- GEGL
- Documentation
- Glossary
- Operations
- API reference
- Categories
- gegl:add
- gegl:bilateral-filter
- gegl:box-blur
- gegl:brightness-contrast
- gegl:buffer-sink
- gegl:buffer-source
- gegl:c2g
- gegl:checkerboard
- gegl:clone
- gegl:color
- gegl:color-temperature
- gegl:color-to-alpha
- gegl:contrast-curve
- gegl:convert-format
- gegl:crop
- gegl:difference-of-gaussians
- gegl:display
- gegl:divide
- gegl:dropshadow
- gegl:edge-laplace
- gegl:edge-sobel
- gegl:exp-combine
- gegl:exr-save
- gegl:fattal02
- gegl:fill-path
- gegl:fractal-explorer
- gegl:gamma
- gegl:gaussian-blur
- gegl:grey
- gegl:grid
- gegl:introspect
- gegl:invert
- gegl:jpg-save
- gegl:layer
- gegl:lens-distortion
- gegl:levels
- gegl:load
- gegl:mantiuk06
- gegl:map-absolute
- gegl:map-relative
- gegl:matting-global
- gegl:matting-levin
- gegl:mblur
- gegl:mirrors
- gegl:mono-mixer
- gegl:motion-blur
- gegl:multiply
- gegl:noise-reduction
- gegl:nop
- gegl:opacity
- gegl:open-buffer
- gegl:path
- gegl:perlin-noise
- gegl:pixbuf
- gegl:pixelize
- gegl:png-save
- gegl:polar-coordinates
- gegl:posterize
- gegl:ppm-save
- gegl:rectangle
- gegl:reinhard05
- gegl:remap
- gegl:rgbe-save
- gegl:ripple
- gegl:save
- gegl:save-pixbuf
- gegl:sdl-display
- gegl:snn-mean
- gegl:soft-light
- gegl:stress
- gegl:stretch-contrast
- gegl:subtract
- gegl:svg-huerotate
- gegl:svg-load
- gegl:svg-luminancetoalpha
- gegl:svg-matrix
- gegl:svg-multiply
- gegl:svg-saturate
- gegl:text
- gegl:threshold
- gegl:unsharp-mask
- gegl:value-invert
- gegl:vector-stroke
- gegl:vignette
- gegl:waves
- gegl:weighted-blend
- gegl:write-buffer
- svg:clear
- svg:color-burn
- svg:color-dodge
- svg:darken
- svg:difference
- svg:dst
- svg:dst-atop
- svg:dst-in
- svg:dst-out
- svg:dst-over
- svg:exclusion
- svg:hard-light
- svg:lighten
- svg:overlay
- svg:plus
- svg:screen
- svg:src
- svg:src-atop
- svg:src-in
- svg:src-out
- svg:src-over
- svg:xor
GEGL operation reference
Image processing operations are shared objects (plug-ins) loaded when GEGL initializes. This page is generated from information registered by the plug-ins themselves.
Categories
A plug-in can belong in multiple categories. Below is indexes broken down into the various available categories.
edge
edge-detect
porter-duff
gegl:remap
svg:clear
svg:dst
svg:dst-atop
svg:dst-in
svg:dst-out
svg:dst-over
svg:src
svg:src-atop
svg:src-in
svg:src-out
svg:src-over
svg:xor
effects
blend
distort
enhance
gegl:c2g
gegl:noise-reduction
gegl:polar-coordinates
gegl:stress
gegl:stretch-contrast
gegl:unsharp-mask
video
compositors
gegl:add
gegl:divide
gegl:exp-combine
gegl:gamma
gegl:multiply
gegl:remap
gegl:soft-light
gegl:subtract
gegl:svg-huerotate
gegl:svg-luminancetoalpha
gegl:svg-matrix
gegl:svg-multiply
gegl:svg-saturate
gegl:weighted-blend
svg:clear
svg:color-burn
svg:color-dodge
svg:darken
svg:difference
svg:dst
svg:dst-atop
svg:dst-in
svg:dst-out
svg:dst-over
svg:exclusion
svg:hard-light
svg:lighten
svg:overlay
svg:plus
svg:screen
svg:src
svg:src-atop
svg:src-in
svg:src-out
svg:src-over
svg:xor
svgfilter
gegl:soft-light
gegl:svg-huerotate
gegl:svg-luminancetoalpha
gegl:svg-matrix
gegl:svg-multiply
gegl:svg-saturate
svg:color-burn
svg:color-dodge
svg:darken
svg:difference
svg:exclusion
svg:hard-light
svg:lighten
svg:overlay
svg:plus
svg:screen
misc
render
gegl:checkerboard
gegl:color
gegl:fill-path
gegl:fractal-explorer
gegl:grid
gegl:introspect
gegl:path
gegl:perlin-noise
gegl:text
gegl:vector-stroke
gegl:vignette
input
blur
gegl:box-blur
gegl:gaussian-blur
gegl:lens-distortion
gegl:mblur
gegl:mirrors
gegl:motion-blur
gegl:pixelize
math
core
transform
color
gegl:brightness-contrast
gegl:color-temperature
gegl:color-to-alpha
gegl:contrast-curve
gegl:convert-format
gegl:grey
gegl:invert
gegl:levels
gegl:mono-mixer
gegl:posterize
gegl:stretch-contrast
gegl:threshold
gegl:value-invert
programming
display
transparency
output
gegl:buffer-sink
gegl:exr-save
gegl:jpg-save
gegl:png-save
gegl:ppm-save
gegl:rgbe-save
gegl:save
gegl:save-pixbuf
gegl:write-buffer
meta
gegl:difference-of-gaussians
gegl:display
gegl:dropshadow
gegl:layer
gegl:load
gegl:save
gegl:unsharp-mask
tonemapping
gegl:add | ||||
Math operation add (c = c + value) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 0.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:bilateral-filter | ||||
An edge preserving blur filter that can be used for noise reduction. It is a gaussian blur where the contribution of neighbourhood pixels are weighted by the color difference from the center pixel. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 4.00 0.00-1000.00 | blur-radius | Radius of square pixel region, (width and height will be radius*2+1). | ||
Double 8.00 0.00-100.00 | edge-preservation | Amount of edge preservation | ||
gegl:box-blur | ||||
