICES)/sizeof(Vertex), TEXT_FADE_RIGHT_SEGMENTS, sizeof(TEXT_FADE_RIGHT_SEGMENTS)/sizeof(unsigned short), TEXT_FADE_RIGHT_CALC, sizeof(TEXT_FADE_RIGHT_CALC)/sizeof(Calculation), TEXT_FADE_RIGHT_DEFAULT_ADJUST, sizeof(TEXT_FADE_RIGHT_DEFAULT_ADJUST)/sizeof(int), TEXT_FADE_RIGHT_TRS, sizeof(TEXT_FADE_RIGHT_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_FADE_LEFT_VERTICES []
const unsigned short TEXT_FADE_LEFT_SEGMENTS []
const Calculation TEXT_FADE_LEFT_CALC []
const TextRectangle TEXT_FADE_LEFT_TRS []
const int TEXT_FADE_LEFT_DEFAULT_ADJUST []
const CustomShape CS_TEXT_FADE_LEFT (TEXT_FADE_LEFT_VERTICES, sizeof(TEXT_FADE_LEFT_VERTICES)/sizeof(Vertex), TEXT_FADE_LEFT_SEGMENTS, sizeof(TEXT_FADE_LEFT_SEGMENTS)/sizeof(unsigned short), TEXT_FADE_LEFT_CALC, sizeof(TEXT_FADE_LEFT_CALC)/sizeof(Calculation), TEXT_FADE_LEFT_DEFAULT_ADJUST, sizeof(TEXT_FADE_LEFT_DEFAULT_ADJUST)/sizeof(int), TEXT_FADE_LEFT_TRS, sizeof(TEXT_FADE_LEFT_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_FADE_UP_VERTICES []
const unsigned short TEXT_FADE_UP_SEGMENTS []
const Calculation TEXT_FADE_UP_CALC []
const TextRectangle TEXT_FADE_UP_TRS []
const int TEXT_FADE_UP_DEFAULT_ADJUST []
const CustomShape CS_TEXT_FADE_UP (TEXT_FADE_UP_VERTICES, sizeof(TEXT_FADE_UP_VERTICES)/sizeof(Vertex), TEXT_FADE_UP_SEGMENTS, sizeof(TEXT_FADE_UP_SEGMENTS)/sizeof(unsigned short), TEXT_FADE_UP_CALC, sizeof(TEXT_FADE_UP_CALC)/sizeof(Calculation), TEXT_FADE_UP_DEFAULT_ADJUST, sizeof(TEXT_FADE_UP_DEFAULT_ADJUST)/sizeof(int), TEXT_FADE_UP_TRS, sizeof(TEXT_FADE_UP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_FADE_DOWN_VERTICES []
const unsigned short TEXT_FADE_DOWN_SEGMENTS []
const Calculation TEXT_FADE_DOWN_CALC []
const TextRectangle TEXT_FADE_DOWN_TRS []
const int TEXT_FADE_DOWN_DEFAULT_ADJUST []
const CustomShape CS_TEXT_FADE_DOWN (TEXT_FADE_DOWN_VERTICES, sizeof(TEXT_FADE_DOWN_VERTICES)/sizeof(Vertex), TEXT_FADE_DOWN_SEGMENTS, sizeof(TEXT_FADE_DOWN_SEGMENTS)/sizeof(unsigned short), TEXT_FADE_DOWN_CALC, sizeof(TEXT_FADE_DOWN_CALC)/sizeof(Calculation), TEXT_FADE_DOWN_DEFAULT_ADJUST, sizeof(TEXT_FADE_DOWN_DEFAULT_ADJUST)/sizeof(int), TEXT_FADE_DOWN_TRS, sizeof(TEXT_FADE_DOWN_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_SLANT_UP_VERTICES []
const unsigned short TEXT_SLANT_UP_SEGMENTS []
const Calculation TEXT_SLANT_UP_CALC []
const TextRectangle TEXT_SLANT_UP_TRS []
const int TEXT_SLANT_UP_DEFAULT_ADJUST []
const CustomShape CS_TEXT_SLANT_UP (TEXT_SLANT_UP_VERTICES, sizeof(TEXT_SLANT_UP_VERTICES)/sizeof(Vertex), TEXT_SLANT_UP_SEGMENTS, sizeof(TEXT_SLANT_UP_SEGMENTS)/sizeof(unsigned short), TEXT_SLANT_UP_CALC, sizeof(TEXT_SLANT_UP_CALC)/sizeof(Calculation), TEXT_SLANT_UP_DEFAULT_ADJUST, sizeof(TEXT_SLANT_UP_DEFAULT_ADJUST)/sizeof(int), TEXT_SLANT_UP_TRS, sizeof(TEXT_SLANT_UP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_SLANT_DOWN_VERTICES []
const unsigned short TEXT_SLANT_DOWN_SEGMENTS []
const Calculation TEXT_SLANT_DOWN_CALC []
const TextRectangle TEXT_SLANT_DOWN_TRS []
const int TEXT_SLANT_DOWN_DEFAULT_ADJUST []
const CustomShape CS_TEXT_SLANT_DOWN (TEXT_SLANT_DOWN_VERTICES, sizeof(TEXT_SLANT_DOWN_VERTICES)/sizeof(Vertex), TEXT_SLANT_DOWN_SEGMENTS, sizeof(TEXT_SLANT_DOWN_SEGMENTS)/sizeof(unsigned short), TEXT_SLANT_DOWN_CALC, sizeof(TEXT_SLANT_DOWN_CALC)/sizeof(Calculation), TEXT_SLANT_DOWN_DEFAULT_ADJUST, sizeof(TEXT_SLANT_DOWN_DEFAULT_ADJUST)/sizeof(int), TEXT_SLANT_DOWN_TRS, sizeof(TEXT_SLANT_DOWN_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_CAN_UP_VERTICES []
const unsigned short TEXT_CAN_UP_SEGMENTS []
const Calculation TEXT_CAN_UP_CALC []
const TextRectangle TEXT_CAN_UP_TRS []
const int TEXT_CAN_UP_DEFAULT_ADJUST []
const CustomShape CS_TEXT_CAN_UP (TEXT_CAN_UP_VERTICES, sizeof(TEXT_CAN_UP_VERTICES)/sizeof(Vertex), TEXT_CAN_UP_SEGMENTS, sizeof(TEXT_CAN_UP_SEGMENTS)/sizeof(unsigned short), TEXT_CAN_UP_CALC, sizeof(TEXT_CAN_UP_CALC)/sizeof(Calculation), TEXT_CAN_UP_DEFAULT_ADJUST, sizeof(TEXT_CAN_UP_DEFAULT_ADJUST)/sizeof(int), TEXT_CAN_UP_TRS, sizeof(TEXT_CAN_UP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex TEXT_CAN_DOWN_VERTICES []
const unsigned short TEXT_CAN_DOWN_SEGMENTS []
const Calculation TEXT_CAN_DOWN_CALC []
const TextRectangle TEXT_CAN_DOWN_TRS []
const int TEXT_CAN_DOWN_DEFAULT_ADJUST []
const CustomShape CS_TEXT_CAN_DOWN (TEXT_CAN_DOWN_VERTICES, sizeof(TEXT_CAN_DOWN_VERTICES)/sizeof(Vertex), TEXT_CAN_DOWN_SEGMENTS, sizeof(TEXT_CAN_DOWN_SEGMENTS)/sizeof(unsigned short), TEXT_CAN_DOWN_CALC, sizeof(TEXT_CAN_DOWN_CALC)/sizeof(Calculation), TEXT_CAN_DOWN_DEFAULT_ADJUST, sizeof(TEXT_CAN_DOWN_DEFAULT_ADJUST)/sizeof(int), TEXT_CAN_DOWN_TRS, sizeof(TEXT_CAN_DOWN_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex FLOW_CHART_ALTERNATE_PROCESS_VERTICES []
const unsigned short FLOW_CHART_ALTERNATE_PROCESS_SEGMENTS []
const Calculation FLOW_CHART_ALTERNATE_PROCESS_CALC []
const TextRectangle FLOW_CHART_ALTERNATE_PROCESS_TRS []
const Vertex FLOW_CHART_ALTERNATE_PROCESS_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_ALTERNATE_PROCESS (FLOW_CHART_ALTERNATE_PROCESS_VERTICES, sizeof(FLOW_CHART_ALTERNATE_PROCESS_VERTICES)/sizeof(Vertex), FLOW_CHART_ALTERNATE_PROCESS_SEGMENTS, sizeof(FLOW_CHART_ALTERNATE_PROCESS_SEGMENTS)/sizeof(unsigned short), FLOW_CHART_ALTERNATE_PROCESS_CALC, sizeof(FLOW_CHART_ALTERNATE_PROCESS_CALC)/sizeof(Calculation), NULL, 0, FLOW_CHART_ALTERNATE_PROCESS_TRS, sizeof(FLOW_CHART_ALTERNATE_PROCESS_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_ALTERNATE_PROCESS_GLUE_POINTS, sizeof(FLOW_CHART_ALTERNATE_PROCESS_GLUE_POINTS)/sizeof(Vertex))
const Vertex FLOW_CHART_OFFPAGE_CONNECTOR_VERTICES []
const TextRectangle FLOW_CHART_OFFPAGE_CONNECTOR_TRS []
const Vertex FLOW_CHART_OFFPAGE_CONNECTOR_GLUE_POINTS []
const CustomShape CS_FLOW_CHART_OFFPAGE_CONNECTOR (FLOW_CHART_OFFPAGE_CONNECTOR_VERTICES, sizeof(FLOW_CHART_OFFPAGE_CONNECTOR_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_OFFPAGE_CONNECTOR_TRS, sizeof(FLOW_CHART_OFFPAGE_CONNECTOR_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_OFFPAGE_CONNECTOR_GLUE_POINTS, sizeof(FLOW_CHART_OFFPAGE_CONNECTOR_GLUE_POINTS)/sizeof(Vertex))
const Vertex LEFT_RIGHT_UP_ARROW_VERTICES []
const unsigned short LEFT_RIGHT_UP_ARROW_SEGMENTS []
const Calculation LEFT_RIGHT_UP_ARROW_CALC []
const TextRectangle LEFT_RIGHT_UP_ARROW_TRS []
const int LEFT_RIGHT_UP_ARROW_DEFAULT_ADJUST []
const CustomShape CS_LEFT_RIGHT_UP_ARROW (LEFT_RIGHT_UP_ARROW_VERTICES, sizeof(LEFT_RIGHT_UP_ARROW_VERTICES)/sizeof(Vertex), LEFT_RIGHT_UP_ARROW_SEGMENTS, sizeof(LEFT_RIGHT_UP_ARROW_SEGMENTS)/sizeof(unsigned short), LEFT_RIGHT_UP_ARROW_CALC, sizeof(LEFT_RIGHT_UP_ARROW_CALC)/sizeof(Calculation), LEFT_RIGHT_UP_ARROW_DEFAULT_ADJUST, sizeof(LEFT_RIGHT_UP_ARROW_DEFAULT_ADJUST)/sizeof(int), LEFT_RIGHT_UP_ARROW_TRS, sizeof(LEFT_RIGHT_UP_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex SUN_VERTICES []
const unsigned short SUN_SEGMENTS []
const Calculation SUN_CALC []
const TextRectangle SUN_TRS []
const int SUN_DEFAULT_ADJUST []
const Vertex SUN_GLUE_POINTS []
const CustomShape CS_SUN (SUN_VERTICES, sizeof(SUN_VERTICES)/sizeof(Vertex), SUN_SEGMENTS, sizeof(SUN_SEGMENTS)/sizeof(unsigned short), SUN_CALC, sizeof(SUN_CALC)/sizeof(Calculation), SUN_DEFAULT_ADJUST, sizeof(SUN_DEFAULT_ADJUST)/sizeof(int), SUN_TRS, sizeof(SUN_TRS)/sizeof(TextRectangle), 21600, 21600, SUN_GLUE_POINTS, sizeof(SUN_GLUE_POINTS)/sizeof(Vertex))
const Vertex MOON_VERTICES []
const unsigned short MOON_SEGMENTS []
const Calculation MOON_CALC []
const TextRectangle MOON_TRS []
const int MOON_DEFAULT_ADJUST []
const Vertex MOON_GLUE_POINTS []
const CustomShape CS_MOON (MOON_VERTICES, sizeof(MOON_VERTICES)/sizeof(Vertex), MOON_SEGMENTS, sizeof(MOON_SEGMENTS)/sizeof(unsigned short), MOON_CALC, sizeof(MOON_CALC)/sizeof(Calculation), MOON_DEFAULT_ADJUST, sizeof(MOON_DEFAULT_ADJUST)/sizeof(int), MOON_TRS, sizeof(MOON_TRS)/sizeof(TextRectangle), 21600, 21600, MOON_GLUE_POINTS, sizeof(MOON_GLUE_POINTS)/sizeof(Vertex))
const Vertex BRACKET_PAIR_VERTICES []
const unsigned short BRACKET_PAIR_SEGMENTS []
const Calculation BRACKET_PAIR_CALC []
const TextRectangle BRACKET_PAIR_TRS []
const int BRACKET_PAIR_DEFAULT_ADJUST []
const Vertex BRACKET_PAIR_GLUE_POINTS []
const CustomShape CS_BRACKET_PAIR (BRACKET_PAIR_VERTICES, sizeof(BRACKET_PAIR_VERTICES)/sizeof(Vertex), BRACKET_PAIR_SEGMENTS, sizeof(BRACKET_PAIR_SEGMENTS)/sizeof(unsigned short), BRACKET_PAIR_CALC, sizeof(BRACKET_PAIR_CALC)/sizeof(Calculation), BRACKET_PAIR_DEFAULT_ADJUST, sizeof(BRACKET_PAIR_DEFAULT_ADJUST)/sizeof(int), BRACKET_PAIR_TRS, sizeof(BRACKET_PAIR_TRS)/sizeof(TextRectangle), 21600, 21600, BRACKET_PAIR_GLUE_POINTS, sizeof(BRACKET_PAIR_GLUE_POINTS)/sizeof(Vertex))
const Vertex BRACE_PAIR_VERTICES []
const unsigned short BRACE_PAIR_SEGMENTS []
const Calculation BRACE_PAIR_CALC []
const TextRectangle BRACE_PAIR_TRS []
const int BRACE_PAIR_DEFAULT_ADJUST []
const Vertex BRACE_PAIR_GLUE_POINTS []
const CustomShape CS_BRACE_PAIR (BRACE_PAIR_VERTICES, sizeof(BRACE_PAIR_VERTICES)/sizeof(Vertex), BRACE_PAIR_SEGMENTS, sizeof(BRACE_PAIR_SEGMENTS)/sizeof(unsigned short), BRACE_PAIR_CALC, sizeof(BRACE_PAIR_CALC)/sizeof(Calculation), BRACE_PAIR_DEFAULT_ADJUST, sizeof(BRACE_PAIR_DEFAULT_ADJUST)/sizeof(int), BRACE_PAIR_TRS, sizeof(BRACE_PAIR_TRS)/sizeof(TextRectangle), 21600, 21600, BRACE_PAIR_GLUE_POINTS, sizeof(BRACE_PAIR_GLUE_POINTS)/sizeof(Vertex))
const Vertex DOUBLE_WAVE_VERTICES []
const unsigned short DOUBLE_WAVE_SEGMENTS []
const Calculation DOUBLE_WAVE_CALC []
const TextRectangle DOUBLE_WAVE_TRS []
const int DOUBLE_WAVE_DEFAULT_ADJUST []
const Vertex DOUBLE_WAVE_GLUE_POINTS []
const CustomShape CS_DOUBLE_WAVE (DOUBLE_WAVE_VERTICES, sizeof(DOUBLE_WAVE_VERTICES)/sizeof(Vertex), DOUBLE_WAVE_SEGMENTS, sizeof(DOUBLE_WAVE_SEGMENTS)/sizeof(unsigned short), DOUBLE_WAVE_CALC, sizeof(DOUBLE_WAVE_CALC)/sizeof(Calculation), DOUBLE_WAVE_DEFAULT_ADJUST, sizeof(DOUBLE_WAVE_DEFAULT_ADJUST)/sizeof(int), DOUBLE_WAVE_TRS, sizeof(DOUBLE_WAVE_TRS)/sizeof(TextRectangle), 21600, 21600, DOUBLE_WAVE_GLUE_POINTS, sizeof(DOUBLE_WAVE_GLUE_POINTS)/sizeof(Vertex))
const Vertex ACTION_BUTTON_BLANK_VERTICES []
const unsigned short ACTION_BUTTON_BLANK_SEGMENTS []
const Calculation ACTION_BUTTON_BLANK_CALC []
const TextRectangle ACTION_BUTTON_BLANK_TRS []
const int ACTION_BUTTON_BLANK_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_BLANK (ACTION_BUTTON_BLANK_VERTICES, sizeof(ACTION_BUTTON_BLANK_VERTICES)/sizeof(Vertex), ACTION_BUTTON_BLANK_SEGMENTS, sizeof(ACTION_BUTTON_BLANK_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_BLANK_CALC, sizeof(ACTION_BUTTON_BLANK_CALC)/sizeof(Calculation), ACTION_BUTTON_BLANK_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_BLANK_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_BLANK_TRS, sizeof(ACTION_BUTTON_BLANK_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_HOME_VERTICES []
const unsigned short ACTION_BUTTON_HOME_SEGMENTS []
const Calculation ACTION_BUTTON_HOME_CALC []
const TextRectangle ACTION_BUTTON_HOME_TRS []
const int ACTION_BUTTON_HOME_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_HOME (ACTION_BUTTON_HOME_VERTICES, sizeof(ACTION_BUTTON_HOME_VERTICES)/sizeof(Vertex), ACTION_BUTTON_HOME_SEGMENTS, sizeof(ACTION_BUTTON_HOME_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_HOME_CALC, sizeof(ACTION_BUTTON_HOME_CALC)/sizeof(Calculation), ACTION_BUTTON_HOME_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_HOME_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_HOME_TRS, sizeof(ACTION_BUTTON_HOME_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_HELP_VERTICES []
const unsigned short ACTION_BUTTON_HELP_SEGMENTS []
const Calculation ACTION_BUTTON_HELP_CALC []
const TextRectangle ACTION_BUTTON_HELP_TRS []
const int ACTION_BUTTON_HELP_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_HELP (ACTION_BUTTON_HELP_VERTICES, sizeof(ACTION_BUTTON_HELP_VERTICES)/sizeof(Vertex), ACTION_BUTTON_HELP_SEGMENTS, sizeof(ACTION_BUTTON_HELP_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_HELP_CALC, sizeof(ACTION_BUTTON_HELP_CALC)/sizeof(Calculation), ACTION_BUTTON_HELP_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_HELP_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_HELP_TRS, sizeof(ACTION_BUTTON_HELP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_INFORMATION_VERTICES []
const unsigned short ACTION_BUTTON_INFORMATION_SEGMENTS []
const Calculation ACTION_BUTTON_INFORMATION_CALC []
const TextRectangle ACTION_BUTTON_INFORMATION_TRS []
const int ACTION_BUTTON_INFORMATION_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_INFORMATION (ACTION_BUTTON_INFORMATION_VERTICES, sizeof(ACTION_BUTTON_INFORMATION_VERTICES)/sizeof(Vertex), ACTION_BUTTON_INFORMATION_SEGMENTS, sizeof(ACTION_BUTTON_INFORMATION_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_INFORMATION_CALC, sizeof(ACTION_BUTTON_INFORMATION_CALC)/sizeof(Calculation), ACTION_BUTTON_INFORMATION_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_INFORMATION_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_INFORMATION_TRS, sizeof(ACTION_BUTTON_INFORMATION_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_FORWARD_NEXT_VERTICES []
const unsigned short ACTION_BUTTON_FORWARD_NEXT_SEGMENTS []
const Calculation ACTION_BUTTON_FORWARD_NEXT_CALC []
const TextRectangle ACTION_BUTTON_FORWARD_NEXT_TRS []
const int ACTION_BUTTON_FORWARD_NEXT_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_FORWARD_NEXT (ACTION_BUTTON_FORWARD_NEXT_VERTICES, sizeof(ACTION_BUTTON_FORWARD_NEXT_VERTICES)/sizeof(Vertex), ACTION_BUTTON_FORWARD_NEXT_SEGMENTS, sizeof(ACTION_BUTTON_FORWARD_NEXT_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_FORWARD_NEXT_CALC, sizeof(ACTION_BUTTON_FORWARD_NEXT_CALC)/sizeof(Calculation), ACTION_BUTTON_FORWARD_NEXT_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_FORWARD_NEXT_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_FORWARD_NEXT_TRS, sizeof(ACTION_BUTTON_FORWARD_NEXT_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_BACK_PREVIOUS_VERTICES []
const unsigned short ACTION_BUTTON_BACK_PREVIOUS_SEGMENTS []
const Calculation ACTION_BUTTON_BACK_PREVIOUS_CALC []
const TextRectangle ACTION_BUTTON_BACK_PREVIOUS_TRS []
const int ACTION_BUTTON_BACK_PREVIOUS_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_BACK_PREVIOUS (ACTION_BUTTON_BACK_PREVIOUS_VERTICES, sizeof(ACTION_BUTTON_BACK_PREVIOUS_VERTICES)/sizeof(Vertex), ACTION_BUTTON_BACK_PREVIOUS_SEGMENTS, sizeof(ACTION_BUTTON_BACK_PREVIOUS_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_BACK_PREVIOUS_CALC, sizeof(ACTION_BUTTON_BACK_PREVIOUS_CALC)/sizeof(Calculation), ACTION_BUTTON_BACK_PREVIOUS_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_BACK_PREVIOUS_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_BACK_PREVIOUS_TRS, sizeof(ACTION_BUTTON_BACK_PREVIOUS_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_END_VERTICES []
const unsigned short ACTION_BUTTON_END_SEGMENTS []
const Calculation ACTION_BUTTON_END_CALC []
const TextRectangle ACTION_BUTTON_END_TRS []
const int ACTION_BUTTON_END_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_END (ACTION_BUTTON_END_VERTICES, sizeof(ACTION_BUTTON_END_VERTICES)/sizeof(Vertex), ACTION_BUTTON_END_SEGMENTS, sizeof(ACTION_BUTTON_END_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_END_CALC, sizeof(ACTION_BUTTON_END_CALC)/sizeof(Calculation), ACTION_BUTTON_END_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_END_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_END_TRS, sizeof(ACTION_BUTTON_END_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_BEGINNING_VERTICES []
const unsigned short ACTION_BUTTON_BEGINNING_SEGMENTS []
const Calculation ACTION_BUTTON_BEGINNING_CALC []
const TextRectangle ACTION_BUTTON_BEGINNING_TRS []
const int ACTION_BUTTON_BEGINNING_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_BEGINNING (ACTION_BUTTON_BEGINNING_VERTICES, sizeof(ACTION_BUTTON_BEGINNING_VERTICES)/sizeof(Vertex), ACTION_BUTTON_BEGINNING_SEGMENTS, sizeof(ACTION_BUTTON_BEGINNING_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_BEGINNING_CALC, sizeof(ACTION_BUTTON_BEGINNING_CALC)/sizeof(Calculation), ACTION_BUTTON_BEGINNING_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_BEGINNING_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_BEGINNING_TRS, sizeof(ACTION_BUTTON_BEGINNING_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_RETURN_VERTICES []
const unsigned short ACTION_BUTTON_RETURN_SEGMENTS []
const Calculation ACTION_BUTTON_RETURN_CALC []
const TextRectangle ACTION_BUTTON_RETURN_TRS []
const int ACTION_BUTTON_RETURN_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_RETURN (ACTION_BUTTON_RETURN_VERTICES, sizeof(ACTION_BUTTON_RETURN_VERTICES)/sizeof(Vertex), ACTION_BUTTON_RETURN_SEGMENTS, sizeof(ACTION_BUTTON_RETURN_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_RETURN_CALC, sizeof(ACTION_BUTTON_RETURN_CALC)/sizeof(Calculation), ACTION_BUTTON_RETURN_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_RETURN_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_RETURN_TRS, sizeof(ACTION_BUTTON_RETURN_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_DOCUMENT_VERTICES []
const unsigned short ACTION_BUTTON_DOCUMENT_SEGMENTS []
const Calculation ACTION_BUTTON_DOCUMENT_CALC []
const TextRectangle ACTION_BUTTON_DOCUMENT_TRS []
const int ACTION_BUTTON_DOCUMENT_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_DOCUMENT (ACTION_BUTTON_DOCUMENT_VERTICES, sizeof(ACTION_BUTTON_DOCUMENT_VERTICES)/sizeof(Vertex), ACTION_BUTTON_DOCUMENT_SEGMENTS, sizeof(ACTION_BUTTON_DOCUMENT_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_DOCUMENT_CALC, sizeof(ACTION_BUTTON_DOCUMENT_CALC)/sizeof(Calculation), ACTION_BUTTON_DOCUMENT_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_DOCUMENT_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_DOCUMENT_TRS, sizeof(ACTION_BUTTON_DOCUMENT_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_SOUND_VERTICES []
const unsigned short ACTION_BUTTON_SOUND_SEGMENTS []
const Calculation ACTION_BUTTON_SOUND_CALC []
const TextRectangle ACTION_BUTTON_SOUND_TRS []
const int ACTION_BUTTON_SOUND_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_SOUND (ACTION_BUTTON_SOUND_VERTICES, sizeof(ACTION_BUTTON_SOUND_VERTICES)/sizeof(Vertex), ACTION_BUTTON_SOUND_SEGMENTS, sizeof(ACTION_BUTTON_SOUND_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_SOUND_CALC, sizeof(ACTION_BUTTON_SOUND_CALC)/sizeof(Calculation), ACTION_BUTTON_SOUND_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_SOUND_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_SOUND_TRS, sizeof(ACTION_BUTTON_SOUND_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const Vertex ACTION_BUTTON_MOVIE_VERTICES []
const unsigned short ACTION_BUTTON_MOVIE_SEGMENTS []
const Calculation ACTION_BUTTON_MOVIE_CALC []
const TextRectangle ACTION_BUTTON_MOVIE_TRS []
const int ACTION_BUTTON_MOVIE_DEFAULT_ADJUST []
const CustomShape CS_ACTION_BUTTON_MOVIE (ACTION_BUTTON_MOVIE_VERTICES, sizeof(ACTION_BUTTON_MOVIE_VERTICES)/sizeof(Vertex), ACTION_BUTTON_MOVIE_SEGMENTS, sizeof(ACTION_BUTTON_MOVIE_SEGMENTS)/sizeof(unsigned short), ACTION_BUTTON_MOVIE_CALC, sizeof(ACTION_BUTTON_MOVIE_CALC)/sizeof(Calculation), ACTION_BUTTON_MOVIE_DEFAULT_ADJUST, sizeof(ACTION_BUTTON_MOVIE_DEFAULT_ADJUST)/sizeof(int), ACTION_BUTTON_MOVIE_TRS, sizeof(ACTION_BUTTON_MOVIE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)

Macro Definition Documentation

#define CALCULATED_VALUE   | 0x80000000
#define PI   3.14159265

Enumeration Type Documentation

enum Command
Enumerator:
MOVETO 
LINETO 
CURVETO 
NOFILL 
NOSTROKE 
ANGLEELLIPSE 
CLOSESUBPATH 
ARCTO 
ARC 
CLOCKWISEARCTO 
CLOCKWISEARC 
ENDSUBPATH 
ELLIPTICALQUADRANTX 
ELLIPTICALQUADRANTY 

Function Documentation

void drawEmulatedLine ( const CustomShape shape,
ShapeType  shapeType,
const std::vector< Line > &  lines,
Vector2D  center,
VectorTransformation2D  transform,
const GeometricShape caller,
double  x,
double  y,
double  scaleX,
double  scaleY,
bool  drawStroke,
WPXPropertyList &  graphicsProps,
libwpg::WPGPaintInterface *  painter 
)
ShapeElementCommand getCommandFromBinary ( unsigned short  binary)
double getSpecialIfNecessary ( const libmspub::GeometricShape caller,
int  val 
)

Variable Documentation

const Calculation ACTION_BUTTON_BACK_PREVIOUS_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0407, 0), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0408, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0407, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0408, 0)
}
const int ACTION_BUTTON_BACK_PREVIOUS_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_BACK_PREVIOUS_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_BACK_PREVIOUS_TRS[]
const Vertex ACTION_BUTTON_BACK_PREVIOUS_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0x10 CALCULATED_VALUE)
}
const Calculation ACTION_BUTTON_BEGINNING_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -4020, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0407, 0), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0408, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0407, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0408, 0), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x0411, 0x0407, 0), Calculation(0x4001, -6140, 0x0406, 1), Calculation(0x6000, 0x0413, 0x0407, 0), Calculation(0x4001, 4020, 0x0406, 1), Calculation(0x6000, 0x0415, 0x0407, 0), Calculation(0x4001, 6140, 0x0406, 1), Calculation(0x6000, 0x0417, 0x0407, 0)
}
const int ACTION_BUTTON_BEGINNING_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_BEGINNING_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_BEGINNING_TRS[]
const Vertex ACTION_BUTTON_BEGINNING_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x14 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x14 CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x10 CALCULATED_VALUE)
}
const Calculation ACTION_BUTTON_BLANK_CALC[]
Initial value:
{
Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 21599, 21600), Calculation(0xa000, PROP_GEO_RIGHT, 0, 0x400), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x400)
}
const int ACTION_BUTTON_BLANK_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_BLANK_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_BLANK_TRS[]
const Vertex ACTION_BUTTON_BLANK_VERTICES[]
const Calculation ACTION_BUTTON_DOCUMENT_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -6350, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0407, 0), Calculation(0x4001, -7830, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0408, 0), Calculation(0x4001, 1690, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0407, 0), Calculation(0x4001, 6350, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0407, 0), Calculation(0x4001, -3810, 0x0406, 1), Calculation(0x6000, 0x0411, 0x0408, 0), Calculation(0x4001, 7830, 0x0406, 1), Calculation(0x6000, 0x0413, 0x0408, 0)
}
const int ACTION_BUTTON_DOCUMENT_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_DOCUMENT_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0004, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_DOCUMENT_TRS[]
const Vertex ACTION_BUTTON_DOCUMENT_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x10 CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0x10 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x10 CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0x12 CALCULATED_VALUE)
}
const Calculation ACTION_BUTTON_END_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -4020, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0407, 0), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0408, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0407, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0408, 0), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x0411, 0x0407, 0), Calculation(0x4001, -6140, 0x0406, 1), Calculation(0x6000, 0x0413, 0x0407, 0), Calculation(0x4001, 4020, 0x0406, 1), Calculation(0x6000, 0x0415, 0x0407, 0), Calculation(0x4001, 6140, 0x0406, 1), Calculation(0x6000, 0x0417, 0x0407, 0)
}
const int ACTION_BUTTON_END_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_END_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_END_TRS[]
const Vertex ACTION_BUTTON_END_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0x16 CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0xc CALCULATED_VALUE)
}
const Calculation ACTION_BUTTON_FORWARD_NEXT_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0407, 0), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0408, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0407, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0408, 0)
}
const int ACTION_BUTTON_FORWARD_NEXT_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_FORWARD_NEXT_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_FORWARD_NEXT_TRS[]
const Vertex ACTION_BUTTON_FORWARD_NEXT_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0x10 CALCULATED_VALUE)
}
