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00001 #ifndef COIN_SOCYLINDER_H 00002 #define COIN_SOCYLINDER_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/nodes/SoSubNode.h> 00028 #include <Inventor/nodes/SoShape.h> 00029 #include <Inventor/fields/SoSFFloat.h> 00030 #include <Inventor/fields/SoSFBitMask.h> 00031 00032 class COIN_DLL_API SoCylinder : public SoShape { 00033 typedef SoShape inherited; 00034 00035 SO_NODE_HEADER(SoCylinder); 00036 00037 public: 00038 static void initClass(void); 00039 SoCylinder(void); 00040 00041 enum Part { 00042 SIDES = 0x1, 00043 TOP = 0x2, 00044 BOTTOM = 0x4, 00045 ALL = SIDES|TOP|BOTTOM 00046 }; 00047 00048 SoSFFloat radius; 00049 SoSFFloat height; 00050 SoSFBitMask parts; 00051 00052 void addPart(SoCylinder::Part part); 00053 void removePart(SoCylinder::Part part); 00054 SbBool hasPart(SoCylinder::Part part) const; 00055 00056 virtual void rayPick(SoRayPickAction * action); 00057 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action); 00058 virtual void GLRender(SoGLRenderAction * action); 00059 00060 protected: 00061 virtual ~SoCylinder(); 00062 00063 virtual void generatePrimitives(SoAction * action); 00064 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center); 00065 }; 00066 00067 #endif // !COIN_SOCYLINDER_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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