Performs an averaging of a square box of pixels | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 4.00 0.00-1000.00 | radius | Radius of square pixel region, (width and height will be radius*2+1) | ||
gegl:brightness-contrast | ||||
Changes the light level and contrast. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 1.00 -5.00-5.00 | contrast | Range scale factor | ||
Double 0.00 -3.00-3.00 | brightness | Amount to increase brightness | ||
gegl:buffer-sink | ||||
A GEGL buffer destination surface. | ||||
Object | input | Input pad, for image buffer input. | ||
Pointer | buffer | The location where to store the output GeglBuffer | ||
Pointer | format | The babl format of the output GeglBuffer, NULL to use input buffer format | ||
gegl:buffer-source | ||||
A source that uses an in-memory GeglBuffer, for use internally by GEGL. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | buffer | The GeglBuffer to load into the pipeline | ||
gegl:c2g | ||||
Color to grayscale conversion, uses envelopes formed from spatial color differences to perform color-feature preserving grayscale spatial contrast enhancement | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 300 2-3000 | radius | Neighborhood taken into account, this is the radius in pixels taken into account when deciding which colors map to which gray values | ||
int 4 1-1000 | samples | Number of samples to do per iteration looking for the range of colors | ||
int 10 1-1000 | iterations | Number of iterations, a higher number of iterations provides less noisy results at a computational cost | ||
gegl:checkerboard | ||||
Checkerboard renderer | ||||
Object | output | Output pad for generated image buffer. | ||
int 16 1- +inf | x | Horizontal width of cells pixels | ||
int 16 1- +inf | y | Vertical width of cells in pixels | ||
int 0 -inf - +inf | x-offset | Horizontal offset (from origin) for start of grid | ||
int 0 -inf - +inf | y-offset | Vertical offset (from origin) for start of grid | ||
Color rgb(0.0000, 0.0000, 0.0000) | color1 | One of the cell colors (defaults to 'black') | ||
Color rgb(1.0000, 1.0000, 1.0000) | color2 | The other cell color (defaults to 'white') | ||
gegl:clone | ||||
Clone a buffer | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String ID | ref | The reference ID used as input (for use in XML). | ||
gegl:color | ||||
Generates a buffer entirely filled with the specified color, crop it to get smaller dimensions. | ||||
Object | output | Output pad for generated image buffer. | ||
Color rgb(0.0000, 0.0000, 0.0000) | value | The color to render (defaults to 'black') | ||
gegl:color-temperature | ||||
Allows changing the color temperature of an image. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 6500.00 1000.00-12000.00 | original-temperature | Estimated temperature of the light source in Kelvin the image was taken with. | ||
Double 6500.00 1000.00-12000.00 | intended-temperature | Corrected estimation of the temperature of the light source in Kelvin. | ||
gegl:color-to-alpha | ||||
Performs color-to-alpha on the image. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Color rgb(0.0000, 0.0000, 0.0000) | color | The color to render (defaults to 'black') | ||
gegl:contrast-curve | ||||
Adjusts the contrast of the image according to a curve. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 0 0-65536 | sampling-points | Number of curve sampling points. 0 for exact calculation. | ||
Curve | curve | The contrast curve. | ||
gegl:convert-format | ||||
Convert the data to the specified format | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String RGBA float. | format | Babl output format string | ||
gegl:crop | ||||
Crop a buffer | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | x | X | ||
Double 0.00 -inf - +inf | y | Y | ||
Double 10.00 -inf - +inf | width | Width | ||
Double 10.00 -inf - +inf | height | Height | ||
gegl:difference-of-gaussians | ||||
Does an edge detection based on the difference of two gaussian blurs. | ||||
Double 1.00 0.00-1000.00 | radius1 | Radius | ||
Double 2.00 0.00-1000.00 | radius2 | Radius | ||
gegl:display | ||||
Display the input buffer in a window. | ||||
Object | input | Input pad, for image buffer input. | ||
String window_titl | window-title | Title to be given to output window | ||
gegl:divide | ||||
Math operation divide (c = value==0.0f?0.0f:c/value) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 1.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:dropshadow | ||||
Creates a dropshadow effect on the input buffer | ||||
Double 0.50 -2.00-2.00 | opacity | Opacity | ||
Double 20.00 -inf - +inf | x | Horizontal shadow offset | ||
Double 20.00 -inf - +inf | y | Vertical shadow offset | ||
Double 10.00 0.00- +inf | radius | Blur radius | ||
gegl:edge-laplace | ||||
High-resolution edge detection | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:edge-sobel | ||||
