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SoFaceSet.h
1 #ifndef COIN_SOFACESET_H
2 #define COIN_SOFACESET_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNonIndexedShape.h>
29 #include <Inventor/fields/SoMFInt32.h>
30 
31 class SoFaceSetP;
32 
33 class COIN_DLL_API SoFaceSet : public SoNonIndexedShape {
35 
37 
38 public:
39  static void initClass(void);
40  SoFaceSet(void);
41 
43 
44  virtual void GLRender(SoGLRenderAction * action);
45  virtual SbBool generateDefaultNormals(SoState * state, SoNormalBundle * nb);
46  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
47 
48 protected:
49  virtual ~SoFaceSet();
50 
51  virtual void generatePrimitives(SoAction * action);
52  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
53  virtual SbBool generateDefaultNormals(SoState *, SoNormalCache *);
54 
55 private:
56  enum Binding {
57  OVERALL = 0,
58  PER_FACE,
59  PER_VERTEX
60  };
61 
62  Binding findMaterialBinding(SoState * const state) const;
63  Binding findNormalBinding(SoState * const state) const;
64  SbBool useConvexCache(SoAction * action);
65  virtual void notify(SoNotList * list);
66 
67  SoFaceSetP * pimpl;
68 };
69 
70 #endif // !COIN_SOFACESET_H
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoVertexShape::notify
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:161
SoMFInt32
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:30
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
SoNonIndexedShape
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition: SoNonIndexedShape.h:32
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
SoNormalCache
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:34
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
SoVertexShape::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:182
SoFaceSet::numVertices
SoMFInt32 numVertices
Definition: SoFaceSet.h:42
SoFaceSet
The SoFaceSet class is used to render and organize non-indexed polygonal face data.
Definition: SoFaceSet.h:33
SoNormalBundle
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:33
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:34

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