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SoIndexedShape.h

00001 #ifndef COIN_SOINDEXEDSHAPE_H
00002 #define COIN_SOINDEXEDSHAPE_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) 1998-2007 by Systems in Motion.  All rights reserved.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Systems in Motion about acquiring
00018  *  a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/nodes/SoSubNode.h>
00028 #include <Inventor/nodes/SoVertexShape.h>
00029 #include <Inventor/fields/SoMFInt32.h>
00030 
00031 class SoTextureCoordinateElement;
00032 class SoCoordinateElement;
00033 
00034 class COIN_DLL_API SoIndexedShape : public SoVertexShape {
00035   typedef SoVertexShape inherited;
00036 
00037   SO_NODE_ABSTRACT_HEADER(SoIndexedShape);
00038 
00039 public:
00040   static void initClass(void);
00041 
00042   SoMFInt32 coordIndex;
00043   SoMFInt32 materialIndex;
00044   SoMFInt32 normalIndex;
00045   SoMFInt32 textureCoordIndex;
00046 
00047 protected:
00048   SoIndexedShape(void);
00049   virtual ~SoIndexedShape();
00050 
00051   virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
00052   int getNumVerts(const int startCoord);
00053   void setupIndices(const int numParts, const int numFaces,
00054                     const SbBool needNormals, const SbBool needTexCoords);
00055 
00056   const int32_t * getNormalIndices(void);
00057   const int32_t * getColorIndices(void);
00058   const int32_t * getTexCoordIndices(void);
00059 
00060   static SbBool areTexCoordsIndexed(SoAction * action);
00061 
00062   SbBool getVertexData(SoState * state,
00063                        const SoCoordinateElement *& coords,
00064                        const SbVec3f *& normals,
00065                        const int32_t *& cindices,
00066                        const int32_t *& nindices,
00067                        const int32_t *& tindices,
00068                        const int32_t *& mindices,
00069                        int & numcindices,
00070                        const SbBool needNormals,
00071                        SbBool & normalCacheUsed);
00072 };
00073 
00074 #endif // !COIN_SOINDEXEDSHAPE_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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