Specialized direction-dependent edge detection | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Boolean True | horizontal | Horizontal | ||
Boolean True | vertical | Vertical | ||
Boolean True | keep-signal | Keep Signal | ||
gegl:exp-combine | ||||
Combine multiple scene exposures into one high range buffer | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String | exposures | Relative brightness of each exposure in EV | ||
Int 12 8-32 | steps | Log2 of source's discretization steps | ||
Double 8.00 0.00-32.00 | sigma | Weight distrubtion sigma controlling response contributions | ||
gegl:exr-save | ||||
OpenEXR image saver | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | path of file to write to. | ||
Int 0 0-2048 | tile | tile size to use. | ||
gegl:fattal02 | ||||
Adapt an image, which may have a high dynamic range, for presentation using a low dynamic range. This operator attenuates the magnitudes of local image gradients, producing luminance within the range 0.0-1.0 | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 1.00 0.00-2.00 | alpha | Gradient threshold for detail enhancement | ||
Double 0.90 0.10-2.00 | beta | Strength of local detail enhancement | ||
Double 0.80 0.00-1.00 | saturation | Global color saturation factor | ||
Double 0.00 0.00-1.00 | noise | Gradient threshold for lowering detail enhancement | ||
gegl:fill-path | ||||
Renders a filled region | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Color rgba(0.0000, 0.0000, 0.0000, 0.6000) | color | Color of paint to use for filling. | ||
Double 1.00 -2.00-2.00 | opacity | The fill opacity to use. | ||
String nonzero | fill-rule | how to determine what to fill (nonzero|evenodd | ||
String | transform | svg style description of transform. | ||
Path | d | A GeglVector representing the path of the stroke | ||
gegl:fractal-explorer | ||||
Fractal Explorer | ||||
Object | output | Output pad for generated image buffer. | ||
int 400 1-10000000 | width | Width | ||
int 400 1-10000000 | height | Height | ||
Int 0 0-8 | fractaltype | Type of a fractal | ||
Double -2.00 -3.00-3.00 | xmin | Left | ||
Double 2.00 -3.00-3.00 | xmax | Right | ||
Double -2.00 -3.00-3.00 | ymin | Top | ||
Double 2.00 -3.00-3.00 | ymax | Bottom | ||
Int 50 1-1000 | iter | Iterations | ||
Double -0.75 -2.50-2.50 | cx | CX (only Julia) | ||
Double 0.20 -2.50-2.50 | cy | CY (only Julia) | ||
Double 1.00 0.00-1.00 | redstretch | Red stretching factor | ||
Double 1.00 0.00-1.00 | greenstretch | Green stretching factor | ||
Double 1.00 0.00-1.00 | bluestretch | Blue stretching factor | ||
Int 1 0-2 | redmode | Red application mode (0:SIN; 1:COS; 2:NONE) | ||
Int 1 0-2 | greenmode | Green application mode (0:SIN; 1:COS; 2:NONE) | ||
Int 0 0-2 | bluemode | Blue application mode (0:SIN; 1:COS; 2:NONE) | ||
Boolean False | redinvert | Red inversion | ||
Boolean False | greeninvert | Green inversion | ||
Boolean False | blueinvert | Blue inversion | ||
Int 256 2-8192 | ncolors | Number of colors | ||
Boolean False | useloglog | Use loglog smoothing | ||
gegl:gamma | ||||
Math operation gamma (c = powf (c, value)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 1.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:gaussian-blur | ||||
Performs an averaging of neighboring pixels with the normal distribution as weighting | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 4.00 0.00-10000.00 | std-dev-x | Standard deviation for the horizontal axis. (multiply by ~2 to get radius) | ||
Double 4.00 0.00-10000.00 | std-dev-y | Standard deviation for the vertical axis. (multiply by ~2 to get radius.) | ||
String auto | filter | Optional parameter to override the automatic selection of blur filter. Choices are fir, iir, auto | ||
gegl:grey | ||||
Turns the image greyscale | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:grid | ||||
Grid renderer | ||||
Object | output | Output pad for generated image buffer. | ||
int 32 1- +inf | x | Horizontal width of cells pixels | ||
int 32 1- +inf | y | Vertical width of cells in pixels | ||
int 0 -inf - +inf | x-offset | Horizontal offset (from origin) for start of grid | ||
int 0 -inf - +inf | y-offset | Vertical offset (from origin) for start of grid | ||
int 4 0- +inf | line-width | Width of grid lines in pixels | ||
int 4 0- +inf | line-height | Height of grid lines in pixels | ||
Color rgb(0.0000, 0.0000, 0.0000) | line-color | Color of the grid lines | ||
gegl:introspect | ||||
GEGL graph visualizer. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | node | GeglNode to introspect | ||
gegl:invert | ||||
Inverts the components (except alpha), the result is the corresponding "negative" image. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:jpg-save | ||||