const Calculation ACTION_BUTTON_HELP_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -1690, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0407, 0), Calculation(0x4001, 4600, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0408, 0), Calculation(0x4001, 1690, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0407, 0), Calculation(0x4001, 7980, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0408, 0), Calculation(0x4001, 1270, 0x0406, 1), Calculation(0x6000, 0x0411, 0x0407, 0), Calculation(0x4001, 4000, 0x0406, 1), Calculation(0x6000, 0x0413, 0x0408, 0), Calculation(0x4001, 1750, 0x0406, 1), Calculation(0x6000, 0x0415, 0x0408, 0), Calculation(0x4001, 800, 0x0406, 1), Calculation(0x6000, 0x0417, 0x0408, 0), Calculation(0x4001, 1650, 0x0406, 1), Calculation(0x6000, 0x0419, 0x0407, 0), Calculation(0x4001, 2340, 0x0406, 1), Calculation(0x6000, 0x041b, 0x0407, 0), Calculation(0x4001, 3640, 0x0406, 1), Calculation(0x6000, 0x041d, 0x0407, 0), Calculation(0x4001, 4670, 0x0406, 1), Calculation(0x6000, 0x041f, 0x0407, 0), Calculation(0x4001, -1570, 0x0406, 1), Calculation(0x6000, 0x0421, 0x0408, 0), Calculation(0x4001, -3390, 0x0406, 1), Calculation(0x6000, 0x0423, 0x0408, 0), Calculation(0x4001, -6050, 0x0406, 1), Calculation(0x6000, 0x0425, 0x0408, 0), Calculation(0x4001, 2540, 0x0406, 1), Calculation(0x6000, 0x0427, 0x0407, 0), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x0429, 0x0408, 0), Calculation(0x4001, -2540, 0x0406, 1), Calculation(0x6000, 0x042b, 0x0407, 0), Calculation(0x4001, -4460, 0x0406, 1), Calculation(0x6000, 0x042d, 0x0407, 0), Calculation(0x4001, -2330, 0x0406, 1), Calculation(0x6000, 0x042f, 0x0407, 0), Calculation(0x4001, -4700, 0x0406, 1), Calculation(0x6000, 0x0431, 0x0408, 0), Calculation(0x4001, -1270, 0x0406, 1), Calculation(0x6000, 0x0433, 0x0407, 0), Calculation(0x4001, -5720, 0x0406, 1), Calculation(0x6000, 0x0435, 0x0408, 0), Calculation(0x4001, -2540, 0x0406, 1), Calculation(0x6000, 0x0437, 0x0408, 0), Calculation(0x4001, 1800, 0x0406, 1), Calculation(0x6000, 0x0439, 0x0407, 0), Calculation(0x4001, -1700, 0x0406, 1), Calculation(0x6000, 0x043b, 0x0408, 0), Calculation(0x4001, 6290, 0x0406, 1), Calculation(0x6000, 0x043d, 0x0408, 0)
}
const int ACTION_BUTTON_HELP_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_HELP_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0xa704, 0x6000, 0x8000, 0x4000, 0x0001, 0x2004, 0x0001, 0x2004, 0x0001, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_HELP_TRS[]
const Vertex ACTION_BUTTON_HELP_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(7 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0x3e CALCULATED_VALUE), Vertex(7 CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0x3e CALCULATED_VALUE), Vertex(7 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x18 CALCULATED_VALUE), Vertex(0x1a CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x1e CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x20 CALCULATED_VALUE, 0x22 CALCULATED_VALUE), Vertex(0x20 CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x20 CALCULATED_VALUE, 0x26 CALCULATED_VALUE), Vertex(0x28 CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(7 CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(0x2c CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(0x2e CALCULATED_VALUE, 0x26 CALCULATED_VALUE), Vertex(0x2e CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x30 CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x30 CALCULATED_VALUE, 0x32 CALCULATED_VALUE), Vertex(0x34 CALCULATED_VALUE, 0x36 CALCULATED_VALUE), Vertex(7 CALCULATED_VALUE, 0x36 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x36 CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0x32 CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0x38 CALCULATED_VALUE), Vertex(0x3a CALCULATED_VALUE, 0x3c CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x3c CALCULATED_VALUE), Vertex(7 CALCULATED_VALUE, 0x3c CALCULATED_VALUE), Vertex(0x34 CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x34 CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0x34 CALCULATED_VALUE, 0x14 CALCULATED_VALUE)
}
const Calculation ACTION_BUTTON_HOME_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -8000, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0408, 0), Calculation(0x4001, 2960, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0407, 0), Calculation(0x4001, -5000, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0408, 0), Calculation(0x4001, -7000, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0408, 0), Calculation(0x4001, 5000, 0x0406, 1), Calculation(0x6000, 0x0411, 0x0407, 0), Calculation(0x4001, -2960, 0x0406, 1), Calculation(0x6000, 0x0413, 0x0408, 0), Calculation(0x4001, 8000, 0x0406, 1), Calculation(0x6000, 0x0415, 0x0407, 0), Calculation(0x4001, 6100, 0x0406, 1), Calculation(0x6000, 0x0417, 0x0407, 0), Calculation(0x4001, 8260, 0x0406, 1), Calculation(0x6000, 0x0419, 0x0408, 0), Calculation(0x4001, -6100, 0x0406, 1), Calculation(0x6000, 0x041b, 0x0407, 0), Calculation(0x4001, -8000, 0x0406, 1), Calculation(0x6000, 0x041d, 0x0407, 0), Calculation(0x4001, -1060, 0x0406, 1), Calculation(0x6000, 0x041f, 0x0407, 0), Calculation(0x4001, 1060, 0x0406, 1), Calculation(0x6000, 0x0421, 0x0407, 0), Calculation(0x4001, 4020, 0x0406, 1), Calculation(0x6000, 0x0423, 0x0408, 0)
}
const int ACTION_BUTTON_HOME_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_HOME_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x000a, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0007, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_HOME_TRS[]
const Vertex ACTION_BUTTON_HOME_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(7 CALCULATED_VALUE, 0xa CALCULATED_VALUE), Vertex(0xc CALCULATED_VALUE, 0xe CALCULATED_VALUE), Vertex(0xc CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0x16 CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 0x1a CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0x1a CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x1e CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0xc CALCULATED_VALUE, 0xe CALCULATED_VALUE), Vertex(0xc CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0x20 CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x22 CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x22 CALCULATED_VALUE, 0x1a CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 0x1a CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0x1a CALCULATED_VALUE), Vertex(0x20 CALCULATED_VALUE, 0x1a CALCULATED_VALUE)
}
const Calculation ACTION_BUTTON_INFORMATION_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0407, 0), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0408, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0407, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0408, 0), Calculation(0x4001, -2060, 0x0406, 1), Calculation(0x6000, 0x0411, 0x0407, 0), Calculation(0x4001, -7620, 0x0406, 1), Calculation(0x6000, 0x0413, 0x0408, 0), Calculation(0x4001, 2060, 0x0406, 1), Calculation(0x6000, 0x0415, 0x0407, 0), Calculation(0x4001, -3500, 0x0406, 1), Calculation(0x6000, 0x0417, 0x0408, 0), Calculation(0x4001, -2960, 0x0406, 1), Calculation(0x6000, 0x0419, 0x0407, 0), Calculation(0x4001, -2960, 0x0406, 1), Calculation(0x6000, 0x041b, 0x0408, 0), Calculation(0x4001, 1480, 0x0406, 1), Calculation(0x6000, 0x041d, 0x0407, 0), Calculation(0x4001, 5080, 0x0406, 1), Calculation(0x6000, 0x041f, 0x0408, 0), Calculation(0x4001, 2960, 0x0406, 1), Calculation(0x6000, 0x0421, 0x0407, 0), Calculation(0x4001, 6140, 0x0406, 1), Calculation(0x6000, 0x0423, 0x0408, 0), Calculation(0x4001, -1480, 0x0406, 1), Calculation(0x6000, 0x0425, 0x0407, 0), Calculation(0x4001, -1920, 0x0406, 1), Calculation(0x6000, 0x0427, 0x0408, 0), Calculation(0x4001, -5560, 0x0406, 1), Calculation(0x6000, 0x0429, 0x0408, 0)
}
const int ACTION_BUTTON_INFORMATION_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_INFORMATION_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0xa704, 0x6000, 0x8000, 0x4000, 0xa704, 0x6000, 0x8000, 0x4000, 0x0009, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_INFORMATION_TRS[]
const Vertex ACTION_BUTTON_INFORMATION_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0x7 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0x8 CALCULATED_VALUE), Vertex(0x7 CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x7 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x7 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(0x7 CALCULATED_VALUE, 0x18 CALCULATED_VALUE), Vertex(0x16 CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(0x7 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0x1a CALCULATED_VALUE, 0x1c CALCULATED_VALUE), Vertex(0x1e CALCULATED_VALUE, 0x1c CALCULATED_VALUE), Vertex(0x1e CALCULATED_VALUE, 0x20 CALCULATED_VALUE), Vertex(0x22 CALCULATED_VALUE, 0x20 CALCULATED_VALUE), Vertex(0x22 CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x1a CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x1a CALCULATED_VALUE, 0x20 CALCULATED_VALUE), Vertex(0x26 CALCULATED_VALUE, 0x20 CALCULATED_VALUE), Vertex(0x26 CALCULATED_VALUE, 0x28 CALCULATED_VALUE), Vertex(0x1a CALCULATED_VALUE, 0x28 CALCULATED_VALUE)
}
const Calculation ACTION_BUTTON_MOVIE_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0407, 0), Calculation(0x4001, -4020, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0408, 0), Calculation(0x4001, -7000, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0407, 0), Calculation(0x4001, -6560, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0407, 0), Calculation(0x4001, -3600, 0x0406, 1), Calculation(0x6000, 0x0411, 0x0408, 0), Calculation(0x4001, 4020, 0x0406, 1), Calculation(0x6000, 0x0413, 0x0407, 0), Calculation(0x4001, 4660, 0x0406, 1), Calculation(0x6000, 0x0415, 0x0407, 0), Calculation(0x4001, -2960, 0x0406, 1), Calculation(0x6000, 0x0417, 0x0408, 0), Calculation(0x4001, -2330, 0x0406, 1), Calculation(0x6000, 0x0419, 0x0408, 0), Calculation(0x4001, 6780, 0x0406, 1), Calculation(0x6000, 0x041b, 0x0407, 0), Calculation(0x4001, 7200, 0x0406, 1), Calculation(0x6000, 0x041d, 0x0407, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x041f, 0x0407, 0), Calculation(0x4001, 2960, 0x0406, 1), Calculation(0x6000, 0x0421, 0x0408, 0), Calculation(0x4001, 2330, 0x0406, 1), Calculation(0x6000, 0x0423, 0x0408, 0), Calculation(0x4001, 3800, 0x0406, 1), Calculation(0x6000, 0x0425, 0x0408, 0), Calculation(0x4001, -1060, 0x0406, 1), Calculation(0x6000, 0x0427, 0x0408, 0), Calculation(0x4001, -6350, 0x0406, 1), Calculation(0x6000, 0x0429, 0x0407, 0), Calculation(0x4001, -640, 0x0406, 1), Calculation(0x6000, 0x042b, 0x0408, 0)
}
const int ACTION_BUTTON_MOVIE_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_MOVIE_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0012, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_MOVIE_TRS[]
const Vertex ACTION_BUTTON_MOVIE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x10 CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0x14 CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0x16 CALCULATED_VALUE, 0x18 CALCULATED_VALUE), Vertex(0x16 CALCULATED_VALUE, 0x1a CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0x1a CALCULATED_VALUE), Vertex(0x1e CALCULATED_VALUE, 0x18 CALCULATED_VALUE), Vertex(0x20 CALCULATED_VALUE, 0x18 CALCULATED_VALUE), Vertex(0x20 CALCULATED_VALUE, 0x22 CALCULATED_VALUE), Vertex(0x1e CALCULATED_VALUE, 0x22 CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x16 CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x16 CALCULATED_VALUE, 0x26 CALCULATED_VALUE), Vertex(0x2a CALCULATED_VALUE, 0x26 CALCULATED_VALUE), Vertex(0x2a CALCULATED_VALUE, 0x28 CALCULATED_VALUE), Vertex(0x10 CALCULATED_VALUE, 0x28 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0x2c CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0x2c CALCULATED_VALUE)
}
const Calculation ACTION_BUTTON_RETURN_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0407, 0), Calculation(0x4001, -3800, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0408, 0), Calculation(0x4001, -4020, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0407, 0), Calculation(0x4001, 2330, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0408, 0), Calculation(0x4001, 3390, 0x0406, 1), Calculation(0x6000, 0x0411, 0x0408, 0), Calculation(0x4001, -3100, 0x0406, 1), Calculation(0x6000, 0x0413, 0x0407, 0), Calculation(0x4001, 4230, 0x0406, 1), Calculation(0x6000, 0x0415, 0x0408, 0), Calculation(0x4001, -1910, 0x0406, 1), Calculation(0x6000, 0x0417, 0x0407, 0), Calculation(0x4001, 1190, 0x0406, 1), Calculation(0x6000, 0x0419, 0x0407, 0), Calculation(0x4001, 2110, 0x0406, 1), Calculation(0x6000, 0x041b, 0x0407, 0), Calculation(0x4001, 4030, 0x0406, 1), Calculation(0x6000, 0x041d, 0x0407, 0), Calculation(0x4001, -7830, 0x0406, 1), Calculation(0x6000, 0x041f, 0x0408, 0), Calculation(0x4001, 8250, 0x0406, 1), Calculation(0x6000, 0x0421, 0x0407, 0), Calculation(0x4001, 6140, 0x0406, 1), Calculation(0x6000, 0x0423, 0x0407, 0), Calculation(0x4001, 5510, 0x0406, 1), Calculation(0x6000, 0x0425, 0x0408, 0), Calculation(0x4001, 3180, 0x0406, 1), Calculation(0x6000, 0x0427, 0x0407, 0), Calculation(0x4001, 8450, 0x0406, 1), Calculation(0x6000, 0x0429, 0x0408, 0), Calculation(0x4001, -5090, 0x0406, 1), Calculation(0x6000, 0x042b, 0x0407, 0)
}
const int ACTION_BUTTON_RETURN_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_RETURN_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0002, 0x2001, 0x0001, 0x2001, 0x0006, 0x2001, 0x0001, 0x2001, 0x6001, 0x8000
}
const TextRectangle ACTION_BUTTON_RETURN_TRS[]
const Vertex ACTION_BUTTON_RETURN_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0x14 CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(7 CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0x1a CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(7 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x1e CALCULATED_VALUE, 0x20 CALCULATED_VALUE), Vertex(0x22 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x24 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x24 CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x24 CALCULATED_VALUE, 0x26 CALCULATED_VALUE), Vertex(0x28 CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(7 CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(0x2c CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0x26 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0x10 CALCULATED_VALUE)
}
const Calculation ACTION_BUTTON_SOUND_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0405, 1, 10800), Calculation(0x2001, PROP_GEO_RIGHT, 1, 2), Calculation(0x2001, PROP_GEO_BOTTOM, 1, 2), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x0409, 0x0407, 0), Calculation(0x4001, -2750, 0x0406, 1), Calculation(0x6000, 0x040b, 0x0408, 0), Calculation(0x4001, -2960, 0x0406, 1), Calculation(0x6000, 0x040d, 0x0407, 0), Calculation(0x4001, 2120, 0x0406, 1), Calculation(0x6000, 0x040f, 0x0407, 0), Calculation(0x4001, -8050, 0x0406, 1), Calculation(0x6000, 0x0411, 0x0408, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x0413, 0x0408, 0), Calculation(0x4001, 2750, 0x0406, 1), Calculation(0x6000, 0x0415, 0x0408, 0), Calculation(0x4001, 4020, 0x0406, 1), Calculation(0x6000, 0x0417, 0x0407, 0), Calculation(0x4001, 8050, 0x0406, 1), Calculation(0x6000, 0x0419, 0x0407, 0), Calculation(0x4001, -5930, 0x0406, 1), Calculation(0x6000, 0x041b, 0x0408, 0), Calculation(0x4001, 5930, 0x0406, 1), Calculation(0x6000, 0x041d, 0x0408, 0)
}
const int ACTION_BUTTON_SOUND_DEFAULT_ADJUST[]
Initial value:
{
1400
}
const unsigned short ACTION_BUTTON_SOUND_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0005, 0x6001, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle ACTION_BUTTON_SOUND_TRS[]
const Vertex ACTION_BUTTON_SOUND_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0), Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(21600, 21600), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0, 21600), Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x10 CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0x10 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0xe CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0xa CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x1a CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0x1a CALCULATED_VALUE, 0x1c CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0x1a CALCULATED_VALUE, 0x1e CALCULATED_VALUE)
}
const Calculation ARC_CALC[]
Initial value:
{
Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x400, 10800, 0), Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x402, 10800, 0), Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST + 1, 0), Calculation(0x2000, 0x404, 10800, 0), Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST + 1, 0), Calculation(0x2000, 0x406, 10800, 0)
}
const int ARC_DEFAULT_ADJUST[]
Initial value:
{
270 << 16, 0
}
const Vertex ARC_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short ARC_SEGMENTS[]
Initial value:
{
0xa504, 0xab00, 0x0001, 0x6001, 0x8000, 0xa504, 0xaa00, 0x8000
}
const Vertex ARC_VERTICES[]
Initial value:
const Calculation ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 21600, 0, OTHER_CALC_VAL | 1), Calculation(0x6001, OTHER_CALC_VAL | 3, OTHER_CALC_VAL, 10800), Calculation(0x6000, OTHER_CALC_VAL | 1, OTHER_CALC_VAL | 4, 0), Calculation(0x6001, OTHER_CALC_VAL | 1, OTHER_CALC_VAL, 10800), Calculation(0xA000, OTHER_CALC_VAL | 1, 0, OTHER_CALC_VAL | 6)
}
const int ARROW_DEFAULT_ADJUST[]
Initial value:
{
16200, 5400
}
const unsigned short ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0006, 0x6001, 0x8000
}
const TextRectangle ARROW_TRS[]
const Vertex ARROW_VERTICES[]
const Calculation BALLOON_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 10800), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 10800), Calculation(0x6006, OTHER_CALC_VAL | 0x12, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6006, OTHER_CALC_VAL | 0x12, PROP_ADJUST_VAL_FIRST + 1, 6280), Calculation(OTHER_CALC_VAL | 0x17, PROP_ADJUST_VAL_FIRST, 0, 0x6006), Calculation(0x6006, OTHER_CALC_VAL | 0x17, PROP_ADJUST_VAL_FIRST + 1, 15320), Calculation(0x6006, OTHER_CALC_VAL | 0x1A, PROP_ADJUST_VAL_FIRST, 6280), Calculation(0x6006, OTHER_CALC_VAL | 0x1A, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0x6006, OTHER_CALC_VAL | 0x1D, PROP_ADJUST_VAL_FIRST, 15320), Calculation(0x6006, OTHER_CALC_VAL | 0x1D, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0x6006, OTHER_CALC_VAL | 0x20, PROP_ADJUST_VAL_FIRST, 21600), Calculation(0x6006, OTHER_CALC_VAL | 0x20, PROP_ADJUST_VAL_FIRST + 1, 15320), Calculation(0x6006, OTHER_CALC_VAL | 0x22, PROP_ADJUST_VAL_FIRST, 21600), Calculation(0x6006, OTHER_CALC_VAL | 0x22, PROP_ADJUST_VAL_FIRST + 1, 6280), Calculation(0x6006, OTHER_CALC_VAL | 0x24, PROP_ADJUST_VAL_FIRST, 15320), Calculation(0x6006, OTHER_CALC_VAL | 0x24, PROP_ADJUST_VAL_FIRST + 1, 0), Calculation(0x6006, OTHER_CALC_VAL | 0x26, PROP_ADJUST_VAL_FIRST, 6280), Calculation(0x6006, OTHER_CALC_VAL | 0x26, PROP_ADJUST_VAL_FIRST + 1, 0), Calculation(0xA006, PROP_ADJUST_VAL_FIRST, -1, OTHER_CALC_VAL | 0x13), Calculation(0xA006, OTHER_CALC_VAL | 0x1, -1, OTHER_CALC_VAL | 0x16), Calculation(0x2003, OTHER_CALC_VAL, 0, 0), Calculation(0x2003, OTHER_CALC_VAL | 0x1, 0, 0), Calculation(0xA000, OTHER_CALC_VAL | 0x14, 0, OTHER_CALC_VAL | 0x15), Calculation(0xA006, PROP_ADJUST_VAL_FIRST, -1, OTHER_CALC_VAL | 0x18), Calculation(0x6006, OTHER_CALC_VAL | 0x1, OTHER_CALC_VAL | 0x16, -1), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 21600), Calculation(0x6006, OTHER_CALC_VAL | 0x19, OTHER_CALC_VAL | 0x1B, -1), Calculation(0xA006, OTHER_CALC_VAL, -1, OTHER_CALC_VAL | 0x1C), Calculation(0xA000, OTHER_CALC_VAL | 0x15, 0, OTHER_CALC_VAL | 0x14), Calculation(0x6006, OTHER_CALC_VAL | 0x19, OTHER_CALC_VAL | 0x1E, -1), Calculation(0x6006, OTHER_CALC_VAL, OTHER_CALC_VAL | 0x1C, -1), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 21600), Calculation(0x6006, OTHER_CALC_VAL | 0x1F, OTHER_CALC_VAL | 0x21, -1), Calculation(0x6006, OTHER_CALC_VAL | 0x1, OTHER_CALC_VAL | 0x16, -1), Calculation(0x6006, OTHER_CALC_VAL | 0x1F, OTHER_CALC_VAL | 0x23, -1), Calculation(0xA006, OTHER_CALC_VAL | 0x1, -1, OTHER_CALC_VAL | 0x16), Calculation(0xA006, PROP_ADJUST_VAL_FIRST + 1, -1, OTHER_CALC_VAL | 0x25), Calculation(0x6006, OTHER_CALC_VAL, OTHER_CALC_VAL | 0x1C, -1), Calculation(0xA006, PROP_ADJUST_VAL_FIRST + 1, -1, OTHER_CALC_VAL | 0x27), Calculation(0xA006, OTHER_CALC_VAL, -1, OTHER_CALC_VAL | 0x1C), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0)
}
const int BALLOON_DEFAULT_ADJUST[]
Initial value:
{
1400, 25920
}
const unsigned short BALLOON_SEGMENTS[]
Initial value:
{
0x4000, 0xA701, 0x0001, 0xA801, 0x0003, 0xA701, 0x0001, 0xA801, 0x6001, 0x8000
}
const TextRectangle BALLOON_TRS[]
Initial value:
{
TextRectangle(Vertex(800, 800), Vertex(20800, 17250))
}
const Vertex BALLOON_VERTICES[]
Initial value:
{
Vertex(3590, 0), Vertex(0, 3590), Vertex(0, 14460), Vertex(3590, 18050), Vertex(40 CALCULATED_VALUE, 21600), Vertex(5420, 18050), Vertex(18010, 18050), Vertex(21600, 14460), Vertex(21600, 3590), Vertex(18010, 0)
}
const Calculation BENT_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x8000, 12158, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 6079, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x2001, 0x0403, 2, 1)
}
const int BENT_ARROW_DEFAULT_ADJUST[]
Initial value:
{
15100, 2900
}
const unsigned short BENT_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0xa801, 0x0006, 0xa701, 0x0001, 0x6001, 0x8000
}
const TextRectangle BENT_ARROW_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex BENT_ARROW_VERTICES[]
Initial value:
const unsigned short BENT_CONNECTOR_2_SEGMENTS[]
Initial value:
{
0x4000, 0x0002, 0x8000
}
const Vertex BENT_CONNECTOR_2_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600)
}
const Calculation BENT_CONNECTOR_3_CALC[]
Initial value:
{
}
const int BENT_CONNECTOR_3_DEFAULT_ADJUST[]
Initial value:
{
10800
}
const unsigned short BENT_CONNECTOR_3_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x8000
}
const Vertex BENT_CONNECTOR_3_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(0 CALCULATED_VALUE, 0), Vertex(0 CALCULATED_VALUE, 21600), Vertex(21600, 21600)
}
const Calculation BENT_CONNECTOR_4_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, 0x400, 21600, 0), Calculation(0x2001, 0x402, 1, 2), Calculation(0x2001, 0x401, 1, 2)
}
const int BENT_CONNECTOR_4_DEFAULT_ADJUST[]
Initial value:
{
10800, 10800
}
const unsigned short BENT_CONNECTOR_4_SEGMENTS[]
Initial value:
{
0x4000, 0x0004, 0x8000
}
const Vertex BENT_CONNECTOR_4_VERTICES[]
Initial value:
const Calculation BENT_CONNECTOR_5_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0x6000, 0x400, 0x401, 0), Calculation(0x2001, 0x402, 1, 2), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2001, 0x404, 1, 2), Calculation(0x4000, 21600, 0x404, 0), Calculation(0x2001, 0x406, 1, 2)
}
const int BENT_CONNECTOR_5_DEFAULT_ADJUST[]
Initial value:
{
10800, 10800, 10800
}
const unsigned short BENT_CONNECTOR_5_SEGMENTS[]
Initial value:
{
0x4000, 0x0005, 0x8000
}
const Vertex BENT_CONNECTOR_5_VERTICES[]
const Calculation BENT_UP_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0403, 1, 2), Calculation(0x6000, PROP_ADJUST_VAL_FIRST, 0x0404, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x6000, PROP_ADJUST_VAL_FIRST, 0x0406, 0), Calculation(0x6000, 0x0407, 0x0406, 0), Calculation(0x8000, 21600, 0, 0x406), Calculation(0xa000, 0x409, 0, 0x406)
}
const int BENT_UP_ARROW_DEFAULT_ADJUST[]
Initial value:
{
9340, 18500, 7200
}
const unsigned short BENT_UP_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0008, 0x6001, 0x8000
}
const Calculation BEVEL_CALC[]
Initial value:
{
Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 21599, 21600), Calculation(0xa000, PROP_GEO_RIGHT, 0, 0x400), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x400)
}
const int BEVEL_DEFAULT_ADJUST[]
Initial value:
{
2700
}
const unsigned short BEVEL_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000
}
const Vertex BEVEL_VERTICES[]
const Calculation BLOCK_ARC_CALC[]
Initial value:
{
Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST, 0),
Calculation(0x2000, 0x400, 10800, 0),
Calculation(0x2000, 0x401, 10800, 0), Calculation(0x8000, 21600, 0, 0x402),
Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST + 1),
Calculation(0x4000, 10800, PROP_ADJUST_VAL_FIRST + 1, 0),
Calculation(0x4000, 10800, 0x407, 0), Calculation(0x4000, 10800, 0x408, 0), Calculation(0x8000, 10800,0, 0x407)
}
const int BLOCK_ARC_DEFAULT_ADJUST[]
Initial value:
{
180 << 16, 5400
}
const unsigned short BLOCK_ARC_SEGMENTS[]
Initial value:
{
0xA404, 0xa504, 0x6001, 0x8000
}
const Calculation BRACE_PAIR_CALC[]
Initial value:
{
Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x400, 2, 1), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 2, 1), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 21600, 0, 0x406), Calculation(0xa000, PROP_GEO_RIGHT, 0, 0x405), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1, 3), Calculation(0x6000, 0x409, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_LEFT, 0x40a, 0), Calculation(0x6000, PROP_GEO_TOP, 0x409, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, 0x40a), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x409)
}
const int BRACE_PAIR_DEFAULT_ADJUST[]
Initial value:
{
1800
}
const Vertex BRACE_PAIR_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short BRACE_PAIR_SEGMENTS[]
Initial value:
{
0x4000, 0xa701, 0x0001, 0xa801, 0xa701, 0x0001, 0xa801, 0x8000, 0x4000, 0xa701, 0x0001, 0xa801, 0xa701, 0x0001, 0xa801, 0x8000
}
const TextRectangle BRACE_PAIR_TRS[]
const Calculation BRACKET_PAIR_CALC[]
Initial value:
{
Calculation(0x6000, PROP_GEO_LEFT, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6000, PROP_GEO_TOP, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa000, PROP_GEO_BOTTOM, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, PROP_GEO_RIGHT, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2082, PROP_ADJUST_VAL_FIRST, 0, 45), Calculation(0x2000, 0x404, 0, 10800), Calculation(0x8000, 0, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, 0x406, 0, 0x405), Calculation(0xa000, PROP_GEO_LEFT, 0, 0x407), Calculation(0xa000, PROP_GEO_TOP, 0, 0x407), Calculation(0x6000, PROP_GEO_RIGHT, 0x407, 0), Calculation(0x6000, PROP_GEO_BOTTOM, 0x407, 0), Calculation(0xa000, PROP_GEO_LEFT, 0, 0x405), Calculation(0xa000, PROP_GEO_TOP, 0, 0x405), Calculation(0x6000, PROP_GEO_RIGHT, 0x405, 0), Calculation(0x6000, PROP_GEO_BOTTOM, 0x405, 0)
