virtual void rotateEltBy(const SbRotation &rotation)
Definition: SoTextureMatrixElement.cpp:234
virtual void makeEltIdentity(void)
Definition: SoTextureMatrixElement.cpp:190
virtual void multElt(const SbMatrix &matrix)
Definition: SoTextureMatrixElement.cpp:212
virtual void scaleEltBy(const SbVec3f &scaleFactor)
Definition: SoTextureMatrixElement.cpp:246
The SoTextureMatrixElement class is used to manage the texture matrix stack.
Definition: SoTextureMatrixElement.h:30
The SoGLTextureMatrixElement class is used to update the OpenGL texture matrix.
Definition: SoGLTextureMatrixElement.h:29
virtual void init(SoState *state)
Definition: SoTextureMatrixElement.cpp:264
virtual void translateEltBy(const SbVec3f &translation)
Definition: SoTextureMatrixElement.cpp:222
virtual void setElt(const SbMatrix &matrix)
Definition: SoTextureMatrixElement.cpp:202