JPEG image saver (passes the buffer through, saves as a side-effect) | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | Target path and filename, use '-' for stdout | ||
Int 90 1-100 | quality | JPEG compression quality (between 1 and 100) | ||
Int 0 0-100 | smoothing | Smoothing factor from 1 to 100; 0 disables smoothing | ||
Boolean True | optimize | Use optimized huffman tables | ||
Boolean True | progressive | Create progressive JPEG images | ||
Boolean False | grayscale | Create a grayscale (monochrome) image | ||
gegl:layer | ||||
A layer in the traditional sense | ||||
String gegl:over.. | composite-op | Composite operation to use | ||
Double 1.00 0.00-1.00 | opacity | Opacity | ||
Double 0.00 -inf - +inf | x | Horizontal position | ||
Double 0.00 -inf - +inf | y | Vertical position | ||
Double 1.00 -inf - +inf | scale | Scale 1:1 size | ||
FilePath | src | Source datafile (png, jpg, raw, svg, bmp, tif, ...) | ||
gegl:lens-distortion | ||||
Copies image performing lens distortion correction. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -100.00-100.00 | main | Main value of distortion | ||
Double 0.00 -100.00-100.00 | zoom | Main value of distortion | ||
Double 0.00 -100.00-100.00 | edge | Edge value of distortion | ||
Double 0.00 -100.00-100.00 | brighten | Brighten the image | ||
Double 0.00 -100.00-100.00 | x-shift | Shift horizontal | ||
Double 0.00 -100.00-100.00 | y-shift | Shift vertical | ||
gegl:levels | ||||
Remaps the intensity range of the image | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -1.00-4.00 | in-low | Input luminance level to become lowest output | ||
Double 1.00 -1.00-4.00 | in-high | Input luminance level to become white. | ||
Double 0.00 -1.00-4.00 | out-low | Lowest luminance level in output | ||
Double 1.00 -1.00-4.00 | out-high | Highest luminance level in output | ||
gegl:load | ||||
Multipurpose file loader, that uses other native handlers, and fallback conversion using image magick's convert. | ||||
FilePath | path | Path of file to load. | ||
gegl:mantiuk06 | ||||
Adapt an image, which may have a high dynamic range, for presentation using a low dynamic range. This operator constrains contrasts across multiple spatial frequencies, producing luminance within the range 0.0-1.0 | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.10 0.00-1.00 | contrast | The amount of contrast compression | ||
Double 0.80 0.00-2.00 | saturation | Global colour saturation factor | ||
Double 1.00 1.00-99.00 | detail | Level of emphasis on image gradient details | ||
gegl:map-absolute | ||||
sample input with an auxiliary buffer that contain absolute source coordinates | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Enum | sampler-type | Sampler used internaly | ||
gegl:map-relative | ||||
sample input with an auxiliary buffer that contain relative source coordinates | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 1.00 0.00-5000.00 | scaling | scaling factor of displacement, indicates how large spatial displacement a relative mapping value of 1.0 corresponds to. | ||
Enum | sampler-type | Sampler used internaly | ||
gegl:matting-global | ||||
Given a sparse user supplied tri-map and an input image, create a foreground alpha matte. Set white as foreground, black as background for the tri-map. Everything else will be treated as unknown and filled in. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Int 10 1- +inf | iterations | Number of iterations | ||
gegl:matting-levin | ||||
Given a sparse user supplied tri-map and an input image, create a foreground alpha mat. Set white as selected, black as unselected, for the tri-map. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Int -6 -9--1 | epsilon | Log of the error weighting | ||
Int 1 1-3 | radius | Radius of the processing window | ||
Double 0.02 0.00-0.10 | threshold | Alpha threshold for multilevel processing | ||
Double 100.00 0.00-100.00 | lambda | Trimap influence factor | ||
Int 4 0-8 | levels | Number of downsampled levels to use | ||
Int 2 0-8 | active-levels | Number of levels to perform solving | ||
gegl:mblur | ||||
Accumulating motion blur | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.95 0.00-1.00 | dampness | The value represents the contribution of the past to the new frame. | ||
gegl:mirrors | ||||
Applies mirroring effect on the image. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 0.00-180.00 | m-angle | Rotation applied to the mirrors | ||
Double 0.00 0.00-360.00 | r-angle | Rotation applied to the result | ||
Int 6 2-24 | n-segs | Number of mirrors to use | ||
Double 0.50 0.00-1.00 | c-x | X offset of the result of mirroring | ||
Double 0.50 0.00-1.00 | c-y | Y offset of the result of mirroring | ||
Double 0.00 -1.00-1.00 | o-x | X axis ratio for the center of mirroring | ||
Double 0.00 -1.00-1.00 | o-y | Y axis ratio for the center of mirroring | ||
