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Public Member Functions | Protected Attributes

SbVec2ui32 Class Reference

The SbVec2ub class is a 2 dimensional vector with unsigned 32-bit integer coordinates. More...

#include <Inventor/SbVec2ui32.h>

List of all members.

Public Member Functions

 SbVec2ui32 (void)
 SbVec2ui32 (const uint32_t v[2])
 SbVec2ui32 (uint32_t x, uint32_t y)
 SbVec2ui32 (const SbVec2i32 &v)
 SbVec2ui32 (const SbVec2ub &v)
 SbVec2ui32 (const SbVec2us &v)
SbVec2ui32setValue (const uint32_t v[2])
SbVec2ui32setValue (uint32_t x, uint32_t y)
SbVec2ui32setValue (const SbVec2i32 &v)
SbVec2ui32setValue (const SbVec2ub &v)
SbVec2ui32setValue (const SbVec2us &v)
const uint32_t * getValue (void) const
void getValue (uint32_t &x, uint32_t &y) const
uint32_t & operator[] (int i)
const uint32_t & operator[] (int i) const
int32_t dot (const SbVec2ui32 &v) const
void negate (void)
SbVec2ui32operator*= (int d)
SbVec2ui32operator*= (double d)
SbVec2ui32operator/= (int d)
SbVec2ui32operator/= (double d)
SbVec2ui32operator+= (const SbVec2ui32 &v)
SbVec2ui32operator-= (const SbVec2ui32 &v)
SbVec2ui32 operator- (void) const

Protected Attributes

uint32_t vec [2]

Detailed Description

The SbVec2ub class is a 2 dimensional vector with unsigned 32-bit integer coordinates.

This vector provides storage for a vector in 2 dimensions as well as simple integer arithmetic operations.

See also:
SbVec3ui32, SbVec4ui32, SbVec2b, SbVec2ub, SbVec2s, SbVec2us, SbVec2i32
Since:
Coin-2.5

Constructor & Destructor Documentation

SbVec2ui32::SbVec2ui32 ( void  ) [inline]

The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().

SbVec2ui32::SbVec2ui32 ( const uint32_t  v[2]) [inline]

Constructs an SbVec2ui32 instance with initial values from v.

SbVec2ui32::SbVec2ui32 ( uint32_t  x,
uint32_t  y 
) [inline]

Constructs an SbVec2ui32 instance with the initial vector endpoint set to <x,y>.

SbVec2ui32::SbVec2ui32 ( const SbVec2i32 v) [inline, explicit]

Constructs an SbVec2ui32 instance with initial values from the 32-bit integer precision vector v.

SbVec2ui32::SbVec2ui32 ( const SbVec2ub v) [inline, explicit]

Constructs an SbVec2ui32 instance with initial values from the unsigned 8-bit vector v.

SbVec2ui32::SbVec2ui32 ( const SbVec2us v) [inline, explicit]

Constructs an SbVec2ui32 instance with initial values from the unsigned short integer precision vector v.


Member Function Documentation

SbVec2ui32 & SbVec2ui32::setValue ( const uint32_t  v[2]) [inline]

Set new coordinates for the vector from v. Returns reference to self.

See also:
getValue()
SbVec2ui32 & SbVec2ui32::setValue ( uint32_t  x,
uint32_t  y 
) [inline]

Set new coordinates for the vector. Returns reference to self.

See also:
getValue()
SbVec2ui32 & SbVec2ui32::setValue ( const SbVec2i32 v)

Sets this vector to the 32-bit integer precision vector v converting the vector to an unsigned 32-bit integer precision vector.

SbVec2ui32 & SbVec2ui32::setValue ( const SbVec2ub v)

Sets this vector to the unsigned 8-bit integer precision vector v converting the vector to an unsigned 32-bit integer precision vector.

SbVec2ui32 & SbVec2ui32::setValue ( const SbVec2us v)

Sets this vector to the unsigned short integer precision vector v converting the vector to an unsigned 32-bit integer precision vector.

const uint32_t * SbVec2ui32::getValue ( void  ) const [inline]

Returns a pointer to an array of two unsigned 32-bit integers containing the x and y coordinates of the vector.

See also:
setValue()
void SbVec2ui32::getValue ( uint32_t &  x,
uint32_t &  y 
) const [inline]

Returns the x and y coordinates of the vector.

See also:
setValue()
uint32_t & SbVec2ui32::operator[] ( int  i) [inline]

Index operator. Returns modifiable x or y coordinate of the vector.

See also:
getValue() and setValue()
const uint32_t & SbVec2ui32::operator[] ( int  i) const [inline]

Index operator. Returns non-modifiable x or y coordinate of the vector.

See also:
getValue() and setValue()
int32_t SbVec2ui32::dot ( const SbVec2ui32 v) const [inline]

Calculates and returns the result of taking the dot product of this vector and v.

void SbVec2ui32::negate ( void  )

Negate the vector (i.e. point it in the opposite direction)

Referenced by operator-().

SbVec2ui32 & SbVec2ui32::operator*= ( int  d) [inline]

Multiply components of vector with scalar value d. Returns reference to self.

SbVec2ui32 & SbVec2ui32::operator*= ( double  d)

Multiply components of vector with scalar value d. Returns reference to self.

SbVec2ui32 & SbVec2ui32::operator/= ( int  d) [inline]

Divides components of vector with scalar value d. Returns reference to self.

SbVec2ui32 & SbVec2ui32::operator/= ( double  d) [inline]

Divides components of vector with double precision floating point value d. Returns reference to self.

SbVec2ui32 & SbVec2ui32::operator+= ( const SbVec2ui32 v) [inline]

Adds this vector and vector u. Returns reference to self.

SbVec2ui32 & SbVec2ui32::operator-= ( const SbVec2ui32 v) [inline]

Subtracts vector u from this vector. Returns reference to self.

SbVec2ui32 SbVec2ui32::operator- ( void  ) const [inline]

Non-destructive negation operator. Returns a new SbVec3f instance which points in the opposite direction of this vector.

See also:
negate()

References negate().


The documentation for this class was generated from the following files:

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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