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SbCylinderPlaneProjector.h

00001 #ifndef COIN_SBCYLINDERPLANEPROJECTOR_H
00002 #define COIN_SBCYLINDERPLANEPROJECTOR_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) 1998-2007 by Systems in Motion.  All rights reserved.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Systems in Motion about acquiring
00018  *  a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/projectors/SbCylinderSectionProjector.h>
00028 
00029 class COIN_DLL_API SbCylinderPlaneProjector : public SbCylinderSectionProjector {
00030   typedef SbCylinderSectionProjector inherited;
00031 
00032 public:
00033   SbCylinderPlaneProjector(const float edgetol = 0.9f,
00034                            const SbBool orienttoeye = TRUE);
00035   SbCylinderPlaneProjector(const SbCylinder & cyl,
00036                            const float edgetol = 0.9f,
00037                            const SbBool orienttoeye = TRUE);
00038 
00039   virtual SbProjector * copy(void) const;
00040   virtual SbVec3f project(const SbVec2f & point);
00041   virtual SbRotation getRotation(const SbVec3f & point1,
00042                                  const SbVec3f & point2);
00043 
00044 protected:
00045   SbRotation getRotation(const SbVec3f & point1, const SbBool tol1,
00046                          const SbVec3f & point2, const SbBool tol2);
00047 };
00048 
00049 #endif // !COIN_SBCYLINDERPLANEPROJECTOR_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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