Double 0.00 0.00-0.50 | trim-x | X axis ratio for trimming mirror expanse | ||
Double 0.00 0.00-0.50 | trim-y | Y axis ratio for trimming mirror expanse | ||
Double 100.00 0.10-100.00 | input-scale | Scale factor to make rendering size bigger | ||
Double 1.00 0.00-100.00 | output-scale | Scale factor to make rendering size bigger | ||
Boolean True | clip | Clip result to input size | ||
Boolean True | warp | Fill full output area | ||
gegl:mono-mixer | ||||
Monochrome channel mixer | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.50 -10.00-10.00 | red | Amount of red | ||
Double 0.25 -10.00-10.00 | green | Amount of green | ||
Double 0.25 -10.00-10.00 | blue | Amount of blue | ||
gegl:motion-blur | ||||
Linear motion blur | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 10.00 0.00-1000.00 | length | Length of blur in pixels | ||
Double 0.00 -360.00-360.00 | angle | Angle of blur in degrees | ||
gegl:multiply | ||||
Math operation multiply (c = c * value) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 1.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:noise-reduction | ||||
Anisotropic like smoothing operation | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 4 0-32 | iterations | How many iteratarions to run the algorithm with | ||
gegl:nop | ||||
No operation (can be used as a routing point) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:opacity | ||||
Weights the opacity of the input both the value of the aux input and the global value property. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 1.00 -10.00-10.00 | value | Global opacity value that is always used on top of the optional auxiliary input buffer. | ||
gegl:open-buffer | ||||
A source that uses an on-disk GeglBuffer. | ||||
Object | output | Output pad for generated image buffer. | ||
String | path | a GeglBuffer on disk to open | ||
gegl:path | ||||
Renders a brush stroke | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Color rgba(0.0000, 0.0000, 0.0000, 0.6000) | fill | Color of paint to use for filling, use 0 opacity to disable filling | ||
Color rgba(0.0000, 0.0000, 0.0000, 0.0000) | stroke | Color of paint to use for stroking | ||
Double 2.00 0.00-200.00 | stroke-width | The width of the brush used to stroke the path | ||
Double 1.00 -2.00-2.00 | stroke-opacity | Opacity of stroke, note, does not behave like SVG since at the moment stroking is done using an airbrush tool | ||
Double 0.60 0.00-1.00 | stroke-hardness | Hardness of the brush, 0.0 for a soft brush, 1.0 for a hard brush | ||
String nonzero | fill-rule | How to determine what to fill (nonzero|evenodd | ||
String | transform | SVG style description of transform | ||
Double 1.00 -2.00-2.00 | fill-opacity | The fill opacity to use | ||
Path | d | A GeglVector representing the path of the stroke | ||
gegl:perlin-noise | ||||
Perlin noise generator | ||||
Object | output | Output pad for generated image buffer. | ||
Double 1.20 -inf - +inf | alpha | not documented | ||
Double 1.80 -inf - +inf | scale | not documented | ||
Double -1.00 -inf - +inf | zoff | not documented | ||
Double 0.00 -inf - +inf | seed | not documented | ||
Int 3 0-20 | n | not documented | ||
gegl:pixbuf | ||||
Uses the GdkPixbuf located at the memory location in pixbuf. | ||||
Object | output | Output pad for generated image buffer. | ||
Pointer | pixbuf | GdkPixbuf to use | ||
gegl:pixelize | ||||
Simplify image into an array of solid-colored squares | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 16 1-123456 | size-x | Width of blocks in pixels | ||
int 16 1-123456 | size-y | Height of blocks in pixels | ||
gegl:png-save | ||||
PNG image saver (passes the buffer through, saves as a side-effect.) | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | Target path and filename, use '-' for stdout. | ||
Int 1 1-9 | compression | PNG compression level from 1 to 9 | ||
Int 16 8-16 | bitdepth | 8 and 16 are amongst the currently accepted values. | ||
gegl:polar-coordinates | ||||
Performs polar-coordinates on the image. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 100.00 0.00-100.00 | depth | Circle depth in percent | ||
Double 0.00 0.00-359.90 | angle | Offset angle. | ||
Boolean False | bw | Start from the right instead of the left | ||
Boolean True | top | Put the top row in the middle and the bottom row on the outside | ||
Boolean True | polar | Map the image to a circle | ||
Int 0 0- +inf | pole-x | Origin point for the polar coordinates | ||
Int 0 0- +inf | pole-y | Origin point for the polar coordinates | ||
Boolean True | middle | Let origin point to be the middle one | ||
gegl:posterize | ||||
Reduces the number of levels in each color component of the image. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 8 1-64 | levels | number of levels per component | ||
gegl:ppm-save | ||||
