MyGUI  3.2.0
MyGUI_SkinItem.h
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1 
6 /*
7  This file is part of MyGUI.
8 
9  MyGUI is free software: you can redistribute it and/or modify
10  it under the terms of the GNU Lesser General Public License as published by
11  the Free Software Foundation, either version 3 of the License, or
12  (at your option) any later version.
13 
14  MyGUI is distributed in the hope that it will be useful,
15  but WITHOUT ANY WARRANTY; without even the implied warranty of
16  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17  GNU Lesser General Public License for more details.
18 
19  You should have received a copy of the GNU Lesser General Public License
20  along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
21 */
22 #ifndef __MYGUI_SKIN_ITEM_H__
23 #define __MYGUI_SKIN_ITEM_H__
24 
25 #include "MyGUI_Prerequest.h"
26 #include "MyGUI_LayerItem.h"
27 #include "MyGUI_ISubWidgetRect.h"
28 #include "MyGUI_ISubWidgetText.h"
29 #include "MyGUI_ResourceSkin.h"
30 
31 namespace MyGUI
32 {
33 
35  public LayerItem
36  {
37  public:
38  SkinItem();
39 
41  ISubWidgetText* getSubWidgetText();
43  ISubWidgetRect* getSubWidgetMain();
44 
45  void _setTextureName(const std::string& _texture);
46  const std::string& _getTextureName() const;
47 
48  protected:
49  void _createSkinItem(ResourceSkin* _info);
50  void _deleteSkinItem();
51 
52  void _setSkinItemAlign(const IntSize& _size);
53  void _setSkinItemVisible(bool _value);
54  void _setSkinItemColour(const Colour& _value);
55  void _setSkinItemAlpha(float _value);
56  void _correctSkinItemView();
57  void _updateSkinItemView();
58 
59  bool _setSkinItemState(const std::string& _state);
60  void _setSubSkinVisible(bool _visible);
61 
62  private:
63  // вектор всех детей сабскинов
64  VectorSubWidget mSubSkinChild;
65  // указатель на окно текста
66  ISubWidgetText* mText;
67  // указатель на первый не текстовой сабскин
68  ISubWidgetRect* mMainSkin;
69  // список всех стейтов
70  MapWidgetStateInfo mStateInfo;
71 
72  std::string mTextureName;
73  ITexture* mTexture;
74 
75  bool mSubSkinsVisible;
76  };
77 
78 } // namespace MyGUI
79 
80 #endif // __MYGUI_SKIN_ITEM_H__
std::map< std::string, VectorStateInfo > MapWidgetStateInfo
std::vector< ISubWidget * > VectorSubWidget
#define MYGUI_EXPORT