}
const int BRACKET_PAIR_DEFAULT_ADJUST[]
Initial value:
{
3700
}
const Vertex BRACKET_PAIR_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short BRACKET_PAIR_SEGMENTS[]
Initial value:
{
0x4000, 0xa701, 0x0001, 0xa801, 0x8000, 0x4000, 0xa701, 0x0001, 0xa801, 0x8000
}
const TextRectangle BRACKET_PAIR_TRS[]
const Vertex BRACKET_PAIR_VERTICES[]
const Calculation CALLOUT_1_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 3, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 4, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 5, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 6, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 7, 0, 0)
}
const int CALLOUT_1_DEFAULT_ADJUST[]
Initial value:
{
-8300, 24500, -1800, 4000
}
const unsigned short CALLOUT_1_SEGMENTS[]
Initial value:
{
0x4000, 0xab00, 0x0003, 0x6000, 0x8000,
0x4000, 0x0001, 0x8000
}
const Vertex CALLOUT_1_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(2 CALCULATED_VALUE, 3 CALCULATED_VALUE)
}
const Calculation CALLOUT_2_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 3, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 4, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 5, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 6, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 7, 0, 0)
}
const int CALLOUT_2_DEFAULT_ADJUST[]
Initial value:
{
-10000, 24500, -3600, 4000, -1800, 4000
}
const unsigned short CALLOUT_2_SEGMENTS[]
Initial value:
{
0x4000, 0xab00, 0x0003, 0x6000, 0x8000,
0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const Vertex CALLOUT_2_VERTICES[]
const Calculation CALLOUT_3_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 3, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 4, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 5, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 6, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 7, 0, 0)
}
const int CALLOUT_3_DEFAULT_ADJUST[]
Initial value:
{
23400, 24500, 25200, 21600, 25200, 4000, 23400, 4000
}
const unsigned short CALLOUT_3_SEGMENTS[]
Initial value:
{
0x4000, 0xab00, 0x0003, 0x6000, 0x8000,
0x4000, 0xaa00, 0x0003, 0x8000
}
const Vertex CALLOUT_3_VERTICES[]
const Calculation CAN_CALC[]
Initial value:
{
Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 2, 4), Calculation(0x2001, OTHER_CALC_VAL, 6, 11), Calculation(0xA000, OTHER_CALC_VAL, 0, OTHER_CALC_VAL | 0x1), Calculation(0x8000, 21600, 0, OTHER_CALC_VAL), Calculation(0x6000, OTHER_CALC_VAL | 0x3, OTHER_CALC_VAL | 0x1, 0), Calculation(0x6000, OTHER_CALC_VAL, OTHER_CALC_VAL | 0x1, 0), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 2, 2), Calculation(0x0000, 44, 0, 0)
}
const int CAN_DEFAULT_ADJUST[]
Initial value:
{
5400
}
const Vertex CAN_GLUE_POINTS[]
Initial value:
{
Vertex(44, 6 CALCULATED_VALUE), Vertex(44, 0), Vertex(0, 10800), Vertex(44, 21600), Vertex(88, 10800)
}
const unsigned short CAN_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x0001, 0x2002, 0x0001, 0x2001, 0x6001, 0x8000, 0x4000, 0x2004, 0x6001, 0x8000
}
const TextRectangle CAN_TRS[]
Initial value:
const Vertex CAN_VERTICES[]
const Calculation CHEVRON_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, 0x0400)
}
const int CHEVRON_DEFAULT_ADJUST[]
Initial value:
{
16200
}
const unsigned short CHEVRON_SEGMENTS[]
Initial value:
{
0x4000, 0x0005, 0x6001, 0x8000
}
const TextRectangle CHEVRON_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex CHEVRON_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(0 CALCULATED_VALUE, 0), Vertex(21600, 10800), Vertex(0 CALCULATED_VALUE, 21600), Vertex(0, 21600), Vertex(1 CALCULATED_VALUE, 10800)
}
const Calculation CIRCULAR_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, 0x0147, 0x0000, 0x0000), Calculation(0x2000, 0x0148, 0x0000, 0x0000), Calculation(0x2000, 0x0149, 0x0000, 0x0000), Calculation(0x4000, 0x2A30, 0x0149, 0x0000), Calculation(0x4009, 0x2A30, 0x0147, 0x0000), Calculation(0x400A, 0x2A30, 0x0147, 0x0000), Calculation(0x4009, 0x2A30, 0x0148, 0x0000), Calculation(0x400A, 0x2A30, 0x0148, 0x0000), Calculation(0x2000, 0x0404, 0x2A30, 0x0000), Calculation(0x2000, 0x0405, 0x2A30, 0x0000), Calculation(0x2000, 0x0406, 0x2A30, 0x0000), Calculation(0x2000, 0x0407, 0x2A30, 0x0000), Calculation(0x6009, 0x0403, 0x0147, 0x0000), Calculation(0x600A, 0x0403, 0x0147, 0x0000), Calculation(0x6009, 0x0403, 0x0148, 0x0000), Calculation(0x600A, 0x0403, 0x0148, 0x0000), Calculation(0x2000, 0x040C, 0x2A30, 0x0000), Calculation(0x2000, 0x040D, 0x2A30, 0x0000), Calculation(0x2000, 0x040E, 0x2A30, 0x0000), Calculation(0x2000, 0x040F, 0x2A30, 0x0000), Calculation(0x8000, 0x5460, 0x0000, 0x0403), Calculation(0x4009, 0x34BC, 0x0148, 0x0000), Calculation(0x400A, 0x34BC, 0x0148, 0x0000), Calculation(0x2000, 0x0415, 0x2A30, 0x0000), Calculation(0x2000, 0x0416, 0x2A30, 0x0000), Calculation(0x2000, 0x0149, 0x0000, 0x0A8C), Calculation(0x6009, 0x0419, 0x0148, 0x0000), Calculation(0x600A, 0x0419, 0x0148, 0x0000), Calculation(0x2000, 0x041A, 0x2A30, 0x0000), Calculation(0x2000, 0x041B, 0x2A30, 0x0000), Calculation(0xA000, 0x041D, 0x0000, 0x0418), Calculation(0xA000, 0x041D, 0x0000, 0x0418), Calculation(0x6001, 0x041E, 0x041F, 0x0001), Calculation(0xA000, 0x041C, 0x0000, 0x0417), Calculation(0xA000, 0x041C, 0x0000, 0x0417), Calculation(0x6001, 0x0421, 0x0422, 0x0001), Calculation(0x6000, 0x0420, 0x0423, 0x0000), Calculation(0x200D, 0x0424, 0x0000, 0x0000), Calculation(0x200E, 0x0148, 0x002D, 0x0000), Calculation(0x6009, 0x0425, 0x0426, 0x0000), Calculation(0x200E, 0x0148, 0x002D, 0x0000), Calculation(0x600A, 0x0425, 0x0428, 0x0000), Calculation(0x000E, 0x0000, 0x002D, 0x0000), Calculation(0x6009, 0x0427, 0x042A, 0x0000), Calculation(0x000E, 0x0000, 0x002D, 0x0000), Calculation(0x6009, 0x0429, 0x042C, 0x0000), Calculation(0x6000, 0x041C, 0x042B, 0x0000), Calculation(0x6000, 0x041D, 0x042D, 0x0000)
}
const int CIRCULAR_ARROW_DEFAULT_ADJUST[]
Initial value:
{
180, 0, 5550
}
const unsigned short CIRCULAR_ARROW_SEGMENTS[]
Initial value:
{
0xa404, 0xa504, 0x0003, 0x6001, 0x8000
}
const TextRectangle CIRCULAR_ARROW_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex CIRCULAR_ARROW_VERTICES[]
Initial value:
{
Vertex(0x03 CALCULATED_VALUE, 0x03 CALCULATED_VALUE), Vertex(0x14 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0x13 CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0x11 CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0, 0), Vertex(21600, 21600), Vertex(0x09 CALCULATED_VALUE, 0x08 CALCULATED_VALUE), Vertex(0x0B CALCULATED_VALUE, 0x0A CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 0x17 CALCULATED_VALUE), Vertex(0x2F CALCULATED_VALUE, 0x2E CALCULATED_VALUE), Vertex(0x1D CALCULATED_VALUE, 0x1C CALCULATED_VALUE)
}
const CustomShape CS_ARC(ARC_VERTICES, sizeof(ARC_VERTICES)/sizeof(Vertex), ARC_SEGMENTS, sizeof(ARC_SEGMENTS)/sizeof(unsigned short), ARC_CALC, sizeof(ARC_CALC)/sizeof(Calculation), ARC_DEFAULT_ADJUST, sizeof(ARC_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, ARC_GLUE_POINTS, sizeof(ARC_GLUE_POINTS)/sizeof(Vertex), 0x3)
const CustomShape CS_ARROW(ARROW_VERTICES, sizeof(ARROW_VERTICES)/sizeof(Vertex), ARROW_SEGMENTS, sizeof(ARROW_SEGMENTS)/sizeof(unsigned short), ARROW_CALC, sizeof(ARROW_CALC)/sizeof(Calculation), ARROW_DEFAULT_ADJUST, sizeof(ARROW_DEFAULT_ADJUST)/sizeof(int), ARROW_TRS, sizeof(ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_BALLOON(BALLOON_VERTICES, sizeof(BALLOON_VERTICES)/sizeof(Vertex), BALLOON_SEGMENTS, sizeof(BALLOON_SEGMENTS)/sizeof(unsigned short), BALLOON_CALC, sizeof(BALLOON_CALC)/sizeof(Calculation), BALLOON_DEFAULT_ADJUST, sizeof(BALLOON_DEFAULT_ADJUST)/sizeof(int), BALLOON_TRS, sizeof(BALLOON_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_BENT_ARROW(BENT_ARROW_VERTICES, sizeof(BENT_ARROW_VERTICES)/sizeof(Vertex), BENT_ARROW_SEGMENTS, sizeof(BENT_ARROW_SEGMENTS)/sizeof(unsigned short), BENT_ARROW_CALC, sizeof(BENT_ARROW_CALC)/sizeof(Calculation), BENT_ARROW_DEFAULT_ADJUST, sizeof(BENT_ARROW_DEFAULT_ADJUST)/sizeof(int), BENT_ARROW_TRS, sizeof(BENT_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_BENT_CONNECTOR_2(BENT_CONNECTOR_2_VERTICES, sizeof(BENT_CONNECTOR_2_VERTICES)/sizeof(Vertex), BENT_CONNECTOR_2_SEGMENTS, sizeof(BENT_CONNECTOR_2_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_BENT_CONNECTOR_3(BENT_CONNECTOR_3_VERTICES, sizeof(BENT_CONNECTOR_3_VERTICES)/sizeof(Vertex), BENT_CONNECTOR_3_SEGMENTS, sizeof(BENT_CONNECTOR_3_SEGMENTS)/sizeof(unsigned short), BENT_CONNECTOR_3_CALC, sizeof(BENT_CONNECTOR_3_CALC)/sizeof(Calculation), BENT_CONNECTOR_3_DEFAULT_ADJUST, sizeof(BENT_CONNECTOR_3_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_BENT_CONNECTOR_4(BENT_CONNECTOR_4_VERTICES, sizeof(BENT_CONNECTOR_4_VERTICES)/sizeof(Vertex), BENT_CONNECTOR_4_SEGMENTS, sizeof(BENT_CONNECTOR_4_SEGMENTS)/sizeof(unsigned short), BENT_CONNECTOR_4_CALC, sizeof(BENT_CONNECTOR_4_CALC)/sizeof(Calculation), BENT_CONNECTOR_4_DEFAULT_ADJUST, sizeof(BENT_CONNECTOR_4_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_BENT_CONNECTOR_5(BENT_CONNECTOR_5_VERTICES, sizeof(BENT_CONNECTOR_5_VERTICES)/sizeof(Vertex), BENT_CONNECTOR_5_SEGMENTS, sizeof(BENT_CONNECTOR_5_SEGMENTS)/sizeof(unsigned short), BENT_CONNECTOR_5_CALC, sizeof(BENT_CONNECTOR_5_CALC)/sizeof(Calculation), BENT_CONNECTOR_5_DEFAULT_ADJUST, sizeof(BENT_CONNECTOR_5_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_BEVEL(BEVEL_VERTICES, sizeof(BEVEL_VERTICES)/sizeof(Vertex), BEVEL_SEGMENTS, sizeof(BEVEL_SEGMENTS)/sizeof(unsigned short), BEVEL_CALC, sizeof(BEVEL_CALC)/sizeof(Calculation), BEVEL_DEFAULT_ADJUST, sizeof(BEVEL_DEFAULT_ADJUST)/sizeof(int), BEVEL_TRS, sizeof(BEVEL_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_BLOCK_ARC(BLOCK_ARC_VERTICES, sizeof(BLOCK_ARC_VERTICES)/sizeof(Vertex), BLOCK_ARC_SEGMENTS, sizeof(BLOCK_ARC_SEGMENTS)/sizeof(unsigned short), BLOCK_ARC_CALC, sizeof(BLOCK_ARC_CALC)/sizeof(Calculation), BLOCK_ARC_DEFAULT_ADJUST, sizeof(BLOCK_ARC_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0, 0x1)
const CustomShape CS_CALLOUT_1(CALLOUT_1_VERTICES, sizeof(CALLOUT_1_VERTICES)/sizeof(Vertex), CALLOUT_1_SEGMENTS, sizeof(CALLOUT_1_SEGMENTS)/sizeof(unsigned short), CALLOUT_1_CALC, sizeof(CALLOUT_1_CALC)/sizeof(Calculation), CALLOUT_1_DEFAULT_ADJUST, sizeof(CALLOUT_1_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_CALLOUT_2(CALLOUT_2_VERTICES, sizeof(CALLOUT_2_VERTICES)/sizeof(Vertex), CALLOUT_2_SEGMENTS, sizeof(CALLOUT_2_SEGMENTS)/sizeof(unsigned short), CALLOUT_2_CALC, sizeof(CALLOUT_2_CALC)/sizeof(Calculation), CALLOUT_2_DEFAULT_ADJUST, sizeof(CALLOUT_2_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_CALLOUT_3(CALLOUT_3_VERTICES, sizeof(CALLOUT_3_VERTICES)/sizeof(Vertex), CALLOUT_3_SEGMENTS, sizeof(CALLOUT_3_SEGMENTS)/sizeof(unsigned short), CALLOUT_3_CALC, sizeof(CALLOUT_3_CALC)/sizeof(Calculation), CALLOUT_3_DEFAULT_ADJUST, sizeof(CALLOUT_3_DEFAULT_ADJUST)/sizeof(int), NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_CAN(CAN_VERTICES, sizeof(CAN_VERTICES)/sizeof(Vertex), CAN_SEGMENTS, sizeof(CAN_SEGMENTS)/sizeof(unsigned short), CAN_CALC, sizeof(CAN_CALC)/sizeof(Calculation), CAN_DEFAULT_ADJUST, sizeof(CAN_DEFAULT_ADJUST)/sizeof(int), CAN_TRS, sizeof(CAN_TRS)/sizeof(TextRectangle), 88, 21600, CAN_GLUE_POINTS, sizeof(CAN_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_CHEVRON(CHEVRON_VERTICES, sizeof(CHEVRON_VERTICES)/sizeof(Vertex), CHEVRON_SEGMENTS, sizeof(CHEVRON_SEGMENTS)/sizeof(unsigned short), CHEVRON_CALC, sizeof(CHEVRON_CALC)/sizeof(Calculation), CHEVRON_DEFAULT_ADJUST, sizeof(CHEVRON_DEFAULT_ADJUST)/sizeof(int), CHEVRON_TRS, sizeof(CHEVRON_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_CUBE(CUBE_VERTICES, sizeof(CUBE_VERTICES)/sizeof(Vertex), CUBE_SEGMENTS, sizeof(CUBE_SEGMENTS)/sizeof(unsigned short), CUBE_CALC, sizeof(CUBE_CALC)/sizeof(Calculation), CUBE_DEFAULT_ADJUST, sizeof(CUBE_DEFAULT_ADJUST)/sizeof(int), CUBE_TRS, sizeof(CUBE_TRS)/sizeof(TextRectangle), 21600, 21600, CUBE_GLUE_POINTS, sizeof(CUBE_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_CURVED_CONNECTOR_2(CURVED_CONNECTOR_2_VERTICES, sizeof(CURVED_CONNECTOR_2_VERTICES)/sizeof(Vertex), CURVED_CONNECTOR_2_SEGMENTS, sizeof(CURVED_CONNECTOR_2_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_DIAMOND(DIAMOND_VERTICES, sizeof(DIAMOND_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, DIAMOND_TRS, sizeof(DIAMOND_TRS)/sizeof(TextRectangle), 21600, 21600, DIAMOND_GLUE_POINTS, sizeof(DIAMOND_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_DONUT(DONUT_VERTICES, sizeof(DONUT_VERTICES)/sizeof(Vertex), DONUT_SEGMENTS, sizeof(DONUT_SEGMENTS)/sizeof(unsigned short), DONUT_CALC, sizeof(DONUT_CALC)/sizeof(Calculation), DONUT_DEFAULT_ADJUST, sizeof(DONUT_DEFAULT_ADJUST)/sizeof(int), DONUT_TRS, sizeof(DONUT_TRS)/sizeof(TextRectangle), 21600, 21600, DONUT_GLUE_POINTS, sizeof(DONUT_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_DOWN_ARROW(DOWN_ARROW_VERTICES, sizeof(DOWN_ARROW_VERTICES)/sizeof(Vertex), DOWN_ARROW_SEGMENTS, sizeof(DOWN_ARROW_SEGMENTS)/sizeof(unsigned short), DOWN_ARROW_CALC, sizeof(DOWN_ARROW_CALC)/sizeof(Calculation), DOWN_ARROW_DEFAULT_ADJUST, sizeof(DOWN_ARROW_DEFAULT_ADJUST)/sizeof(int), DOWN_ARROW_TRS, sizeof(DOWN_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_ELLIPSE(ELLIPSE_VERTICES, sizeof(ELLIPSE_VERTICES)/sizeof(Vertex), ELLIPSE_SEGMENTS, sizeof(ELLIPSE_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, ELLIPSE_TRS, sizeof(ELLIPSE_TRS)/sizeof(TextRectangle), 21600, 21600, ELLIPSE_GLUE_PTS, sizeof(ELLIPSE_GLUE_PTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_COLLATE(FLOW_CHART_COLLATE_VERTICES, sizeof(FLOW_CHART_COLLATE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_COLLATE_TRS, sizeof(FLOW_CHART_COLLATE_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_COLLATE_GLUE_POINTS, sizeof(FLOW_CHART_COLLATE_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_DECISION(FLOW_CHART_DECISION_VERTICES, sizeof(FLOW_CHART_DECISION_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_DECISION_TRS, sizeof(FLOW_CHART_DECISION_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_DECISION_GLUE_POINTS, sizeof(FLOW_CHART_DECISION_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_DELAY(FLOW_CHART_DELAY_VERTICES, sizeof(FLOW_CHART_DELAY_VERTICES)/sizeof(Vertex), FLOW_CHART_DELAY_SEGMENTS, sizeof(FLOW_CHART_DELAY_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_DELAY_TRS, sizeof(FLOW_CHART_DELAY_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_DELAY_GLUE_POINTS, sizeof(FLOW_CHART_DELAY_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_EXTRACT(FLOW_CHART_EXTRACT_VERTICES, sizeof(FLOW_CHART_EXTRACT_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_EXTRACT_TRS, sizeof(FLOW_CHART_EXTRACT_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_EXTRACT_GLUE_POINTS, sizeof(FLOW_CHART_EXTRACT_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_IO(FLOW_CHART_IO_VERTICES, sizeof(FLOW_CHART_IO_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_IO_TRS, sizeof(FLOW_CHART_IO_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_IO_GLUE_POINTS, sizeof(FLOW_CHART_IO_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_MERGE(FLOW_CHART_MERGE_VERTICES, sizeof(FLOW_CHART_MERGE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, FLOW_CHART_MERGE_TRS, sizeof(FLOW_CHART_MERGE_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_MERGE_GLUE_POINTS, sizeof(FLOW_CHART_MERGE_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_OR(FLOW_CHART_OR_VERTICES, sizeof(FLOW_CHART_OR_VERTICES)/sizeof(Vertex), FLOW_CHART_OR_SEGMENTS, sizeof(FLOW_CHART_OR_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_OR_TRS, sizeof(FLOW_CHART_OR_TRS)/sizeof(TextRectangle), 21600, 21600, FLOW_CHART_OR_GLUE_POINTS, sizeof(FLOW_CHART_OR_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_PROCESS(FLOW_CHART_PROCESS_VERTICES, sizeof(FLOW_CHART_PROCESS_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, NULL, 0, 21600, 21600, FLOW_CHART_PROCESS_GLUE_POINTS, sizeof(FLOW_CHART_PROCESS_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_FLOW_CHART_SORT(FLOW_CHART_SORT_VERTICES, sizeof(FLOW_CHART_SORT_VERTICES)/sizeof(Vertex), FLOW_CHART_SORT_SEGMENTS, sizeof(FLOW_CHART_SORT_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, FLOW_CHART_SORT_TRS, sizeof(FLOW_CHART_SORT_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_HEART(HEART_VERTICES, sizeof(HEART_VERTICES)/sizeof(Vertex), HEART_SEGMENTS, sizeof(HEART_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, HEART_TRS, sizeof(HEART_TRS)/sizeof(TextRectangle), 21600, 21600, HEART_GLUE_POINTS, sizeof(HEART_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_HEXAGON(HEXAGON_VERTICES, sizeof(HEXAGON_VERTICES)/sizeof(Vertex), HEXAGON_SEGMENTS, sizeof(HEXAGON_SEGMENTS)/sizeof(unsigned short), HEXAGON_CALC, sizeof(HEXAGON_CALC)/sizeof(Calculation), HEXAGON_DEFAULT_ADJUST, sizeof(HEXAGON_DEFAULT_ADJUST)/sizeof(int), HEXAGON_TRS, sizeof(HEXAGON_TRS)/sizeof(TextRectangle), 21600, 21600, HEXAGON_GLUE_POINTS, sizeof(HEXAGON_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_HOME_PLATE(HOME_PLATE_VERTICES, sizeof(HOME_PLATE_VERTICES)/sizeof(Vertex), HOME_PLATE_SEGMENTS, sizeof(HOME_PLATE_SEGMENTS)/sizeof(unsigned short), HOME_PLATE_CALC, sizeof(HOME_PLATE_CALC)/sizeof(Calculation), HOME_PLATE_DEFAULT_ADJUST, sizeof(HOME_PLATE_DEFAULT_ADJUST)/sizeof(int), HOME_PLATE_TRS, sizeof(HOME_PLATE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_IRREGULAR_SEAL_1(IRREGULAR_SEAL_1_VERTICES, sizeof(IRREGULAR_SEAL_1_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, IRREGULAR_SEAL_1_TRS, sizeof(IRREGULAR_SEAL_1_TRS)/sizeof(TextRectangle), 21600, 21600, IRREGULAR_SEAL_1_GLUE_POINTS, sizeof(IRREGULAR_SEAL_1_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_IRREGULAR_SEAL_2(IRREGULAR_SEAL_2_VERTICES, sizeof(IRREGULAR_SEAL_2_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, IRREGULAR_SEAL_2_TRS, sizeof(IRREGULAR_SEAL_2_TRS)/sizeof(TextRectangle), 21600, 21600, IRREGULAR_SEAL_2_GLUE_POINTS, sizeof(IRREGULAR_SEAL_2_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_LEFT_ARROW(LEFT_ARROW_VERTICES, sizeof(LEFT_ARROW_VERTICES)/sizeof(Vertex), LEFT_ARROW_SEGMENTS, sizeof(LEFT_ARROW_SEGMENTS)/sizeof(unsigned short), LEFT_ARROW_CALC, sizeof(LEFT_ARROW_CALC)/sizeof(Calculation), LEFT_ARROW_DEFAULT_ADJUST, sizeof(LEFT_ARROW_DEFAULT_ADJUST)/sizeof(int), LEFT_ARROW_TRS, sizeof(LEFT_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_LIGHTNING_BOLT(LIGHTNING_BOLT_VERTICES, sizeof(LIGHTNING_BOLT_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, LIGHTNING_BOLT_TRS, sizeof(LIGHTNING_BOLT_TRS)/sizeof(TextRectangle), 21600, 21600, LIGHTNING_BOLT_GLUE_POINTS, sizeof(LIGHTNING_BOLT_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_LINE(LINE_VERTICES, sizeof(LINE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_MOON(MOON_VERTICES, sizeof(MOON_VERTICES)/sizeof(Vertex), MOON_SEGMENTS, sizeof(MOON_SEGMENTS)/sizeof(unsigned short), MOON_CALC, sizeof(MOON_CALC)/sizeof(Calculation), MOON_DEFAULT_ADJUST, sizeof(MOON_DEFAULT_ADJUST)/sizeof(int), MOON_TRS, sizeof(MOON_TRS)/sizeof(TextRectangle), 21600, 21600, MOON_GLUE_POINTS, sizeof(MOON_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_OCTAGON(OCTAGON_VERTICES, sizeof(OCTAGON_VERTICES)/sizeof(Vertex), OCTAGON_SEGMENTS, sizeof(OCTAGON_SEGMENTS)/sizeof(unsigned short), OCTAGON_CALC, sizeof(OCTAGON_CALC)/sizeof(Calculation), OCTAGON_DEFAULT_ADJUST, sizeof(OCTAGON_DEFAULT_ADJUST)/sizeof(int), OCTAGON_TRS, sizeof(OCTAGON_TRS)/sizeof(TextRectangle), 21600, 21600, OCTAGON_GLUE_POINTS, sizeof(OCTAGON_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_PENTAGON(PENTAGON_VERTICES, sizeof(PENTAGON_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, PENTAGON_TRS, sizeof(PENTAGON_TRS)/sizeof(TextRectangle), 21600, 21600, PENTAGON_GLUE_POINTS, sizeof(PENTAGON_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_PLAQUE(PLAQUE_VERTICES, sizeof(PLAQUE_VERTICES)/sizeof(Vertex), PLAQUE_SEGMENTS, sizeof(PLAQUE_SEGMENTS)/sizeof(unsigned short), PLAQUE_CALC, sizeof(PLAQUE_CALC)/sizeof(Calculation), PLAQUE_DEFAULT_ADJUST, sizeof(PLAQUE_DEFAULT_ADJUST)/sizeof(int), PLAQUE_TRS, sizeof(PLAQUE_TRS)/sizeof(TextRectangle), 21600, 21600, PLAQUE_GLUE_POINTS, sizeof(PLAQUE_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_PLUS(PLUS_VERTICES, sizeof(PLUS_VERTICES)/sizeof(Vertex), NULL, 0, PLUS_CALC, sizeof(PLUS_CALC)/sizeof(Calculation), PLUS_DEFAULT_ADJUST, sizeof(PLUS_DEFAULT_ADJUST)/sizeof(int), PLUS_TRS, sizeof(PLUS_TRS)/sizeof(TextRectangle), 21600, 21600, PLUS_GLUE_POINTS, sizeof(PLUS_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_QUAD_ARROW(QUAD_ARROW_VERTICES, sizeof(QUAD_ARROW_VERTICES)/sizeof(Vertex), QUAD_ARROW_SEGMENTS, sizeof(QUAD_ARROW_SEGMENTS)/sizeof(unsigned short), QUAD_ARROW_CALC, sizeof(QUAD_ARROW_CALC)/sizeof(Calculation), QUAD_ARROW_DEFAULT_ADJUST, sizeof(QUAD_ARROW_DEFAULT_ADJUST)/sizeof(int), QUAD_ARROW_TRS, sizeof(QUAD_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_RECTANGLE(RECTANGLE_VERTICES, sizeof(RECTANGLE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_RIBBON(RIBBON_VERTICES, sizeof(RIBBON_VERTICES)/sizeof(Vertex), RIBBON_SEGMENTS, sizeof(RIBBON_SEGMENTS)/sizeof(unsigned short), RIBBON_CALC, sizeof(RIBBON_CALC)/sizeof(Calculation), RIBBON_DEFAULT_ADJUST, sizeof(RIBBON_DEFAULT_ADJUST)/sizeof(int), RIBBON_TRS, sizeof(RIBBON_TRS)/sizeof(TextRectangle), 21600, 21600, RIBBON_GLUE_POINTS, sizeof(RIBBON_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_RIBBON_2(RIBBON_2_VERTICES, sizeof(RIBBON_2_VERTICES)/sizeof(Vertex), RIBBON_2_SEGMENTS, sizeof(RIBBON_2_SEGMENTS)/sizeof(unsigned short), RIBBON_2_CALC, sizeof(RIBBON_2_CALC)/sizeof(Calculation), RIBBON_2_DEFAULT_ADJUST, sizeof(RIBBON_2_DEFAULT_ADJUST)/sizeof(int), RIBBON_2_TRS, sizeof(RIBBON_2_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_RIGHT_TRIANGLE(RIGHT_TRIANGLE_VERTICES, sizeof(RIGHT_TRIANGLE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, RIGHT_TRIANGLE_TRS, sizeof(RIGHT_TRIANGLE_TRS)/sizeof(TextRectangle), 21600, 21600, RIGHT_TRIANGLE_GLUE_POINTS, sizeof(RIGHT_TRIANGLE_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_SEAL_16(SEAL_16_VERTICES, sizeof(SEAL_16_VERTICES)/sizeof(Vertex), NULL, 0, SEAL_16_CALC, sizeof(SEAL_16_CALC)/sizeof(Calculation), SEAL_16_DEFAULT_ADJUST, sizeof(SEAL_16_DEFAULT_ADJUST)/sizeof(int), SEAL_16_TRS, sizeof(SEAL_16_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_SEAL_24(SEAL_24_VERTICES, sizeof(SEAL_24_VERTICES)/sizeof(Vertex), NULL, 0, SEAL_24_CALC, sizeof(SEAL_24_CALC)/sizeof(Calculation), SEAL_24_DEFAULT_ADJUST, sizeof(SEAL_24_DEFAULT_ADJUST)/sizeof(int), SEAL_24_TRS, sizeof(SEAL_24_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_SEAL_32(SEAL_32_VERTICES, sizeof(SEAL_32_VERTICES)/sizeof(Vertex), NULL, 0, SEAL_32_CALC, sizeof(SEAL_32_CALC)/sizeof(Calculation), SEAL_32_DEFAULT_ADJUST, sizeof(SEAL_32_DEFAULT_ADJUST)/sizeof(int), SEAL_32_TRS, sizeof(SEAL_32_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_SEAL_4(SEAL_4_VERTICES, sizeof(SEAL_4_VERTICES)/sizeof(Vertex), NULL, 0, SEAL_4_CALC, sizeof(SEAL_4_CALC)/sizeof(Calculation), SEAL_4_DEFAULT_ADJUST, sizeof(SEAL_4_DEFAULT_ADJUST)/sizeof(int), SEAL_4_TRS, sizeof(SEAL_4_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_SEAL_8(SEAL_8_VERTICES, sizeof(SEAL_8_VERTICES)/sizeof(Vertex), NULL, 0, SEAL_8_CALC, sizeof(SEAL_8_CALC)/sizeof(Calculation), SEAL_8_DEFAULT_ADJUST, sizeof(SEAL_8_DEFAULT_ADJUST)/sizeof(int), SEAL_8_TRS, sizeof(SEAL_8_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_STAR(STAR_VERTICES, sizeof(STAR_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, STAR_TRS, sizeof(STAR_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_STRAIGHT_CONNECTOR_1(STRAIGHT_CONNECTOR_1_VERTICES, sizeof(STRAIGHT_CONNECTOR_1_VERTICES)/sizeof(Vertex), STRAIGHT_CONNECTOR_1_SEGMENTS, sizeof(STRAIGHT_CONNECTOR_1_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_SUN(SUN_VERTICES, sizeof(SUN_VERTICES)/sizeof(Vertex), SUN_SEGMENTS, sizeof(SUN_SEGMENTS)/sizeof(unsigned short), SUN_CALC, sizeof(SUN_CALC)/sizeof(Calculation), SUN_DEFAULT_ADJUST, sizeof(SUN_DEFAULT_ADJUST)/sizeof(int), SUN_TRS, sizeof(SUN_TRS)/sizeof(TextRectangle), 21600, 21600, SUN_GLUE_POINTS, sizeof(SUN_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_TEXT_CAN_UP(TEXT_CAN_UP_VERTICES, sizeof(TEXT_CAN_UP_VERTICES)/sizeof(Vertex), TEXT_CAN_UP_SEGMENTS, sizeof(TEXT_CAN_UP_SEGMENTS)/sizeof(unsigned short), TEXT_CAN_UP_CALC, sizeof(TEXT_CAN_UP_CALC)/sizeof(Calculation), TEXT_CAN_UP_DEFAULT_ADJUST, sizeof(TEXT_CAN_UP_DEFAULT_ADJUST)/sizeof(int), TEXT_CAN_UP_TRS, sizeof(TEXT_CAN_UP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_TEXT_CHEVRON(TEXT_CHEVRON_VERTICES, sizeof(TEXT_CHEVRON_VERTICES)/sizeof(Vertex), TEXT_CHEVRON_SEGMENTS, sizeof(TEXT_CHEVRON_SEGMENTS)/sizeof(unsigned short), TEXT_CHEVRON_CALC, sizeof(TEXT_CHEVRON_CALC)/sizeof(Calculation), TEXT_CHEVRON_DEFAULT_ADJUST, sizeof(TEXT_CHEVRON_DEFAULT_ADJUST)/sizeof(int), TEXT_CHEVRON_TRS, sizeof(TEXT_CHEVRON_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_TEXT_DEFLATE(TEXT_DEFLATE_VERTICES, sizeof(TEXT_DEFLATE_VERTICES)/sizeof(Vertex), TEXT_DEFLATE_SEGMENTS, sizeof(TEXT_DEFLATE_SEGMENTS)/sizeof(unsigned short), TEXT_DEFLATE_CALC, sizeof(TEXT_DEFLATE_CALC)/sizeof(Calculation), TEXT_DEFLATE_DEFAULT_ADJUST, sizeof(TEXT_DEFLATE_DEFAULT_ADJUST)/sizeof(int), TEXT_DEFLATE_TRS, sizeof(TEXT_DEFLATE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_TEXT_FADE_UP(TEXT_FADE_UP_VERTICES, sizeof(TEXT_FADE_UP_VERTICES)/sizeof(Vertex), TEXT_FADE_UP_SEGMENTS, sizeof(TEXT_FADE_UP_SEGMENTS)/sizeof(unsigned short), TEXT_FADE_UP_CALC, sizeof(TEXT_FADE_UP_CALC)/sizeof(Calculation), TEXT_FADE_UP_DEFAULT_ADJUST, sizeof(TEXT_FADE_UP_DEFAULT_ADJUST)/sizeof(int), TEXT_FADE_UP_TRS, sizeof(TEXT_FADE_UP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_TEXT_INFLATE(TEXT_INFLATE_VERTICES, sizeof(TEXT_INFLATE_VERTICES)/sizeof(Vertex), TEXT_INFLATE_SEGMENTS, sizeof(TEXT_INFLATE_SEGMENTS)/sizeof(unsigned short), TEXT_INFLATE_CALC, sizeof(TEXT_INFLATE_CALC)/sizeof(Calculation), TEXT_INFLATE_DEFAULT_ADJUST, sizeof(TEXT_INFLATE_DEFAULT_ADJUST)/sizeof(int), TEXT_INFLATE_TRS, sizeof(TEXT_INFLATE_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_TEXT_SIMPLE(TEXT_SIMPLE_VERTICES, sizeof(TEXT_SIMPLE_VERTICES)/sizeof(Vertex), NULL, 0, NULL, 0, NULL, 0, NULL, 0, 21600, 21600, NULL, 0)