PPM image saver (Portable pixmap saver.) | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | Target path and filename, use '-' for stdout. | ||
Boolean True | rawformat | Raw format | ||
Int 16 8-16 | bitdepth | 8 and 16 are amongst the currently accepted values. | ||
gegl:rectangle | ||||
A rectangular source of a fixed size with a solid color | ||||
Double 0.00 -inf - +inf | x | Horizontal position | ||
Double 0.00 -inf - +inf | y | Vertical position | ||
Double 0.00 0.00- +inf | width | Horizontal extent | ||
Double 0.00 0.00- +inf | height | Vertical extent | ||
Color rgb(1.0000, 1.0000, 1.0000) | color | Color to render | ||
gegl:reflect | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, lanczos, cubic, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 0.00 -inf - +inf | x | Direction vector's X component | ||
Double 0.00 -inf - +inf | y | Direction vector's Y component | ||
gegl:reinhard05 | ||||
Adapt an image, which may have a high dynamic range, for presentation using a low dynamic range. This is an efficient global operator derived from simple physiological observations, producing luminance within the range 0.0-1.0 | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -100.00-100.00 | brightness | Overall brightness of the image | ||
Double 0.00 0.00-1.00 | chromatic | Adapation to colour variation across the image | ||
Double 1.00 0.00-1.00 | light | Adapation to light variation across the image | ||
gegl:remap | ||||
stretch components of pixels individually based on luminance envelopes | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Object | aux2 | Second auxiliary image buffer input pad. | ||
gegl:rgbe-save | ||||
RGBE image saver (Radiance HDR format) | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | Target path and filename, use '-' for stdout. | ||
gegl:ripple | ||||
Transform the buffer with a ripple pattern | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 25.00 0.00-1000.00 | amplitude | Amplitude of the ripple | ||
Double 200.00 0.00-1000.00 | period | Period of the ripple | ||
Double 0.00 -1.00-1.00 | phi | Phase shift | ||
Double 0.00 -180.00-180.00 | angle | Angle in degree | ||
Enum | sampler-type | Sampler used internally | ||
Enum | wave-type | Type of wave | ||
gegl:rotate | ||||
Rotate the buffer around the specified origin. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, lanczos, cubic, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 0.00 -inf - +inf | degrees | Angle to rotate (clockwise) | ||
gegl:save | ||||
Multipurpose file saver, that uses other native handlers. | ||||
Object | input | Input pad, for image buffer input. | ||
FilePath | path | Path of file to save. | ||
gegl:save-pixbuf | ||||
Save output into a GdkPixbuf. | ||||
Object | input | Input pad, for image buffer input. | ||
Pointer | pixbuf | The location where to store the output GdkPixbuf. | ||
gegl:scale | ||||
Scales the buffer. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, lanczos, cubic, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 1.00 -inf - +inf | x | Horizontal scale factor | ||
Double 1.00 -inf - +inf | y | Vertical scale factor | ||
gegl:sdl-display | ||||
Displays the input buffer in an SDL window (restricted to one display op/process, due to SDL implementation issues). | ||||
Object | input | Input pad, for image buffer input. | ||
String window_titl | window-title | Title to be given to output window | ||
String icon_title. | icon-title | Icon to be used for output window | ||
Pointer | screen | private | ||
Int 0 0-1000 | w | private | ||
Int 0 0-1000 | h | private | ||
Int 0 0-1000 | width | private | ||
Int 0 0-1000 | height | private | ||
gegl:shear | ||||
Shears the buffer | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, lanczos, cubic, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 1.00 -inf - +inf | x | Horizontal shear amount | ||
Double 1.00 -inf - +inf | y | Vertical shear amount | ||
gegl:snn-mean | ||||
Noise reducing edge enhancing blur filter based on Symmetric Nearest Neighbours | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 8 0-100 | radius | Radius of square pixel region, (width and height will be radius*2+1) | ||
Int 2 1-2 | pairs | Number of pairs; higher number preserves more acute features | ||
gegl:soft-light | ||||
SVG blend operation soft-light (if 2 * cA < aA: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA); if 8 * cB <= aB: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA) * (aB == 0 ? 3 : 3 - 8 * cB / aB)) + cA * (1 - aB) + cB * (1 - aA); otherwise: d = (aA * cB + (aB == 0 ? 0 : sqrt (cB / aB) * aB - cB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
gegl:stress | ||||
Spatio Temporal Retinex-like Envelope with Stochastic Sampling | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 300 2-5000 | radius | Neighborhood taken into account, for enhancement ideal values are close to the longest side of the image, increasing this increases the runtime | ||
