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SoBumpMap.h
1 #ifndef COIN_SOBUMPMAP_H
2 #define COIN_SOBUMPMAP_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFImage.h>
29 #include <Inventor/fields/SoSFString.h>
30 #include <Inventor/fields/SoSFEnum.h>
31 #include <Inventor/elements/SoTextureImageElement.h>
32 
33 class SoFieldSensor;
34 class SoSensor;
35 class SoBumpMapP;
36 
37 class COIN_DLL_API SoBumpMap : public SoNode {
38  typedef SoNode inherited;
39 
41 
42 public:
43  static void initClass(void);
44  SoBumpMap(void);
45 
46  enum Wrap {
47  REPEAT = SoTextureImageElement::REPEAT,
48  CLAMP = SoTextureImageElement::CLAMP
49  };
50 
55 
56  virtual void doAction(SoAction * action);
57  virtual void GLRender(SoGLRenderAction * action);
58  virtual void callback(SoCallbackAction * action);
59  virtual void rayPick(SoRayPickAction * action);
60 
61 protected:
62  virtual ~SoBumpMap();
63 
64  virtual SbBool readInstance(SoInput * in, unsigned short flags);
65  virtual void notify(SoNotList * list);
66 
67 private:
68  SbBool loadFilename(void);
69  static void filenameSensorCB(void *, SoSensor *);
70 
71  SoBumpMapP * pimpl;
72 };
73 
74 #endif // !COIN_SOBUMPMAP_H
SoBumpMap::wrapS
SoSFEnum wrapS
Definition: SoBumpMap.h:53
SoNode::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1115
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
SoNode::notify
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
SoBumpMap::wrapT
SoSFEnum wrapT
Definition: SoBumpMap.h:54
SoSFString
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:31
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
SoBumpMap
The SoBumpMap class is used to map a bump map onto subsequent shapes.
Definition: SoBumpMap.h:37
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
SoBumpMap::Wrap
Wrap
Definition: SoBumpMap.h:46
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
SoFieldSensor
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
SoBumpMap::filename
SoSFString filename
Definition: SoBumpMap.h:51
SoInput
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:52
SoBumpMap::image
SoSFImage image
Definition: SoBumpMap.h:52
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:41
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSFImage
The SoSFImage class is used to store pixel images.
Definition: SoSFImage.h:33
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41

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