const CustomShape CS_TEXT_STOP(TEXT_STOP_VERTICES, sizeof(TEXT_STOP_VERTICES)/sizeof(Vertex), TEXT_STOP_SEGMENTS, sizeof(TEXT_STOP_SEGMENTS)/sizeof(unsigned short), TEXT_STOP_CALC, sizeof(TEXT_STOP_CALC)/sizeof(Calculation), TEXT_STOP_DEFAULT_ADJUST, sizeof(TEXT_STOP_DEFAULT_ADJUST)/sizeof(int), TEXT_STOP_TRS, sizeof(TEXT_STOP_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_TEXT_WAVE_1(TEXT_WAVE_1_VERTICES, sizeof(TEXT_WAVE_1_VERTICES)/sizeof(Vertex), TEXT_WAVE_1_SEGMENTS, sizeof(TEXT_WAVE_1_SEGMENTS)/sizeof(unsigned short), TEXT_WAVE_1_CALC, sizeof(TEXT_WAVE_1_CALC)/sizeof(Calculation), TEXT_WAVE_1_DEFAULT_ADJUST, sizeof(TEXT_WAVE_1_DEFAULT_ADJUST)/sizeof(int), TEXT_WAVE_1_TRS, sizeof(TEXT_WAVE_1_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_TEXT_WAVE_2(TEXT_WAVE_2_VERTICES, sizeof(TEXT_WAVE_2_VERTICES)/sizeof(Vertex), TEXT_WAVE_2_SEGMENTS, sizeof(TEXT_WAVE_2_SEGMENTS)/sizeof(unsigned short), TEXT_WAVE_2_CALC, sizeof(TEXT_WAVE_2_CALC)/sizeof(Calculation), TEXT_WAVE_2_DEFAULT_ADJUST, sizeof(TEXT_WAVE_2_DEFAULT_ADJUST)/sizeof(int), TEXT_WAVE_2_TRS, sizeof(TEXT_WAVE_2_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_TEXT_WAVE_3(TEXT_WAVE_3_VERTICES, sizeof(TEXT_WAVE_3_VERTICES)/sizeof(Vertex), TEXT_WAVE_3_SEGMENTS, sizeof(TEXT_WAVE_3_SEGMENTS)/sizeof(unsigned short), TEXT_WAVE_3_CALC, sizeof(TEXT_WAVE_3_CALC)/sizeof(Calculation), TEXT_WAVE_3_DEFAULT_ADJUST, sizeof(TEXT_WAVE_3_DEFAULT_ADJUST)/sizeof(int), TEXT_WAVE_3_TRS, sizeof(TEXT_WAVE_3_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_TRAPEZOID(TRAPEZOID_VERTICES, sizeof(TRAPEZOID_VERTICES)/sizeof(Vertex), TRAPEZOID_SEGMENTS, sizeof(TRAPEZOID_SEGMENTS)/sizeof(unsigned short), TRAPEZOID_CALC, sizeof(TRAPEZOID_CALC)/sizeof(Calculation), TRAPEZOID_DEFAULT_ADJUST, sizeof(TRAPEZOID_DEFAULT_ADJUST)/sizeof(int), TRAPEZOID_TRS, sizeof(TRAPEZOID_TRS)/sizeof(TextRectangle), 21600, 21600, TRAPEZOID_GLUE_POINTS, sizeof(TRAPEZOID_GLUE_POINTS)/sizeof(Vertex))
const CustomShape CS_U_TURN_ARROW(U_TURN_ARROW_VERTICES, sizeof(U_TURN_ARROW_VERTICES)/sizeof(Vertex), U_TURN_ARROW_SEGMENTS, sizeof(U_TURN_ARROW_SEGMENTS)/sizeof(unsigned short), NULL, 0, NULL, 0, U_TURN_ARROW_TRS, sizeof(U_TURN_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_UP_ARROW(UP_ARROW_VERTICES, sizeof(UP_ARROW_VERTICES)/sizeof(Vertex), UP_ARROW_SEGMENTS, sizeof(UP_ARROW_SEGMENTS)/sizeof(unsigned short), UP_ARROW_CALC, sizeof(UP_ARROW_CALC)/sizeof(Calculation), UP_ARROW_DEFAULT_ADJUST, sizeof(UP_ARROW_DEFAULT_ADJUST)/sizeof(int), UP_ARROW_TRS, sizeof(UP_ARROW_TRS)/sizeof(TextRectangle), 21600, 21600, NULL, 0)
const CustomShape CS_WAVE(WAVE_VERTICES, sizeof(WAVE_VERTICES)/sizeof(Vertex), WAVE_SEGMENTS, sizeof(WAVE_SEGMENTS)/sizeof(unsigned short), WAVE_CALC, sizeof(WAVE_CALC)/sizeof(Calculation), WAVE_DEFAULT_ADJUST, sizeof(WAVE_DEFAULT_ADJUST)/sizeof(int), WAVE_TRS, sizeof(WAVE_TRS)/sizeof(TextRectangle), 21600, 21600, WAVE_GLUE_POINTS, sizeof(WAVE_GLUE_POINTS)/sizeof(Vertex))
const int CUBE_DEFAULT_ADJUST[]
Initial value:
{
5400
}
const unsigned short CUBE_SEGMENTS[]
Initial value:
{
0x4000, 0x0005, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000
}
const TextRectangle CUBE_TRS[]
const unsigned short CURVED_CONNECTOR_2_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x8000
}
const Vertex CURVED_CONNECTOR_2_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(10800, 0), Vertex(21600, 10800), Vertex(21600, 21600)
}
const Calculation CURVED_CONNECTOR_3_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2001, 0x400, 1, 2), Calculation(0x2000, 0x400, 21600, 0), Calculation(0x2001, 0x402, 1, 2)
}
const int CURVED_CONNECTOR_3_DEFAULT_ADJUST[]
Initial value:
{
10800
}
const unsigned short CURVED_CONNECTOR_3_SEGMENTS[]
Initial value:
{
0x4000, 0x2002, 0x8000
}
const Vertex CURVED_CONNECTOR_3_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(1 CALCULATED_VALUE, 0), Vertex(0 CALCULATED_VALUE, 5400), Vertex(0 CALCULATED_VALUE, 10800), Vertex(0 CALCULATED_VALUE, 16200), Vertex(3 CALCULATED_VALUE, 21600), Vertex(21600, 21600)
}
const Calculation CURVED_CONNECTOR_4_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2001, 0x400, 1, 2), Calculation(0x4000, 21600, 0x400, 0), Calculation(0x2001, 0x402, 1, 2), Calculation(0x6000, 0x400, 0x403, 0), Calculation(0x2001, 0x404, 1, 2), Calculation(0x2000, 0x403, 21600, 0), Calculation(0x2001, 0x406, 1, 2), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2001, PROP_ADJUST_VAL_FIRST + 1, 1, 2), Calculation(0x2001, PROP_ADJUST_VAL_FIRST + 1, 1, 4), Calculation(0x6000, 0x408, 0x409, 0), Calculation(0x2001, 0x40b, 1, 2), Calculation(0x2000, 0x408, 21600, 0), Calculation(0x2001, 0x40d, 1, 2)
}
const int CURVED_CONNECTOR_4_DEFAULT_ADJUST[]
Initial value:
{
10800, 10800
}
const unsigned short CURVED_CONNECTOR_4_SEGMENTS[]
Initial value:
{
0x4000, 0x2003, 0x8000
}
const Calculation CURVED_CONNECTOR_5_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0x6000, 0x400, 0x401, 0), Calculation(0x2001, 0x402, 1, 2), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x6000, 0x400, 0x403, 0), Calculation(0x2001, 0x405, 1, 2), Calculation(0x6000, 0x401, 0x403, 0), Calculation(0x2001, 0x407, 1, 2), Calculation(0x2000, 0x401, 21600, 0), Calculation(0x2001, 0x409, 1, 2), Calculation(0x2001, 0x404, 1, 2), Calculation(0x2001, 0x40b, 1, 2), Calculation(0x6000, 0x404, 0x40b, 0), Calculation(0x2001, 0x40d, 1, 2), Calculation(0x2000, 0x404, 21600, 0), Calculation(0x2001, 0x40f, 1, 2), Calculation(0x6000, 0x404, 0x410, 0), Calculation(0x2001, 0x411, 1, 2), Calculation(0x2000, 0x410, 21600, 0), Calculation(0x2001, 0x413, 1, 2), Calculation(0x2001, 0x400, 1, 2)
}
const int CURVED_CONNECTOR_5_DEFAULT_ADJUST[]
Initial value:
{
10800, 10800, 10800
}
const unsigned short CURVED_CONNECTOR_5_SEGMENTS[]
Initial value:
{
0x4000, 0x2004, 0x8000
}
const Calculation CURVED_DOWN_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0xa000, PROP_ADJUST_VAL_FIRST, 21600, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x2001, 0x403, 1, 2), Calculation(0x6000, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0xe000, 0x405, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x406, 1, 2), Calculation(0x4002, 21600, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 2), Calculation(0xa00f, 0x409, 21600, 0x404), Calculation(0x6000, 0x404, 0x40a, 0), Calculation(0x6000, 0x40b, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0x6000, 0x407, 0x40a, 0), Calculation(0xa000, 0x40c, 21600, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, 0x405, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x40f, 1, 2), Calculation(0x6002, 0x404, 0x407, 0), Calculation(0x6000, PROP_ADJUST_VAL_FIRST, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0x2001, 0x412, 1, 2), Calculation(0xa000, 0x411, 0, 0x413), Calculation(0x0000, 21600, 0, 0), Calculation(0x0000, 21600, 0, 0), Calculation(0x0001, 21600, 2, 1), Calculation(0xa000, 0x411, 0, 0x404), Calculation(0x600f, 0x418, 0x404, 21600), Calculation(0x8000, 21600, 0, 0x419), Calculation(0x2000, 0x408, 128, 0), Calculation(0x2001, 0x405, 1, 2), Calculation(0x2000, 0x405, 0, 128), Calculation(0xe000, PROP_ADJUST_VAL_FIRST, 0x411, 0x40c), Calculation(0x600f, 0x414, 0x404, 21600), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x420, 1, 2), Calculation(0x0001, 21600, 21600, 1), Calculation(0x6001, 0x409, 0x409, 1), Calculation(0xa000, 0x422, 0, 0x423), Calculation(0x200d, 0x424, 0, 0), Calculation(0x2000, 0x425, 21600, 0), Calculation(0x8001, 21600, 21600, 0x426), Calculation(0x2000, 0x427, 64, 0), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1, 2), Calculation(0x600f, 0x421, 0x429, 21600), Calculation(0x8000, 21600, 0, 0x42a), Calculation(0x2000, 0x42b, 64, 0), Calculation(0x2001, 0x404, 1, 2), Calculation(0xa000, PROP_ADJUST_VAL_FIRST + 1, 0, 0x42d), Calculation(0x0001, 21600, 2195, 16384), Calculation(0x0001, 21600, 14189, 16384)
}
const int CURVED_DOWN_ARROW_DEFAULT_ADJUST[]
Initial value:
{
12960, 19440, 14400
}
const unsigned short CURVED_DOWN_ARROW_SEGMENTS[]
Initial value:
{
0xa608, 0x0003, 0xa308, 0x6000, 0x8000, 0xa604, 0xa504, 0xa304, 0x6000, 0x8000
}
const TextRectangle CURVED_DOWN_ARROW_TRS[]
const Calculation CURVED_LEFT_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0xa000, PROP_ADJUST_VAL_FIRST, 21600, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x2001, 0x403, 1, 2), Calculation(0x6000, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0xe000, 0x405, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x406, 1, 2), Calculation(0x4002, 21600, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa00f, PROP_ADJUST_VAL_FIRST + 2, 21600, 0x404), Calculation(0x6000, 0x404, 0x409, 0), Calculation(0x6000, 0x40a, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0x6000, 0x407, 0x409, 0), Calculation(0xa000, 0x40b, 21600, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, 0x405, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x40e, 1, 2), Calculation(0x6002, 0x404, 0x407, 0), Calculation(0x6000, PROP_ADJUST_VAL_FIRST, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0x2001, 0x411, 1, 2), Calculation(0xa000, 0x410, 0, 0x412), Calculation(0x0000, 21600, 0, 0), Calculation(0x0000, 21600, 0, 0), Calculation(0x0000, 0, 0, 21600), Calculation(0xa000, 0x410, 0, 0x404), Calculation(0x600f, 0x417, 0x404, 21600), Calculation(0x2000, 0x408, 128, 0), Calculation(0x2001, 0x405, 1, 2), Calculation(0x2000, 0x405, 0, 128), Calculation(0xe000, PROP_ADJUST_VAL_FIRST, 0x410, 0x40b), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x41d, 1, 2), Calculation(0x0001, 21600, 21600, 1), Calculation(0x6001, PROP_ADJUST_VAL_FIRST + 2, PROP_ADJUST_VAL_FIRST + 2, 1), Calculation(0xa000, 0x41f, 0, 0x420), Calculation(0x200d, 0x421, 0, 0), Calculation(0x2000, 0x422, 21600, 0), Calculation(0x8001, 21600, 21600, 0x423), Calculation(0x2000, 0x424, 64, 0), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1, 2), Calculation(0x600f, 0x41e, 0x426, 21600), Calculation(0x2000, 0x427, 0, 64), Calculation(0x2001, 0x404, 1, 2), Calculation(0xa000, PROP_ADJUST_VAL_FIRST + 1, 0, 0x429), Calculation(0x0001, 21600, 2195, 16384), Calculation(0x0001, 21600, 14189, 16384)
}
const int CURVED_LEFT_ARROW_DEFAULT_ADJUST[]
Initial value:
{
12960, 19440, 7200
}
const Vertex CURVED_LEFT_ARROW_GLUE_POINTS[]
const unsigned short CURVED_LEFT_ARROW_SEGMENTS[]
Initial value:
{
0xa608, 0x0003, 0xa308, 0x6000, 0x8000, 0xa604, 0xa308, 0x6000, 0x8000
}
const TextRectangle CURVED_LEFT_ARROW_TRS[]
const Calculation CURVED_RIGHT_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0xa000, PROP_ADJUST_VAL_FIRST, 21600, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x2001, 0x403, 1, 2), Calculation(0x6000, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0xe000, 0x405, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x406, 1, 2), Calculation(0x4002, 21600, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 2), Calculation(0xa00f, 0x409, 21600, 0x404), Calculation(0x6000, 0x404, 0x40a, 0), Calculation(0x6000, 0x40b, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0x6000, 0x407, 0x40a, 0), Calculation(0xa000, 0x40c, 21600, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, 0x405, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x40f, 1, 2), Calculation(0x6002, 0x404, 0x407, 0), Calculation(0x6000, PROP_ADJUST_VAL_FIRST, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0x2001, 0x412, 1, 2), Calculation(0xa000, 0x411, 0, 0x413), Calculation(0x0000, 21600, 0, 0), Calculation(0x0000, 21600, 0, 0), Calculation(0x0001, 21600, 2, 1), Calculation(0xa000, 0x411, 0, 0x404), Calculation(0x600f, 0x418, 0x404, 21600), Calculation(0x8000, 21600, 0, 0x419), Calculation(0x2000, 0x408, 128, 0), Calculation(0x2001, 0x405, 1, 2), Calculation(0x2000, 0x405, 0, 128), Calculation(0xe000, PROP_ADJUST_VAL_FIRST, 0x411, 0x40c), Calculation(0x600f, 0x414, 0x404, 21600), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x420, 1, 2), Calculation(0x0001, 21600, 21600, 1), Calculation(0x6001, 0x409, 0x409, 1), Calculation(0xa000, 0x422, 0, 0x423), Calculation(0x200d, 0x424, 0, 0), Calculation(0x2000, 0x425, 21600, 0), Calculation(0x8001, 21600, 21600, 0x426), Calculation(0x2000, 0x427, 64, 0), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1, 2), Calculation(0x600f, 0x421, 0x429, 21600), Calculation(0x8000, 21600, 0, 0x42a), Calculation(0x2000, 0x42b, 64, 0), Calculation(0x2001, 0x404, 1, 2), Calculation(0xa000, PROP_ADJUST_VAL_FIRST + 1, 0, 0x42d), Calculation(0x0001, 21600, 2195, 16384), Calculation(0x0001, 21600, 14189, 16384)
}
const int CURVED_RIGHT_ARROW_DEFAULT_ADJUST[]
Initial value:
{
12960, 19440, 14400
}
const unsigned short CURVED_RIGHT_ARROW_SEGMENTS[]
Initial value:
{
0xa408, 0x0003, 0xa508, 0x6000, 0x8000, 0xa404, 0xa304, 0xa504, 0x6000, 0x8000
}
const TextRectangle CURVED_RIGHT_ARROW_TRS[]
const Calculation CURVED_UP_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0xa000, PROP_ADJUST_VAL_FIRST, 21600, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x2001, 0x403, 1, 2), Calculation(0x6000, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0xe000, 0x405, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x406, 1, 2), Calculation(0x4002, 21600, PROP_ADJUST_VAL_FIRST, 0), Calculation(0xa00f, PROP_ADJUST_VAL_FIRST + 2, 21600, 0x404), Calculation(0x6000, 0x404, 0x409, 0), Calculation(0x6000, 0x40a, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0x6000, 0x407, 0x409, 0), Calculation(0xa000, 0x40b, 21600, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, 0x405, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x40e, 1, 2), Calculation(0x6002, 0x404, 0x407, 0), Calculation(0x6000, PROP_ADJUST_VAL_FIRST, PROP_ADJUST_VAL_FIRST + 1, 21600), Calculation(0x2001, 0x411, 1, 2), Calculation(0xa000, 0x410, 0, 0x412), Calculation(0x0000, 21600, 0, 0), Calculation(0x0000, 21600, 0, 0), Calculation(0x0000, 0, 0, 21600), Calculation(0xa000, 0x410, 0, 0x404), Calculation(0x600f, 0x417, 0x404, 21600), Calculation(0x2000, 0x408, 128, 0), Calculation(0x2001, 0x405, 1, 2), Calculation(0x2000, 0x405, 0, 128), Calculation(0xe000, PROP_ADJUST_VAL_FIRST, 0x410, 0x40b), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x41d, 1, 2), Calculation(0x0001, 21600, 21600, 1), Calculation(0x6001, PROP_ADJUST_VAL_FIRST + 2, PROP_ADJUST_VAL_FIRST + 2, 1), Calculation(0xa000, 0x41f, 0, 0x420), Calculation(0x200d, 0x421, 0, 0), Calculation(0x2000, 0x422, 21600, 0), Calculation(0x8001, 21600, 21600, 0x423), Calculation(0x2000, 0x424, 64, 0), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1, 2), Calculation(0x600f, 0x41e, 0x426, 21600), Calculation(0x2000, 0x427, 0, 64), Calculation(0x2001, 0x404, 1, 2), Calculation(0xa000, PROP_ADJUST_VAL_FIRST + 1, 0, 0x429), Calculation(0x0001, 21600, 2195, 16384), Calculation(0x0001, 21600, 14189, 16384)
}
const int CURVED_UP_ARROW_DEFAULT_ADJUST[]
Initial value:
{
12960, 19440, 7200
}
const unsigned short CURVED_UP_ARROW_SEGMENTS[]
Initial value:
{
0xa408, 0x0003, 0xa508, 0x6000, 0x8000, 0xa404, 0xa508, 0xa504, 0x6000, 0x8000
}
const TextRectangle CURVED_UP_ARROW_TRS[]
const Vertex DIAMOND_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const TextRectangle DIAMOND_TRS[]
Initial value:
{
TextRectangle(Vertex(5400, 5400), Vertex(16200, 16200))
}
const Vertex DIAMOND_VERTICES[]
Initial value:
{
Vertex(10800, 0), Vertex(21600, 10800), Vertex(10800, 21600), Vertex(0, 10800), Vertex(10800, 0)
}
const Calculation DONUT_CALC[]
Initial value:
{
}
const int DONUT_DEFAULT_ADJUST[]
Initial value:
{
5400
}
const Vertex DONUT_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(3163, 3163), Vertex(0, 10800), Vertex(3163, 18437), Vertex(10800, 21600), Vertex(18437, 18437), Vertex(21600, 10800), Vertex(18437, 3163)
}
const unsigned short DONUT_SEGMENTS[]
Initial value:
{
0xa203, 0x6000, 0xa203, 0x8000
}
const TextRectangle DONUT_TRS[]
Initial value:
{
TextRectangle(Vertex(3163, 3163), Vertex(18437, 18437))
}
const Vertex DONUT_VERTICES[]
Initial value:
{
Vertex(10800, 10800), Vertex(10800, 10800), Vertex(0, 360), Vertex(10800, 10800), Vertex(1 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(0, 360)
}
const Calculation DOUBLE_WAVE_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, 0x402, 0, 10800), Calculation(0x2001, 0x403, 2, 1), Calculation(0x2003, 0x404, 0, 0), Calculation(0x8000, 4320, 0, 0x405), Calculation(0xa006, 0x403, 0, 0x405), Calculation(0x4001, 7900, 0x400, 2230), Calculation(0xa000, 0x400, 0, 0x408), Calculation(0x6000, 0x400, 0x408, 0), Calculation(0x8000, 21600, 0, 0x404), Calculation(0x6006, 0x403, 0x40b, 21600), Calculation(0xa000, 0x40c, 0, 0x407), Calculation(0x2001, 0x405, 1, 2), Calculation(0xa000, 0x407, 3600, 0x40e), Calculation(0x6000, 0x40c, 0x40e, 3600), Calculation(0x2001, 0x40d, 1, 2), Calculation(0x6000, 0x407, 0x411, 0), Calculation(0x8000, 21600, 0, 0x412), Calculation(0x2001, 0x405, 1, 2), Calculation(0x8000, 21600, 0, 0x414), Calculation(0x2001, 0x400, 2, 1), Calculation(0x8000, 21600, 0, 0x416), Calculation(0x8000, 21600, 0, 0x407), Calculation(0x8000, 21600, 0, 0x40f), Calculation(0x6000, 0x401, 0x408, 0), Calculation(0x8000, 21600, 0, 0x410), Calculation(0xa000, 0x401, 0, 0x408), Calculation(0x8000, 21600, 0, 0x40c), Calculation(0xa000, 0x412, 0, 0x40e), Calculation(0x6000, 0x412, 0x40e, 0), Calculation(0xa000, 0x413, 0, 0x40e), Calculation(0x6000, 0x413, 0x40e, 0)
}
const int DOUBLE_WAVE_DEFAULT_ADJUST[]
Initial value:
{
1400, 10800
}
const Vertex DOUBLE_WAVE_GLUE_POINTS[]
Initial value:
{
Vertex(0x12 CALCULATED_VALUE, 0 CALCULATED_VALUE), Vertex(0x14 CALCULATED_VALUE, 10800), Vertex(0x13 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(0x15 CALCULATED_VALUE, 10800)
}
const unsigned short DOUBLE_WAVE_SEGMENTS[]
Initial value:
{
0x4000, 0x2002, 0x0001, 0x2002, 0x6000, 0x8000
}
const TextRectangle DOUBLE_WAVE_TRS[]
const Vertex DOUBLE_WAVE_VERTICES[]
const Calculation DOWN_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 21600, 0, 0x401), Calculation(0x6001, 0x403, 0x400, 10800), Calculation(0x6000, 0x401, 0x404, 0), Calculation(0x6001, 0x401, 0x400, 10800), Calculation(0xa000, 0x401, 0, 0x406)
}
const int DOWN_ARROW_DEFAULT_ADJUST[]
Initial value:
{
16200, 5400
}
const unsigned short DOWN_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0006, 0x6001, 0x8000
}
const TextRectangle DOWN_ARROW_TRS[]
const Vertex DOWN_ARROW_VERTICES[]
const Vertex ELLIPSE_GLUE_PTS[]
Initial value:
{
Vertex(10800, 0), Vertex(3163, 3163), Vertex(0, 10800), Vertex(3163, 18437), Vertex(10800, 21600),
Vertex(18437, 18437), Vertex(21600, 10800), Vertex(18437, 3163)
}
const unsigned short ELLIPSE_SEGMENTS[]
Initial value:
{
0xA203, 0x6000, 0x8000
}
const TextRectangle ELLIPSE_TRS[]
Initial value:
{
TextRectangle(Vertex(3163, 3163), Vertex(18437, 18437))
}
const Vertex ELLIPSE_VERTICES[]
Initial value:
{
Vertex(10800, 10800), Vertex(10800, 10800), Vertex(0, 360)
}
const Calculation FLOW_CHART_ALTERNATE_PROCESS_CALC[]
Initial value:
{
Calculation(0x2000, PROP_GEO_LEFT, 2540, 0), Calculation(0x2000, PROP_GEO_RIGHT, 0, 2540), Calculation(0x2000, PROP_GEO_TOP, 2540, 0), Calculation(0x2000, PROP_GEO_BOTTOM, 0, 2540), Calculation(0x2000, PROP_GEO_LEFT, 800, 0), Calculation(0x2000, PROP_GEO_RIGHT, 0, 800), Calculation(0x2000, PROP_GEO_TOP, 800, 0), Calculation(0x2000, PROP_GEO_BOTTOM, 0, 800)
}
const Vertex FLOW_CHART_ALTERNATE_PROCESS_GLUE_POINTS[]
Initial value:
{
Vertex(0, 10800), Vertex(10800, 0), Vertex(21600, 10800), Vertex(10800, 21600)
}
const unsigned short FLOW_CHART_ALTERNATE_PROCESS_SEGMENTS[]
Initial value:
{
0x4000, 0xa801, 0x0001, 0xa701, 0x0001, 0xa801, 0x0001, 0xa701, 0x6000, 0x8000
}
const TextRectangle FLOW_CHART_ALTERNATE_PROCESS_TRS[]
const Vertex FLOW_CHART_ALTERNATE_PROCESS_VERTICES[]
const Vertex FLOW_CHART_COLLATE_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(10800, 10800), Vertex(10800, 21600)
}
const TextRectangle FLOW_CHART_COLLATE_TRS[]
Initial value:
{
TextRectangle(Vertex(5400, 5400), Vertex(16200, 16200))
}
const Vertex FLOW_CHART_COLLATE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(21600, 0), Vertex(0, 0)
}
const Vertex FLOW_CHART_CONNECTOR_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(3163, 3163), Vertex(0, 10800), Vertex(3163, 18437), Vertex(10800, 21600), Vertex(18437, 18437), Vertex(21600, 10800), Vertex(18437, 3163)
}
const unsigned short FLOW_CHART_CONNECTOR_SEGMENTS[]
Initial value:
{
0xa203, 0x6000, 0x8000
}
const TextRectangle FLOW_CHART_CONNECTOR_TRS[]
Initial value:
{
TextRectangle(Vertex(3180, 3180), Vertex(18420, 18420))
}
const Vertex FLOW_CHART_CONNECTOR_VERTICES[]
Initial value:
{
Vertex(10800, 10800), Vertex(10800, 10800), Vertex(0, 360)
}
const Vertex FLOW_CHART_DECISION_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const TextRectangle FLOW_CHART_DECISION_TRS[]
Initial value:
{
TextRectangle(Vertex(5400, 5400), Vertex(16200, 16200))
}
const Vertex FLOW_CHART_DECISION_VERTICES[]
Initial value:
{
Vertex(0, 10800), Vertex(10800, 0), Vertex(21600, 10800), Vertex(10800, 21600), Vertex(0, 10800)
}
const Vertex FLOW_CHART_DELAY_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short FLOW_CHART_DELAY_SEGMENTS[]
Initial value:
{
0x4000, 0xa702, 0x0002, 0x6000, 0x8000
}
const TextRectangle FLOW_CHART_DELAY_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 3100), Vertex(18500, 18500))
}
const Vertex FLOW_CHART_DELAY_VERTICES[]
Initial value:
{
Vertex(10800, 0), Vertex(21600, 10800), Vertex(10800, 21600), Vertex(0, 21600), Vertex(0, 0)
}
const Vertex FLOW_CHART_DIPSLAY_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short FLOW_CHART_DIPSLAY_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0xa702, 0x0002, 0x6000, 0x8000
}
const TextRectangle FLOW_CHART_DIPSLAY_TRS[]
Initial value:
{
TextRectangle(Vertex(3600, 0), Vertex(17800, 21600))
}
const Vertex FLOW_CHART_DIPSLAY_VERTICES[]
Initial value:
{
Vertex(3600, 0), Vertex(17800, 0), Vertex(21600, 10800), Vertex(17800, 21600), Vertex(3600, 21600), Vertex(0, 10800)
}
const Vertex FLOW_CHART_DISPLAY_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short FLOW_CHART_DISPLAY_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0xa702, 0x0002, 0x6000, 0x8000
}
const TextRectangle FLOW_CHART_DISPLAY_TRS[]
Initial value:
{
TextRectangle(Vertex(3600, 0), Vertex(17800, 21600))
}
const Vertex FLOW_CHART_DISPLAY_VERTICES[]
Initial value:
{
Vertex(3600, 0), Vertex(17800, 0), Vertex(21600, 10800), Vertex(17800, 21600), Vertex(3600, 21600), Vertex(0, 10800)
}
const Vertex FLOW_CHART_DOCUMENT_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 20320), Vertex(21600, 10800)
}
const unsigned short FLOW_CHART_DOCUMENT_SEGMENTS[]
Initial value:
{
0x4000, 0x0002, 0x2002, 0x6000, 0x8000
}
const TextRectangle FLOW_CHART_DOCUMENT_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 17360))
}
const Vertex FLOW_CHART_DOCUMENT_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 17360), Vertex(13050, 17220), Vertex(13340, 20770), Vertex(5620, 21600), Vertex(2860, 21100), Vertex(1850, 20700), Vertex(0, 20120)
}
const Vertex FLOW_CHART_EXTRACT_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(5400, 10800), Vertex(10800, 21600), Vertex(16200, 10800)
}
const TextRectangle FLOW_CHART_EXTRACT_TRS[]
Initial value:
{
TextRectangle(Vertex(5400, 10800), Vertex(16200, 21600))
}
const Vertex FLOW_CHART_EXTRACT_VERTICES[]
Initial value:
{
Vertex(10800, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(10800, 0)
}
const unsigned short FLOW_CHART_INTERNAL_STORAGE_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6000, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle FLOW_CHART_INTERNAL_STORAGE_TRS[]
Initial value:
{
TextRectangle(Vertex(4230, 4230), Vertex(21600, 21600))
}
const Vertex FLOW_CHART_INTERNAL_STORAGE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(4230, 0), Vertex(4230, 21600), Vertex(0, 4230), Vertex(21600, 4230)
}
const Vertex FLOW_CHART_IO_GLUE_POINTS[]
Initial value:
{
Vertex(12960, 0), Vertex(10800, 0), Vertex(2160, 10800), Vertex(8600, 21600), Vertex(10800, 21600), Vertex(19400, 10800)
}
const TextRectangle FLOW_CHART_IO_TRS[]
Initial value:
{
TextRectangle(Vertex(4230, 0), Vertex(17370, 21600))
}
const Vertex FLOW_CHART_IO_VERTICES[]
Initial value:
{
Vertex(4230, 0), Vertex(21600, 0), Vertex(17370, 21600), Vertex(0, 21600), Vertex(4230, 0)
}
const Vertex FLOW_CHART_MAGNETIC_DISK_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 6800), Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short FLOW_CHART_MAGNETIC_DISK_SEGMENTS[]