int 5 2-200 | samples | Number of samples to do per iteration looking for the range of colors | ||
int 5 1-200 | iterations | Number of iterations, a higher number of iterations provides a less noisy rendering at a computational cost | ||
gegl:stretch-contrast | ||||
Scales the components of the buffer to be in the 0.0-1.0 range. This improves images that make poor use of the available contrast (little contrast, very dark, or very bright images). | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:subtract | ||||
Math operation subtract (c = c - value) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 0.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:svg-huerotate | ||||
SVG color matrix operation svg_huerotate | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String | values | list of |
||
gegl:svg-load | ||||
Load an SVG file using librsvg | ||||
Object | output | Output pad for generated image buffer. | ||
FilePath | path | Path to SVG file to load | ||
Int 100 1- +inf | width | Width for rendered image | ||
Int 100 1- +inf | height | Height for rendered image | ||
gegl:svg-luminancetoalpha | ||||
SVG color matrix operation svg_luminancetoalpha | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String | values | list of |
||
gegl:svg-matrix | ||||
SVG color matrix operation svg_matrix | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String | values | list of |
||
gegl:svg-multiply | ||||
SVG blend operation svg-multiply (d = cA * cB + cA * (1 - aB) + cB * (1 - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
gegl:svg-saturate | ||||
SVG color matrix operation svg_saturate | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String | values | list of |
||
gegl:text | ||||
Display a string of text using pango and cairo. | ||||
Object | output | Output pad for generated image buffer. | ||
Multiline Hello | string | String to display (utf8) | ||
String Sans | font | Font family (utf8) | ||
Double 10.00 1.00-2048.00 | size | Approximate height of text in pixels. | ||
Color rgb(0.0000, 0.0000, 0.0000) | color | Color for the text (defaults to 'white') | ||
Int -1 -1-1000000 | wrap | Sets the width in pixels at which long lines will wrap. Use -1 for no wrapping. | ||
Int 0 0-2 | alignment | Alignment for multi-line text (0=Left, 1=Center, 2=Right) | ||
Int 0 0-1000000 | width | Rendered width in pixels. (read only) | ||
Int 0 0-1000000 | height | Rendered height in pixels. (read only) | ||
gegl:threshold | ||||
Thresholds the image to white/black based on either the global value set in the value property, or per pixel from the aux input. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 0.50 -10.00-10.00 | value | Global threshold level (used when there is no auxiliary input buffer). | ||
gegl:transform | ||||
Transforms the group (used by svg). | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, lanczos, cubic, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
String | transform | Transformation string | ||
gegl:translate | ||||
Repositions the buffer (with subpixel precision), if integer coordinates are passed a fast-path without resampling is used | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, lanczos, cubic, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 1.00 -inf - +inf | x | Horizontal translation | ||
Double 1.00 -inf - +inf | y | Vertical translation | ||
gegl:unsharp-mask | ||||
Performs an unsharp mask on the input buffer (sharpens an image by adding false mach-bands around edges) | ||||
Double 1.00 0.00-500.00 | std-dev | Standard deviation (spatial scale factor) | ||
Double 1.00 0.00-100.00 | scale | Scale, strength of effect | ||
gegl:value-invert | ||||
Inverts just the value component, the result is the corresponding `inverted' image. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:vector-stroke | ||||
Renders a vector stroke | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Color rgba(0.0000, 0.0000, 0.0000, 0.0000) | color | Color of paint to use for stroking. | ||
Double 2.00 0.00-200.00 | width | The width of the brush used to stroke the path. | ||
Double 1.00 -2.00-2.00 | opacity | Opacity of stroke, note, does not behave like SVG since at the moment stroking is done using an airbrush tool. | ||
String | transform | svg style description of transform. | ||
Path | d | A GeglVector representing the path of the stroke | ||
gegl:vignette | ||||
A vignetting op, applies a vignette to an image. Simulates the luminance fall off at edge of exposed film, and some other fuzzier border effects that can naturally occur with analoge photograpy. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 0 0-2 | shape | Shape to use: 0=circle 1=diamond 2=square | ||
