SetController
Category:
Objects / Status
Since engine version:
5.1 OC
Description
Changes the controller of the calling object.
Syntax
bool
SetController(
int
player);
Parameter
player:
Player number of the new controller.
NO_OWNER
for no controller.
Example
protected
func
Entrance(
object
container) { SetController(container->
GetController
()); }
This object changes its controller when it is collected.
See also:
GetController
,
GetKiller
,
SetOwner
Sven2, 2007-04