Initial value:
{
0x4000, 0xa802, 0x0001, 0xa802, 0x6000, 0x8000, 0x4000, 0xa802, 0x8000
}
const TextRectangle FLOW_CHART_MAGNETIC_DISK_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 6800), Vertex(21600, 18200))
}
const Vertex FLOW_CHART_MAGNETIC_DISK_VERTICES[]
Initial value:
{
Vertex(0, 3400), Vertex(10800, 0), Vertex(21600, 3400), Vertex(21600, 18200), Vertex(10800, 21600), Vertex(0, 18200), Vertex(0, 3400), Vertex(10800, 6800), Vertex(21600, 3400)
}
const Vertex FLOW_CHART_MAGNETIC_DRUM_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(14800, 10800), Vertex(21600, 10800)
}
const unsigned short FLOW_CHART_MAGNETIC_DRUM_SEGMENTS[]
Initial value:
{
0x4000, 0xa702, 0x0001, 0xa702, 0x6000, 0x8000, 0x4000, 0xa702, 0x8000
}
const TextRectangle FLOW_CHART_MAGNETIC_DRUM_TRS[]
Initial value:
{
TextRectangle(Vertex(3400, 0), Vertex(14800, 21600))
}
const Vertex FLOW_CHART_MAGNETIC_DRUM_VERTICES[]
Initial value:
{
Vertex(18200, 0), Vertex(21600, 10800), Vertex(18200, 21600), Vertex(3400, 21600), Vertex(0, 10800), Vertex(3400, 0), Vertex(18200, 0), Vertex(14800, 10800), Vertex(18200, 21600)
}
const Vertex FLOW_CHART_MAGNETIC_TAPE_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short FLOW_CHART_MAGNETIC_TAPE_SEGMENTS[]
Initial value:
{
0x4000, 0x0002, 0x2004, 0x6000, 0x8000
}
const TextRectangle FLOW_CHART_MAGNETIC_TAPE_TRS[]
Initial value:
{
TextRectangle(Vertex(3100, 3100), Vertex(18500, 18500))
}
const Vertex FLOW_CHART_MAGNETIC_TAPE_VERTICES[]
Initial value:
{
Vertex(20980, 18150), Vertex(20980, 21600), Vertex(10670, 21600), Vertex(4770, 21540), Vertex(0, 16720), Vertex(0, 10800), Vertex(0, 4840), Vertex(4840, 0), Vertex(10800, 0), Vertex(16740, 0), Vertex(21600, 4840), Vertex(21600, 10800), Vertex(21600, 13520), Vertex(20550, 16160), Vertex(18670, 18170)
}
const Vertex FLOW_CHART_MANUAL_INPUT_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 2150), Vertex(0, 10800), Vertex(10800, 19890), Vertex(21600, 10800)
}
const TextRectangle FLOW_CHART_MANUAL_INPUT_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 4300), Vertex(21600, 21600))
}
const Vertex FLOW_CHART_MANUAL_INPUT_VERTICES[]
Initial value:
{
Vertex(0, 4300), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 4300)
}
const Vertex FLOW_CHART_MANUAL_OPERATION_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(2160, 10800), Vertex(10800, 21600), Vertex(19440, 10800)
}
const TextRectangle FLOW_CHART_MANUAL_OPERATION_TRS[]
Initial value:
{
TextRectangle(Vertex(4350, 0), Vertex(17250, 21600))
}
const Vertex FLOW_CHART_MANUAL_OPERATION_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(17250, 21600), Vertex(4350, 21600), Vertex(0, 0)
}
const Vertex FLOW_CHART_MERGE_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(5400, 10800), Vertex(10800, 21600), Vertex(16200, 10800)
}
const TextRectangle FLOW_CHART_MERGE_TRS[]
Initial value:
{
TextRectangle(Vertex(5400, 0), Vertex(16200, 10800))
}
const Vertex FLOW_CHART_MERGE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(10800, 21600), Vertex(0, 0)
}
const Vertex FLOW_CHART_MULTI_DOCUMENT_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 19890), Vertex(21600, 10800)
}
const unsigned short FLOW_CHART_MULTI_DOCUMENT_SEGMENTS[]
Initial value:
{
0x4000, 0x000a, 0x2002, 0x6000, 0x8000, 0x4000, 0xaa00, 0x0002, 0x8000, 0x4000, 0xaa00, 0x0002, 0x8000
}
const TextRectangle FLOW_CHART_MULTI_DOCUMENT_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 3600), Vertex(21600 - 3600, 14409 + 3600))
}
const Vertex FLOW_CHART_MULTI_DOCUMENT_VERTICES[]
Initial value:
{
Vertex(0, 3600), Vertex(1500, 3600), Vertex(1500, 1800), Vertex(3000, 1800), Vertex(3000, 0), Vertex(21600, 0), Vertex(21600, 14409), Vertex(21600 - 1500, 14409), Vertex(21600 - 1500, 14409 + 1800), Vertex(21600 - 3000, 14409 + 1800), Vertex(21600 - 3000, 14409 + 3600), Vertex(11610, 14293 + 3600), Vertex(11472, 17239 + 3600), Vertex(4833, 17928 + 3600), Vertex(2450, 17513 + 3600), Vertex(1591, 17181 + 3600), Vertex(0, 16700 + 3600), Vertex(1500, 3600), Vertex(21600 - 3000, 3600), Vertex(21600 - 3000, 14409 + 1800), Vertex(3000, 1800), Vertex(21600 - 1500, 1800), Vertex(21600 - 1500, 14409)
}
const Vertex FLOW_CHART_OFFPAGE_CONNECTOR_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const TextRectangle FLOW_CHART_OFFPAGE_CONNECTOR_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 17150))
}
const Vertex FLOW_CHART_OFFPAGE_CONNECTOR_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 17150), Vertex(10800, 21600), Vertex(0, 17150), Vertex(0, 0)
}
const Vertex FLOW_CHART_ONLINE_STORAGE_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(18000, 10800)
}
const unsigned short FLOW_CHART_ONLINE_STORAGE_SEGMENTS[]
Initial value:
{
0x4000, 0xa702, 0x0001, 0xa702, 0x6000, 0x8000
}
const TextRectangle FLOW_CHART_ONLINE_STORAGE_TRS[]
Initial value:
{
TextRectangle(Vertex(3600, 0), Vertex(18000, 21600))
}
const Vertex FLOW_CHART_ONLINE_STORAGE_VERTICES[]
Initial value:
{
Vertex(3600, 21600), Vertex(0, 10800), Vertex(3600, 0), Vertex(21600, 0), Vertex(18000, 10800), Vertex(21600, 21600)
}
const Vertex FLOW_CHART_OR_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(3163, 3163), Vertex(0, 10800), Vertex(3163, 18437), Vertex(10800, 21600), Vertex(18437, 18437), Vertex(21600, 10800), Vertex(18437, 3163)
}
const unsigned short FLOW_CHART_OR_SEGMENTS[]
Initial value:
{
0xa203, 0x6000, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle FLOW_CHART_OR_TRS[]
Initial value:
{
TextRectangle(Vertex(3100, 3100), Vertex(18500, 18500))
}
const Vertex FLOW_CHART_OR_VERTICES[]
Initial value:
{
Vertex(10800, 10800), Vertex(10800, 10800), Vertex(0, 360), Vertex(0, 10800), Vertex(21600, 10800), Vertex(10800, 0), Vertex(10800, 21600)
}
const unsigned short FLOW_CHART_PREDEFINED_PROCESS_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6000, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle FLOW_CHART_PREDEFINED_PROCESS_TRS[]
Initial value:
{
TextRectangle(Vertex(2540, 0), Vertex(21600 - 2540, 21600))
}
const Vertex FLOW_CHART_PREDEFINED_PROCESS_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(2540, 0), Vertex(2540, 21600), Vertex(21600 - 2540, 0), Vertex(21600 - 2540, 21600)
}
const Vertex FLOW_CHART_PREPARATION_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const TextRectangle FLOW_CHART_PREPARATION_TRS[]
Initial value:
{
TextRectangle(Vertex(4350, 0), Vertex(17250, 21600))
}
const Vertex FLOW_CHART_PREPARATION_VERTICES[]
Initial value:
{
Vertex(4350, 0), Vertex(17250, 0), Vertex(21600, 10800), Vertex(17250, 21600), Vertex(4350, 21600), Vertex(0, 10800), Vertex(4350, 0)
}
const Vertex FLOW_CHART_PROCESS_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const Vertex FLOW_CHART_PROCESS_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0)
}
const Vertex FLOW_CHART_PUNCHED_CARD_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const TextRectangle FLOW_CHART_PUNCHED_CARD_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 4300), Vertex(21600, 21600))
}
const Vertex FLOW_CHART_PUNCHED_CARD_VERTICES[]
Initial value:
{
Vertex(4300, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 4300), Vertex(4300, 0)
}
const Vertex FLOW_CHART_PUNCHED_TAPE_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 2020), Vertex(0, 10800), Vertex(10800, 19320), Vertex(21600, 10800)
}
const unsigned short FLOW_CHART_PUNCHED_TAPE_SEGMENTS[]
Initial value:
{
0x4000, 0x2004, 0x0001, 0x2004, 0x6000, 0x8000
}
const TextRectangle FLOW_CHART_PUNCHED_TAPE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 4360), Vertex(21600, 17240))
}
const Vertex FLOW_CHART_PUNCHED_TAPE_VERTICES[]
Initial value:
{
Vertex(0, 2230), Vertex(820, 3990), Vertex(3410, 3980), Vertex(5370, 4360), Vertex(7430, 4030), Vertex(10110, 3890), Vertex(10690, 2270), Vertex(11440, 300), Vertex(14200, 160), Vertex(16150, 0), Vertex(18670, 170), Vertex(20690, 390), Vertex(21600, 2230), Vertex(21600, 19420), Vertex(20640, 17510), Vertex(18320, 17490), Vertex(16140, 17240), Vertex(14710, 17370), Vertex(11310, 17510), Vertex(10770, 19430), Vertex(10150, 21150), Vertex(7380, 21290), Vertex(5290, 21600), Vertex(3220, 21250), Vertex(610, 21130), Vertex(0, 19420)
}
const unsigned short FLOW_CHART_SORT_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6000, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle FLOW_CHART_SORT_TRS[]
Initial value:
{
TextRectangle(Vertex(5400, 5400), Vertex(16200, 16200))
}
const Vertex FLOW_CHART_SORT_VERTICES[]
Initial value:
{
Vertex(0, 10800), Vertex(10800, 0), Vertex(21600, 10800), Vertex(10800, 21600), Vertex(0, 10800), Vertex(21600, 10800)
}
const Vertex FLOW_CHART_SUMMING_JUNCTION_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(3163, 3163), Vertex(0, 10800), Vertex(3163, 18437), Vertex(10800, 21600), Vertex(18437, 18437), Vertex(21600, 10800), Vertex(18437, 3163)
}
const unsigned short FLOW_CHART_SUMMING_JUNCTION_SEGMENTS[]
Initial value:
{
0xa203, 0x6000, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle FLOW_CHART_SUMMING_JUNCTION_TRS[]
Initial value:
{
TextRectangle(Vertex(3100, 3100), Vertex(18500, 18500))
}
const Vertex FLOW_CHART_SUMMING_JUNCTION_VERTICES[]
Initial value:
{
Vertex(10800, 10800), Vertex(10800, 10800), Vertex(0, 360), Vertex(3100, 3100), Vertex(18500, 18500), Vertex(3100, 18500), Vertex(18500, 3100)
}
const Vertex FLOW_CHART_TERMINATOR_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short FLOW_CHART_TERMINATOR_SEGMENTS[]
Initial value:
{
0x4000, 0xa702, 0x0001, 0xa702, 0x6000, 0x8000
}
const TextRectangle FLOW_CHART_TERMINATOR_TRS[]
Initial value:
{
TextRectangle(Vertex(1060, 3180), Vertex(20540, 18420))
}
const Vertex FLOW_CHART_TERMINATOR_VERTICES[]
Initial value:
{
Vertex(3470, 21600), Vertex(0, 10800), Vertex(3470, 0), Vertex(18130, 0), Vertex(21600, 10800), Vertex(18130, 21600)
}
const Calculation FOLDED_CORNER_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x2001, 0x0401, 8000, 10800), Calculation(0x8000, 21600, 0, 0x0402), Calculation(0x2001, 0x0401, 1, 2), Calculation(0x2001, 0x0401, 1, 4), Calculation(0x2001, 0x0401, 1, 7), Calculation(0x2001, 0x0401, 1, 16), Calculation(0x6000, 0x0403, 0x405, 0), Calculation(0x6000, 0x0400, 0x406, 0), Calculation(0x8000, 21600, 0, 0x404), Calculation(0x6000, 0x400, 0x407, 0)
}
const int FOLDED_CORNER_DEFAULT_ADJUST[]
Initial value:
{
18900
}
const Vertex FOLDED_CORNER_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short FOLDED_CORNER_SEGMENTS[]
Initial value:
{
0x4000, 0x0004, 0x6001, 0x8000, 0x4000, 0x0001, 0x2001, 0x6001, 0x8000
}
const TextRectangle FOLDED_CORNER_TRS[]
Initial value:
{
}
const Vertex FOLDED_CORNER_VERTICES[]
const Vertex HEART_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 2180), Vertex(3090, 10800), Vertex(10800, 21600), Vertex(18490, 10800)
}
const unsigned short HEART_SEGMENTS[]
Initial value:
{
0x4000, 0x0002, 0x2010, 0x0001, 0x2010, 0x0001, 0x6001, 0x8000
}
const TextRectangle HEART_TRS[]
Initial value:
{
TextRectangle(Vertex(5080, 2540), Vertex(16520, 13550))
}
const Vertex HEART_VERTICES[]
Initial value:
{
Vertex(10800, 21599), Vertex(321, 6886), Vertex(70, 6036), Vertex(-9, 5766), Vertex(-1, 5474), Vertex(2, 5192), Vertex(6, 4918), Vertex(43, 4641), Vertex(101, 4370), Vertex(159, 4103), Vertex(245, 3837), Vertex(353, 3582), Vertex(460, 3326), Vertex(591, 3077), Vertex(741, 2839), Vertex(892, 2598), Vertex(1066, 2369), Vertex(1253, 2155), Vertex(1443, 1938), Vertex(1651, 1732), Vertex(1874, 1543), Vertex(2097, 1351), Vertex(2337, 1174), Vertex(2587, 1014), Vertex(2839, 854), Vertex(3106, 708), Vertex(3380, 584), Vertex(3656, 459), Vertex(3945, 350), Vertex(4237, 264), Vertex(4533, 176), Vertex(4838, 108), Vertex(5144, 66), Vertex(5454, 22), Vertex(5771, 1), Vertex(6086, 3), Vertex(6407, 7), Vertex(6731, 35), Vertex(7048, 89), Vertex(7374, 144), Vertex(7700, 226), Vertex(8015, 335), Vertex(8344, 447), Vertex(8667, 590), Vertex(8972, 756), Vertex(9297, 932), Vertex(9613, 1135), Vertex(9907, 1363), Vertex(10224, 1609), Vertex(10504, 1900), Vertex(10802, 2169), Vertex(11697, 1363), Vertex(11971, 1116), Vertex(12304, 934), Vertex(12630, 756), Vertex(12935, 590), Vertex(13528, 450), Vertex(13589, 335), Vertex(13901, 226), Vertex(14227, 144), Vertex(14556, 89), Vertex(14872, 35), Vertex(15195, 7), Vertex(15517, 3), Vertex(15830, 0), Vertex(16147, 22), Vertex(16458, 66), Vertex(16764, 109), Vertex(17068, 177), Vertex(17365, 264), Vertex(17658, 349), Vertex(17946, 458), Vertex(18222, 584), Vertex(18496, 708), Vertex(18762, 854), Vertex(19015, 1014), Vertex(19264, 1172), Vertex(19504, 1349), Vertex(19730, 1543), Vertex(19950, 1731), Vertex(20158, 1937), Vertex(20350, 2155), Vertex(20536, 2369), Vertex(20710, 2598), Vertex(20861, 2839), Vertex(21010, 3074), Vertex(21143, 3323), Vertex(21251, 3582), Vertex(21357, 3835), Vertex(21443, 4099), Vertex(21502, 4370), Vertex(21561, 4639), Vertex(21595, 4916), Vertex(21600, 5192), Vertex(21606, 5474), Vertex(21584, 5760), Vertex(21532, 6036), Vertex(21478, 6326), Vertex(21366, 6603), Vertex(21282, 6887), Vertex(10802, 21602)
}
const Calculation HEXAGON_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 100, 234), Calculation(0x2000, OTHER_CALC_VAL | 2, 1700, 0), Calculation(0x8000, 21600, 0, OTHER_CALC_VAL | 3)
}
const int HEXAGON_DEFAULT_ADJUST[]
Initial value:
{
5400
}
const Vertex HEXAGON_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short HEXAGON_SEGMENTS[]
Initial value:
{
0x4000, 0x0005, 0x6001, 0x8000
}
const Vertex HEXAGON_VERTICES[]
Initial value:
{
Vertex(0 CALCULATED_VALUE, 0), Vertex(1 CALCULATED_VALUE, 0), Vertex(21600, 10800), Vertex(1 CALCULATED_VALUE, 21600), Vertex(0 CALCULATED_VALUE, 21600), Vertex(0, 10800)
}
const Calculation HOME_PLATE_CALC[]
Initial value:
{
}
const int HOME_PLATE_DEFAULT_ADJUST[]
Initial value:
{
16200
}
const unsigned short HOME_PLATE_SEGMENTS[]
Initial value:
{
0x4000, 0x0004, 0x6001, 0x8000
}
const TextRectangle HOME_PLATE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex HOME_PLATE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(0 CALCULATED_VALUE, 0), Vertex(21600, 10800), Vertex(0 CALCULATED_VALUE, 21600), Vertex(0, 21600)
}
const Calculation HORIZONTAL_SCROLL_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2001, 0x400, 1, 2), Calculation(0xa000, PROP_GEO_RIGHT, 0, 0x401), Calculation(0xa000, PROP_GEO_RIGHT, 0, 0x400), Calculation(0x6000, 0x400, 0x401, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, 0x404), Calculation(0x2001, 0x400, 2, 1), Calculation(0x2001, 0x401, 1, 2), Calculation(0x6000, 0x400, 0x407, 0), Calculation(0x6000, 0x401, 0x407, 0), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x409), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x401), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x400), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x404)
}
const int HORIZONTAL_SCROLL_DEFAULT_ADJUST[]
Initial value:
{
2700
}
const unsigned short HORIZONTAL_SCROLL_SEGMENTS[]
Initial value:
{
0x4000, 0xa801, 0x0002, 0xa802, 0x0001, 0xa801, 0x0002, 0xa802, 0x6001, 0x8000, 0x4000, 0xa803, 0x6000, 0x8000, 0x4000, 0xa803, 0xa702, 0x6000, 0x8000, 0x4000, 0xa701, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle HORIZONTAL_SCROLL_TRS[]
const Vertex IRREGULAR_SEAL_1_GLUE_POINTS[]
Initial value:
{
Vertex(9722, 1887), Vertex(0, 12875), Vertex(11614, 18844), Vertex(21600, 6646)
}
const TextRectangle IRREGULAR_SEAL_1_TRS[]
Initial value:
{
TextRectangle(Vertex(5400, 6570), Vertex(14160, 15290))
}
const Vertex IRREGULAR_SEAL_1_VERTICES[]
Initial value:
{
Vertex(10901, 5905), Vertex(8458, 2399), Vertex(7417, 6425), Vertex(476, 2399), Vertex(4732, 7722), Vertex(106, 8718), Vertex(3828, 11880), Vertex(243, 14689), Vertex(5772, 14041), Vertex(4868, 17719), Vertex(7819, 15730), Vertex(8590, 21600), Vertex(10637, 15038), Vertex(13349, 19840), Vertex(14125, 14561), Vertex(18248, 18195), Vertex(16938, 13044), Vertex(21600, 13393), Vertex(17710, 10579), Vertex(21198, 8242), Vertex(16806, 7417), Vertex(18482, 4560), Vertex(14257, 5429), Vertex(14623, 106), Vertex(10901, 5905)
}
const Vertex IRREGULAR_SEAL_2_GLUE_POINTS[]
Initial value:
{
Vertex(9722, 1887), Vertex(0, 12875), Vertex(11614, 18844), Vertex(21600, 6646)
}
const TextRectangle IRREGULAR_SEAL_2_TRS[]
Initial value:
{
TextRectangle(Vertex(5400, 6570), Vertex(14160, 15290))
}
const Vertex IRREGULAR_SEAL_2_VERTICES[]
Initial value:
{
Vertex(11464, 4340), Vertex(9722, 1887), Vertex(8548, 6383), Vertex(4503, 3626), Vertex(5373, 7816), Vertex(1174, 8270), Vertex(3934, 11592), Vertex(0, 12875), Vertex(3329, 15372), Vertex(1283, 17824), Vertex(4804, 18239), Vertex(4918, 21600), Vertex(7525, 18125), Vertex(8698, 19712), Vertex(9871, 17371), Vertex(11614, 18844), Vertex(12178, 15937), Vertex(14943, 17371), Vertex(14640, 14348), Vertex(18878, 15632), Vertex(16382, 12311), Vertex(18270, 11292), Vertex(16986, 9404), Vertex(21600, 6646), Vertex(16382, 6533), Vertex(18005, 3172), Vertex(14524, 5778), Vertex(14789, 0), Vertex(11464, 4340)
}
const Calculation ISOCELES_TRIANGLE_CALC[]
Initial value:
{
Calculation(0x2000, OTHER_CALC_VAL | 1, 10800, 0),
Calculation(0x2000, OTHER_CALC_VAL | 3, 7200, 0),
Calculation(0x8000, 21600, 0, OTHER_CALC_VAL),
Calculation(0x2001, OTHER_CALC_VAL | 5, 1, 2),
Calculation(0x8000, 21600, 0, OTHER_CALC_VAL | 6)
}
const int ISOCELES_TRIANGLE_DEFAULT_ADJUST[]
Initial value:
{
10800
}
const Vertex ISOCELES_TRIANGLE_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(1 CALCULATED_VALUE, 10800),
Vertex(0, 21600), Vertex(10800, 21600),
Vertex(21600, 21600), Vertex(7 CALCULATED_VALUE, 10800)
}
const unsigned short ISOCELES_TRIANGLE_SEGMENTS[]
Initial value:
{
0x4000, 0x0002, 0x6001, 0x8000
}
const TextRectangle ISOCELES_TRIANGLE_TRS[]
const Vertex ISOCELES_TRIANGLE_VERTICES[]
Initial value:
{
Vertex(0 CALCULATED_VALUE, 0), Vertex(21600, 21600), Vertex(0, 21600)
}
const Calculation LEFT_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 21600, 0, 0x401), Calculation(0x6001, 0x403, 0x400, 10800), Calculation(0x6000, 0x401, 0x404, 0), Calculation(0x6001, 0x401, 0x400, 10800), Calculation(0xa000, 0x401, 0, 0x406)
}
const int LEFT_ARROW_DEFAULT_ADJUST[]
Initial value:
{
5400, 5400
}
const unsigned short LEFT_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0006, 0x6001, 0x8000
}
const TextRectangle LEFT_ARROW_TRS[]
const Vertex LEFT_ARROW_VERTICES[]
const Calculation LEFT_BRACE_CALC[]
Initial value:
{
Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1, 2), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0xa000, 0x404, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, 0x404, 0, 0x400), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x6000, 0x404, 0x400, 0), Calculation(0x6000, 0x404, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 10000, 31953), Calculation(0x8000, 21600, 0, 0x409)
}
const int LEFT_BRACE_DEFAULT_ADJUST[]
Initial value:
{
1800, 10800
}
const Vertex LEFT_BRACE_GLUE_POINTS[]
Initial value:
{
Vertex(21600, 0), Vertex(0, 10800), Vertex(21600, 21600)
}
const unsigned short LEFT_BRACE_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x0001, 0x2002, 0x0001, 0x2001, 0x8000
}
const TextRectangle LEFT_BRACE_TRS[]
Initial value:
const Vertex LEFT_BRACE_VERTICES[]
Initial value:
{
Vertex(21600, 0), Vertex(16200, 0), Vertex(10800, 0 CALCULATED_VALUE), Vertex(10800, 1 CALCULATED_VALUE), Vertex(10800, 2 CALCULATED_VALUE), Vertex(10800, 3 CALCULATED_VALUE), Vertex(5400, 4 CALCULATED_VALUE), Vertex(0, 4 CALCULATED_VALUE), Vertex(5400, 4 CALCULATED_VALUE), Vertex(10800, 5 CALCULATED_VALUE), Vertex(10800, 6 CALCULATED_VALUE), Vertex(10800, 7 CALCULATED_VALUE), Vertex(10800, 8 CALCULATED_VALUE), Vertex(16200, 21600), Vertex(21600, 21600)
}
const Calculation LEFT_BRACKET_CALC[]
Initial value:
const int LEFT_BRACKET_DEFAULT_ADJUST[]
Initial value:
{
1800
}
const Vertex LEFT_BRACKET_GLUE_POINTS[]
Initial value:
{
Vertex(21600, 0), Vertex(0, 10800), Vertex(21600, 21600)
}
const unsigned short LEFT_BRACKET_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x0001, 0x2001, 0x8000
}
const TextRectangle LEFT_BRACKET_TRS[]
Initial value:
const Vertex LEFT_BRACKET_VERTICES[]
Initial value:
{
Vertex(21600, 0), Vertex(10800, 0), Vertex(0, 3 CALCULATED_VALUE), Vertex(0, 1 CALCULATED_VALUE), Vertex(0, 2 CALCULATED_VALUE), Vertex(0, 4 CALCULATED_VALUE), Vertex(10800, 21600), Vertex(21600, 21600)
}
const Calculation LEFT_RIGHT_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x6001, PROP_ADJUST_VAL_FIRST, 0x404, 10800), Calculation(0x8000, 21600, 0, 0x405), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x6001, PROP_ADJUST_VAL_FIRST + 1, 0x407, 10800), Calculation(0x8000, 21600, 0, 0x408)
}
const int LEFT_RIGHT_ARROW_DEFAULT_ADJUST[]
Initial value:
{
4300, 5400
}
const unsigned short LEFT_RIGHT_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0009, 0x6001, 0x8000
}
const TextRectangle LEFT_RIGHT_ARROW_TRS[]
const Calculation LEFT_RIGHT_UP_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x6001, 0x0403, PROP_ADJUST_VAL_FIRST + 2, 21600), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 21600, 0, 0x0402)
}
const int LEFT_RIGHT_UP_ARROW_DEFAULT_ADJUST[]
Initial value:
{
6500, 8600, 6200
}
const unsigned short LEFT_RIGHT_UP_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0010, 0x6001, 0x8000
}
const TextRectangle LEFT_RIGHT_UP_ARROW_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Calculation LEFT_UP_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x0403, 1, 2), Calculation(0x6000, PROP_ADJUST_VAL_FIRST, 0x0404, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x6000, PROP_ADJUST_VAL_FIRST, 0x0406, 0), Calculation(0x8000, 21600, 0, 0x406), Calculation(0xa000, 0x408, 0, 0x406)
}
const int LEFT_UP_ARROW_DEFAULT_ADJUST[]
Initial value:
{
9340, 18500, 6200
}
const unsigned short LEFT_UP_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x000b, 0x6001, 0x8000
}
const Vertex LIGHTNING_BOLT_GLUE_POINTS[]
Initial value:
{
Vertex(8458, 0), Vertex(0, 3923), Vertex(4993, 9720), Vertex(9987, 14934), Vertex(21600, 21600), Vertex(16558, 12016), Vertex(12831, 6120)
}
const TextRectangle LIGHTNING_BOLT_TRS[]
Initial value:
{
TextRectangle(Vertex(8680, 7410), Vertex(13970, 14190))
}
const Vertex LIGHTNING_BOLT_VERTICES[]
Initial value:
{
Vertex(8458, 0), Vertex(0, 3923), Vertex(7564, 8416), Vertex(4993, 9720), Vertex(12197, 13904), Vertex(9987, 14934), Vertex(21600, 21600), Vertex(14768, 12911), Vertex(16558, 12016), Vertex(11030, 6840), Vertex(12831, 6120), Vertex(8458, 0)
}
const Vertex LINE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 21600)
}
const Calculation MOON_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x401, 1, 2), Calculation(0x6000, 0x402, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1794, 10000), Calculation(0x8000, 21600, 0, 0x0404), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 400, 18900), Calculation(0x8081, 0, 10800, 0x406), Calculation(0x8082, 0, 10800, 0x406), Calculation(0x6000, 0x407, 0x407, 0), Calculation(0x8000, 21600, 0, 0x408)
}
const int MOON_DEFAULT_ADJUST[]
Initial value:
{
10800
}
const Vertex MOON_GLUE_POINTS[]
Initial value:
{
Vertex(21600, 0), Vertex(0, 10800), Vertex(21600, 21600), Vertex(0 CALCULATED_VALUE, 10800)
}
const unsigned short MOON_SEGMENTS[]
Initial value:
{
0x4000, 0x2004, 0x6000, 0x8000
}
const Vertex MOON_VERTICES[]
Initial value:
{
Vertex(21600, 0), Vertex(3 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0 CALCULATED_VALUE, 5080), Vertex(0 CALCULATED_VALUE, 10800), Vertex(0 CALCULATED_VALUE, 16520), Vertex(3 CALCULATED_VALUE, 5 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(9740, 21600), Vertex(0, 16730), Vertex(0, 10800), Vertex(0, 4870), Vertex(9740, 0), Vertex(21600, 0)
}
const Calculation NO_SMOKING_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1, 2), Calculation(0xa080, 0x403, 0, 0x402), Calculation(0x8000, 10800, 0, 0x403), Calculation(0x4000, 10800, 0x403, 0), Calculation(0x8000, 10800, 0, 0x404), Calculation(0x4000, 10800, 0x404, 0), Calculation(0x6081, 0x405, 0x407, 45), Calculation(0x6082, 0x405, 0x407, 45), Calculation(0x6081, 0x405, 0x408, 45), Calculation(0x6082, 0x405, 0x408, 45), Calculation(0x6081, 0x406, 0x408, 45), Calculation(0x6082, 0x406, 0x408, 45), Calculation(0x6081, 0x406, 0x407, 45), Calculation(0x6082, 0x406, 0x407, 45)
}
const int NO_SMOKING_DEFAULT_ADJUST[]
Initial value:
{
2700
}
const Vertex NO_SMOKING_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(3163, 3163), Vertex(0, 10800), Vertex(3163, 18437), Vertex(10800, 21600), Vertex(18437, 18437), Vertex(21600, 10800), Vertex(18437, 3163)
}
const unsigned short NO_SMOKING_SEGMENTS[]
Initial value:
{
0xa203, 0x6000, 0xa404, 0x6000, 0xa404, 0x6000, 0x8000
}
const TextRectangle NO_SMOKING_TRS[]
Initial value:
{
TextRectangle(Vertex(3163, 3163), Vertex(18437, 18437))
}
const Vertex NO_SMOKING_VERTICES[]
Initial value:
{
Vertex(10800, 10800), Vertex(10800, 10800), Vertex(0, 360), Vertex(0 CALCULATED_VALUE, 0 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(9 CALCULATED_VALUE, 0xa CALCULATED_VALUE), Vertex(0xb CALCULATED_VALUE, 0xc CALCULATED_VALUE), Vertex(0 CALCULATED_VALUE, 0 CALCULATED_VALUE), Vertex(1 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(0xd CALCULATED_VALUE, 0xe CALCULATED_VALUE), Vertex(0xf CALCULATED_VALUE, 0x10 CALCULATED_VALUE)
}
const Calculation NOTCHED_RIGHT_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x6001, 0x403, 0x404, 10800)
}
const int NOTCHED_RIGHT_ARROW_DEFAULT_ADJUST[]
Initial value:
{
16200, 5400
}
const TextRectangle NOTCHED_RIGHT_ARROW_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex NOTCHED_RIGHT_ARROW_VERTICES[]
