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SoSeparator.h

00001 #ifndef COIN_SOSEPARATOR_H
00002 #define COIN_SOSEPARATOR_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) 1998-2007 by Systems in Motion.  All rights reserved.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Systems in Motion about acquiring
00018  *  a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/nodes/SoSubNode.h>
00028 #include <Inventor/fields/SoSFEnum.h>
00029 #include <Inventor/nodes/SoGroup.h>
00030 
00031 class SoState;
00032 class SoSeparatorP;
00033 
00034 class COIN_DLL_API SoSeparator : public SoGroup {
00035   typedef SoGroup inherited;
00036 
00037   SO_NODE_HEADER(SoSeparator);
00038 
00039 public:
00040   static void initClass(void);
00041   SoSeparator(void);
00042   SoSeparator(const int nchildren);
00043 
00044   enum CacheEnabled {
00045     OFF, ON, AUTO
00046   };
00047 
00048   SoSFEnum renderCaching;
00049   SoSFEnum boundingBoxCaching;
00050   SoSFEnum renderCulling;
00051   SoSFEnum pickCulling;
00052 
00053   virtual void doAction(SoAction * action);
00054   virtual void GLRender(SoGLRenderAction * action);
00055   virtual void GLRenderBelowPath(SoGLRenderAction * action);
00056   virtual void GLRenderInPath(SoGLRenderAction * action);
00057   virtual void GLRenderOffPath(SoGLRenderAction * action);
00058   virtual void callback(SoCallbackAction * action);
00059   virtual void getBoundingBox(SoGetBoundingBoxAction * action);
00060   virtual void getMatrix(SoGetMatrixAction * action);
00061   virtual void handleEvent(SoHandleEventAction * action);
00062   virtual void rayPick(SoRayPickAction * action);
00063   virtual void search(SoSearchAction * action);
00064   virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00065   virtual void audioRender(SoAudioRenderAction * action);
00066 
00067   virtual void notify(SoNotList * nl);
00068 
00069   static void setNumRenderCaches(const int howmany);
00070   static int getNumRenderCaches(void);
00071   virtual SbBool affectsState(void) const;
00072 
00073 protected:
00074   virtual ~SoSeparator();
00075 
00076   virtual SbBool cullTest(SoState * state);
00077   virtual SbBool cullTest(SoGLRenderAction * action, int & cullresults);
00078   virtual SbBool readInstance(SoInput * in, unsigned short flags);
00079 
00080 private:
00081   void commonConstructor(void);
00082   SbBool cullTestNoPush(SoState * state);
00083   SoSeparatorP * pimpl;
00084   static int numrendercaches;
00085 };
00086 
00087 #endif // !COIN_SOSEPARATOR_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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