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The SbVec3ub class is a 3 dimensional vector with unsigned 8-bit integer coordinates. More...
#include <Inventor/SbVec3ub.h>
Public Member Functions | |
SbVec3ub (void) | |
SbVec3ub (const uint8_t v[3]) | |
SbVec3ub (uint8_t x, uint8_t y, uint8_t z) | |
SbVec3ub (const SbVec3b &v) | |
SbVec3ub (const SbVec3us &v) | |
SbVec3ub (const SbVec3ui32 &v) | |
SbVec3ub & | setValue (const uint8_t v[3]) |
SbVec3ub & | setValue (uint8_t x, uint8_t y, uint8_t z) |
SbVec3ub & | setValue (const SbVec3b &v) |
SbVec3ub & | setValue (const SbVec3us &v) |
SbVec3ub & | setValue (const SbVec3ui32 &v) |
const uint8_t * | getValue (void) const |
void | getValue (uint8_t &x, uint8_t &y, uint8_t &z) const |
uint8_t & | operator[] (int i) |
const uint8_t & | operator[] (int i) const |
int32_t | dot (SbVec3ub v) const |
void | negate (void) |
SbVec3ub & | operator*= (int d) |
SbVec3ub & | operator*= (double d) |
SbVec3ub & | operator/= (int d) |
SbVec3ub & | operator/= (double d) |
SbVec3ub & | operator+= (SbVec3ub v) |
SbVec3ub & | operator-= (SbVec3ub v) |
SbVec3ub | operator- (void) const |
Protected Attributes | |
uint8_t | vec [3] |
The SbVec3ub class is a 3 dimensional vector with unsigned 8-bit integer coordinates.
This vector provides storage for a vector in 3 dimensions as well as simple integer arithmetic operations.
SbVec3ub::SbVec3ub | ( | void | ) | [inline] |
The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().
SbVec3ub::SbVec3ub | ( | const uint8_t | v[3] | ) | [inline] |
Constructs an SbVec3ub instance with initial values from v.
SbVec3ub::SbVec3ub | ( | uint8_t | x, |
uint8_t | y, | ||
uint8_t | z | ||
) | [inline] |
Constructs an SbVec3ub instance with the initial vector endpoint set to <x, y, z>.
SbVec3ub::SbVec3ub | ( | const SbVec3b & | v | ) | [inline, explicit] |
Constructs an SbVec3ub instance with initial values from the 8-bit vector v.
SbVec3ub::SbVec3ub | ( | const SbVec3us & | v | ) | [inline, explicit] |
Constructs an SbVec3ub instance with initial values from the unsigned short integer precision vector v.
SbVec3ub::SbVec3ub | ( | const SbVec3ui32 & | v | ) | [inline, explicit] |
Constructs an SbVec3ub instance with initial values from the unsigned 32-bit integer precision vector v.
SbVec3ub & SbVec3ub::setValue | ( | const uint8_t | v[3] | ) | [inline] |
Set new coordinates for the vector from v. Returns reference to self.
SbVec3ub & SbVec3ub::setValue | ( | uint8_t | x, |
uint8_t | y, | ||
uint8_t | z | ||
) | [inline] |
Set new coordinates for the vector. Returns reference to self.
Sets this vector to the 8-bit integer precision vector v converting the vector to an unsigned 8-bit integer precision vector.
Sets this vector to the unsigned short integer precision vector v, converting the vector to an unsigned 8-bit integer precision vector.
SbVec3ub & SbVec3ub::setValue | ( | const SbVec3ui32 & | v | ) |
Sets this vector to the 32-bit unsigned integer precision vector v, converting the vector to an unsigned 8-bit integer precision vector.
const uint8_t * SbVec3ub::getValue | ( | void | ) | const [inline] |
Returns a pointer to an array of three unsigned 8-bit integers containing the x and y coordinates of the vector.
void SbVec3ub::getValue | ( | uint8_t & | x, |
uint8_t & | y, | ||
uint8_t & | z | ||
) | const [inline] |
Returns the x, y and z coordinates of the vector.
uint8_t & SbVec3ub::operator[] | ( | int | i | ) | [inline] |
Index operator. Returns modifiable x, y or z coordinate of the vector.
const uint8_t & SbVec3ub::operator[] | ( | int | i | ) | const [inline] |
Index operator. Returns non-modifiable x, y or z coordinate of the vector.
int32_t SbVec3ub::dot | ( | SbVec3ub | v | ) | const [inline] |
Calculates and returns the result of taking the dot product of this vector and v.
void SbVec3ub::negate | ( | void | ) |
Negate the vector (i.e. point it in the opposite direction)
Referenced by operator-().
SbVec3ub & SbVec3ub::operator*= | ( | int | d | ) | [inline] |
Multiply components of vector with scalar value d. Returns reference to self.
SbVec3ub & SbVec3ub::operator*= | ( | double | d | ) |
Multiply components of vector with scalar value d. Returns reference to self.
SbVec3ub & SbVec3ub::operator/= | ( | int | d | ) | [inline] |
Divides components of vector with scalar value d. Returns reference to self.
SbVec3ub & SbVec3ub::operator/= | ( | double | d | ) | [inline] |
Divides components of vector with double precision floating point value d. Returns reference to self.
Adds this vector and vector u. Returns reference to self.
Subtracts vector u from this vector. Returns reference to self.
SbVec3ub SbVec3ub::operator- | ( | void | ) | const [inline] |
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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