XnVSteadyDetector Member List

This is the complete list of members for XnVSteadyDetector, including all inherited members.
Activate(XnBool bActive)XnVMessageListener [inline, virtual]
ActivateCB typedefXnVMessageListener
BaseUpdate(XnVMessage *pMessage)XnVMessageListener
ClearQueue()XnVMessageListener [virtual]
DeactivateCB typedefXnVMessageListener
DetectSteady(XnUInt32 nId, const XnPoint3D &pt, XnFloat fTime)XnVSteadyDetector [protected]
GetDetectionDuration() const XnVSteadyDetector
GetListenerName() const XnVMessageListener
GetMaximumStdDevForSteady() const XnVSteadyDetector
GetMinimumStdDevForNotSteady() const XnVSteadyDetector
GetPrimaryID() const XnVPointControl
GetThreadProtectecionQueueMode() const XnVMessageListener
HandleCCMessages(XnVMessage *pMessage)XnVMessageListener [virtual]
HandsUpdateCB typedefXnVPointControl
IsInActivityThread() const XnVMessageListener [protected]
m_ActivateCBsXnVMessageListener [protected]
m_bInternalThreadAliveXnVMessageListener [protected]
m_bInternalThreadKillXnVMessageListener [protected]
m_bThreadProtectionQueueModeXnVMessageListener [protected]
m_DeactivateCBsXnVMessageListener [protected]
m_fMaximumStdDevForSteadyXnVSteadyDetector [protected]
m_fMaximumVarianceForSteadyXnVSteadyDetector [protected]
m_fMinimumStdDevForNotSteadyXnVSteadyDetector [protected]
m_fMinimumVarianceForNotSteadyXnVSteadyDetector [protected]
m_hActivityThreadXnVMessageListener [protected]
m_hActivityThreadIdXnVMessageListener [protected]
m_hListenerCSXnVMessageListener [protected]
m_MessageQueueXnVMessageListener [protected]
m_nDetectionDurationXnVSteadyDetector [protected]
m_nInitialCooldownFramesXnVSteadyDetector [protected]
m_NotSteadyCBsXnVSteadyDetector [private]
m_nOverridePrimaryXnVPointControl [protected]
m_SteadyCBsXnVSteadyDetector [private]
m_SteadyStatesXnVSteadyDetector [protected]
m_strListenerNameXnVMessageListener [protected]
m_UpdateCBsXnVMessageListener [protected]
MainLoop()XnVMessageListener [protected]
MessageListenerThread(XN_THREAD_PARAM param)XnVMessageListener [protected, static]
MessageUpdateCB typedefXnVMessageListener
ms_fDefaultMaximumStdDevForSteadyXnVSteadyDetector [static]
ms_fDefaultMinimumStdDevForNotSteadyXnVSteadyDetector [static]
ms_nDefaultDetectionDurationXnVSteadyDetector [static]
ms_nDefaultInitialCooldownXnVSteadyDetector [static]
ms_nSessionDefaultLengthXnVMessageListener [protected, static]
NoPointsCB typedefXnVPointControl
NotSteadyCB typedefXnVSteadyDetector
OnNoPoints()XnVPointControl [inline, virtual]
OnNotSteadyDetected(XnUInt32 nId, XnFloat fStdDev)XnVSteadyDetector [protected, virtual]
OnPointCreate(const XnVHandPointContext *cxt)XnVSteadyDetector [virtual]
OnPointDestroy(XnUInt32 nID)XnVPointControl [inline, virtual]
OnPointUpdate(const XnVHandPointContext *cxt)XnVSteadyDetector [virtual]
OnPrimaryPointCreate(const XnVHandPointContext *pContext, const XnPoint3D &ptSessionStarter)XnVPointControl [inline, virtual]
OnPrimaryPointDestroy(XnUInt32 nID)XnVPointControl [inline, virtual]
OnPrimaryPointReplace(XnUInt32 nOldId, const XnVHandPointContext *pContext)XnVPointControl [inline, virtual]
OnPrimaryPointUpdate(const XnVHandPointContext *pContext)XnVPointControl [inline, virtual]
OnSteadyDetected(XnUInt32 nId, XnFloat fStdDev)XnVSteadyDetector [protected, virtual]
PointCreateCB typedefXnVPointControl
PointDestroyCB typedefXnVPointControl
PointUpdateCB typedefXnVPointControl
PrimaryPointCreateCB typedefXnVPointControl
PrimaryPointDestroyCB typedefXnVPointControl
PrimaryPointReplaceCB typedefXnVPointControl
PrimaryPointUpdateCB typedefXnVPointControl
