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00001 #ifndef COIN_SOTRANSPARENCYTYPE_H 00002 #define COIN_SOTRANSPARENCYTYPE_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/fields/SoSFEnum.h> 00028 #include <Inventor/nodes/SoSubNode.h> 00029 #include <Inventor/actions/SoGLRenderAction.h> 00030 00031 class COIN_DLL_API SoTransparencyType : public SoNode { 00032 typedef SoNode inherited; 00033 00034 SO_NODE_HEADER(SoTransparencyType); 00035 00036 public: 00037 static void initClass(void); 00038 SoTransparencyType(void); 00039 00040 enum Type { 00041 SCREEN_DOOR = SoGLRenderAction::SCREEN_DOOR, 00042 ADD = SoGLRenderAction::ADD, 00043 DELAYED_ADD = SoGLRenderAction::DELAYED_ADD, 00044 SORTED_OBJECT_ADD = SoGLRenderAction::SORTED_OBJECT_ADD, 00045 BLEND = SoGLRenderAction::BLEND, 00046 DELAYED_BLEND = SoGLRenderAction::DELAYED_BLEND, 00047 SORTED_OBJECT_BLEND = SoGLRenderAction::SORTED_OBJECT_BLEND, 00048 SORTED_OBJECT_SORTED_TRIANGLE_ADD = 00049 SoGLRenderAction::SORTED_OBJECT_SORTED_TRIANGLE_ADD, 00050 SORTED_OBJECT_SORTED_TRIANGLE_BLEND = 00051 SoGLRenderAction::SORTED_OBJECT_SORTED_TRIANGLE_BLEND, 00052 NONE = SoGLRenderAction::NONE 00053 }; 00054 00055 SoSFEnum value; 00056 00057 virtual void doAction(SoAction * action); 00058 virtual void GLRender(SoGLRenderAction * action); 00059 virtual void callback(SoCallbackAction * action); 00060 00061 protected: 00062 virtual ~SoTransparencyType(); 00063 }; 00064 00065 #endif // !COIN_SOTRANSPARENCYTYPE_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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