![]() |
http://www.sim.no http://www.coin3d.org |
The SbVec3i32 class is a 3 dimensional vector with 32-bit integer coordinates. More...
#include <Inventor/SbVec3i32.h>
Public Member Functions | |
SbVec3i32 (void) | |
SbVec3i32 (const int32_t v[3]) | |
SbVec3i32 (int32_t x, int32_t y, int32_t z) | |
SbVec3i32 (const SbVec3ui32 &v) | |
SbVec3i32 (const SbVec3b &v) | |
SbVec3i32 (const SbVec3s &v) | |
SbVec3i32 (const SbVec3f &v) | |
SbVec3i32 (const SbVec3d &v) | |
SbVec3i32 & | setValue (const int32_t v[3]) |
SbVec3i32 & | setValue (int32_t x, int32_t y, int32_t z) |
SbVec3i32 & | setValue (const SbVec3ui32 &v) |
SbVec3i32 & | setValue (const SbVec3b &v) |
SbVec3i32 & | setValue (const SbVec3s &v) |
SbVec3i32 & | setValue (const SbVec3f &v) |
SbVec3i32 & | setValue (const SbVec3d &v) |
const int32_t * | getValue (void) const |
void | getValue (int32_t &x, int32_t &y, int32_t &z) const |
int32_t & | operator[] (int i) |
const int32_t & | operator[] (int i) const |
int32_t | dot (const SbVec3i32 &v) const |
void | negate (void) |
SbVec3i32 & | operator*= (int d) |
SbVec3i32 & | operator*= (double d) |
SbVec3i32 & | operator/= (int d) |
SbVec3i32 & | operator/= (double d) |
SbVec3i32 & | operator+= (const SbVec3i32 &v) |
SbVec3i32 & | operator-= (const SbVec3i32 &v) |
SbVec3i32 | operator- (void) const |
Protected Attributes | |
int32_t | vec [3] |
The SbVec3i32 class is a 3 dimensional vector with 32-bit integer coordinates.
This vector provides storage for a vector in 3 dimensions as well as simple integer arithmetic operations.
SbVec3i32::SbVec3i32 | ( | void | ) | [inline] |
The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().
SbVec3i32::SbVec3i32 | ( | const int32_t | v[3] | ) | [inline] |
Constructs an SbVec3i32 instance with initial values from v.
SbVec3i32::SbVec3i32 | ( | int32_t | x, |
int32_t | y, | ||
int32_t | z | ||
) | [inline] |
Constructs an SbVec3i32 instance with the initial vector endpoint set to <x,y,z>.
SbVec3i32::SbVec3i32 | ( | const SbVec3ui32 & | v | ) | [inline, explicit] |
Constructs an SbVec3i32 instance with initial values from the unsigned 32-bit integer precision vector v.
SbVec3i32::SbVec3i32 | ( | const SbVec3b & | v | ) | [inline, explicit] |
Constructs an SbVec3i32 instance with initial values from the 8-bit vector v.
SbVec3i32::SbVec3i32 | ( | const SbVec3s & | v | ) | [inline, explicit] |
Constructs an SbVec3i32 instance with initial values from the short integer precision vector v.
SbVec3i32::SbVec3i32 | ( | const SbVec3f & | v | ) | [inline, explicit] |
Constructs an SbVec3i32 instance with initial values from the floating point precision vector v.
SbVec3i32::SbVec3i32 | ( | const SbVec3d & | v | ) | [inline, explicit] |
Constructs an SbVec3i32 instance with initial values from the double floating point precision vector v.
SbVec3i32 & SbVec3i32::setValue | ( | const int32_t | v[3] | ) | [inline] |
Set new coordinates for the vector from v. Returns reference to self.
Referenced by SbBox3i32::extendBy(), SbBox3i32::makeEmpty(), and SbBox3i32::setBounds().
SbVec3i32 & SbVec3i32::setValue | ( | int32_t | x, |
int32_t | y, | ||
int32_t | z | ||
) | [inline] |
Set new coordinates for the vector. Returns reference to self.
SbVec3i32 & SbVec3i32::setValue | ( | const SbVec3ui32 & | v | ) |
Sets this vector to the unsigned 32-bit integer precision vector v, converting the vector to an 32-bit integer precision vector
Sets this vector to the 8-bit integer precision vector v, converting the vector to an 32-bit integer precision vector
Sets this vector to the short integer precision vector v, converting the vector to an 32-bit integer precision vector
Sets this vector to the floating point precision vector v, converting the vector to an 32-bit integer precision vector
References SoDebugError::post().
Sets this vector to the double floating point precision vector v, converting the vector to an 32-bit integer precision vector
References SoDebugError::post().
const int32_t * SbVec3i32::getValue | ( | void | ) | const [inline] |
Returns a pointer to an array of three 8-bit integers containing the x, y and z coordinates of the vector.
void SbVec3i32::getValue | ( | int32_t & | x, |
int32_t & | y, | ||
int32_t & | z | ||
) | const [inline] |
Returns the x, y and z coordinates of the vector.
int32_t & SbVec3i32::operator[] | ( | int | i | ) | [inline] |
Index operator. Returns modifiable x, y or z coordinate of the vector.
const int32_t & SbVec3i32::operator[] | ( | int | i | ) | const [inline] |
Index operator. Returns non-modifiable x, y or z coordinate of the vector.
int32_t SbVec3i32::dot | ( | const SbVec3i32 & | v | ) | const [inline] |
Calculates and returns the result of taking the dot product of this vector and v.
void SbVec3i32::negate | ( | void | ) | [inline] |
Negate the vector (i.e. point it in the opposite direction)
SbVec3i32 & SbVec3i32::operator*= | ( | int | d | ) | [inline] |
Multiply components of vector with scalar value d. Returns reference to self.
SbVec3i32 & SbVec3i32::operator*= | ( | double | d | ) |
Multiply components of vector with scalar value d. Returns reference to self.
SbVec3i32 & SbVec3i32::operator/= | ( | int | d | ) | [inline] |
Divides components of vector with scalar value d. Returns reference to self.
SbVec3i32 & SbVec3i32::operator/= | ( | double | d | ) | [inline] |
Divides components of vector with double precision floating point value d. Returns reference to self.
Adds this vector and vector u. Returns reference to self.
Subtracts vector u from this vector. Returns reference to self.
SbVec3i32 SbVec3i32::operator- | ( | void | ) | const [inline] |
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Mon Feb 28 2011 10:12:02 for Coin by Doxygen. 1.7.3