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Public Member Functions | Protected Attributes

SbVec3ui32 Class Reference

The SbVec3ui32 class is a 3 dimensional vector with unsigned 33-bit integer coordinates. More...

#include <Inventor/SbVec3ui32.h>

List of all members.

Public Member Functions

 SbVec3ui32 (void)
 SbVec3ui32 (const uint32_t v[3])
 SbVec3ui32 (uint32_t x, uint32_t y, uint32_t z)
 SbVec3ui32 (const SbVec3i32 &v)
 SbVec3ui32 (const SbVec3ub &v)
 SbVec3ui32 (const SbVec3us &v)
SbVec3ui32setValue (const uint32_t v[3])
SbVec3ui32setValue (uint32_t x, uint32_t y, uint32_t z)
SbVec3ui32setValue (const SbVec3i32 &v)
SbVec3ui32setValue (const SbVec3ub &v)
SbVec3ui32setValue (const SbVec3us &v)
const uint32_t * getValue (void) const
void getValue (uint32_t &x, uint32_t &y, uint32_t &z) const
uint32_t & operator[] (int i)
const uint32_t & operator[] (int i) const
int32_t dot (const SbVec3ui32 &v) const
void negate (void)
SbVec3ui32operator*= (int d)
SbVec3ui32operator*= (double d)
SbVec3ui32operator/= (int d)
SbVec3ui32operator/= (double d)
SbVec3ui32operator+= (const SbVec3ui32 &v)
SbVec3ui32operator-= (const SbVec3ui32 &v)
SbVec3ui32 operator- (void) const

Protected Attributes

uint32_t vec [3]

Detailed Description

The SbVec3ui32 class is a 3 dimensional vector with unsigned 33-bit integer coordinates.

This vector provides storage for a vector in 3 dimensions as well as simple integer arithmetic operations.

See also:
SbVec2ui32, SbVec4ui32, SbVec3b, SbVec3ub, SbVec3s, SbVec3us, SbVec3i32
Since:
Coin-2.5

Constructor & Destructor Documentation

SbVec3ui32::SbVec3ui32 ( void  ) [inline]

The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().

SbVec3ui32::SbVec3ui32 ( const uint32_t  v[3]) [inline]

Constructs an SbVec3ui32 instance with initial values from v.

SbVec3ui32::SbVec3ui32 ( uint32_t  x,
uint32_t  y,
uint32_t  z 
) [inline]

Constructs an SbVec3ui32 instance with the initial vector endpoint set to <x,y,z>.

SbVec3ui32::SbVec3ui32 ( const SbVec3i32 v) [inline, explicit]

Constructs an SbVec3ui32 instance with initial values from the 32-bit integer precision vector v.

SbVec3ui32::SbVec3ui32 ( const SbVec3ub v) [inline, explicit]

Constructs an SbVec3ui32 instance with initial values from the unsigned 8-bit vector v.

SbVec3ui32::SbVec3ui32 ( const SbVec3us v) [inline, explicit]

Constructs an SbVec3ui32 instance with initial values from the unsigned short integer precision vector v.


Member Function Documentation

SbVec3ui32 & SbVec3ui32::setValue ( const uint32_t  v[3]) [inline]

Set new coordinates for the vector from v. Returns reference to self.

See also:
getValue()
SbVec3ui32 & SbVec3ui32::setValue ( uint32_t  x,
uint32_t  y,
uint32_t  z 
) [inline]

Set new coordinates for the vector. Returns reference to self.

See also:
getValue()
SbVec3ui32 & SbVec3ui32::setValue ( const SbVec3i32 v)

Sets this vector to the 32-bit integer precision vector v converting the vector to an unsigned 32-bit integer precision vector.

SbVec3ui32 & SbVec3ui32::setValue ( const SbVec3ub v)

Sets this vector to the unsigned 8-bit integer precision vector v converting the vector to an unsigned 32-bit integer precision vector.

SbVec3ui32 & SbVec3ui32::setValue ( const SbVec3us v)

Sets this vector to the unsigned short integer precision vector v converting the vector to an unsigned 32-bit integer precision vector.

const uint32_t * SbVec3ui32::getValue ( void  ) const [inline]

Returns a pointer to an array of three unsigned 32-bit integers containing the x, y and z coordinates of the vector.

See also:
setValue()
void SbVec3ui32::getValue ( uint32_t &  x,
uint32_t &  y,
uint32_t &  z 
) const [inline]

Returns the x, y and z coordinates of the vector.

See also:
setValue()
uint32_t & SbVec3ui32::operator[] ( int  i) [inline]

Index operator. Returns modifiable x, y or z coordinate of the vector.

See also:
getValue() and setValue()
const uint32_t & SbVec3ui32::operator[] ( int  i) const [inline]

Index operator. Returns non-modifiable x, y or z coordinate of the vector.

See also:
getValue() and setValue()
int32_t SbVec3ui32::dot ( const SbVec3ui32 v) const [inline]

Calculates and returns the result of taking the dot product of this vector and v.

void SbVec3ui32::negate ( void  )

Negate the vector (i.e. point it in the opposite direction)

Referenced by operator-().

SbVec3ui32 & SbVec3ui32::operator*= ( int  d) [inline]

Multiply components of vector with scalar value d. Returns reference to self.

SbVec3ui32 & SbVec3ui32::operator*= ( double  d)

Multiply components of vector with scalar value d. Returns reference to self.

SbVec3ui32 & SbVec3ui32::operator/= ( int  d) [inline]

Divides components of vector with scalar value d. Returns reference to self.

SbVec3ui32 & SbVec3ui32::operator/= ( double  d) [inline]

Divides components of vector with double precision floating point value d. Returns reference to self.

SbVec3ui32 & SbVec3ui32::operator+= ( const SbVec3ui32 v) [inline]

Adds this vector and vector u. Returns reference to self.

SbVec3ui32 & SbVec3ui32::operator-= ( const SbVec3ui32 v) [inline]

Subtracts vector u from this vector. Returns reference to self.

SbVec3ui32 SbVec3ui32::operator- ( void  ) const [inline]

Non-destructive negation operator. Returns a new SbVec3ui32 instance which points in the opposite direction of this vector.

See also:
negate()

References negate().


The documentation for this class was generated from the following files:

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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