38 #include "vtkRenderingCoreModule.h" 123 vtkSetMacro(UseBounds,
bool);
124 vtkGetMacro(UseBounds,
bool);
125 vtkBooleanMacro(UseBounds,
bool);
137 virtual void ShallowCopy(
vtkProp* prop);
152 virtual void InitPathTraversal();
247 virtual bool RenderFilteredTranslucentPolygonalGeometry(
332 this->EstimatedRenderTime = t;
333 this->SavedEstimatedRenderTime = t;
346 this->EstimatedRenderTime = this->SavedEstimatedRenderTime;
364 this->EstimatedRenderTime += t;
380 this->AllocatedRenderTime = t;
381 this->SavedEstimatedRenderTime = this->EstimatedRenderTime;
382 this->EstimatedRenderTime = 0.0;
391 vtkGetMacro(AllocatedRenderTime,
double);
402 vtkGetMacro(RenderTimeMultiplier,
double);
432 vtkGetMacro(NumberOfConsumers,
int);
487 void operator=(
const vtkProp&) =
delete;
virtual void SetEstimatedRenderTime(double t)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
abstract superclass for all actors, volumes and annotations
virtual vtkMatrix4x4 * GetMatrix()
abstract base class for most VTK objects
represent and manipulate 4x4 transformation matrices
virtual double GetEstimatedRenderTime()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTypeUInt32 vtkMTimeType
double EstimatedRenderTime
abstract specification for Viewports
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual vtkTypeBool HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual int RenderOverlay(vtkViewport *)
virtual void SetAllocatedRenderTime(double t, vtkViewport *vtkNotUsed(v))
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
virtual bool GetSupportsSelection()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
virtual double GetEstimatedRenderTime(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
double AllocatedRenderTime
virtual void AddEstimatedRenderTime(double t, vtkViewport *vtkNotUsed(vp))
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
virtual double * GetBounds()
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
double SavedEstimatedRenderTime
window superclass for vtkRenderWindow
virtual vtkMTimeType GetRedrawMTime()
Return the mtime of anything that would cause the rendered image to appear differently.
virtual int RenderVolumetricGeometry(vtkViewport *)
a list of nodes that form an assembly path
virtual vtkTypeBool HasOpaqueGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
a simple class to control print indentation
virtual void ProcessSelectorPixelBuffers(vtkHardwareSelector *, std::vector< unsigned int > &)
allows a prop to update a selections color buffers
virtual bool IsRenderingTranslucentPolygonalGeometry()
virtual vtkMTimeType GetMTime()
Return this object's modified time.
represent GPU shader properties
virtual void GetVolumes(vtkPropCollection *)
a list of lists of props representing an assembly hierarchy
#define VTK_SIZEHINT(...)
void SetRenderTimeMultiplier(double t)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
vtkShaderProperty * ShaderProperty
virtual void GetActors2D(vtkPropCollection *)
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
virtual void RestoreEstimatedRenderTime()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual void PokeMatrix(vtkMatrix4x4 *vtkNotUsed(matrix))
These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering...
virtual int GetNumberOfPaths()
vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
double RenderTimeMultiplier
vtkInformation * PropertyKeys
virtual void GetActors(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors or volumes...