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SoTextureCoordinate2.h
1 #ifndef COIN_SOTEXTURECOORDINATE2_H
2 #define COIN_SOTEXTURECOORDINATE2_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFVec2f.h>
29 
30 class COIN_DLL_API SoTextureCoordinate2 : public SoNode {
31  typedef SoNode inherited;
32 
33  SO_NODE_HEADER(SoTextureCoordinate2);
34 
35 public:
36  static void initClass(void);
38 
40 
41  virtual void doAction(SoAction * action);
42  virtual void GLRender(SoGLRenderAction * action);
43  virtual void callback(SoCallbackAction * action);
44  virtual void pick(SoPickAction * action);
45 
46 protected:
47  virtual ~SoTextureCoordinate2();
48 };
49 
50 #endif // !COIN_SOTEXTURECOORDINATE2_H
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoMField::getNum
int getNum(void) const
Definition: SoMField.h:86
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoNode::VRML1
@ VRML1
Definition: SoNode.h:61
SoTextureCoordinate2::callback
virtual void callback(SoCallbackAction *action)
Definition: SoTextureCoordinate2.cpp:254
SoTextureCoordinate2::doAction
virtual void doAction(SoAction *action)
Definition: SoTextureCoordinate2.cpp:182
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoTextureCoordinate2::point
SoMFVec2f point
Definition: SoTextureCoordinate2.h:39
SoTextureCoordinate2::~SoTextureCoordinate2
virtual ~SoTextureCoordinate2()
Definition: SoTextureCoordinate2.cpp:158
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SoTextureCoordinate2::pick
virtual void pick(SoPickAction *action)
Definition: SoTextureCoordinate2.cpp:261
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoMFVec2f
The SoMFVec2f class is a container for SbVec2f vectors.
Definition: SoMFVec2f.h:31
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoTextureCoordinate2
The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures.
Definition: SoTextureCoordinate2.h:30
SoTextureCoordinate2::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoTextureCoordinate2.cpp:201
SoTextureCoordinate2::SoTextureCoordinate2
SoTextureCoordinate2(void)
Definition: SoTextureCoordinate2.cpp:148
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoBase::staticDataUnlock
static void staticDataUnlock(void)
Definition: SoBase.cpp:2017
SoMFVec2f::getValues
const SbVec2f * getValues(const int start) const
Definition: SoMFVec2f.h:34
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoBase::staticDataLock
static void staticDataLock(void)
Definition: SoBase.cpp:2007
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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