RegisterActivate(void *cxt, ActivateCB CB)XnVMessageListener
RegisterDeactivate(void *cxt, DeactivateCB CB)XnVMessageListener
RegisterHandsUpdate(void *cxt, HandsUpdateCB CB)XnVPointControl
RegisterNoPoints(void *cxt, NoPointsCB CB)XnVPointControl
RegisterNotSteady(void *cxt, NotSteadyCB CB)XnVSteadyDetector
RegisterPointCreate(void *cxt, PointCreateCB CB)XnVPointControl
RegisterPointDestroy(void *cxt, PointDestroyCB CB)XnVPointControl
RegisterPointUpdate(void *cxt, PointUpdateCB CB)XnVPointControl
RegisterPrimaryPointCreate(void *cxt, PrimaryPointCreateCB CB)XnVPointControl
RegisterPrimaryPointDestroy(void *cxt, PrimaryPointDestroyCB CB)XnVPointControl
RegisterPrimaryPointReplace(void *cxt, PrimaryPointReplaceCB CB)XnVPointControl
RegisterPrimaryPointUpdate(void *cxt, PrimaryPointUpdateCB CB)XnVPointControl
RegisterSteady(void *cxt, SteadyCB CB)XnVSteadyDetector
RegisterUpdate(void *cxt, MessageUpdateCB CB)XnVMessageListener
Reset()XnVSteadyDetector
Reset(XnUInt32 id)XnVSteadyDetector [protected]
Run(XnUInt32 nSessionMaxLength=ms_nSessionDefaultLength)XnVMessageListener
RunAsThread()XnVMessageListener
SetCurrentThread()XnVMessageListener
SetDetectionDuration(XnUInt32 nDuration)XnVSteadyDetector
SetMaximumStdDevForSteady(XnFloat fStdDev)XnVSteadyDetector
SetMinimumStdDevForNotSteady(XnFloat fStdDev)XnVSteadyDetector
SetThreadId(XN_THREAD_ID hThread)XnVMessageListener
SetThreadProtectionQueueMode(XnBool bMode)XnVMessageListener
SteadyCB typedefXnVSteadyDetector
UnregisterActivate(XnCallbackHandle hCB)XnVMessageListener
UnregisterDeactivate(XnCallbackHandle hCB)XnVMessageListener
UnregisterHandsUpdate(XnCallbackHandle hCB)XnVPointControl
UnregisterNoPoints(XnCallbackHandle hCB)XnVPointControl
UnregisterNotSteady(XnCallbackHandle hCB)XnVSteadyDetector
UnregisterPointCreate(XnCallbackHandle hCB)XnVPointControl
UnregisterPointDestroy(XnCallbackHandle hCB)XnVPointControl
UnregisterPointUpdate(XnCallbackHandle hCB)XnVPointControl
UnregisterPrimaryPointCreate(XnCallbackHandle hCB)XnVPointControl
UnregisterPrimaryPointDestroy(XnCallbackHandle hCB)XnVPointControl
UnregisterPrimaryPointReplace(XnCallbackHandle hCB)XnVPointControl
UnregisterPrimaryPointUpdate(XnCallbackHandle hCB)XnVPointControl
UnregisterSteady(XnCallbackHandle hCB)XnVSteadyDetector
UnregisterUpdate(XnCallbackHandle hCB)XnVMessageListener
Update(XnVMessage *pMessage)XnVPointControl [virtual]
Update(const XnVMultipleHands &hands)XnVPointControl [virtual]
XN_API_DEPRECATED("Please use GetMaximumStdDevForSteady() instead.") GetMaximumVelocity() const XnVSteadyDetector
XN_API_DEPRECATED("Please use SetMaximumStdDevForSteady() instead.") SetMaximumVelocity(XnFloat fVelocity)XnVSteadyDetector
XN_DECLARE_DEFAULT_HASH(XnUInt32, SteadyState *, SteadyStates)XnVSteadyDetector [protected]
XnVMessageListener::XN_DECLARE_EVENT_1ARG(XnVMessageSpecificEvent, XnVMessageEvent, XnVMessage *, pMessage)XnVMessageListener [protected]
XN_DECLARE_THREAD_SAFE_QUEUE_DECL(XNV_NITE_API, XnVMessage *, XnVMessageQueue)XnVMessageListener [protected]
XnVMessageListener(const XnChar *strName="XnVMessageListener")XnVMessageListener
XnVPointControl(const XnChar *strName="XnVPointControl")XnVPointControl
XnVSteadyDetector(XnUInt32 nCooldownFrames=ms_nDefaultInitialCooldown, XnUInt32 nDetectionDuration=ms_nDefaultDetectionDuration, XnFloat fMaximumStdDevForSteady=ms_fDefaultMaximumStdDevForSteady, const XnChar *strName="XnVSteadyDetector")XnVSteadyDetector
~XnVMessageListener()XnVMessageListener [virtual]
~XnVPointControl()XnVPointControl
~XnVSteadyDetector()XnVSteadyDetector