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00001 #ifndef COIN_SOINDEXEDNURBSSURFACE_H 00002 #define COIN_SOINDEXEDNURBSSURFACE_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/nodes/SoSubNode.h> 00028 #include <Inventor/nodes/SoShape.h> 00029 #include <Inventor/fields/SoSFInt32.h> 00030 #include <Inventor/fields/SoMFInt32.h> 00031 #include <Inventor/fields/SoMFFloat.h> 00032 00033 class COIN_DLL_API SoIndexedNurbsSurface : public SoShape { 00034 typedef SoShape inherited; 00035 00036 SO_NODE_HEADER(SoIndexedNurbsSurface); 00037 00038 public: 00039 static void initClass(void); 00040 SoIndexedNurbsSurface(void); 00041 00042 SoSFInt32 numUControlPoints; 00043 SoSFInt32 numVControlPoints; 00044 SoMFInt32 coordIndex; 00045 SoMFFloat uKnotVector; 00046 SoMFFloat vKnotVector; 00047 SoSFInt32 numSControlPoints; 00048 SoSFInt32 numTControlPoints; 00049 SoMFInt32 textureCoordIndex; 00050 SoMFFloat sKnotVector; 00051 SoMFFloat tKnotVector; 00052 00053 virtual void GLRender(SoGLRenderAction * action); 00054 virtual void rayPick(SoRayPickAction * action); 00055 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action); 00056 void sendPrimitive(SoAction *, SoPrimitiveVertex *); 00057 00058 protected: 00059 virtual ~SoIndexedNurbsSurface(); 00060 00061 virtual void generatePrimitives(SoAction * action); 00062 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center); 00063 SoDetail * createTriangleDetail(SoRayPickAction * action, 00064 const SoPrimitiveVertex * v1, 00065 const SoPrimitiveVertex * v2, 00066 const SoPrimitiveVertex * v3, 00067 SoPickedPoint * pp); 00068 private: 00069 class SoIndexedNurbsSurfaceP * pimpl; 00070 friend class SoIndexedNurbsSurfaceP; 00071 }; 00072 00073 #endif // !COIN_SOINDEXEDNURBSSURFACE_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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