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SoAntiSquish.h
1 #ifndef COIN_SOANTISQUISH_H
2 #define COIN_SOANTISQUISH_H
3 
4 /**************************************************************************\
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoTransformation.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/SbMatrix.h>
32 
33 class COIN_DLL_API SoAntiSquish : public SoTransformation {
35 
36  SO_NODE_HEADER(SoAntiSquish);
37 
38 public:
39  static void initClass(void);
40  SoAntiSquish(void);
41 
42  enum Sizing {
43  X, Y, Z, AVERAGE_DIMENSION, BIGGEST_DIMENSION, SMALLEST_DIMENSION,
44  LONGEST_DIAGONAL
45  };
46 
49 
50  void recalc(void);
51  virtual void doAction(SoAction * action);
52 
53 protected:
54  virtual ~SoAntiSquish();
55 
56  virtual void callback(SoCallbackAction * action);
57  virtual void GLRender(SoGLRenderAction * action);
58  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
59  virtual void getMatrix(SoGetMatrixAction * action);
60  virtual void pick(SoPickAction * action);
61 
62  SbMatrix getUnsquishingMatrix(const SbMatrix & squishedmatrix,
63  const SbBool calcinverse,
64  SbMatrix & getinverse);
65 private:
66  SbMatrix unsquishedmatrix, inversematrix;
67  SbBool matrixvalid, inversevalid;
68 };
69 
70 #endif // !COIN_SOANTISQUISH_H
SbRotation
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
SoAntiSquish::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoAntiSquish.cpp:190
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoAntiSquish::callback
virtual void callback(SoCallbackAction *action)
Definition: SoAntiSquish.cpp:176
SoAntiSquish::doAction
virtual void doAction(SoAction *action)
Definition: SoAntiSquish.cpp:161
SoAntiSquish::getUnsquishingMatrix
SbMatrix getUnsquishingMatrix(const SbMatrix &squishedmatrix, const SbBool calcinverse, SbMatrix &getinverse)
Definition: SoAntiSquish.cpp:222
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:37
SoTransformation
The SoTransformation class is the abstract base class for transformation nodes.
Definition: SoTransformation.h:29
SoAntiSquish::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoAntiSquish.cpp:183
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
SbMatrix::setTransform
void setTransform(const SbVec3f &t, const SbRotation &r, const SbVec3f &s)
Definition: SbMatrix.cpp:812
SbMatrix::multVecMatrix
void multVecMatrix(const SbVec3f &src, SbVec3f &dst) const
Definition: SbMatrix.cpp:1357
SoGetMatrixAction::getInverse
SbMatrix & getInverse(void)
Definition: SoGetMatrixAction.cpp:160
SbMatrix::inverse
SbMatrix inverse(void) const
Definition: SbMatrix.cpp:418
SbMatrix::multLeft
SbMatrix & multLeft(const SbMatrix &m)
Definition: SbMatrix.cpp:1280
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoAntiSquish::~SoAntiSquish
virtual ~SoAntiSquish()
Definition: SoAntiSquish.cpp:111
SoAntiSquish::recalcAlways
SoSFBool recalcAlways
Definition: SoAntiSquish.h:48
SbMatrix::multRight
SbMatrix & multRight(const SbMatrix &m)
Definition: SbMatrix.cpp:1240
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
SoAntiSquish::recalc
void recalc(void)
Definition: SoAntiSquish.cpp:151
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
SoGetMatrixAction::getMatrix
SbMatrix & getMatrix(void)
Definition: SoGetMatrixAction.cpp:151
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoAntiSquish::sizing
SoSFEnum sizing
Definition: SoAntiSquish.h:47
SoAntiSquish::SoAntiSquish
SoAntiSquish(void)
Definition: SoAntiSquish.cpp:88
SbMatrix::getTransform
void getTransform(SbVec3f &t, SbRotation &r, SbVec3f &s, SbRotation &so) const
Definition: SbMatrix.cpp:997
SoAntiSquish::Sizing
Sizing
Definition: SoAntiSquish.h:42
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoAntiSquish
The SoAntiSquish class is used to reset to uniform scaling.
Definition: SoAntiSquish.h:33
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoAntiSquish::pick
virtual void pick(SoPickAction *action)
Definition: SoAntiSquish.cpp:209
SoAntiSquish::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoAntiSquish.cpp:124
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32

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