1 #ifndef COIN_SOSHADOWGROUP_H
2 #define COIN_SOSHADOWGROUP_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSeparator.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/fields/SoSFInt32.h>
42 static void initClass(
void);
43 static void init(
void);
45 static SbBool isSupported(
void);
51 LONGEST_BBOX_EDGE_FACTOR,
52 PROJECTED_BBOX_DEPTH_FACTOR
73 void enableSubgraphSearchOnNotify(
const SbBool onoff);
79 SoShadowGroupP * pimpl;
83 #endif // COIN_SOSHADOWGROUP_H
SoSFBool isActive
Definition: SoShadowGroup.h:55
SoSFFloat smoothBorder
Definition: SoShadowGroup.h:59
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:745
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
SoSFFloat epsilon
Definition: SoShadowGroup.h:65
SoSFEnum visibilityFlag
Definition: SoShadowGroup.h:63
virtual void notify(SoNotList *nl)
Definition: SoSeparator.cpp:937
SoSFBool shadowCachingEnabled
Definition: SoShadowGroup.h:60
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:641
#define SO_NODE_HEADER(classname)
The SoShadowGroup node is a group node used for shadow rendering.
Definition: SoShadowGroup.h:36
SoSFFloat quality
Definition: SoShadowGroup.h:58
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoSFFloat precision
Definition: SoShadowGroup.h:57
SoSFFloat visibilityNearRadius
Definition: SoShadowGroup.h:61
SoSFFloat visibilityRadius
Definition: SoShadowGroup.h:62
SoSFFloat intensity
Definition: SoShadowGroup.h:56
The SoSeparator class is a state-preserving group node.
Definition: SoSeparator.h:35
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
SoSFFloat threshold
Definition: SoShadowGroup.h:66
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
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