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java.lang.Objectjava.lang.Thread
com.frinika.sequencer.gui.virtualkeyboard.NoteKeyThread
public class NoteKeyThread
Thread for tracking when a key is pressed and when it is actually released - seperating key auto repeat events. This makes you able to hold a note using the computer keyboard, and make it sustains its actual length (until you release the key, regardless of auto repeat events).
Nested Class Summary |
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Nested classes/interfaces inherited from class java.lang.Thread |
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java.lang.Thread.State, java.lang.Thread.UncaughtExceptionHandler |
Field Summary |
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Fields inherited from class java.lang.Thread |
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MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
Constructor Summary | |
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NoteKeyThread(NoteKeyThread[] noteKeyThreads,
javax.sound.midi.Receiver receiver,
int noteNumber,
int channel,
int velocity)
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Method Summary | |
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void |
addKeyEvent(java.awt.event.KeyEvent evt)
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void |
run()
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Methods inherited from class java.lang.Thread |
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activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public NoteKeyThread(NoteKeyThread[] noteKeyThreads, javax.sound.midi.Receiver receiver, int noteNumber, int channel, int velocity)
Method Detail |
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public void addKeyEvent(java.awt.event.KeyEvent evt)
public void run()
run
in interface java.lang.Runnable
run
in class java.lang.Thread
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