osg::FrameBufferAttachment::FrameBufferAttachment | ( | ) |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | const FrameBufferAttachment & | copy | ) |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | RenderBuffer * | target | ) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture1D * | target, | |
int | level = 0 | |||
) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture2D * | target, | |
int | level = 0 | |||
) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture3D * | target, | |
int | zoffset, | |||
int | level = 0 | |||
) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture2DArray * | target, | |
int | layer, | |||
int | level = 0 | |||
) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | TextureCubeMap * | target, | |
int | face, | |||
int | level = 0 | |||
) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | TextureRectangle * | target | ) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | Camera::Attachment & | attachment | ) | [explicit] |
osg::FrameBufferAttachment::~FrameBufferAttachment | ( | ) |
void osg::FrameBufferAttachment::attach | ( | State & | state, | |
GLenum | target, | |||
GLenum | attachment_point, | |||
const FBOExtensions * | ext | |||
) | const |
int osg::FrameBufferAttachment::compare | ( | const FrameBufferAttachment & | fa | ) | const |
void osg::FrameBufferAttachment::createRequiredTexturesAndApplyGenerateMipMap | ( | State & | state, | |
const FBOExtensions * | ext | |||
) | const |
int osg::FrameBufferAttachment::getCubeMapFace | ( | ) | const |
const RenderBuffer* osg::FrameBufferAttachment::getRenderBuffer | ( | ) | const |
RenderBuffer* osg::FrameBufferAttachment::getRenderBuffer | ( | ) |
const Texture* osg::FrameBufferAttachment::getTexture | ( | ) | const |
Texture* osg::FrameBufferAttachment::getTexture | ( | ) |
int osg::FrameBufferAttachment::getTexture3DZOffset | ( | ) | const |
int osg::FrameBufferAttachment::getTextureArrayLayer | ( | ) | const |
int osg::FrameBufferAttachment::getTextureLevel | ( | ) | const |
bool osg::FrameBufferAttachment::isMultisample | ( | ) | const |
FrameBufferAttachment& osg::FrameBufferAttachment::operator= | ( | const FrameBufferAttachment & | copy | ) |
![]() | Generated at Thu Mar 19 23:35:07 2009 for the OpenSceneGraph by doxygen 1.5.8. |