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Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions

SoShadowStyle Class Reference

The SoShadowStyle class is a node for setting the shadow style on nodes. More...

#include <Inventor/annex/FXViz/nodes/SoShadowStyle.h>

Inheritance diagram for SoShadowStyle:
SoNode SoFieldContainer SoBase

List of all members.

Public Types

enum  Style { NO_SHADOWING = SoShadowStyleElement::NO_SHADOWING, CASTS_SHADOW = SoShadowStyleElement::CASTS_SHADOW, SHADOWED = SoShadowStyleElement::SHADOWED, CASTS_SHADOW_AND_SHADOWED = SoShadowStyleElement::CASTS_SHADOW_AND_SHADOWED }

Public Member Functions

 SoShadowStyle (void)
virtual void GLRender (SoGLRenderAction *action)

Static Public Member Functions

static void initClass (void)

Public Attributes

SoSFEnum style

Protected Member Functions

virtual ~SoShadowStyle ()

Detailed Description

The SoShadowStyle class is a node for setting the shadow style on nodes.

FILE FORMAT/DEFAULTS:

    ShadowStyle {
        style CASTS_SHADOW_AND_SHADOWED
    }
Since:
Coin 2.5

Member Enumeration Documentation

Enumerates the available style settings.

Enumerator:
NO_SHADOWING 

Neither casts or recieves shadows.

CASTS_SHADOW 

Casts shadow, but will no recieve any shadows.

SHADOWED 

Receives shadows, but will not cast any shadow.


Constructor & Destructor Documentation

SoShadowStyle::SoShadowStyle ( void  )

Constructor.

References CASTS_SHADOW, NO_SHADOWING, SHADOWED, and style.

SoShadowStyle::~SoShadowStyle ( ) [protected, virtual]

Destructor.


Member Function Documentation

void SoShadowStyle::initClass ( void  ) [static]

Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoNode.

void SoShadowStyle::GLRender ( SoGLRenderAction action) [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

References SoFieldContainer::get(), SoAction::getState(), SoFieldContainer::set(), SHADOWED, and style.


Member Data Documentation

Set the current shadow style. Default value is CAST_SHADOW_AND_SHADOWED.

Referenced by GLRender(), and SoShadowStyle().


The documentation for this class was generated from the following files:

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