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00001 #ifndef COIN_SONURBSSURFACE_H 00002 #define COIN_SONURBSSURFACE_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/nodes/SoSubNode.h> 00028 #include <Inventor/nodes/SoShape.h> 00029 #include <Inventor/fields/SoSFInt32.h> 00030 #include <Inventor/fields/SoMFFloat.h> 00031 00032 class COIN_DLL_API SoNurbsSurface : public SoShape { 00033 typedef SoShape inherited; 00034 00035 SO_NODE_HEADER(SoNurbsSurface); 00036 00037 public: 00038 static void initClass(void); 00039 SoNurbsSurface(void); 00040 00041 SoSFInt32 numUControlPoints; 00042 SoSFInt32 numVControlPoints; 00043 SoSFInt32 numSControlPoints; 00044 SoSFInt32 numTControlPoints; 00045 SoMFFloat uKnotVector; 00046 SoMFFloat vKnotVector; 00047 SoMFFloat sKnotVector; 00048 SoMFFloat tKnotVector; 00049 00050 virtual void GLRender(SoGLRenderAction * action); 00051 virtual void rayPick(SoRayPickAction * action); 00052 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action); 00053 void sendPrimitive(SoAction *, SoPrimitiveVertex *); 00054 00055 protected: 00056 virtual ~SoNurbsSurface(); 00057 00058 virtual void generatePrimitives(SoAction * action); 00059 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center); 00060 SoDetail * createTriangleDetail(SoRayPickAction * action, 00061 const SoPrimitiveVertex * v1, 00062 const SoPrimitiveVertex * v2, 00063 const SoPrimitiveVertex * v3, 00064 SoPickedPoint * pp); 00065 private: 00066 class SoNurbsSurfaceP * pimpl; 00067 friend class SoNurbsSurfaceP; 00068 }; 00069 00070 #endif // !COIN_SONURBSSURFACE_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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