Class
GskRenderer
Description [src]
abstract class Gsk.Renderer : GObject.Object
{
/* No available fields */
}
Renders a scene graph defined via a tree of GskRenderNode instances.
Typically you will use a GskRenderer instance to repeatedly call
gsk_renderer_render() to update the contents of its associated
GdkSurface.
It is necessary to realize a GskRenderer instance using
gsk_renderer_realize() before calling gsk_renderer_render(),
in order to create the appropriate windowing system resources needed
to render the scene.
Instance methods
gsk_renderer_render
Renders the scene graph, described by a tree of GskRenderNode instances
to the renderer’s surface, ensuring that the given region gets redrawn.
gsk_renderer_render_texture
Renders a scene graph, described by a tree of GskRenderNode instances,
to a texture.
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.