const int OCTAGON_DEFAULT_ADJUST[]
Initial value:
{
5000
}
const Vertex OCTAGON_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short OCTAGON_SEGMENTS[]
Initial value:
{
0x4000, 0x0007, 0x6001, 0x8000
}
const Vertex OCTAGON_VERTICES[]
const Calculation PARALLELOGRAM_CALC[]
Initial value:
{
Calculation(0x4000, 0, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x8000, 0, 21600, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 10, 24), Calculation(0x2000, OTHER_CALC_VAL | 2, 1750, 0), Calculation(0x8000, 21600, 0, OTHER_CALC_VAL | 3), Calculation(0x2001, OTHER_CALC_VAL, 1, 2), Calculation(0x4000, 10800, OTHER_CALC_VAL | 5, 0), Calculation(0x2000, OTHER_CALC_VAL, 0, 10800), Calculation(0x6006, OTHER_CALC_VAL | 7, OTHER_CALC_VAL | 0xC, 21600), Calculation(0x8000, 21600, 0, OTHER_CALC_VAL | 5), Calculation(0x8001, 21600, 10800, OTHER_CALC_VAL), Calculation(0x8000, 21600, 0, OTHER_CALC_VAL | 0xC)
}
const int PARALLELOGRAM_DEFAULT_ADJUST[]
Initial value:
{
5400
}
const Vertex PARALLELOGRAM_GLUE_POINTS[]
Initial value:
const unsigned short PARALLELOGRAM_SEGMENTS[]
Initial value:
{
0x4000, 0x003, 0x6001, 0x8000
}
const TextRectangle PARALLELOGRAM_TRS[]
const Vertex PARALLELOGRAM_VERTICES[]
Initial value:
{
Vertex(0 CALCULATED_VALUE, 0), Vertex(21600, 0), Vertex(1 CALCULATED_VALUE, 21600), Vertex(0, 21600)
}
const Vertex PENTAGON_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 8260), Vertex(4230, 21600), Vertex(10800, 21600), Vertex(17370, 21600), Vertex(21600, 8260)
}
const TextRectangle PENTAGON_TRS[]
Initial value:
{
TextRectangle(Vertex(4230, 5080), Vertex(17370, 21600))
}
const Vertex PENTAGON_VERTICES[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 8260), Vertex(4230, 21600), Vertex(17370, 21600), Vertex(21600, 8260), Vertex(10800, 0)
}
const int PLAQUE_DEFAULT_ADJUST[]
Initial value:
{
3600
}
const Vertex PLAQUE_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short PLAQUE_SEGMENTS[]
Initial value:
{
0x4000, 0xA801, 0x0001, 0xA701, 0x0001, 0xA801, 0x0001, 0xA701, 0x6000, 0x8000
}
const TextRectangle PLAQUE_TRS[]
Initial value:
{
TextRectangle(Vertex(0xC CALCULATED_VALUE, 0xD CALCULATED_VALUE), Vertex(0xE CALCULATED_VALUE, 0xF CALCULATED_VALUE))
}
const Vertex PLAQUE_VERTICES[]
const Calculation PLUS_CALC[]
Initial value:
const int PLUS_DEFAULT_ADJUST[]
Initial value:
{
5400
}
const Vertex PLUS_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const Calculation QUAD_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 2, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 2)
}
const int QUAD_ARROW_DEFAULT_ADJUST[]
Initial value:
{
6500, 8600, 4300
}
const unsigned short QUAD_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0017, 0x6001, 0x8000
}
const TextRectangle QUAD_ARROW_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex RECTANGLE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0)
}
const Calculation RIBBON_2_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x8000, 21600, 0, 0x401), Calculation(0x2001, 0x402, 1, 2), Calculation(0x2001, 0x403, 1, 2), Calculation(0x2001, 0x404, 1, 2), Calculation(0x2001, 0x401, 1, 2), Calculation(0x8000, 21600, 0, 0x406), Calculation(0x0000, 420, 0, 0), Calculation(0x2001, 0x408, 2, 1), Calculation(0x6000, 0x400, 0x408, 0), Calculation(0x6000, 0x400, 0x409, 0), Calculation(0x2000, 0x400, 2700, 0), Calculation(0x8000, 21600, 0, 0x404), Calculation(0x8000, 21600, 0, 0x405), Calculation(0xa000, 0x40c, 0, 0x408), Calculation(0xa000, 0x40c, 0, 0x409), Calculation(0x8000, 21600, 0, 0x40b), Calculation(0x8000, 21600, 0, 0x40a), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x8000, 21600, 0, 0x410), Calculation(0x8000, 21600, 0, 0x40f), Calculation(0x8000, 21600, 0, 0x40c), Calculation(0xa000, 0x40d, 0, 0x405), Calculation(0x6000, 0x401, 0x403, 0), Calculation(0x6000, 0x401, 0x404, 0), Calculation(0x6000, 0x419, 0x405, 0), Calculation(0xa000, 0x419, 0, 0x405)
}
const int RIBBON_2_DEFAULT_ADJUST[]
Initial value:
{
5400, 18900
}
const unsigned short RIBBON_2_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x2001, 0x0005, 0x2001, 0x0001, 0x2001, 0x0005, 0x2001, 0x0001, 0x6001, 0x8000, 0x4000, 0x0001, 0x2001, 0x0001, 0x2002, 0x6001, 0x8000, 0x4000, 0x0001, 0x2001, 0x0001, 0x2002, 0x6001, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle RIBBON_2_TRS[]
const Vertex RIBBON_2_VERTICES[]
Initial value:
{
Vertex(12 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(12 CALCULATED_VALUE, 13 CALCULATED_VALUE), Vertex(12 CALCULATED_VALUE, 14 CALCULATED_VALUE), Vertex(15 CALCULATED_VALUE, 21600), Vertex(16 CALCULATED_VALUE, 21600), Vertex(0, 21600), Vertex(2750, 7 CALCULATED_VALUE), Vertex(0, 2 CALCULATED_VALUE), Vertex(0 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(0 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(0 CALCULATED_VALUE, 5 CALCULATED_VALUE), Vertex(10 CALCULATED_VALUE, 0), Vertex(11 CALCULATED_VALUE, 0), Vertex(17 CALCULATED_VALUE, 0), Vertex(18 CALCULATED_VALUE, 0), Vertex(19 CALCULATED_VALUE, 5 CALCULATED_VALUE), Vertex(19 CALCULATED_VALUE, 4 CALCULATED_VALUE), Vertex(19 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(21600, 2 CALCULATED_VALUE), Vertex(18850, 7 CALCULATED_VALUE), Vertex(21600, 21600), Vertex(20 CALCULATED_VALUE, 21600), Vertex(21 CALCULATED_VALUE, 21600), Vertex(22 CALCULATED_VALUE, 14 CALCULATED_VALUE), Vertex(22 CALCULATED_VALUE, 13 CALCULATED_VALUE), Vertex(22 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(12 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(12 CALCULATED_VALUE, 13 CALCULATED_VALUE), Vertex(12 CALCULATED_VALUE, 23 CALCULATED_VALUE), Vertex(15 CALCULATED_VALUE, 24 CALCULATED_VALUE), Vertex(16 CALCULATED_VALUE, 24 CALCULATED_VALUE), Vertex(11 CALCULATED_VALUE, 24 CALCULATED_VALUE), Vertex(10 CALCULATED_VALUE, 24 CALCULATED_VALUE), Vertex(0 CALCULATED_VALUE, 26 CALCULATED_VALUE), Vertex(0 CALCULATED_VALUE, 25 CALCULATED_VALUE), Vertex(0 CALCULATED_VALUE, 27 CALCULATED_VALUE), Vertex(10 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(11 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(22 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(22 CALCULATED_VALUE, 13 CALCULATED_VALUE), Vertex(22 CALCULATED_VALUE, 23 CALCULATED_VALUE), Vertex(21 CALCULATED_VALUE, 24 CALCULATED_VALUE), Vertex(20 CALCULATED_VALUE, 24 CALCULATED_VALUE), Vertex(17 CALCULATED_VALUE, 24 CALCULATED_VALUE), Vertex(18 CALCULATED_VALUE, 24 CALCULATED_VALUE), Vertex(19 CALCULATED_VALUE, 26 CALCULATED_VALUE), Vertex(19 CALCULATED_VALUE, 25 CALCULATED_VALUE), Vertex(19 CALCULATED_VALUE, 27 CALCULATED_VALUE), Vertex(18 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(17 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(0 CALCULATED_VALUE, 25 CALCULATED_VALUE), Vertex(0 CALCULATED_VALUE, 2 CALCULATED_VALUE), Vertex(19 CALCULATED_VALUE, 25 CALCULATED_VALUE), Vertex(19 CALCULATED_VALUE, 2 CALCULATED_VALUE)
}
const Calculation RIBBON_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, 0x400, 675, 0), Calculation(0x2000, 0x401, 675, 0), Calculation(0x2000, 0x402, 675, 0), Calculation(0x2000, 0x403, 675, 0), Calculation(0x8000, 21600, 0, 0x404), Calculation(0x8000, 21600, 0, 0x403), Calculation(0x8000, 21600, 0, 0x402), Calculation(0x8000, 21600, 0, 0x401), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2001, 0x40a, 1, 4), Calculation(0x2001, 0x40b, 2, 1), Calculation(0x2001, 0x40b, 3, 1), Calculation(0x8000, 10800, 0, 0x40c), Calculation(0x8000, 21600, 0, 0x40a), Calculation(0x8000, 21600, 0, 0x40b), Calculation(0x0001, 21600, 1, 2), Calculation(0x0000, 21600, 0, 2700), Calculation(0x2000, 0x411, 0, 2700)
}
const int RIBBON_DEFAULT_ADJUST[]
Initial value:
{
5400, 2700
}
const Vertex RIBBON_GLUE_POINTS[]
const unsigned short RIBBON_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0xa701, 0x0003, 0xa801, 0x0005, 0xa801, 0x0001, 0xa701, 0x0003, 0x6000, 0x8000, 0x4000, 0xaa00, 0xa801, 0x0001, 0xa702, 0x0001, 0x8000, 0x4000, 0xaa00, 0xa801, 0x0001, 0xa702, 0x0001, 0x8000, 0x4000, 0xaa00, 0x0001, 0x8000, 0x4000, 0xaa00, 0x0001, 0x8000
}
const TextRectangle RIBBON_TRS[]
const Vertex RIBBON_VERTICES[]
Initial value:
const Calculation RIGHT_BRACE_CALC[]
Initial value:
{
Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1, 2), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0xa000, 0x404, 0, PROP_ADJUST_VAL_FIRST), Calculation(0xa000, 0x404, 0, 0x400), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x6000, 0x404, 0x400, 0), Calculation(0x6000, 0x404, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 10000, 31953), Calculation(0x8000, 21600, 0, 0x409)
}
const int RIGHT_BRACE_DEFAULT_ADJUST[]
Initial value:
{
1800, 10800
}
const Vertex RIGHT_BRACE_GLUE_POINTS[]
Initial value:
{
Vertex(0, 0), Vertex(0, 21600), Vertex(21600, 10800)
}
const unsigned short RIGHT_BRACE_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x0001, 0x2002, 0x0001, 0x2001, 0x8000
}
const TextRectangle RIGHT_BRACE_TRS[]
Initial value:
const Vertex RIGHT_BRACE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(5400, 0), Vertex(10800, 0 CALCULATED_VALUE), Vertex(10800, 1 CALCULATED_VALUE), Vertex(10800, 2 CALCULATED_VALUE), Vertex(10800, 3 CALCULATED_VALUE), Vertex(16200, 4 CALCULATED_VALUE), Vertex(21600, 4 CALCULATED_VALUE), Vertex(16200, 4 CALCULATED_VALUE), Vertex(10800, 5 CALCULATED_VALUE), Vertex(10800, 6 CALCULATED_VALUE), Vertex(10800, 7 CALCULATED_VALUE), Vertex(10800, 8 CALCULATED_VALUE), Vertex(5400, 21600), Vertex(0, 21600)
}
const Calculation RIGHT_BRACKET_CALC[]
Initial value:
const int RIGHT_BRACKET_DEFAULT_ADJUST[]
Initial value:
{
1800
}
const Vertex RIGHT_BRACKET_GLUE_POINTS[]
Initial value:
{
Vertex(0, 0), Vertex(0, 21600), Vertex(21600, 10800)
}
const unsigned short RIGHT_BRACKET_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x0001, 0x2001, 0x8000
}
const TextRectangle RIGHT_BRACKET_TRS[]
Initial value:
const Vertex RIGHT_BRACKET_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(10800, 0), Vertex(21600, 3 CALCULATED_VALUE), Vertex(21600, 1 CALCULATED_VALUE), Vertex(21600, 2 CALCULATED_VALUE), Vertex(21600, 4 CALCULATED_VALUE), Vertex(10800, 21600), Vertex(0, 21600)
}
const Vertex RIGHT_TRIANGLE_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(5400, 10800), Vertex(0, 21600), Vertex(10800, 21600), Vertex(21600, 21600), Vertex(16200, 10800)
}
const TextRectangle RIGHT_TRIANGLE_TRS[]
Initial value:
{
TextRectangle(Vertex(1900, 12700), Vertex(12700, 19700))
}
const Vertex RIGHT_TRIANGLE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0)
}
const Calculation ROUND_RECTANGLE_CALC[]
const int ROUND_RECTANGLE_DEFAULT_ADJUST[]
Initial value:
{
3600
}
const unsigned short ROUND_RECTANGLE_SEGMENTS[]
Initial value:
{
0x4000, 0xA701, 0x0001, 0xA801, 0x0001, 0xA701, 0x0001, 0xA801, 0x6000, 0x8000
}
const TextRectangle ROUND_RECTANGLE_TRS[]
const Vertex ROUND_RECTANGLE_VERTICES[]
const Calculation SEAL_16_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2081, 0x400, 10800, 315), Calculation(0x2082, 0x400, 10800, 315), Calculation(0x2081, 0x400, 10800, 135), Calculation(0x2082, 0x400, 10800, 135), Calculation(0x0081, 0, 10800, 0), Calculation(0x0082, 0, 10800, 0), Calculation(0x2081, 0x400, 10800, 11), Calculation(0x2082, 0x400, 10800, 11), Calculation(0x0081, 0, 10800, 22), Calculation(0x0082, 0, 10800, 22), Calculation(0x2081, 0x400, 10800, 33), Calculation(0x2082, 0x400, 10800, 33), Calculation(0x0081, 0, 10800, 45), Calculation(0x0082, 0, 10800, 45), Calculation(0x2081, 0x400, 10800, 56), Calculation(0x2082, 0x400, 10800, 56), Calculation(0x0081, 0, 10800, 67), Calculation(0x0082, 0, 10800, 67), Calculation(0x2081, 0x400, 10800, 78), Calculation(0x2082, 0x400, 10800, 78), Calculation(0x0081, 0, 10800, 90), Calculation(0x0082, 0, 10800, 90), Calculation(0x2081, 0x400, 10800, 101), Calculation(0x2082, 0x400, 10800, 101), Calculation(0x0081, 0, 10800, 112), Calculation(0x0082, 0, 10800, 112), Calculation(0x2081, 0x400, 10800, 123), Calculation(0x2082, 0x400, 10800, 123), Calculation(0x0081, 0, 10800, 135), Calculation(0x0082, 0, 10800, 135), Calculation(0x2081, 0x400, 10800, 146), Calculation(0x2082, 0x400, 10800, 146), Calculation(0x0081, 0, 10800, 157), Calculation(0x0082, 0, 10800, 157), Calculation(0x2081, 0x400, 10800, 168), Calculation(0x2082, 0x400, 10800, 168), Calculation(0x0081, 0, 10800, 180), Calculation(0x0082, 0, 10800, 180), Calculation(0x2081, 0x400, 10800, 191), Calculation(0x2082, 0x400, 10800, 191), Calculation(0x0081, 0, 10800, 202), Calculation(0x0082, 0, 10800, 202), Calculation(0x2081, 0x400, 10800, 213), Calculation(0x2082, 0x400, 10800, 213), Calculation(0x0081, 0, 10800, 225), Calculation(0x0082, 0, 10800, 225), Calculation(0x2081, 0x400, 10800, 236), Calculation(0x2082, 0x400, 10800, 236), Calculation(0x0081, 0, 10800, 247), Calculation(0x0082, 0, 10800, 247), Calculation(0x2081, 0x400, 10800, 258), Calculation(0x2082, 0x400, 10800, 258), Calculation(0x0081, 0, 10800, 270), Calculation(0x0082, 0, 10800, 270), Calculation(0x2081, 0x400, 10800, 281), Calculation(0x2082, 0x400, 10800, 281), Calculation(0x0081, 0, 10800, 292), Calculation(0x0082, 0, 10800, 292), Calculation(0x2081, 0x400, 10800, 303), Calculation(0x2082, 0x400, 10800, 303), Calculation(0x0081, 0, 10800, 315), Calculation(0x0082, 0, 10800, 315), Calculation(0x2081, 0x400, 10800, 326), Calculation(0x2082, 0x400, 10800, 326), Calculation(0x0081, 0, 10800, 337), Calculation(0x0082, 0, 10800, 337), Calculation(0x2081, 0x400, 10800, 348), Calculation(0x2082, 0x400, 10800, 348)
}
const int SEAL_16_DEFAULT_ADJUST[]
Initial value:
{
2500
}
const Vertex SEAL_16_VERTICES[]
Initial value:
{
Vertex(0x05 CALCULATED_VALUE, 0x06 CALCULATED_VALUE), Vertex(0x07 CALCULATED_VALUE, 0x08 CALCULATED_VALUE), Vertex(0x09 CALCULATED_VALUE, 0x0a CALCULATED_VALUE), Vertex(0x0b CALCULATED_VALUE, 0x0c CALCULATED_VALUE), Vertex(0x0d CALCULATED_VALUE, 0x0e CALCULATED_VALUE), Vertex(0x0f CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x11 CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0x13 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0x15 CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0x17 CALCULATED_VALUE, 0x18 CALCULATED_VALUE), Vertex(0x19 CALCULATED_VALUE, 0x1a CALCULATED_VALUE), Vertex(0x1b CALCULATED_VALUE, 0x1c CALCULATED_VALUE), Vertex(0x1d CALCULATED_VALUE, 0x1e CALCULATED_VALUE), Vertex(0x1f CALCULATED_VALUE, 0x20 CALCULATED_VALUE), Vertex(0x21 CALCULATED_VALUE, 0x22 CALCULATED_VALUE), Vertex(0x23 CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x25 CALCULATED_VALUE, 0x26 CALCULATED_VALUE), Vertex(0x27 CALCULATED_VALUE, 0x28 CALCULATED_VALUE), Vertex(0x29 CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(0x2b CALCULATED_VALUE, 0x2c CALCULATED_VALUE), Vertex(0x2d CALCULATED_VALUE, 0x2e CALCULATED_VALUE), Vertex(0x2f CALCULATED_VALUE, 0x30 CALCULATED_VALUE), Vertex(0x31 CALCULATED_VALUE, 0x32 CALCULATED_VALUE), Vertex(0x33 CALCULATED_VALUE, 0x34 CALCULATED_VALUE), Vertex(0x35 CALCULATED_VALUE, 0x36 CALCULATED_VALUE), Vertex(0x37 CALCULATED_VALUE, 0x38 CALCULATED_VALUE), Vertex(0x39 CALCULATED_VALUE, 0x3a CALCULATED_VALUE), Vertex(0x3b CALCULATED_VALUE, 0x3c CALCULATED_VALUE), Vertex(0x3d CALCULATED_VALUE, 0x3e CALCULATED_VALUE), Vertex(0x3f CALCULATED_VALUE, 0x40 CALCULATED_VALUE), Vertex(0x41 CALCULATED_VALUE, 0x42 CALCULATED_VALUE), Vertex(0x43 CALCULATED_VALUE, 0x44 CALCULATED_VALUE), Vertex(0x05 CALCULATED_VALUE, 0x06 CALCULATED_VALUE)
}
const Calculation SEAL_24_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2081, 0x400, 10800, 315), Calculation(0x2082, 0x400, 10800, 315), Calculation(0x2081, 0x400, 10800, 135), Calculation(0x2082, 0x400, 10800, 135), Calculation(0x0081, 0, 10800, 0), Calculation(0x0082, 0, 10800, 0), Calculation(0x2081, 0x400, 10800, 7), Calculation(0x2082, 0x400, 10800, 7), Calculation(0x0081, 0, 10800, 15), Calculation(0x0082, 0, 10800, 15), Calculation(0x2081, 0x400, 10800, 22), Calculation(0x2082, 0x400, 10800, 22), Calculation(0x0081, 0, 10800, 30), Calculation(0x0082, 0, 10800, 30), Calculation(0x2081, 0x400, 10800, 37), Calculation(0x2082, 0x400, 10800, 37), Calculation(0x0081, 0, 10800, 45), Calculation(0x0082, 0, 10800, 45), Calculation(0x2081, 0x400, 10800, 52), Calculation(0x2082, 0x400, 10800, 52), Calculation(0x0081, 0, 10800, 60), Calculation(0x0082, 0, 10800, 60), Calculation(0x2081, 0x400, 10800, 67), Calculation(0x2082, 0x400, 10800, 67), Calculation(0x0081, 0, 10800, 75), Calculation(0x0082, 0, 10800, 75), Calculation(0x2081, 0x400, 10800, 82), Calculation(0x2082, 0x400, 10800, 82), Calculation(0x0081, 0, 10800, 90), Calculation(0x0082, 0, 10800, 90), Calculation(0x2081, 0x400, 10800, 97), Calculation(0x2082, 0x400, 10800, 97), Calculation(0x0081, 0, 10800, 105), Calculation(0x0082, 0, 10800, 105), Calculation(0x2081, 0x400, 10800, 112), Calculation(0x2082, 0x400, 10800, 112), Calculation(0x0081, 0, 10800, 120), Calculation(0x0082, 0, 10800, 120), Calculation(0x2081, 0x400, 10800, 127), Calculation(0x2082, 0x400, 10800, 127), Calculation(0x0081, 0, 10800, 135), Calculation(0x0082, 0, 10800, 135), Calculation(0x2081, 0x400, 10800, 142), Calculation(0x2082, 0x400, 10800, 142), Calculation(0x0081, 0, 10800, 150), Calculation(0x0082, 0, 10800, 150), Calculation(0x2081, 0x400, 10800, 157), Calculation(0x2082, 0x400, 10800, 157), Calculation(0x0081, 0, 10800, 165), Calculation(0x0082, 0, 10800, 165), Calculation(0x2081, 0x400, 10800, 172), Calculation(0x2082, 0x400, 10800, 172), Calculation(0x0081, 0, 10800, 180), Calculation(0x0082, 0, 10800, 180), Calculation(0x2081, 0x400, 10800, 187), Calculation(0x2082, 0x400, 10800, 187), Calculation(0x0081, 0, 10800, 195), Calculation(0x0082, 0, 10800, 195), Calculation(0x2081, 0x400, 10800, 202), Calculation(0x2082, 0x400, 10800, 202), Calculation(0x0081, 0, 10800, 210), Calculation(0x0082, 0, 10800, 210), Calculation(0x2081, 0x400, 10800, 217), Calculation(0x2082, 0x400, 10800, 217), Calculation(0x0081, 0, 10800, 225), Calculation(0x0082, 0, 10800, 225), Calculation(0x2081, 0x400, 10800, 232), Calculation(0x2082, 0x400, 10800, 232), Calculation(0x0081, 0, 10800, 240), Calculation(0x0082, 0, 10800, 240), Calculation(0x2081, 0x400, 10800, 247), Calculation(0x2082, 0x400, 10800, 247), Calculation(0x0081, 0, 10800, 255), Calculation(0x0082, 0, 10800, 255), Calculation(0x2081, 0x400, 10800, 262), Calculation(0x2082, 0x400, 10800, 262), Calculation(0x0081, 0, 10800, 270), Calculation(0x0082, 0, 10800, 270), Calculation(0x2081, 0x400, 10800, 277), Calculation(0x2082, 0x400, 10800, 277), Calculation(0x0081, 0, 10800, 285), Calculation(0x0082, 0, 10800, 285), Calculation(0x2081, 0x400, 10800, 292), Calculation(0x2082, 0x400, 10800, 292), Calculation(0x0081, 0, 10800, 300), Calculation(0x0082, 0, 10800, 300), Calculation(0x2081, 0x400, 10800, 307), Calculation(0x2082, 0x400, 10800, 307), Calculation(0x0081, 0, 10800, 315), Calculation(0x0082, 0, 10800, 315), Calculation(0x2081, 0x400, 10800, 322), Calculation(0x2082, 0x400, 10800, 322), Calculation(0x0081, 0, 10800, 330), Calculation(0x0082, 0, 10800, 330), Calculation(0x2081, 0x400, 10800, 337), Calculation(0x2082, 0x400, 10800, 337), Calculation(0x0081, 0, 10800, 345), Calculation(0x0082, 0, 10800, 345), Calculation(0x2081, 0x400, 10800, 352), Calculation(0x2082, 0x400, 10800, 352)
}
const int SEAL_24_DEFAULT_ADJUST[]
Initial value:
{
2500
}
const Vertex SEAL_24_VERTICES[]
Initial value:
{
Vertex(0x05 CALCULATED_VALUE, 0x06 CALCULATED_VALUE), Vertex(0x07 CALCULATED_VALUE, 0x08 CALCULATED_VALUE), Vertex(0x09 CALCULATED_VALUE, 0x0a CALCULATED_VALUE), Vertex(0x0b CALCULATED_VALUE, 0x0c CALCULATED_VALUE), Vertex(0x0d CALCULATED_VALUE, 0x0e CALCULATED_VALUE), Vertex(0x0f CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x11 CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0x13 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0x15 CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0x17 CALCULATED_VALUE, 0x18 CALCULATED_VALUE), Vertex(0x19 CALCULATED_VALUE, 0x1a CALCULATED_VALUE), Vertex(0x1b CALCULATED_VALUE, 0x1c CALCULATED_VALUE), Vertex(0x1d CALCULATED_VALUE, 0x1e CALCULATED_VALUE), Vertex(0x1f CALCULATED_VALUE, 0x20 CALCULATED_VALUE), Vertex(0x21 CALCULATED_VALUE, 0x22 CALCULATED_VALUE), Vertex(0x23 CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x25 CALCULATED_VALUE, 0x26 CALCULATED_VALUE), Vertex(0x27 CALCULATED_VALUE, 0x28 CALCULATED_VALUE), Vertex(0x29 CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(0x2b CALCULATED_VALUE, 0x2c CALCULATED_VALUE), Vertex(0x2d CALCULATED_VALUE, 0x2e CALCULATED_VALUE), Vertex(0x2f CALCULATED_VALUE, 0x30 CALCULATED_VALUE), Vertex(0x31 CALCULATED_VALUE, 0x32 CALCULATED_VALUE), Vertex(0x33 CALCULATED_VALUE, 0x34 CALCULATED_VALUE), Vertex(0x35 CALCULATED_VALUE, 0x36 CALCULATED_VALUE), Vertex(0x37 CALCULATED_VALUE, 0x38 CALCULATED_VALUE), Vertex(0x39 CALCULATED_VALUE, 0x3a CALCULATED_VALUE), Vertex(0x3b CALCULATED_VALUE, 0x3c CALCULATED_VALUE), Vertex(0x3d CALCULATED_VALUE, 0x3e CALCULATED_VALUE), Vertex(0x3f CALCULATED_VALUE, 0x40 CALCULATED_VALUE), Vertex(0x41 CALCULATED_VALUE, 0x42 CALCULATED_VALUE), Vertex(0x43 CALCULATED_VALUE, 0x44 CALCULATED_VALUE), Vertex(0x45 CALCULATED_VALUE, 0x46 CALCULATED_VALUE), Vertex(0x47 CALCULATED_VALUE, 0x48 CALCULATED_VALUE), Vertex(0x49 CALCULATED_VALUE, 0x4a CALCULATED_VALUE), Vertex(0x4b CALCULATED_VALUE, 0x4c CALCULATED_VALUE), Vertex(0x4d CALCULATED_VALUE, 0x4e CALCULATED_VALUE), Vertex(0x4f CALCULATED_VALUE, 0x50 CALCULATED_VALUE), Vertex(0x51 CALCULATED_VALUE, 0x52 CALCULATED_VALUE), Vertex(0x53 CALCULATED_VALUE, 0x54 CALCULATED_VALUE), Vertex(0x55 CALCULATED_VALUE, 0x56 CALCULATED_VALUE), Vertex(0x57 CALCULATED_VALUE, 0x58 CALCULATED_VALUE), Vertex(0x59 CALCULATED_VALUE, 0x5a CALCULATED_VALUE), Vertex(0x5b CALCULATED_VALUE, 0x5c CALCULATED_VALUE), Vertex(0x5d CALCULATED_VALUE, 0x5e CALCULATED_VALUE), Vertex(0x5f CALCULATED_VALUE, 0x60 CALCULATED_VALUE), Vertex(0x61 CALCULATED_VALUE, 0x62 CALCULATED_VALUE), Vertex(0x63 CALCULATED_VALUE, 0x64 CALCULATED_VALUE), Vertex(0x05 CALCULATED_VALUE, 0x06 CALCULATED_VALUE)
}
const Calculation SEAL_32_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2081, 0x400, 10800, 315), Calculation(0x2082, 0x400, 10800, 315), Calculation(0x2081, 0x400, 10800, 135), Calculation(0x2082, 0x400, 10800, 135), Calculation(0x0081, 0, 10800, 0), Calculation(0x0082, 0, 10800, 0), Calculation(0x2081, 0x400, 10800, 5), Calculation(0x2082, 0x400, 10800, 5), Calculation(0x0081, 0, 10800, 11), Calculation(0x0082, 0, 10800, 11), Calculation(0x2081, 0x400, 10800, 16), Calculation(0x2082, 0x400, 10800, 16), Calculation(0x0081, 0, 10800, 22), Calculation(0x0082, 0, 10800, 22), Calculation(0x2081, 0x400, 10800, 28), Calculation(0x2082, 0x400, 10800, 28), Calculation(0x0081, 0, 10800, 33), Calculation(0x0082, 0, 10800, 33), Calculation(0x2081, 0x400, 10800, 39), Calculation(0x2082, 0x400, 10800, 39), Calculation(0x0081, 0, 10800, 45), Calculation(0x0082, 0, 10800, 45), Calculation(0x2081, 0x400, 10800, 50), Calculation(0x2082, 0x400, 10800, 50), Calculation(0x0081, 0, 10800, 56), Calculation(0x0082, 0, 10800, 56), Calculation(0x2081, 0x400, 10800, 61), Calculation(0x2082, 0x400, 10800, 61), Calculation(0x0081, 0, 10800, 67), Calculation(0x0082, 0, 10800, 67), Calculation(0x2081, 0x400, 10800, 73), Calculation(0x2082, 0x400, 10800, 73), Calculation(0x0081, 0, 10800, 78), Calculation(0x0082, 0, 10800, 78), Calculation(0x2081, 0x400, 10800, 84), Calculation(0x2082, 0x400, 10800, 84), Calculation(0x0081, 0, 10800, 90), Calculation(0x0082, 0, 10800, 90), Calculation(0x2081, 0x400, 10800, 95), Calculation(0x2082, 0x400, 10800, 95), Calculation(0x0081, 0, 10800, 101), Calculation(0x0082, 0, 10800, 101), Calculation(0x2081, 0x400, 10800, 106), Calculation(0x2082, 0x400, 10800, 106), Calculation(0x0081, 0, 10800, 112), Calculation(0x0082, 0, 10800, 112), Calculation(0x2081, 0x400, 10800, 118), Calculation(0x2082, 0x400, 10800, 118), Calculation(0x0081, 0, 10800, 123), Calculation(0x0082, 0, 10800, 123), Calculation(0x2081, 0x400, 10800, 129), Calculation(0x2082, 0x400, 10800, 129), Calculation(0x0081, 0, 10800, 135), Calculation(0x0082, 0, 10800, 135), Calculation(0x2081, 0x400, 10800, 140), Calculation(0x2082, 0x400, 10800, 140), Calculation(0x0081, 0, 10800, 146), Calculation(0x0082, 0, 10800, 146), Calculation(0x2081, 0x400, 10800, 151), Calculation(0x2082, 0x400, 10800, 151), Calculation(0x0081, 0, 10800, 157), Calculation(0x0082, 0, 10800, 157), Calculation(0x2081, 0x400, 10800, 163), Calculation(0x2082, 0x400, 10800, 163), Calculation(0x0081, 0, 10800, 168), Calculation(0x0082, 0, 10800, 168), Calculation(0x2081, 0x400, 10800, 174), Calculation(0x2082, 0x400, 10800, 174), Calculation(0x0081, 0, 10800, 180), Calculation(0x0082, 0, 10800, 180), Calculation(0x2081, 0x400, 10800, 185), Calculation(0x2082, 0x400, 10800, 185), Calculation(0x0081, 0, 10800, 191), Calculation(0x0082, 0, 10800, 191), Calculation(0x2081, 0x400, 10800, 196), Calculation(0x2082, 0x400, 10800, 196), Calculation(0x0081, 0, 10800, 202), Calculation(0x0082, 0, 10800, 202), Calculation(0x2081, 0x400, 10800, 208), Calculation(0x2082, 0x400, 10800, 208), Calculation(0x0081, 0, 10800, 213), Calculation(0x0082, 0, 10800, 213), Calculation(0x2081, 0x400, 10800, 219), Calculation(0x2082, 0x400, 10800, 219), Calculation(0x0081, 0, 10800, 225), Calculation(0x0082, 0, 10800, 225), Calculation(0x2081, 0x400, 10800, 230), Calculation(0x2082, 0x400, 10800, 230), Calculation(0x0081, 0, 10800, 236), Calculation(0x0082, 0, 10800, 236), Calculation(0x2081, 0x400, 10800, 241), Calculation(0x2082, 0x400, 10800, 241), Calculation(0x0081, 0, 10800, 247), Calculation(0x0082, 0, 10800, 247), Calculation(0x2081, 0x400, 10800, 253), Calculation(0x2082, 0x400, 10800, 253), Calculation(0x0081, 0, 10800, 258), Calculation(0x0082, 0, 10800, 258), Calculation(0x2081, 0x400, 10800, 264), Calculation(0x2082, 0x400, 10800, 264), Calculation(0x0081, 0, 10800, 270), Calculation(0x0082, 0, 10800, 270), Calculation(0x2081, 0x400, 10800, 275), Calculation(0x2082, 0x400, 10800, 275), Calculation(0x0081, 0, 10800, 281), Calculation(0x0082, 0, 10800, 281), Calculation(0x2081, 0x400, 10800, 286), Calculation(0x2082, 0x400, 10800, 286), Calculation(0x0081, 0, 10800, 292), Calculation(0x0082, 0, 10800, 292), Calculation(0x2081, 0x400, 10800, 298), Calculation(0x2082, 0x400, 10800, 298), Calculation(0x0081, 0, 10800, 303), Calculation(0x0082, 0, 10800, 303), Calculation(0x2081, 0x400, 10800, 309), Calculation(0x2082, 0x400, 10800, 309), Calculation(0x0081, 0, 10800, 315), Calculation(0x0082, 0, 10800, 315), Calculation(0x2081, 0x400, 10800, 320), Calculation(0x2082, 0x400, 10800, 320), Calculation(0x0081, 0, 10800, 326), Calculation(0x0082, 0, 10800, 326), Calculation(0x2081, 0x400, 10800, 331), Calculation(0x2082, 0x400, 10800, 331), Calculation(0x0081, 0, 10800, 337), Calculation(0x0082, 0, 10800, 337), Calculation(0x2081, 0x400, 10800, 343), Calculation(0x2082, 0x400, 10800, 343), Calculation(0x0081, 0, 10800, 348), Calculation(0x0082, 0, 10800, 348), Calculation(0x2081, 0x400, 10800, 354), Calculation(0x2082, 0x400, 10800, 354)
