Class AlphaTexturedDiffuse

    • Constructor Detail

      • AlphaTexturedDiffuse

        public AlphaTexturedDiffuse()
    • Method Detail

      • update

        public boolean update​(ParameterList pl,
                              SunflowAPI api)
        Description copied from interface: RenderObject
        Update this object given a list of parameters. This method is guarenteed to be called at least once on every object, but it should correctly handle empty parameter lists. This means that the object should be in a valid state from the time it is constructed. This method should also return true or false depending on whether the update was succesfull or not.
        Specified by:
        update in interface RenderObject
        Overrides:
        update in class TexturedDiffuseShader
        Parameters:
        pl - list of parameters to read from
        api - reference to the current scene
        Returns:
        true if the update is succesfull, false otherwise
      • getRadiance

        public Color getRadiance​(ShadingState state)
        Description copied from interface: Shader
        Gets the radiance for a specified rendering state. When this method is called, you can assume that a hit has been registered in the state and that the hit surface information has been computed.
        Specified by:
        getRadiance in interface Shader
        Overrides:
        getRadiance in class DiffuseShader
        Parameters:
        state - current render state
        Returns:
        color emitted or reflected by the shader