27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoGroup.h> 29 #include <Inventor/fields/SoMFFloat.h> 30 #include <Inventor/fields/SoSFVec3f.h> 37 SO_NODE_HEADER(
SoLOD);
41 SoLOD(
int numchildren);
43 static void initClass(
void);
63 virtual int whichToTraverse(
SoAction *);
66 void commonConstructor(
void);
73 #endif // !COIN_SOLOD_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:771
The SoMFFloat class is a container for floating point values.This field is used where nodes,...
Definition: SoMFFloat.h:30
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:462
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:40
SoMFFloat range
Definition: SoLOD.h:45
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:584
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:620
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1087
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:915
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:30
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:927
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs....
Definition: SoGetBoundingBoxAction.h:34
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:513
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
SoSFVec3f center
Definition: SoLOD.h:46
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes,...
Definition: SoSFVec3f.h:31
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:939
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoLOD class is used to choose a child based distance between viewer and object....
Definition: SoLOD.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39