Naive channel propagator. More...
#include <channel.hh>
Public Member Functions | |
virtual Actor * | copy (Space &home, bool share) |
Copy propagator during cloning. | |
virtual ExecStatus | propagate (Space &home, const ModEventDelta &med) |
Perform propagation. | |
Static Public Member Functions | |
static ExecStatus | post (Home home, int n, ValInfo< View > *xy, Offset &ox, Offset &oy) |
Post propagator for channeling. | |
Protected Member Functions | |
Val (Space &home, bool share, Val &p) | |
Constructor for cloning p. | |
Val (Home home, int n, ValInfo< View > *xy, Offset &ox, Offset &oy) | |
Constructor for posting. |
Naive channel propagator.
Only propagates if views become assigned. If shared is true, the same views can be contained in both x and y.
Requires
#include <gecode/int/channel.hh>
Constructor for cloning p.
ExecStatus Gecode::Int::Channel::Val::propagate | ( | Space & | home, |
const ModEventDelta & | med | ||
) | [virtual] |
ExecStatus Gecode::Int::Channel::Val::post | ( | Home | home, |
int | n, | ||
ValInfo< View > * | xy, | ||
Offset & | ox, | ||
Offset & | oy | ||
) | [static] |