FIFE 2008.0
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#include <point.h>
Public Member Functions | |
PointType2D (T _x=0, T _y=0) | |
PointType2D (const PointType2D< T > &rhs) | |
PointType2D< T > | operator+ (const PointType2D< T > &p) const |
PointType2D< T > | operator- (const PointType2D< T > &p) const |
PointType2D< T > & | operator+= (const PointType2D< T > &p) |
PointType2D< T > & | operator-= (const PointType2D< T > &p) |
PointType2D< T > | operator* (const T &i) const |
PointType2D< T > | operator/ (const T &i) const |
bool | operator== (const PointType2D< T > &p) const |
bool | operator!= (const PointType2D< T > &p) const |
T | length () const |
void | normalize () |
void | rotate (T angle) |
void | rotate (const PointType2D< T > &origin, T angle) |
A 2D Point
This is a small helper class to aid in 2d vector arithmetics.
FIFE::PointType2D< T >::PointType2D | ( | T | _x = 0 , |
T | _y = 0 |
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) | [inline, explicit] |
FIFE::PointType2D< T >::PointType2D | ( | const PointType2D< T > & | rhs | ) | [inline] |
T FIFE::PointType2D< T >::length | ( | ) | const [inline] |
Return length
Definition at line 122 of file point.h.
Referenced by FIFE::PointType2D< int >::normalize().
void FIFE::PointType2D< T >::normalize | ( | ) | [inline] |
bool FIFE::PointType2D< T >::operator!= | ( | const PointType2D< T > & | p | ) | const [inline] |
PointType2D<T> FIFE::PointType2D< T >::operator* | ( | const T & | i | ) | const [inline] |
PointType2D<T> FIFE::PointType2D< T >::operator+ | ( | const PointType2D< T > & | p | ) | const [inline] |
PointType2D<T>& FIFE::PointType2D< T >::operator+= | ( | const PointType2D< T > & | p | ) | [inline] |
PointType2D<T> FIFE::PointType2D< T >::operator- | ( | const PointType2D< T > & | p | ) | const [inline] |
PointType2D<T>& FIFE::PointType2D< T >::operator-= | ( | const PointType2D< T > & | p | ) | [inline] |
PointType2D<T> FIFE::PointType2D< T >::operator/ | ( | const T & | i | ) | const [inline] |
bool FIFE::PointType2D< T >::operator== | ( | const PointType2D< T > & | p | ) | const [inline] |
void FIFE::PointType2D< T >::rotate | ( | const PointType2D< T > & | origin, |
T | angle | ||
) | [inline] |
void FIFE::PointType2D< T >::rotate | ( | T | angle | ) | [inline] |