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SoVRMLTransform.h

00001 /**************************************************************************\
00002  *
00003  *  This file is part of the Coin 3D visualization library.
00004  *  Copyright (C) 1998-2007 by Systems in Motion.  All rights reserved.
00005  *
00006  *  This library is free software; you can redistribute it and/or
00007  *  modify it under the terms of the GNU General Public License
00008  *  ("GPL") version 2 as published by the Free Software Foundation.
00009  *  See the file LICENSE.GPL at the root directory of this source
00010  *  distribution for additional information about the GNU GPL.
00011  *
00012  *  For using Coin with software that can not be combined with the GNU
00013  *  GPL, and for taking advantage of the additional benefits of our
00014  *  support services, please contact Systems in Motion about acquiring
00015  *  a Coin Professional Edition License.
00016  *
00017  *  See http://www.coin3d.org/ for more information.
00018  *
00019  *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
00020  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00021  *
00022 \**************************************************************************/
00023 
00024 #ifndef COIN_SOVRMLTRANSFORM_H
00025 #define COIN_SOVRMLTRANSFORM_H
00026 
00027 #include <Inventor/nodes/SoSubNode.h>
00028 #include <Inventor/VRMLnodes/SoVRMLGroup.h>
00029 #include <Inventor/fields/SoSFVec3f.h>
00030 #include <Inventor/fields/SoSFRotation.h>
00031 
00032 class COIN_DLL_API SoVRMLTransform : public SoVRMLGroup
00033 {
00034   typedef SoVRMLGroup inherited;
00035   SO_NODE_HEADER(SoVRMLTransform);
00036 
00037 public:
00038   static void initClass(void);
00039   SoVRMLTransform(void);
00040   SoVRMLTransform(int children);
00041 
00042   SoSFVec3f translation;
00043   SoSFRotation rotation;
00044   SoSFVec3f scale;
00045   SoSFRotation scaleOrientation;
00046   SoSFVec3f center;
00047 
00048   void pointAt(const SbVec3f & from, const SbVec3f & to);
00049   void getScaleSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
00050   void getRotationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
00051   void getTranslationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
00052 
00053   void multLeft(const SbMatrix & matrix);
00054   void multRight(const SbMatrix & matrix);
00055 
00056   void combineLeft(SoVRMLTransform * leftnode);
00057   void combineRight(SoVRMLTransform * rightnode);
00058 
00059   void setMatrix(const SbMatrix & matrix);
00060 
00061   void recenter(const SbVec3f & newcenter);
00062 
00063   virtual void doAction(SoAction * action);
00064   virtual void callback(SoCallbackAction * action);
00065   virtual void getBoundingBox(SoGetBoundingBoxAction * action);
00066   virtual void getMatrix(SoGetMatrixAction * action);
00067   virtual void rayPick(SoRayPickAction * action);
00068   virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00069   virtual void audioRender(SoAudioRenderAction * action);
00070 
00071   virtual void GLRenderBelowPath(SoGLRenderAction * action);
00072   virtual void GLRenderInPath(SoGLRenderAction * action);
00073 
00074   virtual void notify(SoNotList * list);
00075 
00076 protected:
00077   virtual ~SoVRMLTransform();
00078 
00079 private:
00080   void commonConstructor(void);
00081   void applyMatrix(SoState * state);
00082 }; // class SoVRMLTransform
00083 
00084 #endif // ! COIN_SOVRMLTRANSFORM_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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