}
const int SEAL_32_DEFAULT_ADJUST[]
Initial value:
{
2500
}
const Vertex SEAL_32_VERTICES[]
Initial value:
{
Vertex(0x05 CALCULATED_VALUE, 0x06 CALCULATED_VALUE), Vertex(0x07 CALCULATED_VALUE, 0x08 CALCULATED_VALUE), Vertex(0x09 CALCULATED_VALUE, 0x0a CALCULATED_VALUE), Vertex(0x0b CALCULATED_VALUE, 0x0c CALCULATED_VALUE), Vertex(0x0d CALCULATED_VALUE, 0x0e CALCULATED_VALUE), Vertex(0x0f CALCULATED_VALUE, 0x10 CALCULATED_VALUE), Vertex(0x11 CALCULATED_VALUE, 0x12 CALCULATED_VALUE), Vertex(0x13 CALCULATED_VALUE, 0x14 CALCULATED_VALUE), Vertex(0x15 CALCULATED_VALUE, 0x16 CALCULATED_VALUE), Vertex(0x17 CALCULATED_VALUE, 0x18 CALCULATED_VALUE), Vertex(0x19 CALCULATED_VALUE, 0x1a CALCULATED_VALUE), Vertex(0x1b CALCULATED_VALUE, 0x1c CALCULATED_VALUE), Vertex(0x1d CALCULATED_VALUE, 0x1e CALCULATED_VALUE), Vertex(0x1f CALCULATED_VALUE, 0x20 CALCULATED_VALUE), Vertex(0x21 CALCULATED_VALUE, 0x22 CALCULATED_VALUE), Vertex(0x23 CALCULATED_VALUE, 0x24 CALCULATED_VALUE), Vertex(0x25 CALCULATED_VALUE, 0x26 CALCULATED_VALUE), Vertex(0x27 CALCULATED_VALUE, 0x28 CALCULATED_VALUE), Vertex(0x29 CALCULATED_VALUE, 0x2a CALCULATED_VALUE), Vertex(0x2b CALCULATED_VALUE, 0x2c CALCULATED_VALUE), Vertex(0x2d CALCULATED_VALUE, 0x2e CALCULATED_VALUE), Vertex(0x2f CALCULATED_VALUE, 0x30 CALCULATED_VALUE), Vertex(0x31 CALCULATED_VALUE, 0x32 CALCULATED_VALUE), Vertex(0x33 CALCULATED_VALUE, 0x34 CALCULATED_VALUE), Vertex(0x35 CALCULATED_VALUE, 0x36 CALCULATED_VALUE), Vertex(0x37 CALCULATED_VALUE, 0x38 CALCULATED_VALUE), Vertex(0x39 CALCULATED_VALUE, 0x3a CALCULATED_VALUE), Vertex(0x3b CALCULATED_VALUE, 0x3c CALCULATED_VALUE), Vertex(0x3d CALCULATED_VALUE, 0x3e CALCULATED_VALUE), Vertex(0x3f CALCULATED_VALUE, 0x40 CALCULATED_VALUE), Vertex(0x41 CALCULATED_VALUE, 0x42 CALCULATED_VALUE), Vertex(0x43 CALCULATED_VALUE, 0x44 CALCULATED_VALUE), Vertex(0x45 CALCULATED_VALUE, 0x46 CALCULATED_VALUE), Vertex(0x47 CALCULATED_VALUE, 0x48 CALCULATED_VALUE), Vertex(0x49 CALCULATED_VALUE, 0x4a CALCULATED_VALUE), Vertex(0x4b CALCULATED_VALUE, 0x4c CALCULATED_VALUE), Vertex(0x4d CALCULATED_VALUE, 0x4e CALCULATED_VALUE), Vertex(0x4f CALCULATED_VALUE, 0x50 CALCULATED_VALUE), Vertex(0x51 CALCULATED_VALUE, 0x52 CALCULATED_VALUE), Vertex(0x53 CALCULATED_VALUE, 0x54 CALCULATED_VALUE), Vertex(0x55 CALCULATED_VALUE, 0x56 CALCULATED_VALUE), Vertex(0x57 CALCULATED_VALUE, 0x58 CALCULATED_VALUE), Vertex(0x59 CALCULATED_VALUE, 0x5a CALCULATED_VALUE), Vertex(0x5b CALCULATED_VALUE, 0x5c CALCULATED_VALUE), Vertex(0x5d CALCULATED_VALUE, 0x5e CALCULATED_VALUE), Vertex(0x5f CALCULATED_VALUE, 0x60 CALCULATED_VALUE), Vertex(0x61 CALCULATED_VALUE, 0x62 CALCULATED_VALUE), Vertex(0x63 CALCULATED_VALUE, 0x64 CALCULATED_VALUE), Vertex(0x65 CALCULATED_VALUE, 0x66 CALCULATED_VALUE), Vertex(0x67 CALCULATED_VALUE, 0x68 CALCULATED_VALUE), Vertex(0x69 CALCULATED_VALUE, 0x6a CALCULATED_VALUE), Vertex(0x6b CALCULATED_VALUE, 0x6c CALCULATED_VALUE), Vertex(0x6d CALCULATED_VALUE, 0x6e CALCULATED_VALUE), Vertex(0x6f CALCULATED_VALUE, 0x70 CALCULATED_VALUE), Vertex(0x71 CALCULATED_VALUE, 0x72 CALCULATED_VALUE), Vertex(0x73 CALCULATED_VALUE, 0x74 CALCULATED_VALUE), Vertex(0x75 CALCULATED_VALUE, 0x76 CALCULATED_VALUE), Vertex(0x77 CALCULATED_VALUE, 0x78 CALCULATED_VALUE), Vertex(0x79 CALCULATED_VALUE, 0x7a CALCULATED_VALUE), Vertex(0x7b CALCULATED_VALUE, 0x7c CALCULATED_VALUE), Vertex(0x7d CALCULATED_VALUE, 0x7e CALCULATED_VALUE), Vertex(0x7f CALCULATED_VALUE, 0x80 CALCULATED_VALUE), Vertex(0x81 CALCULATED_VALUE, 0x82 CALCULATED_VALUE), Vertex(0x83 CALCULATED_VALUE, 0x84 CALCULATED_VALUE), Vertex(0x05 CALCULATED_VALUE, 0x06 CALCULATED_VALUE)
}
const Calculation SEAL_4_CALC[]
Initial value:
{
Calculation(0x0000, 7600, 0, 0),
Calculation(0x4000, 10800, OTHER_CALC_VAL | 2, 0),
Calculation(0x8000, 10800, 0, OTHER_CALC_VAL | 2)
}
const int SEAL_4_DEFAULT_ADJUST[]
Initial value:
{
8100
}
const Vertex SEAL_4_VERTICES[]
Initial value:
const Calculation SEAL_8_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2081, 0x400, 10800, 315), Calculation(0x2082, 0x400, 10800, 315), Calculation(0x2081, 0x400, 10800, 135), Calculation(0x2082, 0x400, 10800, 135), Calculation(0x0081, 0, 10800, 0), Calculation(0x0082, 0, 10800, 0), Calculation(0x2081, 0x400, 10800, 7), Calculation(0x2082, 0x400, 10800, 7), Calculation(0x0081, 0, 10800, 15), Calculation(0x0082, 0, 10800, 15), Calculation(0x2081, 0x400, 10800, 22), Calculation(0x2082, 0x400, 10800, 22), Calculation(0x0081, 0, 10800, 30), Calculation(0x0082, 0, 10800, 30), Calculation(0x2081, 0x400, 10800, 37), Calculation(0x2082, 0x400, 10800, 37), Calculation(0x0081, 0, 10800, 45), Calculation(0x0082, 0, 10800, 45), Calculation(0x2081, 0x400, 10800, 52), Calculation(0x2082, 0x400, 10800, 52), Calculation(0x0081, 0, 10800, 60), Calculation(0x0082, 0, 10800, 60), Calculation(0x2081, 0x400, 10800, 67), Calculation(0x2082, 0x400, 10800, 67), Calculation(0x0081, 0, 10800, 75), Calculation(0x0082, 0, 10800, 75), Calculation(0x2081, 0x400, 10800, 82), Calculation(0x2082, 0x400, 10800, 82), Calculation(0x0081, 0, 10800, 90), Calculation(0x0082, 0, 10800, 90), Calculation(0x2081, 0x400, 10800, 97), Calculation(0x2082, 0x400, 10800, 97), Calculation(0x0081, 0, 10800, 105), Calculation(0x0082, 0, 10800, 105), Calculation(0x2081, 0x400, 10800, 112), Calculation(0x2082, 0x400, 10800, 112), Calculation(0x0081, 0, 10800, 120), Calculation(0x0082, 0, 10800, 120), Calculation(0x2081, 0x400, 10800, 127), Calculation(0x2082, 0x400, 10800, 127), Calculation(0x0081, 0, 10800, 135), Calculation(0x0082, 0, 10800, 135), Calculation(0x2081, 0x400, 10800, 142), Calculation(0x2082, 0x400, 10800, 142), Calculation(0x0081, 0, 10800, 150), Calculation(0x0082, 0, 10800, 150), Calculation(0x2081, 0x400, 10800, 157), Calculation(0x2082, 0x400, 10800, 157), Calculation(0x0081, 0, 10800, 165), Calculation(0x0082, 0, 10800, 165), Calculation(0x2081, 0x400, 10800, 172), Calculation(0x2082, 0x400, 10800, 172), Calculation(0x0081, 0, 10800, 180), Calculation(0x0082, 0, 10800, 180), Calculation(0x2081, 0x400, 10800, 187), Calculation(0x2082, 0x400, 10800, 187), Calculation(0x0081, 0, 10800, 195), Calculation(0x0082, 0, 10800, 195), Calculation(0x2081, 0x400, 10800, 202), Calculation(0x2082, 0x400, 10800, 202), Calculation(0x0081, 0, 10800, 210), Calculation(0x0082, 0, 10800, 210), Calculation(0x2081, 0x400, 10800, 217), Calculation(0x2082, 0x400, 10800, 217), Calculation(0x0081, 0, 10800, 225), Calculation(0x0082, 0, 10800, 225), Calculation(0x2081, 0x400, 10800, 232), Calculation(0x2082, 0x400, 10800, 232), Calculation(0x0081, 0, 10800, 240), Calculation(0x0082, 0, 10800, 240), Calculation(0x2081, 0x400, 10800, 247), Calculation(0x2082, 0x400, 10800, 247), Calculation(0x0081, 0, 10800, 255), Calculation(0x0082, 0, 10800, 255), Calculation(0x2081, 0x400, 10800, 262), Calculation(0x2082, 0x400, 10800, 262), Calculation(0x0081, 0, 10800, 270), Calculation(0x0082, 0, 10800, 270), Calculation(0x2081, 0x400, 10800, 277), Calculation(0x2082, 0x400, 10800, 277), Calculation(0x0081, 0, 10800, 285), Calculation(0x0082, 0, 10800, 285), Calculation(0x2081, 0x400, 10800, 292), Calculation(0x2082, 0x400, 10800, 292), Calculation(0x0081, 0, 10800, 300), Calculation(0x0082, 0, 10800, 300), Calculation(0x2081, 0x400, 10800, 307), Calculation(0x2082, 0x400, 10800, 307), Calculation(0x0081, 0, 10800, 315), Calculation(0x0082, 0, 10800, 315), Calculation(0x2081, 0x400, 10800, 322), Calculation(0x2082, 0x400, 10800, 322), Calculation(0x0081, 0, 10800, 330), Calculation(0x0082, 0, 10800, 330), Calculation(0x2081, 0x400, 10800, 337), Calculation(0x2082, 0x400, 10800, 337), Calculation(0x0081, 0, 10800, 345), Calculation(0x0082, 0, 10800, 345), Calculation(0x2081, 0x400, 10800, 352), Calculation(0x2082, 0x400, 10800, 352)
}
const int SEAL_8_DEFAULT_ADJUST[]
Initial value:
{
2500
}
const Calculation SMILEY_FACE_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 15510), Calculation(0x8000, 17520, 0, 0x400), Calculation(0x4000, 15510, 0x400, 0)
}
const int SMILEY_FACE_DEFAULT_ADJUST[]
Initial value:
{
17520
}
const Vertex SMILEY_FACE_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(3163, 3163), Vertex(0, 10800), Vertex(3163, 18437), Vertex(10800, 21600), Vertex(18437, 18437), Vertex(21600, 10800), Vertex(18437, 3163)
}
const unsigned short SMILEY_FACE_SEGMENTS[]
Initial value:
{
0xa203, 0x6000, 0x8000, 0xa203, 0x6000, 0x8000, 0xa203, 0x6000, 0x8000, 0x4000, 0x2001, 0xaa00, 0x8000
}
const TextRectangle SMILEY_FACE_TRS[]
Initial value:
{
TextRectangle(Vertex(3163, 3163), Vertex(18437, 18437))
}
const Vertex SMILEY_FACE_VERTICES[]
Initial value:
{
Vertex(10800, 10800), Vertex(10800, 10800), Vertex(0, 360), Vertex(7305, 7515), Vertex(1165, 1165), Vertex(0, 360), Vertex(14295, 7515), Vertex(1165, 1165), Vertex(0, 360), Vertex(4870, 1 CALCULATED_VALUE), Vertex(8680, 2 CALCULATED_VALUE), Vertex(12920, 2 CALCULATED_VALUE), Vertex(16730, 1 CALCULATED_VALUE)
}
const TextRectangle STAR_TRS[]
Initial value:
{
TextRectangle(Vertex(6722, 8256), Vertex(14878, 15460))
}
const Vertex STAR_VERTICES[]
Initial value:
{
Vertex(10797, 0), Vertex(8278, 8256), Vertex(0, 8256), Vertex(6722, 13405), Vertex(4198, 21600), Vertex(10797, 16580), Vertex(17401, 21600), Vertex(14878, 13405), Vertex(21600, 8256), Vertex(13321, 8256), Vertex(10797, 0)
}
const unsigned short STRAIGHT_CONNECTOR_1_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000
}
const Vertex STRAIGHT_CONNECTOR_1_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 21600)
}
const Calculation STRIPED_RIGHT_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 21600, 0, 0x401), Calculation(0x6001, 0x403, 0x400, 10800), Calculation(0x6000, 0x401, 0x404, 0)
}
const int STRIPED_RIGHT_ARROW_DEFAULT_ADJUST[]
Initial value:
{
16200, 5400
}
const unsigned short STRIPED_RIGHT_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0006, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000, 0x4000, 0x0003, 0x6001, 0x8000
}
const TextRectangle STRIPED_RIGHT_ARROW_TRS[]
const Calculation SUN_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 2700), Calculation(0x2001, 0x402, 5080, 7425), Calculation(0x2000, 0x403, 2540, 0), Calculation(0x8000, 10125, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x405, 2120, 7425), Calculation(0x2000, 0x406, 210, 0), Calculation(0x4000, 10800, 0x407, 0), Calculation(0x8000, 10800, 0, 0x407), Calculation(0x0081, 0, 10800, 45), Calculation(0x0082, 0, 10800, 45), Calculation(0x6081, 0x404, 0x408, 45), Calculation(0x6082, 0x404, 0x408, 45), Calculation(0x6081, 0x404, 0x409, 45), Calculation(0x6082, 0x404, 0x409, 45), Calculation(0x0081, 0, 10800, 90), Calculation(0x0082, 0, 10800, 90), Calculation(0x6081, 0x404, 0x408, 90), Calculation(0x6082, 0x404, 0x408, 90), Calculation(0x6081, 0x404, 0x409, 90), Calculation(0x6082, 0x404, 0x409, 90), Calculation(0x0081, 0, 10800, 135), Calculation(0x0082, 0, 10800, 135), Calculation(0x6081, 0x404, 0x408, 135), Calculation(0x6082, 0x404, 0x408, 135), Calculation(0x6081, 0x404, 0x409, 135), Calculation(0x6082, 0x404, 0x409, 135), Calculation(0x0081, 0, 10800, 180), Calculation(0x0082, 0, 10800, 180), Calculation(0x6081, 0x404, 0x408, 180), Calculation(0x6082, 0x404, 0x408, 180), Calculation(0x6081, 0x404, 0x409, 180), Calculation(0x6082, 0x404, 0x409, 180), Calculation(0x0081, 0, 10800, 225), Calculation(0x0082, 0, 10800, 225), Calculation(0x6081, 0x404, 0x408, 225), Calculation(0x6082, 0x404, 0x408, 225), Calculation(0x6081, 0x404, 0x409, 225), Calculation(0x6082, 0x404, 0x409, 225), Calculation(0x0081, 0, 10800, 270), Calculation(0x0082, 0, 10800, 270), Calculation(0x6081, 0x404, 0x408, 270), Calculation(0x6082, 0x404, 0x408, 270), Calculation(0x6081, 0x404, 0x409, 270), Calculation(0x6082, 0x404, 0x409, 270), Calculation(0x0081, 0, 10800, 315), Calculation(0x0082, 0, 10800, 315), Calculation(0x6081, 0x404, 0x408, 315), Calculation(0x6082, 0x404, 0x408, 315), Calculation(0x6081, 0x404, 0x409, 315), Calculation(0x6082, 0x404, 0x409, 315), Calculation(0x2081, PROP_ADJUST_VAL_FIRST, 10800, 45), Calculation(0x2081, PROP_ADJUST_VAL_FIRST, 10800, 225), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST)
}
const int SUN_DEFAULT_ADJUST[]
Initial value:
{
5400
}
const Vertex SUN_GLUE_POINTS[]
Initial value:
{
Vertex(10800, 0), Vertex(0, 10800), Vertex(10800, 21600), Vertex(21600, 10800)
}
const unsigned short SUN_SEGMENTS[]
Initial value:
{
0x4000, 0x0002, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000, 0x4000, 0x0002, 0x6001, 0x8000, 0xa203, 0x6000, 0x8000
}
const TextRectangle SUN_TRS[]
Initial value:
{
TextRectangle(Vertex(0x34 CALCULATED_VALUE, 0x34 CALCULATED_VALUE), Vertex(0x35 CALCULATED_VALUE, 0x35 CALCULATED_VALUE))
}
const Vertex SUN_VERTICES[]
Initial value:
{
Vertex(0, 10800), Vertex(4 CALCULATED_VALUE, 8 CALCULATED_VALUE), Vertex(4 CALCULATED_VALUE, 9 CALCULATED_VALUE), Vertex(0x0a CALCULATED_VALUE, 0x0b CALCULATED_VALUE), Vertex(0x0c CALCULATED_VALUE, 0x0d CALCULATED_VALUE), Vertex(0x0e CALCULATED_VALUE, 0x0f CALCULATED_VALUE), Vertex(0x10 CALCULATED_VALUE, 0x11 CALCULATED_VALUE), Vertex(0x12 CALCULATED_VALUE, 0x13 CALCULATED_VALUE), Vertex(0x14 CALCULATED_VALUE, 0x15 CALCULATED_VALUE), Vertex(0x16 CALCULATED_VALUE, 0x17 CALCULATED_VALUE), Vertex(0x18 CALCULATED_VALUE, 0x19 CALCULATED_VALUE), Vertex(0x1a CALCULATED_VALUE, 0x1b CALCULATED_VALUE), Vertex(0x1c CALCULATED_VALUE, 0x1d CALCULATED_VALUE), Vertex(0x1e CALCULATED_VALUE, 0x1f CALCULATED_VALUE), Vertex(0x20 CALCULATED_VALUE, 0x21 CALCULATED_VALUE), Vertex(0x22 CALCULATED_VALUE, 0x23 CALCULATED_VALUE), Vertex(0x24 CALCULATED_VALUE, 0x25 CALCULATED_VALUE), Vertex(0x26 CALCULATED_VALUE, 0x27 CALCULATED_VALUE), Vertex(0x28 CALCULATED_VALUE, 0x29 CALCULATED_VALUE), Vertex(0x2a CALCULATED_VALUE, 0x2b CALCULATED_VALUE), Vertex(0x2c CALCULATED_VALUE, 0x2d CALCULATED_VALUE), Vertex(0x2e CALCULATED_VALUE, 0x2f CALCULATED_VALUE), Vertex(0x30 CALCULATED_VALUE, 0x31 CALCULATED_VALUE), Vertex(0x32 CALCULATED_VALUE, 0x33 CALCULATED_VALUE), Vertex(10800, 10800), Vertex(0x36 CALCULATED_VALUE, 0x36 CALCULATED_VALUE), Vertex(0, 360)
}
const Calculation TEXT_ARCH_DOWN_CURVE_CALC[]
Initial value:
{
Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x400, 10800, 0), Calculation(0x2000, 0x401, 10800, 0), Calculation(0x8000, 21600, 0, 0x402)
}
const int TEXT_ARCH_DOWN_CURVE_DEFAULT_ADJUST[]
Initial value:
{
0
}
const unsigned short TEXT_ARCH_DOWN_CURVE_SEGMENTS[]
Initial value:
{
0xA304, 0x8000
}
const TextRectangle TEXT_ARCH_DOWN_CURVE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_ARCH_DOWN_CURVE_VERTICES[]
Initial value:
const Calculation TEXT_ARCH_DOWN_POUR_CALC[]
Initial value:
{
Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x400, 10800, 0), Calculation(0x2000, 0x401, 10800, 0), Calculation(0x8000, 21600, 0, 0x402), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x600a, 0x405, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6009, 0x405, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x406, 10800, 0), Calculation(0x2000, 0x407, 10800, 0), Calculation(0x8000, 21600, 0, 0x408), Calculation(0x8000, 21600, 0, 0x405)
}
const int TEXT_ARCH_DOWN_POUR_DEFAULT_ADJUST[]
Initial value:
{
0, 5400
}
const unsigned short TEXT_ARCH_DOWN_POUR_SEGMENTS[]
Initial value:
{
0xA304, 0x8000, 0xA304, 0x8000
}
const TextRectangle TEXT_ARCH_DOWN_POUR_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_ARCH_DOWN_POUR_VERTICES[]
const Calculation TEXT_ARCH_UP_CURVE_CALC[]
Initial value:
{
Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x400, 10800, 0), Calculation(0x2000, 0x401, 10800, 0), Calculation(0x8000, 21600, 0, 0x402)
}
const int TEXT_ARCH_UP_CURVE_DEFAULT_ADJUST[]
Initial value:
{
180
}
const unsigned short TEXT_ARCH_UP_CURVE_SEGMENTS[]
Initial value:
{
0xA504, 0x8000
}
const TextRectangle TEXT_ARCH_UP_CURVE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_ARCH_UP_CURVE_VERTICES[]
Initial value:
const Calculation TEXT_ARCH_UP_POUR_CALC[]
Initial value:
{
Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x400, 10800, 0), Calculation(0x2000, 0x401, 10800, 0), Calculation(0x8000, 21600, 0, 0x402), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x600a, 0x405, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6009, 0x405, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x406, 10800, 0), Calculation(0x2000, 0x407, 10800, 0), Calculation(0x8000, 21600, 0, 0x408), Calculation(0x8000, 21600, 0, 0x405)
}
const int TEXT_ARCH_UP_POUR_DEFAULT_ADJUST[]
Initial value:
{
180, 5400
}
const unsigned short TEXT_ARCH_UP_POUR_SEGMENTS[]
Initial value:
{
0xA504, 0x8000, 0xA504, 0x8000
}
const TextRectangle TEXT_ARCH_UP_POUR_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_ARCH_UP_POUR_VERTICES[]
const Calculation TEXT_BUTTON_CURVE_CALC[]
Initial value:
{
Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x400, 10800, 0), Calculation(0x2000, 0x401, 10800, 0), Calculation(0x8000, 21600, 0, 0x402), Calculation(0x8000, 21600, 0, 0x403)
}
const int TEXT_BUTTON_CURVE_DEFAULT_ADJUST[]
Initial value:
{
180
}
const unsigned short TEXT_BUTTON_CURVE_SEGMENTS[]
Initial value:
{
0xA504, 0x8000, 0x4000, 0x0001, 0x8000, 0xA304, 0x8000
}
const TextRectangle TEXT_BUTTON_CURVE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_BUTTON_CURVE_VERTICES[]
Initial value:
const Calculation TEXT_BUTTON_POUR_CALC[]
Initial value:
{
Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x400, 10800, 0), Calculation(0x2000, 0x401, 10800, 0), Calculation(0x8000, 21600, 0, 0x402), Calculation(0x8000, 21600, 0, 0x403), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 21600, 0, 0x406), Calculation(0x600a, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6009, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x408, 10800, 0), Calculation(0x2000, 0x409, 10800, 0), Calculation(0x8000, 21600, 0, 0x40a), Calculation(0x8000, 21600, 0, 0x40b), Calculation(0x2001, 0x406, 1, 2), Calculation(0x4000, 10800, 0x40e, 0), Calculation(0x8000, 10800, 0, 0x40e), Calculation(0x6001, 0x40e, 0x40e, 1), Calculation(0x6001, PROP_ADJUST_VAL_FIRST + 1, PROP_ADJUST_VAL_FIRST + 1, 1), Calculation(0xA000, 0x412, 0, 0x411), Calculation(0x200d, 0x413, 0, 0), Calculation(0x4000, 10800, 0x414, 0), Calculation(0x8000, 10800, 0, 0x414)
}
const int TEXT_BUTTON_POUR_DEFAULT_ADJUST[]
Initial value:
{
180, 5400
}
const unsigned short TEXT_BUTTON_POUR_SEGMENTS[]
Initial value:
{
0xA504, 0x8000, 0xA504, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000, 0xA304, 0x8000, 0xA304, 0x8000
}
const TextRectangle TEXT_BUTTON_POUR_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Calculation TEXT_CAN_DOWN_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x4001, 5470, 0x400, 7200)
}
const int TEXT_CAN_DOWN_DEFAULT_ADJUST[]
Initial value:
{
3100
}
const unsigned short TEXT_CAN_DOWN_SEGMENTS[]
Initial value:
{
0x4000, 0x2002, 0x8000, 0x4000, 0x2002, 0x8000
}
const TextRectangle TEXT_CAN_DOWN_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_CAN_DOWN_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(900, 2 CALCULATED_VALUE), Vertex(7100, 0 CALCULATED_VALUE), Vertex(10800, 0 CALCULATED_VALUE), Vertex(14500, 0 CALCULATED_VALUE), Vertex(20700, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(0, 1 CALCULATED_VALUE), Vertex(900, 21600), Vertex(7100, 21600), Vertex(10800, 21600), Vertex(14500, 21600), Vertex(20700, 21600), Vertex(21600, 1 CALCULATED_VALUE)
}
const Calculation TEXT_CAN_UP_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 14400), Calculation(0x4001, 5470, 0x402, 7200), Calculation(0x4000, 16130, 0x403, 0)
}
const int TEXT_CAN_UP_DEFAULT_ADJUST[]
Initial value:
{
18500
}
const unsigned short TEXT_CAN_UP_SEGMENTS[]
Initial value:
{
0x4000, 0x2002, 0x8000, 0x4000, 0x2002, 0x8000
}
const TextRectangle TEXT_CAN_UP_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_CAN_UP_VERTICES[]
Initial value:
{
Vertex(0, 1 CALCULATED_VALUE), Vertex(900, 0), Vertex(7100, 0), Vertex(10800, 0), Vertex(14500, 0), Vertex(20700, 0), Vertex(21600, 1 CALCULATED_VALUE), Vertex(0, 21600), Vertex(900, 4 CALCULATED_VALUE), Vertex(7100, 0 CALCULATED_VALUE), Vertex(10800, 0 CALCULATED_VALUE), Vertex(14500, 0 CALCULATED_VALUE), Vertex(20700, 4 CALCULATED_VALUE), Vertex(21600, 21600)
}
const Calculation TEXT_CASCADE_DOWN_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x401, 1, 4)
}
const int TEXT_CASCADE_DOWN_DEFAULT_ADJUST[]
Initial value:
{
9600
}
const unsigned short TEXT_CASCADE_DOWN_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_CASCADE_DOWN_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_CASCADE_DOWN_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 2 CALCULATED_VALUE), Vertex(0, 0 CALCULATED_VALUE), Vertex(21600, 21600)
}
const Calculation TEXT_CASCADE_UP_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2001, 0x401, 1, 4)
}
const int TEXT_CASCADE_UP_DEFAULT_ADJUST[]
Initial value:
{
9600
}
const unsigned short TEXT_CASCADE_UP_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_CASCADE_UP_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_CASCADE_UP_VERTICES[]
Initial value:
{
Vertex(0, 2 CALCULATED_VALUE), Vertex(21600, 0), Vertex(0, 21600), Vertex(21600, 0 CALCULATED_VALUE)
}
const Calculation TEXT_CHEVRON_CALC[]
Initial value:
{
}
const int TEXT_CHEVRON_DEFAULT_ADJUST[]
Initial value:
{
5400
}
const Calculation TEXT_CHEVRON_INVERTED_CALC[]
Initial value:
{
}
const int TEXT_CHEVRON_INVERTED_DEFAULT_ADJUST[]
Initial value:
{
16200
}
const Vertex TEXT_CHEVRON_INVERTED_GLUE_POINTS[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 21600)
}
const unsigned short TEXT_CHEVRON_INVERTED_SEGMENTS[]
Initial value:
{
0x4000, 0x0002, 0x8000, 0x4000, 0x0002, 0x8000
}
const TextRectangle TEXT_CHEVRON_INVERTED_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_CHEVRON_INVERTED_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(10800, 1 CALCULATED_VALUE), Vertex(21600, 0), Vertex(0, 0 CALCULATED_VALUE), Vertex(10800, 21600), Vertex(21600, 0 CALCULATED_VALUE)
}
const unsigned short TEXT_CHEVRON_SEGMENTS[]
Initial value:
{
0x4000, 0x0002, 0x8000, 0x4000, 0x0002, 0x8000
}
const TextRectangle TEXT_CHEVRON_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_CHEVRON_VERTICES[]
Initial value:
{
Vertex(0, 0 CALCULATED_VALUE), Vertex(10800, 0), Vertex(21600, 0 CALCULATED_VALUE), Vertex(0, 21600), Vertex(10800, 1 CALCULATED_VALUE), Vertex(21600, 21600)
}
const Calculation TEXT_CIRCLE_CURVE_CALC[]
Initial value:
{
Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x400, 10800, 0), Calculation(0x2000, 0x401, 10800, 0), Calculation(0x8000, 21600, 0, 0x403)
}
const int TEXT_CIRCLE_CURVE_DEFAULT_ADJUST[]
Initial value:
{
-179
}
const unsigned short TEXT_CIRCLE_CURVE_SEGMENTS[]
Initial value:
{
0xA504, 0x8000
}
const TextRectangle TEXT_CIRCLE_CURVE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_CIRCLE_CURVE_VERTICES[]
Initial value:
const Calculation TEXT_CIRCLE_POUR_CALC[]
Initial value:
{
Calculation(0x400a, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x4009, 10800, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x400, 10800, 0), Calculation(0x2000, 0x401, 10800, 0), Calculation(0x8000, 21600, 0, 0x403), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x600a, 0x405, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x6009, 0x405, PROP_ADJUST_VAL_FIRST, 0), Calculation(0x2000, 0x406, 10800, 0), Calculation(0x2000, 0x407, 10800, 0), Calculation(0x8000, 21600, 0, 0x409), Calculation(0x8000, 21600, 0, 0x405), Calculation(0x000, 21600, 0, 0)
}
const int TEXT_CIRCLE_POUR_DEFAULT_ADJUST[]
Initial value:
{
-179, 5400
}
const unsigned short TEXT_CIRCLE_POUR_SEGMENTS[]
Initial value:
{
0xA504, 0x8000, 0xA504, 0x8000
}
const TextRectangle TEXT_CIRCLE_POUR_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Calculation TEXT_CURVE_DOWN_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x4001, 14250, 0x400, 12170), Calculation(0x4001, 12800, 0x400, 12170), Calculation(0x4001, 6380, 0x400, 12170), Calculation(0x8000, 21600, 0, 0x403)
}
const int TEXT_CURVE_DOWN_DEFAULT_ADJUST[]
Initial value:
{
9900
}
const unsigned short TEXT_CURVE_DOWN_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x8000, 0x4000, 0x2002, 0x8000
