1 #ifndef COIN_SOCLIPPLANEMANIP_H
2 #define COIN_SOCLIPPLANEMANIP_H
27 #include <Inventor/nodes/SoClipPlane.h>
28 #include <Inventor/tools/SbLazyPimplPtr.h>
29 #include <Inventor/fields/SoSFVec3f.h>
38 class SoClipPlaneManipP;
46 static void initClass(
void);
51 float draggerscalefactor);
52 SbBool replaceNode(
SoPath * p);
74 static void valueChangedCB(
void * f,
SoDragger * d);
75 static void fieldSensorCB(
void * f,
SoSensor * d);
85 void attachSensors(
const SbBool onoff);
88 SbLazyPimplPtr<SoClipPlaneManipP> pimpl;
95 #endif // !COIN_SOCLIPPLANEMANIP_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
SoFieldSensor * planeFieldSensor
Definition: SoClipPlaneManip.h:78
The SoChildList class is a container for node children.
Definition: SoChildList.h:33
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
SoSFVec3f draggerPosition
Definition: SoClipPlaneManip.h:66
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:35
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
SoChildList * children
Definition: SoClipPlaneManip.h:81
The SoDragger class is the base class for all draggers.
Definition: SoDragger.h:55
#define SO_NODE_HEADER(classname)
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:43
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:37
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
SoFieldSensor * draggerPosFieldSensor
Definition: SoClipPlaneManip.h:80
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:34
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:36
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1293
SoFieldSensor * onFieldSensor
Definition: SoClipPlaneManip.h:79
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
virtual void pick(SoPickAction *action)
Definition: SoClipPlane.cpp:196
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1059
The SoClipPlaneManip class is used to manipulate clip planes.
Definition: SoClipPlaneManip.h:40
virtual void doAction(SoAction *action)
Definition: SoClipPlane.cpp:167
The SoClipPlane class is a node type for specifying clipping planes.
Definition: SoClipPlane.h:31
virtual void callback(SoCallbackAction *action)
Definition: SoClipPlane.cpp:189
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:37
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:34
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1410
virtual void GLRender(SoGLRenderAction *action)
Definition: SoClipPlane.cpp:176
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