42 #ifndef vtkIOSRenderWindow_h 43 #define vtkIOSRenderWindow_h 46 #include "vtkRenderingOpenGL2Module.h" 58 void Start()
override;
63 void Frame()
override;
68 virtual void WindowConfigure();
97 virtual void PrefFullScreen();
124 void SetPosition(
int x,
int y) override;
125 void SetPosition(
int a[2])
override { this->
SetPosition(a[0], a[1]); }
144 void SetWindowName(const
char*) override;
146 void SetNextWindowInfo(const
char*)
override 148 vtkWarningMacro(
"SetNextWindowInfo not implemented (WindowRemap not implemented).");
152 vtkWarningMacro(
"Method not implemented.");
155 void SetDisplayId(
void*)
override { vtkWarningMacro(
"Method not implemented."); }
158 vtkWarningMacro(
"Method not implemented.");
178 vtkWarningMacro(
"SetNextWindowId not implemented (WindowRemap not implemented).");
216 void UpdateContext();
250 virtual void SetupPalette(
void* hDC);
251 virtual void SetupPixelFormat(
void* hDC,
void* dwFlags,
int debug,
int bpp = 16,
int zbpp = 16);
285 virtual int GetWindowCreated();
291 void SetContextId(
void*);
292 void* GetContextId();
306 virtual void SetRootWindow(
void*);
311 virtual void* GetRootWindow();
328 virtual void* GetWindowId();
344 virtual void* GetParentId();
351 void SetPixelFormat(
void* pixelFormat);
352 void* GetPixelFormat();
359 void CreateGLContext();
363 void DestroyOffScreenWindow();
370 const vtkRecti& rect,
int front,
int glFormat,
int glType,
void*
data,
int right = 0)
override;
int GetDepthBufferSize() override
Get the size of the depth buffer.
virtual void SetForceMakeCurrent()
If called, allow MakeCurrent() to skip cache-check when called.
virtual void SetFullScreen(vtkTypeBool)
Turn on/off rendering full screen window size.
virtual void WindowRemap()
Remap the rendering window.
void Start(void) override
Begin the rendering process.
virtual void HideCursor()
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to di...
static vtkRenderWindow * New()
Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on...
bool InitializeFromCurrentContext() override
Initialize the render window from the information associated with the currently activated OpenGL cont...
void MakeCurrent() override
Attempt to make this window the current graphics context for the calling thread.
void SetWindowInfo(const char *) override
Dummy stubs for vtkWindow API.
virtual void SetCurrentCursor(int)
Change the shape of the cursor.
virtual bool IsCurrent()
Tells if this window is the current graphics context for the calling thread.
virtual void Finalize()
Finalize the rendering process.
void SetParentId(void *) override
Dummy stubs for vtkWindow API.
void SetNextWindowId(void *) override
Dummy stubs for vtkWindow API.
void * GetGenericDrawable() override
Dummy stubs for vtkWindow API.
virtual void SetStereoCapableWindow(vtkTypeBool capable)
Prescribe that the window be created in a stereo-capable mode.
void * GetGenericWindowId() override
Dummy stubs for vtkWindow API.
void SetWindowId(void *) override
Dummy stubs for vtkWindow API.
a simple class to control print indentation
virtual void DestroyWindow()=0
Destroy a not-off-screen window.
void SetDisplayId(void *) override
Dummy stubs for vtkWindow API.
void * GetGenericContext() override
Accessors for the OpenGL context (Really an NSOpenGLContext*).
virtual void ShowCursor()
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to di...
virtual int * GetScreenSize()
Get the current size of the screen in pixels.
int SupportsOpenGL() override
Does this render window support OpenGL? 0-false, 1-true.
virtual void SetCursorPosition(int, int)
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to di...
#define VTK_SIZEHINT(...)
const char * ReportCapabilities() override
Get report of capabilities for the render window.
void SetSize(int width, int height) override
Set the size (width and height) of the rendering window in screen coordinates (in pixels)...
void Frame() override
A termination method performed at the end of the rendering process to do things like swapping buffers...
vtkTypeBool OnScreenInitialized
void SetSize(int a[2]) override
Set the size (width and height) of the rendering window in screen coordinates (in pixels)...
virtual int * GetSize()
Get the size (width and height) of the rendering window in screen coordinates (in pixels)...
vtkTypeBool OffScreenInitialized
virtual vtkTypeBool GetEventPending()
Check to see if a mouse button has been pressed.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
IOS OpenGL rendering window.
void * GetGenericDisplayId() override
Dummy stubs for vtkWindow API.
void * GetGenericParentId() override
Dummy stubs for vtkWindow API.
void SetParentInfo(const char *) override
Dummy stubs for vtkWindow API.
void SetPosition(int a[2]) override
Set the position (x and y) of the rendering window in screen coordinates (in pixels).
virtual void Initialize(void)
Initialize the rendering window.
virtual void CreateAWindow()=0
Create a not-off-screen window.
virtual int ReadPixels(const vtkRecti &rect, int front, int glFormat, int glType, void *data, int right=0)
virtual vtkTypeBool IsDirect()
Is this render window using hardware acceleration? 0-false, 1-true.
virtual bool IsDrawable()
Test if the window has a valid drawable.