24 #ifndef COIN_SOVRMLTEXT_H
25 #define COIN_SOVRMLTEXT_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoMFString.h>
30 #include <Inventor/fields/SoSFNode.h>
31 #include <Inventor/fields/SoSFFloat.h>
32 #include <Inventor/fields/SoMFFloat.h>
42 static void initClass(
void);
72 friend class SoVRMLTextP;
76 #endif // ! COIN_SOVRMLTEXT_H
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:30
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
The SoChildList class is a container for node children.
Definition: SoChildList.h:33
The SoVRMLText class is used to represent text in a scene.
Definition: SoVRMLText.h:37
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:163
SoMFString string
Definition: SoVRMLText.h:45
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoSFNode fontStyle
Definition: SoVRMLText.h:46
SoMFFloat length
Definition: SoVRMLText.h:48
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
SoSFFloat maxExtent
Definition: SoVRMLText.h:47
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
virtual void generatePrimitives(SoAction *action)=0
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
virtual SoChildList * getChildren(void) const
Definition: Geometry.cpp:126
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:38
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:33
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