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dot(SbVec4ub v) const | SbVec4ub | [inline] |
getValue(void) const | SbVec4ub | [inline] |
getValue(uint8_t &x, uint8_t &y, uint8_t &z, uint8_t &w) const | SbVec4ub | [inline] |
negate(void) | SbVec4ub | |
operator*=(int d) | SbVec4ub | [inline] |
operator*=(double d) | SbVec4ub | |
operator+=(SbVec4ub v) | SbVec4ub | [inline] |
operator-(void) const | SbVec4ub | [inline] |
operator-=(SbVec4ub v) | SbVec4ub | [inline] |
operator/=(int d) | SbVec4ub | [inline] |
operator/=(double d) | SbVec4ub | [inline] |
operator[](int i) | SbVec4ub | [inline] |
operator[](int i) const | SbVec4ub | [inline] |
SbVec4ub(void) | SbVec4ub | [inline] |
SbVec4ub(const uint8_t v[4]) | SbVec4ub | [inline] |
SbVec4ub(uint8_t x, uint8_t y, uint8_t z, uint8_t w) | SbVec4ub | [inline] |
SbVec4ub(const SbVec4b &v) | SbVec4ub | [inline, explicit] |
SbVec4ub(const SbVec4us &v) | SbVec4ub | [inline, explicit] |
SbVec4ub(const SbVec4ui32 &v) | SbVec4ub | [inline, explicit] |
setValue(const uint8_t v[4]) | SbVec4ub | [inline] |
setValue(uint8_t x, uint8_t y, uint8_t z, uint8_t w) | SbVec4ub | [inline] |
setValue(const SbVec4b &v) | SbVec4ub | |
setValue(const SbVec4us &v) | SbVec4ub | |
setValue(const SbVec4ui32 &v) | SbVec4ub | |
vec (defined in SbVec4ub) | SbVec4ub | [protected] |
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