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The SoSFVec4ui32 class is a container for an SbVec4ui32 vector.This field is used where nodes, engines or other field containers needs to store a single vector with four elements. More...
#include <Inventor/fields/SoSFVec4ui32.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
virtual void | copyFrom (const SoField &field) |
const SoSFVec4ui32 & | operator= (const SoSFVec4ui32 &field) |
virtual SbBool | isSame (const SoField &field) const |
PRIVATE_SFIELD_IO_HEADER () | |
const SbVec4ui32 & | getValue (void) const |
void | setValue (const SbVec4ui32 &newvalue) |
const SbVec4ui32 & | operator= (const SbVec4ui32 &newvalue) |
int | operator== (const SoSFVec4ui32 &field) const |
int | operator!= (const SoSFVec4ui32 &field) const |
void | setValue (uint32_t x, uint32_t y, uint32_t z, uint32_t w) |
void | setValue (const uint32_t xyzw[4]) |
Static Public Member Functions | |
static void * | createInstance (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Protected Attributes | |
SbVec4ui32 | value |
The SoSFVec4ui32 class is a container for an SbVec4ui32 vector.
This field is used where nodes, engines or other field containers needs to store a single vector with four elements.
static SoType SoSFVec4ui32::getClassTypeId | ( | void | ) | [static] |
Returns a unique type identifier for this field class.
Reimplemented from SoSField.
virtual SoType SoSFVec4ui32::getTypeId | ( | void | ) | const [virtual] |
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
Implements SoField.
virtual void SoSFVec4ui32::copyFrom | ( | const SoField & | f | ) | [virtual] |
Copy value(s) from f into this field. f must be of the same type as this field.
Implements SoField.
virtual SbBool SoSFVec4ui32::isSame | ( | const SoField & | f | ) | const [virtual] |
Check for equal type and value(s).
Implements SoField.
void SoSFVec4ui32::initClass | ( | void | ) | [static] |
Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
Reimplemented from SoSField.
void SoSFVec4ui32::setValue | ( | uint32_t | x, |
uint32_t | y, | ||
uint32_t | z, | ||
uint32_t | w | ||
) |
Set value of vector.
void SoSFVec4ui32::setValue | ( | const uint32_t | xyzw[4] | ) |
Set value of vector.
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