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The SbVec3us class is a 3 dimensional vector with unsigned short integer coordinates. More...
#include <Inventor/SbVec3us.h>
Public Member Functions | |
SbVec3us (void) | |
SbVec3us (const unsigned short v[3]) | |
SbVec3us (unsigned short x, unsigned short y, unsigned short z) | |
SbVec3us (const SbVec3s &v) | |
SbVec3us (const SbVec3ub &v) | |
SbVec3us (const SbVec3ui32 &v) | |
SbVec3us & | setValue (const unsigned short v[3]) |
SbVec3us & | setValue (unsigned short x, unsigned short y, unsigned short z) |
SbVec3us & | setValue (const SbVec3s &v) |
SbVec3us & | setValue (const SbVec3ub &v) |
SbVec3us & | setValue (const SbVec3ui32 &v) |
const unsigned short * | getValue (void) const |
void | getValue (unsigned short &x, unsigned short &y, unsigned short &z) const |
unsigned short & | operator[] (int i) |
const unsigned short & | operator[] (int i) const |
int32_t | dot (const SbVec3us &v) const |
void | negate (void) |
SbVec3us & | operator*= (int d) |
SbVec3us & | operator*= (double d) |
SbVec3us & | operator/= (int d) |
SbVec3us & | operator/= (double d) |
SbVec3us & | operator+= (const SbVec3us &v) |
SbVec3us & | operator-= (const SbVec3us &v) |
SbVec3us | operator- (void) const |
Protected Attributes | |
unsigned short | vec [3] |
The SbVec3us class is a 3 dimensional vector with unsigned short integer coordinates.
This vector provides storage for a vector in 2 dimensions as well as simple integer arithmetic operations.
SbVec3us::SbVec3us | ( | void | ) | [inline] |
The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().
SbVec3us::SbVec3us | ( | const unsigned short | v[3] | ) | [inline] |
Constructs an SbVec3us instance with initial values from v.
SbVec3us::SbVec3us | ( | unsigned short | x, |
unsigned short | y, | ||
unsigned short | x | ||
) | [inline] |
Constructs an SbVec3us instance with the initial vector endpoint set to <x, y, z>.
SbVec3us::SbVec3us | ( | const SbVec3s & | v | ) | [inline, explicit] |
Constructs an SbVec3us instance with initial values from the short integer precision vector v.
SbVec3us::SbVec3us | ( | const SbVec3ub & | v | ) | [inline, explicit] |
Constructs an SbVec3us instance with initial values from the unsigned 8-bit vector v.
SbVec3us::SbVec3us | ( | const SbVec3ui32 & | v | ) | [inline, explicit] |
Constructs an SbVec3us instance with initial values from the unsigned 32-bit integer precision vector v.
SbVec3us & SbVec3us::setValue | ( | const unsigned short | v[3] | ) | [inline] |
Set new coordinates for the vector from v. Returns reference to self.
SbVec3us & SbVec3us::setValue | ( | unsigned short | x, |
unsigned short | y, | ||
unsigned short | z | ||
) | [inline] |
Set new coordinates for the vector. Returns reference to self.
Sets this vector to the short integer precision vector v, converting the vector to an unsigned short integer precision vector.
Sets this vector to the unsigned 8-bit integer precision vector v, converting the vector to an unsigned short integer precision vector.
SbVec3us & SbVec3us::setValue | ( | const SbVec3ui32 & | v | ) |
Sets this vector to the unsigned 32-bit integer precision vector v, converting the vector to an unsigned short integer precision vector.
const unsigned short * SbVec3us::getValue | ( | void | ) | const [inline] |
Returns a pointer to an array of three unsigned short integers containing the x, y and z coordinates of the vector.
void SbVec3us::getValue | ( | unsigned short & | x, |
unsigned short & | y, | ||
unsigned short & | z | ||
) | const [inline] |
Returns the x, y and z coordinates of the vector.
unsigned short & SbVec3us::operator[] | ( | int | i | ) | [inline] |
Index operator. Returns modifiable x, y or z coordinate of the vector.
const unsigned short & SbVec3us::operator[] | ( | int | i | ) | const [inline] |
Index operator. Returns non-modifiable x, y or z coordinate of the vector.
int32_t SbVec3us::dot | ( | const SbVec3us & | v | ) | const [inline] |
Calculates and returns the result of taking the dot product of this vector and v.
void SbVec3us::negate | ( | void | ) |
Negate the vector (i.e. point it in the opposite direction)
Referenced by operator-().
SbVec3us & SbVec3us::operator*= | ( | int | d | ) | [inline] |
Multiply components of vector with scalar value d. Returns reference to self.
SbVec3us & SbVec3us::operator*= | ( | double | d | ) |
Multiply components of vector with scalar value d. Returns reference to self.
SbVec3us & SbVec3us::operator/= | ( | int | d | ) | [inline] |
Divides components of vector with scalar value d. Returns reference to self.
SbVec3us & SbVec3us::operator/= | ( | double | d | ) | [inline] |
Divides components of vector with double precision floating point value d. Returns reference to self.
Adds this vector and vector u. Returns reference to self.
Subtracts vector u from this vector. Returns reference to self.
SbVec3us SbVec3us::operator- | ( | void | ) | const [inline] |
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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