24 #ifndef COIN_SOVRMLFOG_H
25 #define COIN_SOVRMLFOG_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFString.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFColor.h>
32 #include <Inventor/fields/SoSFBool.h>
42 static void initClass(
void);
61 #endif // ! COIN_SOVRMLFOG_H
SoSFFloat visibilityRange
Definition: SoVRMLFog.h:46
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:31
SoSFBool set_bind
Definition: SoVRMLFog.h:52
#define SO_NODE_HEADER(classname)
The SoVRMLFog class is used to specify a global scene fog.
Definition: SoVRMLFog.h:36
SoSFColor color
Definition: SoVRMLFog.h:47
SoSFBool isBound
Definition: SoVRMLFog.h:53
SoSFString fogType
Definition: SoVRMLFog.h:45
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
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