Coin Logo http://www.sim.no
http://www.coin3d.org

Public Member Functions | Static Public Member Functions | Protected Attributes

SoSFRotation Class Reference

The SoSFRotation class is a container for an SbRotation.This field is used where nodes, engines or other field containers needs to store a single rotation definition. More...

#include <Inventor/fields/SoSFRotation.h>

Inheritance diagram for SoSFRotation:
SoSField SoField

List of all members.

Public Member Functions

virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoSFRotationoperator= (const SoSFRotation &field)
virtual SbBool isSame (const SoField &field) const
 PRIVATE_SFIELD_IO_HEADER ()
const SbRotationgetValue (void) const
void setValue (const SbRotation &newvalue)
const SbRotationoperator= (const SbRotation &newvalue)
int operator== (const SoSFRotation &field) const
int operator!= (const SoSFRotation &field) const
void getValue (SbVec3f &axis, float &angle) const
void setValue (const float q0, const float q1, const float q2, const float q3)
void setValue (const float q[4])
void setValue (const SbVec3f &axis, const float angle)

Static Public Member Functions

static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)

Protected Attributes

SbRotation value

Detailed Description

The SoSFRotation class is a container for an SbRotation.

This field is used where nodes, engines or other field containers needs to store a single rotation definition.

Fields of this type stores their value to file as a rotation axis vector plus a rotation angle: "axis0 axis1 axis2 angle".

Note that there is one very common mistake that is easy to make when setting the value of an SoSFRotation field, and that is to inadvertently use the wrong SbRotation constructor. This example should clarify the problem:

  mytransformnode->rotation.setValue(0, 0, 1, 1.5707963f);

The programmer clearly tries to set a PI/2 rotation around the Z axis, but this will fail, as the SbRotation constructor invoked above is the one that takes as arguments the 4 floats of a quaternion. What the programmer almost certainly wanted to do was to use the SbRotation constructor that takes a rotation vector and a rotation angle, which is invoked like this:

  mytransformnode->rotation.setValue(SbVec3f(0, 0, 1), 1.5707963f);
See also:
SoMFRotation

Member Function Documentation

static SoType SoSFRotation::getClassTypeId ( void  ) [static]

Returns a unique type identifier for this field class.

See also:
getTypeId(), SoType

Reimplemented from SoSField.

virtual SoType SoSFRotation::getTypeId ( void  ) const [virtual]

Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.

See also:
getClassTypeId(), SoType

Implements SoField.

virtual void SoSFRotation::copyFrom ( const SoField f) [virtual]

Copy value(s) from f into this field. f must be of the same type as this field.

Implements SoField.

virtual SbBool SoSFRotation::isSame ( const SoField f) const [virtual]

Check for equal type and value(s).

Implements SoField.

void SoSFRotation::initClass ( void  ) [static]

Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.

Reimplemented from SoSField.

void SoSFRotation::getValue ( SbVec3f axis,
float &  angle 
) const

Return value of rotation as an axis and an angle around this axis.

References SbRotation::getValue().

void SoSFRotation::setValue ( const float  q0,
const float  q1,
const float  q2,
const float  q3 
)

Set the rotation from a set of quaternion values.

void SoSFRotation::setValue ( const float  q[4])

Set the rotation from a set of quaternion values.

void SoSFRotation::setValue ( const SbVec3f axis,
const float  angle 
)

Set the rotation from an axis and an angle around this axis.


The documentation for this class was generated from the following files:

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

Generated on Mon Feb 28 2011 10:12:20 for Coin by Doxygen. 1.7.3