}
const TextRectangle TEXT_CURVE_DOWN_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_CURVE_DOWN_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(9960, 2 CALCULATED_VALUE), Vertex(16700, 1 CALCULATED_VALUE), Vertex(21600, 0 CALCULATED_VALUE), Vertex(0, 4 CALCULATED_VALUE), Vertex(5690, 21600), Vertex(7490, 21600), Vertex(11500, 21600), Vertex(13100, 21600), Vertex(17900, 21600), Vertex(21600, 4 CALCULATED_VALUE)
}
const Calculation TEXT_CURVE_UP_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x4001, 14250, 0x400, 12170), Calculation(0x4001, 12800, 0x400, 12170), Calculation(0x4001, 6380, 0x400, 12170), Calculation(0x8000, 21600, 0, 0x403)
}
const int TEXT_CURVE_UP_DEFAULT_ADJUST[]
Initial value:
{
9900
}
const unsigned short TEXT_CURVE_UP_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x8000, 0x4000, 0x2002, 0x8000
}
const TextRectangle TEXT_CURVE_UP_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_CURVE_UP_VERTICES[]
Initial value:
{
Vertex(0, 0 CALCULATED_VALUE), Vertex(4900, 1 CALCULATED_VALUE ), Vertex(11640, 2 CALCULATED_VALUE ), Vertex(21600, 0), Vertex(0, 4 CALCULATED_VALUE ), Vertex(3700, 21600), Vertex(8500, 21600), Vertex(10100, 21600), Vertex(14110, 21600), Vertex(15910, 21600), Vertex(21600, 4 CALCULATED_VALUE )
}
const Calculation TEXT_DEFLATE_BOTTOM_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, 0x400, 0, 1350), Calculation(0x2001, 0x401, 12070, 20250), Calculation(0x2000, 0x402, 9530, 0)
}
const int TEXT_DEFLATE_BOTTOM_DEFAULT_ADJUST[]
Initial value:
{
11500
}
const unsigned short TEXT_DEFLATE_BOTTOM_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x2002, 0x8000
}
const TextRectangle TEXT_DEFLATE_BOTTOM_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_DEFLATE_BOTTOM_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(0, 21600), Vertex(2900, 3 CALCULATED_VALUE), Vertex(7200, 0 CALCULATED_VALUE), Vertex(10800, 0 CALCULATED_VALUE), Vertex(14400, 0 CALCULATED_VALUE), Vertex(18700, 3 CALCULATED_VALUE), Vertex(21600, 21600)
}
const Calculation TEXT_DEFLATE_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2001, 0x400, 5320, 7100), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x8000, 21600, 0, 0x401)
}
const int TEXT_DEFLATE_DEFAULT_ADJUST[]
Initial value:
{
8100
}
const Calculation TEXT_DEFLATE_INFLATE_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 10800, 0, 0x400), Calculation(0x2001, 0x401, 5770, 9500), Calculation(0x8000, 10100, 0, 0x402), Calculation(0x8000, 11500, 0, 0x402), Calculation(0x2000, 0x400, 0, 700), Calculation(0x2000, 0x400, 700, 0)
}
const int TEXT_DEFLATE_INFLATE_DEFAULT_ADJUST[]
Initial value:
{
6500
}
const Calculation TEXT_DEFLATE_INFLATE_DEFLATE_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 850), Calculation(0x2001, 0x400, 6120, 8700), Calculation(0x2000, 0x401, 0, 4280), Calculation(0x4000, 6600, 0x402, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 450), Calculation(0x2000, 0x403, 900, 0), Calculation(0x2000, 0x404, 900, 0), Calculation(0x8000, 21600, 0, 0x403), Calculation(0x8000, 21600, 0, 0x404), Calculation(0x8000, 21600, 0, 0x405), Calculation(0x8000, 21600, 0, 0x406)
}
const int TEXT_DEFLATE_INFLATE_DEFLATE_DEFAULT_ADJUST[]
Initial value:
{
6050
}
const unsigned short TEXT_DEFLATE_INFLATE_DEFLATE_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x2002, 0x8000, 0x4000, 0x2002, 0x8000, 0x4000, 0x2002, 0x8000, 0x4000, 0x2002, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_DEFLATE_INFLATE_DEFLATE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_DEFLATE_INFLATE_DEFLATE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(0, 6600), Vertex(3600, 3 CALCULATED_VALUE), Vertex(7250, 4 CALCULATED_VALUE), Vertex(10800, 4 CALCULATED_VALUE), Vertex(14350, 4 CALCULATED_VALUE), Vertex(18000, 3 CALCULATED_VALUE), Vertex(21600, 6600), Vertex(0, 7500), Vertex(3600, 5 CALCULATED_VALUE), Vertex(7250, 6 CALCULATED_VALUE), Vertex(10800, 6 CALCULATED_VALUE), Vertex(14350, 6 CALCULATED_VALUE), Vertex(18000, 5 CALCULATED_VALUE), Vertex(21600, 7500), Vertex(0, 14100), Vertex(3600, 9 CALCULATED_VALUE), Vertex(7250, 10 CALCULATED_VALUE), Vertex(10800, 10 CALCULATED_VALUE), Vertex(14350, 10 CALCULATED_VALUE), Vertex(18000, 9 CALCULATED_VALUE), Vertex(21600, 14100), Vertex(0, 15000), Vertex(3600, 7 CALCULATED_VALUE), Vertex(7250, 8 CALCULATED_VALUE), Vertex(10800, 8 CALCULATED_VALUE), Vertex(14350, 8 CALCULATED_VALUE), Vertex(18000, 7 CALCULATED_VALUE), Vertex(21600, 15000), Vertex(0, 21600), Vertex(21600, 21600)
}
const unsigned short TEXT_DEFLATE_INFLATE_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x2002, 0x8000, 0x4000, 0x2002, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_DEFLATE_INFLATE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_DEFLATE_INFLATE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(0, 10100), Vertex(3300, 3 CALCULATED_VALUE), Vertex(7100, 5 CALCULATED_VALUE), Vertex(10800, 5 CALCULATED_VALUE), Vertex(14500, 5 CALCULATED_VALUE), Vertex(18300, 3 CALCULATED_VALUE), Vertex(21600, 10100), Vertex(0, 11500), Vertex(3300, 4 CALCULATED_VALUE), Vertex(7100, 6 CALCULATED_VALUE), Vertex(10800, 6 CALCULATED_VALUE), Vertex(14500, 6 CALCULATED_VALUE), Vertex(18300, 4 CALCULATED_VALUE), Vertex(21600, 11500), Vertex(0, 21600), Vertex(21600, 21600)
}
const unsigned short TEXT_DEFLATE_SEGMENTS[]
Initial value:
{
0x4000, 0x2002, 0x8000, 0x4000, 0x2002, 0x8000
}
const Calculation TEXT_DEFLATE_TOP_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2001, 0x400, 12070, 20250)
}
const int TEXT_DEFLATE_TOP_DEFAULT_ADJUST[]
Initial value:
{
10100
}
const unsigned short TEXT_DEFLATE_TOP_SEGMENTS[]
Initial value:
{
0x4000, 0x2002, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_DEFLATE_TOP_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_DEFLATE_TOP_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(2900, 1 CALCULATED_VALUE), Vertex(7200, 0 CALCULATED_VALUE), Vertex(10800, 0 CALCULATED_VALUE), Vertex(14400, 0 CALCULATED_VALUE), Vertex(18700, 1 CALCULATED_VALUE), Vertex(21600, 0), Vertex(0, 21600), Vertex(21600, 21600)
}
const TextRectangle TEXT_DEFLATE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_DEFLATE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(3500, 1 CALCULATED_VALUE), Vertex(7100, 0 CALCULATED_VALUE), Vertex(10800, 0 CALCULATED_VALUE), Vertex(14500, 0 CALCULATED_VALUE), Vertex(18100, 1 CALCULATED_VALUE), Vertex(21600, 0), Vertex(0, 21600), Vertex(3500, 3 CALCULATED_VALUE), Vertex(7100, 2 CALCULATED_VALUE), Vertex(10800, 2 CALCULATED_VALUE), Vertex(14500, 2 CALCULATED_VALUE), Vertex(18100, 3 CALCULATED_VALUE), Vertex(21600, 21600)
}
const Calculation TEXT_FADE_DOWN_CALC[]
Initial value:
{
}
const int TEXT_FADE_DOWN_DEFAULT_ADJUST[]
Initial value:
{
7200
}
const unsigned short TEXT_FADE_DOWN_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_FADE_DOWN_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_FADE_DOWN_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(0 CALCULATED_VALUE, 21600), Vertex(1 CALCULATED_VALUE, 21600)
}
const Calculation TEXT_FADE_LEFT_CALC[]
Initial value:
{
}
const int TEXT_FADE_LEFT_DEFAULT_ADJUST[]
Initial value:
{
7200
}
const unsigned short TEXT_FADE_LEFT_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_FADE_LEFT_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_FADE_LEFT_VERTICES[]
Initial value:
{
Vertex(0, 0 CALCULATED_VALUE), Vertex(21600, 0), Vertex(0, 1 CALCULATED_VALUE), Vertex(21600, 21600)
}
const Calculation TEXT_FADE_RIGHT_CALC[]
Initial value:
{
}
const int TEXT_FADE_RIGHT_DEFAULT_ADJUST[]
Initial value:
{
7200
}
const unsigned short TEXT_FADE_RIGHT_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_FADE_RIGHT_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_FADE_RIGHT_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0 CALCULATED_VALUE), Vertex(0, 21600), Vertex(21600, 1 CALCULATED_VALUE)
}
const Calculation TEXT_FADE_UP_CALC[]
Initial value:
{
}
const int TEXT_FADE_UP_DEFAULT_ADJUST[]
Initial value:
{
7200
}
const unsigned short TEXT_FADE_UP_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_FADE_UP_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_FADE_UP_VERTICES[]
Initial value:
{
Vertex(0 CALCULATED_VALUE, 0), Vertex(1 CALCULATED_VALUE, 0), Vertex(0, 21600), Vertex(21600, 21600)
}
const Calculation TEXT_INFLATE_BOTTOM_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, 0x400, 0, 11150), Calculation(0x2001, 0x401, 3900, 10450), Calculation(0x2000, 0x402, 17700, 0)
}
const int TEXT_INFLATE_BOTTOM_DEFAULT_ADJUST[]
Initial value:
{
14700
}
const unsigned short TEXT_INFLATE_BOTTOM_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x2002, 0x8000
}
const TextRectangle TEXT_INFLATE_BOTTOM_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_INFLATE_BOTTOM_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(0, 0 CALCULATED_VALUE), Vertex(3500, 3 CALCULATED_VALUE), Vertex(7300, 21600), Vertex(10800, 21600), Vertex(14300, 21600), Vertex(18100, 3 CALCULATED_VALUE), Vertex(21600, 0 CALCULATED_VALUE)
}
const Calculation TEXT_INFLATE_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x4001, 1530, 0x400, 4650), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x8000, 21600, 0, 0x401)
}
const int TEXT_INFLATE_DEFAULT_ADJUST[]
Initial value:
{
2950
}
const unsigned short TEXT_INFLATE_SEGMENTS[]
Initial value:
{
0x4000, 0x2002, 0x8000, 0x4000, 0x2002, 0x8000
}
const Calculation TEXT_INFLATE_TOP_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2001, 0x400, 3900, 10450)
}
const int TEXT_INFLATE_TOP_DEFAULT_ADJUST[]
Initial value:
{
6900
}
const unsigned short TEXT_INFLATE_TOP_SEGMENTS[]
Initial value:
{
0x4000, 0x2002, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_INFLATE_TOP_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_INFLATE_TOP_VERTICES[]
Initial value:
{
Vertex(0, 0 CALCULATED_VALUE), Vertex(3500, 1 CALCULATED_VALUE), Vertex(7300, 0), Vertex(10800, 0), Vertex(14300, 0), Vertex(18100, 1 CALCULATED_VALUE), Vertex(21600, 0 CALCULATED_VALUE), Vertex(0, 21600), Vertex(21600, 21600)
}
const TextRectangle TEXT_INFLATE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_INFLATE_VERTICES[]
Initial value:
{
Vertex(0, 0 CALCULATED_VALUE), Vertex(4100, 1 CALCULATED_VALUE), Vertex(7300, 0), Vertex(10800, 0), Vertex(14300, 0), Vertex(17500, 1 CALCULATED_VALUE), Vertex(21600, 0 CALCULATED_VALUE), Vertex(0, 2 CALCULATED_VALUE), Vertex(4100, 3 CALCULATED_VALUE), Vertex(7300, 21600), Vertex(10800, 21600), Vertex(14300, 21600), Vertex(17500, 3 CALCULATED_VALUE), Vertex(21600, 2 CALCULATED_VALUE)
}
const Calculation TEXT_PLAIN_TEXT_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 10800), Calculation(0x2001, 0x400, 2, 1), Calculation(0x2003, 0x401, 0, 0), Calculation(0xa006, 0x401, 0, 0x402), Calculation(0x8000, 21600, 0, 0x402), Calculation(0x6006, 0x401, 0x404, 21600), Calculation(0x6006, 0x401, 0x402, 0), Calculation(0xa006, 0x401, 21600, 0x404)
}
const int TEXT_PLAIN_TEXT_DEFAULT_ADJUST[]
Initial value:
{
10800
}
const unsigned short TEXT_PLAIN_TEXT_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_PLAIN_TEXT_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_PLAIN_TEXT_VERTICES[]
Initial value:
const Calculation TEXT_RING_OUTSIDE_CALC[]
Initial value:
{
Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1, 2), Calculation(0x8000, 21600, 0, 0x400)
}
const int TEXT_RING_OUTSIDE_DEFAULT_ADJUST[]
Initial value:
{
16200
}
const unsigned short TEXT_RING_OUTSIDE_SEGMENTS[]
Initial value:
{
0xA203, 0x8000, 0xA203, 0x8000
}
const TextRectangle TEXT_RING_OUTSIDE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_RING_OUTSIDE_VERTICES[]
Initial value:
{
Vertex(10800, 0 CALCULATED_VALUE), Vertex(10800, 0 CALCULATED_VALUE), Vertex(180, 359), Vertex(10800, 1 CALCULATED_VALUE), Vertex(10800, 0 CALCULATED_VALUE), Vertex(180, 359)
}
const Vertex TEXT_SIMPLE_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(21600, 21600), Vertex(0, 21600), Vertex(0, 0)
}
const Calculation TEXT_SLANT_DOWN_CALC[]
Initial value:
{
}
const int TEXT_SLANT_DOWN_DEFAULT_ADJUST[]
Initial value:
{
12000
}
const unsigned short TEXT_SLANT_DOWN_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_SLANT_DOWN_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_SLANT_DOWN_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 1 CALCULATED_VALUE), Vertex(0, 0 CALCULATED_VALUE), Vertex(21600, 21600)
}
const Calculation TEXT_SLANT_UP_CALC[]
Initial value:
{
}
const int TEXT_SLANT_UP_DEFAULT_ADJUST[]
Initial value:
{
12000
}
const unsigned short TEXT_SLANT_UP_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_SLANT_UP_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_SLANT_UP_VERTICES[]
Initial value:
{
Vertex(0, 0 CALCULATED_VALUE), Vertex(21600, 0), Vertex(0, 21600), Vertex(21600, 1 CALCULATED_VALUE)
}
const Calculation TEXT_STOP_CALC[]
Initial value:
{
}
const int TEXT_STOP_DEFAULT_ADJUST[]
Initial value:
{
2700
}
const unsigned short TEXT_STOP_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x8000, 0x4000, 0x0003, 0x8000
}
const TextRectangle TEXT_STOP_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_STOP_VERTICES[]
Initial value:
{
Vertex(0, 0 CALCULATED_VALUE), Vertex(7200, 0), Vertex(14400, 0), Vertex(21600, 0 CALCULATED_VALUE), Vertex(0, 1 CALCULATED_VALUE), Vertex(7200, 21600), Vertex(14400, 21600), Vertex(21600, 1 CALCULATED_VALUE)
}
const Calculation TEXT_TRIANGLE_CALC[]
Initial value:
{
}
const int TEXT_TRIANGLE_DEFAULT_ADJUST[]
Initial value:
{
10800
}
const Calculation TEXT_TRIANGLE_INVERTED_CALC[]
Initial value:
{
}
const int TEXT_TRIANGLE_INVERTED_DEFAULT_ADJUST[]
Initial value:
{
10800
}
const unsigned short TEXT_TRIANGLE_INVERTED_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x8000, 0x4000, 0x0002, 0x8000
}
const TextRectangle TEXT_TRIANGLE_INVERTED_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_TRIANGLE_INVERTED_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(0, 0 CALCULATED_VALUE), Vertex(10800, 21600), Vertex(21600, 0 CALCULATED_VALUE)
}
const unsigned short TEXT_TRIANGLE_SEGMENTS[]
Initial value:
{
0x4000, 0x0002, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle TEXT_TRIANGLE_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_TRIANGLE_VERTICES[]
Initial value:
{
Vertex(0, 0 CALCULATED_VALUE), Vertex(10800, 0), Vertex(21600, 0 CALCULATED_VALUE), Vertex(0, 21600), Vertex(21600, 21600)
}
const Calculation TEXT_WAVE_1_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, 0x402, 0, 10800), Calculation(0x2001, 0x403, 2, 1), Calculation(0x2003, 0x404, 0, 0), Calculation(0x8000, 4320, 0, 0x405), Calculation(0xa006, 0x403, 0, 0x405), Calculation(0x4001, 15800, 0x400, 4460), Calculation(0xa000, 0x400, 0, 0x408), Calculation(0x6000, 0x400, 0x408, 0), Calculation(0x8000, 21600, 0, 0x404), Calculation(0x6006, 0x403, 0x40b, 21600), Calculation(0xa000, 0x40c, 0, 0x407), Calculation(0x2001, 0x405, 1, 2), Calculation(0xa000, 0x407, 7200, 0x40e), Calculation(0x6000, 0x40c, 0x40e, 7200), Calculation(0x2001, 0x40d, 1, 2), Calculation(0x6000, 0x407, 0x411, 0), Calculation(0x8000, 21600, 0, 0x412), Calculation(0x2001, 0x405, 1, 2), Calculation(0x8000, 21600, 0, 0x414), Calculation(0x2001, 0x400, 2, 1), Calculation(0x8000, 21600, 0, 0x416), Calculation(0x8000, 21600, 0, 0x407), Calculation(0x8000, 21600, 0, 0x40f), Calculation(0x6000, 0x401, 0x408, 0), Calculation(0x8000, 21600, 0, 0x410), Calculation(0xa000, 0x401, 0, 0x408), Calculation(0x8000, 21600, 0, 0x40c)
}
const int TEXT_WAVE_1_DEFAULT_ADJUST[]
Initial value:
{
1400, 10800
}
const unsigned short TEXT_WAVE_1_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x8000, 0x4000, 0x2001, 0x8000
}
const TextRectangle TEXT_WAVE_1_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Calculation TEXT_WAVE_2_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, 0x402, 0, 10800), Calculation(0x2001, 0x403, 2, 1), Calculation(0x2003, 0x404, 0, 0), Calculation(0x8000, 4320, 0, 0x405), Calculation(0xa006, 0x403, 0, 0x405), Calculation(0x4001, 15800, 0x400, 4460), Calculation(0xa000, 0x400, 0, 0x408), Calculation(0x6000, 0x400, 0x408, 0), Calculation(0x8000, 21600, 0, 0x404), Calculation(0x6006, 0x403, 0x40b, 21600), Calculation(0xa000, 0x40c, 0, 0x407), Calculation(0x2001, 0x405, 1, 2), Calculation(0xa000, 0x407, 7200, 0x40e), Calculation(0x6000, 0x40c, 0x40e, 7200), Calculation(0x2001, 0x40d, 1, 2), Calculation(0x6000, 0x407, 0x411, 0), Calculation(0x8000, 21600, 0, 0x412), Calculation(0x2001, 0x405, 1, 2), Calculation(0x8000, 21600, 0, 0x414), Calculation(0x2001, 0x400, 2, 1), Calculation(0x8000, 21600, 0, 0x416), Calculation(0x8000, 21600, 0, 0x407), Calculation(0x8000, 21600, 0, 0x40f), Calculation(0x6000, 0x401, 0x408, 0), Calculation(0x8000, 21600, 0, 0x410), Calculation(0xa000, 0x401, 0, 0x408), Calculation(0x8000, 21600, 0, 0x40c)
}
const int TEXT_WAVE_2_DEFAULT_ADJUST[]
Initial value:
{
1400, 10800
}
const unsigned short TEXT_WAVE_2_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x8000, 0x4000, 0x2001, 0x8000
}
const TextRectangle TEXT_WAVE_2_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Calculation TEXT_WAVE_3_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, 0x402, 0, 10800), Calculation(0x2001, 0x403, 2, 1), Calculation(0x2003, 0x404, 0, 0), Calculation(0x8000, 4320, 0, 0x405), Calculation(0xa006, 0x403, 0, 0x405), Calculation(0x4001, 7900, 0x400, 2230), Calculation(0xa000, 0x400, 0, 0x408), Calculation(0x6000, 0x400, 0x408, 0), Calculation(0x8000, 21600, 0, 0x404), Calculation(0x6006, 0x403, 0x40b, 21600), Calculation(0xa000, 0x40c, 0, 0x407), Calculation(0x2001, 0x405, 1, 2), Calculation(0xa000, 0x407, 3600, 0x40e), Calculation(0x6000, 0x40c, 0x40e, 3600), Calculation(0x2001, 0x40d, 1, 2), Calculation(0x6000, 0x407, 0x411, 0), Calculation(0x8000, 21600, 0, 0x412), Calculation(0x2001, 0x405, 1, 2), Calculation(0x8000, 21600, 0, 0x414), Calculation(0x2001, 0x400, 2, 1), Calculation(0x8000, 21600, 0, 0x416), Calculation(0x8000, 21600, 0, 0x407), Calculation(0x8000, 21600, 0, 0x40f), Calculation(0x6000, 0x401, 0x408, 0), Calculation(0x8000, 21600, 0, 0x410), Calculation(0xa000, 0x401, 0, 0x408), Calculation(0x8000, 21600, 0, 0x40c), Calculation(0xa000, 0x412, 0, 0x40e), Calculation(0x6000, 0x412, 0x40e, 0), Calculation(0xa000, 0x413, 0, 0x40e), Calculation(0x6000, 0x413, 0x40e, 0)
}
const int TEXT_WAVE_3_DEFAULT_ADJUST[]
Initial value:
{
1400, 10800
}
const unsigned short TEXT_WAVE_3_SEGMENTS[]
Initial value:
{
0x4000, 0x2002, 0x8000, 0x4000, 0x2002, 0x8000
}
const TextRectangle TEXT_WAVE_3_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 0), Vertex(21600, 21600))
}
const Vertex TEXT_WAVE_3_VERTICES[]
const Calculation TEXT_WAVE_4_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, 0x402, 0, 10800), Calculation(0x2001, 0x403, 2, 1), Calculation(0x2003, 0x404, 0, 0), Calculation(0x8000, 4320, 0, 0x405), Calculation(0xa006, 0x403, 0, 0x405), Calculation(0x4001, 7900, 0x400, 2230), Calculation(0xa000, 0x400, 0, 0x408), Calculation(0x6000, 0x400, 0x408, 0), Calculation(0x8000, 21600, 0, 0x404), Calculation(0x6006, 0x403, 0x40b, 21600), Calculation(0xa000, 0x40c, 0, 0x407), Calculation(0x2001, 0x405, 1, 2), Calculation(0xa000, 0x407, 3600, 0x40e), Calculation(0x6000, 0x40c, 0x40e, 3600), Calculation(0x2001, 0x40d, 1, 2), Calculation(0x6000, 0x407, 0x411, 0), Calculation(0x8000, 21600, 0, 0x412), Calculation(0x2001, 0x405, 1, 2), Calculation(0x8000, 21600, 0, 0x414), Calculation(0x2001, 0x400, 2, 1), Calculation(0x8000, 21600, 0, 0x416), Calculation(0x8000, 21600, 0, 0x407), Calculation(0x8000, 21600, 0, 0x40f), Calculation(0x6000, 0x401, 0x408, 0), Calculation(0x8000, 21600, 0, 0x410), Calculation(0xa000, 0x401, 0, 0x408), Calculation(0x8000, 21600, 0, 0x40c), Calculation(0xa000, 0x412, 0, 0x40e), Calculation(0x6000, 0x412, 0x40e, 0), Calculation(0xa000, 0x413, 0, 0x40e), Calculation(0x6000, 0x413, 0x40e, 0)
}
const int TEXT_WAVE_4_DEFAULT_ADJUST[]
Initial value:
{
1400, 10800
}
const Vertex TEXT_WAVE_4_GLUE_POINTS[]
Initial value:
{
Vertex(0x12 CALCULATED_VALUE, 0 CALCULATED_VALUE), Vertex(0x14 CALCULATED_VALUE, 10800), Vertex(0x13 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(0x15 CALCULATED_VALUE, 10800)
}
const unsigned short TEXT_WAVE_4_SEGMENTS[]
Initial value:
{
0x4000, 0x2002, 0x8000, 0x4000, 0x2002, 0x8000
}
const TextRectangle TEXT_WAVE_4_TRS[]
const Vertex TEXT_WAVE_4_VERTICES[]
const Calculation TRAPEZOID_CALC[]
Initial value:
{
Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 10, 18), Calculation(0x2000, OTHER_CALC_VAL | 2, 1750, 0), Calculation(0x8000, 21600, 0, OTHER_CALC_VAL | 3), Calculation(0x2001, PROP_ADJUST_VAL_FIRST, 1, 2), Calculation(0x8000, 21600, 0, OTHER_CALC_VAL | 5)
}
const int TRAPEZOID_DEFAULT_ADJUST[]
Initial value:
{
5400
}
const Vertex TRAPEZOID_GLUE_POINTS[]
Initial value:
{
Vertex(6 CALCULATED_VALUE, 10800), Vertex(10800, 21600), Vertex(5 CALCULATED_VALUE, 10800), Vertex(10800, 0)
}
const unsigned short TRAPEZOID_SEGMENTS[]
Initial value:
{
0x4000, 0x0003, 0x6001, 0x8000
}
const Vertex TRAPEZOID_VERTICES[]
Initial value:
{
Vertex(0, 0), Vertex(21600, 0), Vertex(0 CALCULATED_VALUE, 21600), Vertex(1 CALCULATED_VALUE, 21600)
}
const unsigned short U_TURN_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0001, 0x2002, 0x0004, 0x2002, 0x0001, 0x6000, 0x8000
}
const TextRectangle U_TURN_ARROW_TRS[]
Initial value:
{
TextRectangle(Vertex(0, 8280), Vertex(6110, 21600))
}
const Vertex U_TURN_ARROW_VERTICES[]
Initial value:
{
Vertex(0, 21600), Vertex(0, 8550), Vertex(0, 3540), Vertex(4370, 0), Vertex(9270, 0), Vertex(13890, 0), Vertex(18570, 3230), Vertex(18600, 8300), Vertex(21600, 8300), Vertex(15680, 14260), Vertex(9700, 8300), Vertex(12500, 8300), Vertex(12320, 6380), Vertex(10870, 5850), Vertex(9320, 5850), Vertex(7770, 5850), Vertex(6040, 6410), Vertex(6110, 8520), Vertex(6110, 21600)
}
const Calculation UP_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 21600, 0, 0x401), Calculation(0x6001, 0x403, 0x400, 10800), Calculation(0x6000, 0x401, 0x404, 0), Calculation(0x6001, 0x401, 0x400, 10800), Calculation(0xa000, 0x401, 0, 0x406)
}
const int UP_ARROW_DEFAULT_ADJUST[]
Initial value:
{
5400, 5400
}
const unsigned short UP_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0006, 0x6001, 0x8000
}
const TextRectangle UP_ARROW_TRS[]
const Vertex UP_ARROW_VERTICES[]
const Calculation UP_DOWN_ARROW_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x8000, 21600, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST + 1), Calculation(0x6001, PROP_ADJUST_VAL_FIRST, 0x404, 10800), Calculation(0x8000, 21600, 0, 0x405), Calculation(0x8000, 10800, 0, PROP_ADJUST_VAL_FIRST), Calculation(0x6001, PROP_ADJUST_VAL_FIRST + 1, 0x407, 10800), Calculation(0x8000, 21600, 0, 0x408)
}
const int UP_DOWN_ARROW_DEFAULT_ADJUST[]
Initial value:
{
5400, 4300
}
const unsigned short UP_DOWN_ARROW_SEGMENTS[]
Initial value:
{
0x4000, 0x0009, 0x6001, 0x8000
}
const TextRectangle UP_DOWN_ARROW_TRS[]
const Calculation VERTICAL_SCROLL_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x2001, 0x400, 1, 2), Calculation(0xa000, PROP_GEO_RIGHT, 0, 0x401), Calculation(0xa000, PROP_GEO_RIGHT, 0, 0x400), Calculation(0x6000, 0x400, 0x401, 0), Calculation(0xa000, PROP_GEO_RIGHT, 0, 0x404), Calculation(0x2001, 0x400, 2, 1), Calculation(0x2001, 0x401, 1, 2), Calculation(0x6000, 0x400, 0x407, 0), Calculation(0x6000, 0x401, 0x407, 0), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x409), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x401), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x400), Calculation(0xa000, PROP_GEO_BOTTOM, 0, 0x404)
}
const int VERTICAL_SCROLL_DEFAULT_ADJUST[]
Initial value:
{
2700
}
const unsigned short VERTICAL_SCROLL_SEGMENTS[]
Initial value:
{
0x4000, 0xa702, 0x0002, 0xa801, 0x0001, 0xa702, 0x0002, 0xa801, 0x6001, 0x8000, 0x4000, 0xa801, 0xa702, 0x6000, 0x8000, 0x4000, 0xa803, 0xa702, 0x6001, 0x8000, 0x4000, 0xa701, 0x8000, 0x4000, 0x0001, 0x8000, 0x4000, 0x0001, 0x8000
}
const TextRectangle VERTICAL_SCROLL_TRS[]
const Calculation WAVE_CALC[]
Initial value:
{
Calculation(0x2000, PROP_ADJUST_VAL_FIRST, 0, 0), Calculation(0x8000, 21600, 0, 0x400), Calculation(0x2000, PROP_ADJUST_VAL_FIRST + 1, 0, 0), Calculation(0x2000, 0x402, 0, 10800), Calculation(0x2001, 0x403, 2, 1), Calculation(0x2003, 0x404, 0, 0), Calculation(0x8000, 4320, 0, 0x405), Calculation(0xa006, 0x403, 0, 0x405), Calculation(0x4001, 15800, 0x400, 4460), Calculation(0xa000, 0x400, 0, 0x408), Calculation(0x6000, 0x400, 0x408, 0), Calculation(0x8000, 21600, 0, 0x404), Calculation(0x6006, 0x403, 0x40b, 21600), Calculation(0xa000, 0x40c, 0, 0x407), Calculation(0x2001, 0x405, 1, 2), Calculation(0xa000, 0x407, 7200, 0x40e), Calculation(0x6000, 0x40c, 0x40e, 7200), Calculation(0x2001, 0x40d, 1, 2), Calculation(0x6000, 0x407, 0x411, 0), Calculation(0x8000, 21600, 0, 0x412), Calculation(0x2001, 0x405, 1, 2), Calculation(0x8000, 21600, 0, 0x414), Calculation(0x2001, 0x400, 2, 1), Calculation(0x8000, 21600, 0, 0x416), Calculation(0x8000, 21600, 0, 0x407), Calculation(0x8000, 21600, 0, 0x40f), Calculation(0x6000, 0x401, 0x408, 0), Calculation(0x8000, 21600, 0, 0x410), Calculation(0xa000, 0x401, 0, 0x408), Calculation(0x8000, 21600, 0, 0x40c)
}
const int WAVE_DEFAULT_ADJUST[]
Initial value:
{
1400, 10800
}
const Vertex WAVE_GLUE_POINTS[]
Initial value:
{
Vertex(0x12 CALCULATED_VALUE, 0 CALCULATED_VALUE), Vertex(0x14 CALCULATED_VALUE, 10800), Vertex(0x13 CALCULATED_VALUE, 1 CALCULATED_VALUE), Vertex(0x15 CALCULATED_VALUE, 10800)
}
const unsigned short WAVE_SEGMENTS[]
Initial value:
{
0x4000, 0x2001, 0x0001, 0x2001, 0x6000, 0x8000
}

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