1 #ifndef COIN_SOCOORDINATE4_H
2 #define COIN_SOCOORDINATE4_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFVec4f.h>
36 static void initClass(
void);
52 #endif // !COIN_SOCOORDINATE4_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
int getNum(void) const
Definition: SoMField.h:86
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoCoordinate4 class is a node for providing coordinates to shape nodes.
Definition: SoCoordinate4.h:30
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
SoCoordinate4(void)
Definition: SoCoordinate4.cpp:89
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SoMFVec4f point
Definition: SoCoordinate4.h:39
The SoMFVec4f class is a container for SbVec4f vectors.
Definition: SoMFVec4f.h:31
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoCoordinate4.cpp:187
virtual void doAction(SoAction *action)
Definition: SoCoordinate4.cpp:129
virtual void pick(SoPickAction *action)
Definition: SoCoordinate4.cpp:180
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: SoCoordinate4.cpp:137
SoState * getState(void) const
Definition: SoAction.cpp:1028
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual ~SoCoordinate4()
Definition: SoCoordinate4.cpp:100
static void staticDataUnlock(void)
Definition: SoBase.cpp:2017
virtual void callback(SoCallbackAction *action)
Definition: SoCoordinate4.cpp:173
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoCoordinate4.cpp:122
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
const SbVec4f * getValues(const int start) const
Definition: SoMFVec4f.h:34
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
static void staticDataLock(void)
Definition: SoBase.cpp:2007
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:34
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