Miam-Player  0.8.0
A nice music player
stereo3d.h File Reference
#include <stdint.h>
#include "frame.h"

Go to the source code of this file.

Classes

struct  AVStereo3D
 

Macros

#define AV_STEREO3D_FLAG_INVERT   (1 << 0)
 

Typedefs

typedef struct AVStereo3D AVStereo3D
 

Enumerations

enum  AVStereo3DType {
  AV_STEREO3D_2D, AV_STEREO3D_SIDEBYSIDE, AV_STEREO3D_TOPBOTTOM, AV_STEREO3D_FRAMESEQUENCE,
  AV_STEREO3D_CHECKERBOARD, AV_STEREO3D_SIDEBYSIDE_QUINCUNX, AV_STEREO3D_LINES, AV_STEREO3D_COLUMNS
}
 

Functions

AVStereo3Dav_stereo3d_alloc (void)
 
AVStereo3Dav_stereo3d_create_side_data (AVFrame *frame)
 
const char * av_stereo3d_type_name (unsigned int type)
 
int av_stereo3d_from_name (const char *name)
 

Macro Definition Documentation

#define AV_STEREO3D_FLAG_INVERT   (1 << 0)

Inverted views, Right/Bottom represents the left view.

Typedef Documentation

typedef struct AVStereo3D AVStereo3D

Stereo 3D type: this structure describes how two videos are packed within a single video surface, with additional information as needed.

Note
The struct must be allocated with av_stereo3d_alloc() and its size is not a part of the public ABI.

Enumeration Type Documentation

List of possible 3D Types

Enumerator
AV_STEREO3D_2D 

Video is not stereoscopic (and metadata has to be there).

AV_STEREO3D_SIDEBYSIDE 

Views are next to each other.

LLLLRRRR LLLLRRRR LLLLRRRR ...

AV_STEREO3D_TOPBOTTOM 

Views are on top of each other.

LLLLLLLL LLLLLLLL RRRRRRRR RRRRRRRR

AV_STEREO3D_FRAMESEQUENCE 

Views are alternated temporally.

frame0   frame1   frame2   ...

LLLLLLLL RRRRRRRR LLLLLLLL LLLLLLLL RRRRRRRR LLLLLLLL LLLLLLLL RRRRRRRR LLLLLLLL ... ... ...

AV_STEREO3D_CHECKERBOARD 

Views are packed in a checkerboard-like structure per pixel.

LRLRLRLR RLRLRLRL LRLRLRLR ...

AV_STEREO3D_SIDEBYSIDE_QUINCUNX 

Views are next to each other, but when upscaling apply a checkerboard pattern.

LLLLRRRR          L L L L    R R R R
LLLLRRRR    =>     L L L L  R R R R
LLLLRRRR          L L L L    R R R R
LLLLRRRR           L L L L  R R R R
AV_STEREO3D_LINES 

Views are packed per line, as if interlaced.

LLLLLLLL RRRRRRRR LLLLLLLL ...

AV_STEREO3D_COLUMNS 

Views are packed per column.

LRLRLRLR LRLRLRLR LRLRLRLR ...

Function Documentation

AVStereo3D* av_stereo3d_alloc ( void  )

Allocate an AVStereo3D structure and set its fields to default values. The resulting struct can be freed using av_freep().

Returns
An AVStereo3D filled with default values or NULL on failure.
AVStereo3D* av_stereo3d_create_side_data ( AVFrame frame)

Allocate a complete AVFrameSideData and add it to the frame.

Parameters
frameThe frame which side data is added to.
Returns
The AVStereo3D structure to be filled by caller.
int av_stereo3d_from_name ( const char *  name)

Get the AVStereo3DType form a human-readable name.

Parameters
typeThe input string.
Returns
The AVStereo3DType value, or -1 if not found.
const char* av_stereo3d_type_name ( unsigned int  type)

Provide a human-readable name of a given stereo3d type.

Parameters
typeThe input stereo3d type value.
Returns
The name of the stereo3d value, or "unknown".