![]() |
http://www.sim.no http://www.coin3d.org |
The SoMFVec3f class is a container for SbVec3f vectors.This field is used where nodes, engines or other field containers needs to store an array of vectors with three elements. More...
#include <Inventor/fields/SoMFVec3f.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
virtual void | copyFrom (const SoField &field) |
const SoMFVec3f & | operator= (const SoMFVec3f &field) |
virtual SbBool | isSame (const SoField &field) const |
PRIVATE_MFIELD_IO_HEADER () | |
const SbVec3f & | operator[] (const int idx) const |
const SbVec3f * | getValues (const int start) const |
int | find (const SbVec3f &value, SbBool addifnotfound=FALSE) |
void | setValues (const int start, const int num, const SbVec3f *newvals) |
void | set1Value (const int idx, const SbVec3f &value) |
void | setValue (const SbVec3f &value) |
const SbVec3f & | operator= (const SbVec3f &val) |
SbBool | operator== (const SoMFVec3f &field) const |
SbBool | operator!= (const SoMFVec3f &field) const |
SbVec3f * | startEditing (void) |
void | finishEditing (void) |
void | setValuesPointer (const int num, const float *userdata) |
void | setValuesPointer (const int num, float *userdata) |
void | setValuesPointer (const int num, const SbVec3f *userdata) |
void | setValuesPointer (const int num, SbVec3f *userdata) |
void | setValues (const int start, const int num, const float xyz[][3]) |
void | set1Value (const int idx, const float x, const float y, const float z) |
void | set1Value (const int idx, const float xyz[3]) |
void | setValue (const float x, const float y, const float z) |
void | setValue (const float xyz[3]) |
Static Public Member Functions | |
static void * | createInstance (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Protected Member Functions | |
virtual void | deleteAllValues (void) |
virtual void | copyValue (int to, int from) |
virtual int | fieldSizeof (void) const |
virtual void * | valuesPtr (void) |
virtual void | setValuesPtr (void *ptr) |
virtual void | allocValues (int num) |
Protected Attributes | |
SbVec3f * | values |
The SoMFVec3f class is a container for SbVec3f vectors.
This field is used where nodes, engines or other field containers needs to store an array of vectors with three elements.
This field supports application data sharing through a setValuesPointer() method. See SoMField documentation for information on how to use this function.
static SoType SoMFVec3f::getClassTypeId | ( | void | ) | [static] |
Returns a unique type identifier for this field class.
Reimplemented from SoMField.
virtual SoType SoMFVec3f::getTypeId | ( | void | ) | const [virtual] |
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
Implements SoField.
virtual void SoMFVec3f::copyFrom | ( | const SoField & | f | ) | [virtual] |
Copy value(s) from f into this field. f must be of the same type as this field.
Implements SoField.
virtual SbBool SoMFVec3f::isSame | ( | const SoField & | f | ) | const [virtual] |
Check for equal type and value(s).
Implements SoField.
const SbVec3f* SoMFVec3f::getValues | ( | const int | start | ) | const [inline] |
\ Returns a pointer to the values array. \
Referenced by SoIndexedShape::computeBBox(), SoNonIndexedShape::computeCoordBBox(), SoVertexProperty::doAction(), SoTextureCoordinate3::doAction(), SoProfileCoordinate3::doAction(), SoNormal::doAction(), SoCoordinate3::doAction(), SoIndexedTriangleStripSet::generateDefaultNormals(), SoVertexProperty::getBoundingBox(), SoTextureCoordinate3::GLRender(), SoNormal::GLRender(), and SoCoordinate3::GLRender().
void SoMFVec3f::initClass | ( | void | ) | [static] |
Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
Reimplemented from SoMField.
void SoMFVec3f::setValues | ( | const int | start, |
const int | numarg, | ||
const float | xyz[][3] | ||
) |
Set num vector array elements from the xyz array, reading from index 0 in the given float-triplet vector array and storing values from index start in this SoMFVec3f's array.
If start + num is larger than the current number of elements in the SoMFVec3f field, this method will automatically expand the field to accommodate all given float-vector element values.
References SoMField::maxNum, SoMField::num, and SoField::valueChanged().
void SoMFVec3f::set1Value | ( | const int | idx, |
const float | x, | ||
const float | y, | ||
const float | z | ||
) |
Set the vector at idx.
void SoMFVec3f::set1Value | ( | const int | idx, |
const float | xyz[3] | ||
) |
Set the vector at idx.
void SoMFVec3f::setValue | ( | const float | x, |
const float | y, | ||
const float | z | ||
) |
Set this field to contain a single vector with the given element values.
void SoMFVec3f::setValue | ( | const float | xyz[3] | ) |
Set this field to contain a single vector with the given element values.
References SoMField::setNum().
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Mon Feb 28 2011 10:12:15 for Coin by Doxygen. 1.7.3