Color rgb(0.0000, 0.0000, 0.0000) | color | Defaults to 'black', you can use transparency here to erase portions of an image | ||
Double 1.50 0.00-3.00 | radius | How far out vignetting goes as portion of half image diagonal | ||
Double 0.80 0.00-1.00 | softness | Softness | ||
Double 2.00 1.00-20.00 | gamma | Falloff linearity | ||
Double 1.00 0.00-1.00 | proportion | How close we are to image proportions | ||
Double 0.00 -1.00-1.00 | squeeze | Aspect ratio to use, -0.5 = 1:2, 0.0 = 1:1, 0.5 = 2:1, -1.0 = 1:inf 1.0 = inf:1, this is applied after proportion is taken into account, to directly use squeeze factor as proportions, set proportion to 0.0. | ||
Double 0.50 -1.00-2.00 | x | Horizontal center of vignetting | ||
Double 0.50 -1.00-2.00 | y | Vertical center of vignetting | ||
Double 0.00 0.00-360.00 | rotation | Rotation angle | ||
gegl:waves | ||||
Transform the buffer with waves | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | x | X coordinate of the center of the waves | ||
Double 0.00 -inf - +inf | y | Coordinate y of the center of the waves | ||
Double 25.00 0.00-1000.00 | amplitude | Amplitude of the ripple | ||
Double 200.00 0.00-1000.00 | period | Period of the ripple | ||
Double 0.00 -1.00-1.00 | phi | Phase shift | ||
Enum | sampler-type | Sampler used internally | ||
gegl:weighted-blend | ||||
blend two images using alpha values as weights | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 0.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:write-buffer | ||||
A GEGL buffer destination surface. | ||||
Object | input | Input pad, for image buffer input. | ||
Object | buffer | Write to an existing GeglBuffer | ||
svg:clear | ||||
Porter Duff operation clear (d = 0.0f) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:color-burn | ||||
SVG blend operation color-burn (if cA * aB + cB * aA <= aA * aB: d = cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == 0 ? 1 : (aA * (cA * aB + cB * aA - aA * aB) / cA) + cA * (1 - aB) + cB * (1 - aA))) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:color-dodge | ||||
SVG blend operation color-dodge (if cA * aB + cB * aA >= aA * aB: d = aA * aB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == aA ? 1 : cB * aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:darken | ||||
SVG blend operation darken (d = MIN (cA * aB, cB * aA) + cA * (1 - aB) + cB * (1 - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:difference | ||||
SVG blend operation difference (d = cA + cB - 2 * (MIN (cA * aB, cB * aA))) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:dst | ||||
Porter Duff operation dst (d = cB) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:dst-atop | ||||
Porter Duff operation dst-atop (d = cB * aA + cA * (1.0f - aB)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:dst-in | ||||
Porter Duff operation dst-in (d = cB * aA) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:dst-out | ||||
Porter Duff operation dst-out (d = cB * (1.0f - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:dst-over | ||||
Porter Duff operation dst-over (d = cB + cA * (1.0f - aB)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:exclusion | ||||
SVG blend operation exclusion (d = (cA * aB + cB * aA - 2 * cA * cB) + cA * (1 - aB) + cB * (1 - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:hard-light | ||||
SVG blend operation hard-light (if 2 * cA < aA: d = 2 * cA * cB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + cA * (1 - aB) + cB * (1 - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:lighten | ||||
SVG blend operation lighten (d = MAX (cA * aB, cB * aA) + cA * (1 - aB) + cB * (1 - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:overlay | ||||
SVG blend operation overlay (if 2 * cB > aB: d = 2 * cA * cB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + cA * (1 - aB) + cB * (1 - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:plus | ||||
SVG blend operation plus (d = cA + cB) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:screen | ||||
SVG blend operation screen (d = cA + cB - cA * cB) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:src | ||||
Porter Duff operation src (d = cA) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:src-atop | ||||
Porter Duff operation src-atop (d = cA * aB + cB * (1.0f - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:src-in | ||||
Porter Duff operation src-in (d = cA * aB) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:src-out | ||||
Porter Duff operation src-out (d = cA * (1.0f - aB)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:src-over | ||||
Porter Duff operation over (d = cA + cB * (1 - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:xor | ||||
Porter Duff operation xor (d = cA * (1.0f - aB)+ cB * (1.0f - aA)) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. |