Here is a list of all modules:
Audio module | Sounds, streaming (musics or custom sources), recording, spatialization |
Graphics module | 2D graphics module: sprites, text, shapes, .. |
Network module | Socket-based communication, utilities and higher-level network protocols (HTTP, FTP) |
System module | Base module of SFML, defining various utilities. It provides vector classes, Unicode strings and conversion functions, threads and mutexes, timing classes |
Window module | Provides OpenGL-based windows, and abstractions for events and input handling |