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SoRotationXYZ.h
1 #ifndef COIN_SOROTATIONXYZ_H
2 #define COIN_SOROTATIONXYZ_H
3 
4 /**************************************************************************\
5  *
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7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoTransformation.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/SbVec3f.h>
32 #include <Inventor/SbRotation.h>
33 
34 
35 class COIN_DLL_API SoRotationXYZ : public SoTransformation {
37 
38  SO_NODE_HEADER(SoRotationXYZ);
39 
40 public:
41  static void initClass(void);
42  SoRotationXYZ(void);
43 
44  enum Axis {
45  X, Y, Z
46  };
47 
50 
51  SbRotation getRotation(void) const;
52 
53  virtual void doAction(SoAction * action);
54  virtual void GLRender(SoGLRenderAction * action);
55  virtual void callback(SoCallbackAction * action);
56  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
57  virtual void getMatrix(SoGetMatrixAction * action);
58  virtual void pick(SoPickAction * action);
59  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
60 
61 protected:
62  virtual ~SoRotationXYZ();
63 
64 private:
65  SbBool getVector(SbVec3f & rotvec) const;
66 };
67 
68 #endif // !COIN_SOROTATIONXYZ_H
SoRotationXYZ::angle
SoSFFloat angle
Definition: SoRotationXYZ.h:49
SbRotation::getValue
const float * getValue(void) const
Definition: SbRotation.cpp:179
SbRotation
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
SoRotationXYZ
The SoRotationXYZ class is a node type for specifying rotation around a particular axis.
Definition: SoRotationXYZ.h:35
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:37
SoTransformation
The SoTransformation class is the abstract base class for transformation nodes.
Definition: SoTransformation.h:29
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoRotationXYZ::pick
virtual void pick(SoPickAction *action)
Definition: SoRotationXYZ.cpp:154
SoRotationXYZ::callback
virtual void callback(SoCallbackAction *action)
Definition: SoRotationXYZ.cpp:118
SoGetMatrixAction::getInverse
SbMatrix & getInverse(void)
Definition: SoGetMatrixAction.cpp:160
SoRotationXYZ::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoRotationXYZ.cpp:139
SbMatrix::multLeft
SbMatrix & multLeft(const SbMatrix &m)
Definition: SbMatrix.cpp:1280
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
SbMatrix::multRight
SbMatrix & multRight(const SbMatrix &m)
Definition: SbMatrix.cpp:1240
SoRotationXYZ::doAction
virtual void doAction(SoAction *action)
Definition: SoRotationXYZ.cpp:107
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SoRotationXYZ::~SoRotationXYZ
virtual ~SoRotationXYZ()
Definition: SoRotationXYZ.cpp:94
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
SbRotation::inverse
SbRotation inverse(void) const
Definition: SbRotation.cpp:316
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
SoGetMatrixAction::getMatrix
SbMatrix & getMatrix(void)
Definition: SoGetMatrixAction.cpp:151
SoRotationXYZ::SoRotationXYZ
SoRotationXYZ(void)
Definition: SoRotationXYZ.cpp:78
SoRotationXYZ::getRotation
SbRotation getRotation(void) const
Definition: SoRotationXYZ.cpp:175
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SbVec3f::setValue
SbVec3f & setValue(const float v[3])
Definition: SbVec3f.cpp:461
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
SoRotationXYZ::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoRotationXYZ.cpp:132
SoRotationXYZ::axis
SoSFEnum axis
Definition: SoRotationXYZ.h:48
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoRotationXYZ::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoRotationXYZ.cpp:187
SoRotationXYZ::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoRotationXYZ.cpp:125
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
SoRotationXYZ::Axis
Axis
Definition: SoRotationXYZ.h:44
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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