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Public Member Functions | Static Public Member Functions | Protected Member Functions

SoSimplifyAction Class Reference

The SoSimplifyAction class is the base class for the simplify action classes. More...

Inheritance diagram for SoSimplifyAction:
SoAction SoReorganizeAction

List of all members.

Public Member Functions

 SoSimplifyAction (void)
virtual ~SoSimplifyAction (void)
virtual void apply (SoNode *root)
virtual void apply (SoPath *path)
virtual void apply (const SoPathList &pathlist, SbBool obeysrules=FALSE)

Static Public Member Functions

static void initClass (void)

Protected Member Functions

virtual void beginTraversal (SoNode *node)

Detailed Description

The SoSimplifyAction class is the base class for the simplify action classes.

Since:
Coin 2.5

Constructor & Destructor Documentation

SoSimplifyAction::SoSimplifyAction ( void  )

A constructor.

SoSimplifyAction::~SoSimplifyAction ( void  ) [virtual]

The destructor.


Member Function Documentation

void SoSimplifyAction::apply ( SoNode root) [virtual]

Applies the action to the scene graph rooted at root.

Note that you should not apply an action to a node with a zero reference count. The behavior in that case is undefined.

Reimplemented from SoAction.

Reimplemented in SoReorganizeAction.

References SoAction::apply().

void SoSimplifyAction::apply ( SoPath path) [virtual]

Applies the action to the parts of the graph defined by path.

Note that an SoPath will also contain all nodes that may influence e.g. geometry nodes in the path. So for instance applying an SoGLRenderAction on an SoPath will render that path as expected in the view, where geometry will get its materials, textures, and other appearance settings correctly.

If the path ends in an SoGroup node, the action will also traverse the tail node's children.

Reimplemented from SoAction.

Reimplemented in SoReorganizeAction.

References SoAction::apply().

void SoSimplifyAction::apply ( const SoPathList pathlist,
SbBool  obeysrules = FALSE 
) [virtual]

Applies action to the graphs defined by pathlist. If obeysrules is set to TRUE, pathlist must obey the following four conditions (which is the case for path lists returned from search actions for non-group nodes and path lists returned from picking actions):

All paths must start at the same head node. All paths must be sorted in traversal order. The paths must be unique. No path can continue through the end point of another path.

See also:
SoAction::apply(SoPath * path)

Reimplemented from SoAction.

Reimplemented in SoReorganizeAction.

References SoAction::apply().

void SoSimplifyAction::initClass ( void  ) [static]

Initializes the run-time type system for this class, and sets up the enabled elements and action method list.

Reimplemented from SoAction.

Reimplemented in SoReorganizeAction.

void SoSimplifyAction::beginTraversal ( SoNode node) [protected, virtual]

This virtual method is called from SoAction::apply(), and is the entry point for the actual scenegraph traversal.

It can be overridden to initialize the action at traversal start, for specific initializations in the action subclasses inheriting SoAction.

Default method just calls traverse(), which any overridden implementation of the method must do too (or call SoAction::beginTraversal()) to trigger the scenegraph traversal.

Reimplemented from SoAction.

Reimplemented in SoReorganizeAction.

References SoAction::beginTraversal().


The documentation for this class was generated from the following files:

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