1 #ifndef COIN_SOBLINKER_H
2 #define COIN_SOBLINKER_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSwitch.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFBool.h>
40 static void initClass(
void);
54 virtual SoNode *
copy(SbBool copyconnections = FALSE)
const;
55 void deconnectInternalEngine(
void);
56 void reconnectInternalEngine(
void);
61 #endif // !COIN_SOBLINKER_H
virtual void write(SoWriteAction *action)
Definition: SoSwitch.cpp:390
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:33
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoSwitch.cpp:210
The SoSwitch class is a group node which selects one child subgraph for traversal.
Definition: SoSwitch.h:37
#define SO_NODE_HEADER(classname)
virtual SoNode * copy(SbBool copyconnections=FALSE) const
Definition: SoNode.cpp:407
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
virtual void notify(SoNotList *nl)
Definition: SoSwitch.cpp:432
SoSFBool on
Definition: SoBlinker.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:36
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoSFFloat speed
Definition: SoBlinker.h:43
The SoBlinker class is a cycling switch node.
Definition: SoBlinker.h:34
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
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