22 #ifndef vtkOpenGLLabeledContourMapper_h 23 #define vtkOpenGLLabeledContourMapper_h 25 #include "vtkRenderingOpenGL2Module.h" vtkOpenGLLabeledContourMapper is an override for vtkLabeledContourMapper that implements stenciling u...
represents an object (geometry & properties) in a rendered scene
represent and manipulate 4x4 transformation matrices
virtual bool ApplyStencil(vtkRenderer *ren, vtkActor *act)
The polydata mapper used to render the contours.
abstract specification for renderers
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual bool RemoveStencil()
The polydata mapper used to render the contours.
window superclass for vtkRenderWindow
a simple class to control print indentation
vtkOpenGLHelper * StencilBO
vtkMatrix4x4 * TempMatrix4
static vtkLabeledContourMapper * New()
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
virtual bool CreateLabels(vtkActor *actor)
The polydata mapper used to render the contours.