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SoVRMLNodes.h

00001 /**************************************************************************\
00002  *
00003  *  This file is part of the Coin 3D visualization library.
00004  *  Copyright (C) 1998-2007 by Systems in Motion.  All rights reserved.
00005  *
00006  *  This library is free software; you can redistribute it and/or
00007  *  modify it under the terms of the GNU General Public License
00008  *  ("GPL") version 2 as published by the Free Software Foundation.
00009  *  See the file LICENSE.GPL at the root directory of this source
00010  *  distribution for additional information about the GNU GPL.
00011  *
00012  *  For using Coin with software that can not be combined with the GNU
00013  *  GPL, and for taking advantage of the additional benefits of our
00014  *  support services, please contact Systems in Motion about acquiring
00015  *  a Coin Professional Edition License.
00016  *
00017  *  See http://www.coin3d.org/ for more information.
00018  *
00019  *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
00020  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00021  *
00022 \**************************************************************************/
00023 
00024 #ifndef COIN_SOVRMLNODES_H
00025 #define COIN_SOVRMLNODES_H
00026 
00027 #include <Inventor/VRMLnodes/SoVRMLAnchor.h>
00028 #include <Inventor/VRMLnodes/SoVRMLAppearance.h>
00029 #include <Inventor/VRMLnodes/SoVRMLAudioClip.h>
00030 #include <Inventor/VRMLnodes/SoVRMLBackground.h>
00031 #include <Inventor/VRMLnodes/SoVRMLBillboard.h>
00032 #include <Inventor/VRMLnodes/SoVRMLBox.h>
00033 #include <Inventor/VRMLnodes/SoVRMLCollision.h>
00034 #include <Inventor/VRMLnodes/SoVRMLColor.h>
00035 #include <Inventor/VRMLnodes/SoVRMLColorInterpolator.h>
00036 #include <Inventor/VRMLnodes/SoVRMLCone.h>
00037 #include <Inventor/VRMLnodes/SoVRMLCoordinate.h>
00038 #include <Inventor/VRMLnodes/SoVRMLCoordinateInterpolator.h>
00039 #include <Inventor/VRMLnodes/SoVRMLCylinder.h>
00040 #include <Inventor/VRMLnodes/SoVRMLCylinderSensor.h>
00041 #include <Inventor/VRMLnodes/SoVRMLDirectionalLight.h>
00042 #include <Inventor/VRMLnodes/SoVRMLElevationGrid.h>
00043 #include <Inventor/VRMLnodes/SoVRMLExtrusion.h>
00044 #include <Inventor/VRMLnodes/SoVRMLFog.h>
00045 #include <Inventor/VRMLnodes/SoVRMLFontStyle.h>
00046 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
00047 #include <Inventor/VRMLnodes/SoVRMLGroup.h>
00048 #include <Inventor/VRMLnodes/SoVRMLImageTexture.h>
00049 #include <Inventor/VRMLnodes/SoVRMLIndexedFaceSet.h>
00050 #include <Inventor/VRMLnodes/SoVRMLIndexedLine.h>
00051 #include <Inventor/VRMLnodes/SoVRMLIndexedLineSet.h>
00052 #include <Inventor/VRMLnodes/SoVRMLIndexedShape.h>
00053 #include <Inventor/VRMLnodes/SoVRMLInline.h>
00054 //#include <Inventor/VRMLnodes/SoVRMLInterpOutput.h>
00055 //#include <Inventor/VRMLnodes/SoVRMLInterpOutputData.h>
00056 #include <Inventor/VRMLnodes/SoVRMLInterpolator.h>
00057 #include <Inventor/VRMLnodes/SoVRMLLOD.h>
00058 #include <Inventor/VRMLnodes/SoVRMLLight.h>
00059 #include <Inventor/VRMLnodes/SoVRMLMaterial.h>
00060 #include <Inventor/VRMLnodes/SoVRMLMovieTexture.h>
00061 #include <Inventor/VRMLnodes/SoVRMLNavigationInfo.h>
00062 #include <Inventor/VRMLnodes/SoVRMLNormal.h>
00063 #include <Inventor/VRMLnodes/SoVRMLNormalInterpolator.h>
00064 #include <Inventor/VRMLnodes/SoVRMLOrientationInterpolator.h>
00065 // #include <Inventor/VRMLnodes/SoVRMLOutputData.h>
00066 #include <Inventor/VRMLnodes/SoVRMLParent.h>
00067 #include <Inventor/VRMLnodes/SoVRMLPixelTexture.h>
00068 #include <Inventor/VRMLnodes/SoVRMLPlaneSensor.h>
00069 #include <Inventor/VRMLnodes/SoVRMLPointLight.h>
00070 #include <Inventor/VRMLnodes/SoVRMLPointSet.h>
00071 #include <Inventor/VRMLnodes/SoVRMLPositionInterpolator.h>
00072 #include <Inventor/VRMLnodes/SoVRMLProximitySensor.h>
00073 #include <Inventor/VRMLnodes/SoVRMLScalarInterpolator.h>
00074 #include <Inventor/VRMLnodes/SoVRMLScript.h>
00075 #include <Inventor/VRMLnodes/SoVRMLShape.h>
00076 #include <Inventor/VRMLnodes/SoVRMLSound.h>
00077 #include <Inventor/VRMLnodes/SoVRMLSphere.h>
00078 #include <Inventor/VRMLnodes/SoVRMLSphereSensor.h>
00079 #include <Inventor/VRMLnodes/SoVRMLSpotLight.h>
00080 #include <Inventor/VRMLnodes/SoVRMLSwitch.h>
00081 #include <Inventor/VRMLnodes/SoVRMLText.h>
00082 #include <Inventor/VRMLnodes/SoVRMLTexture.h>
00083 #include <Inventor/VRMLnodes/SoVRMLTextureCoordinate.h>
00084 #include <Inventor/VRMLnodes/SoVRMLTextureTransform.h>
00085 #include <Inventor/VRMLnodes/SoVRMLTimeSensor.h>
00086 #include <Inventor/VRMLnodes/SoVRMLTouchSensor.h>
00087 #include <Inventor/VRMLnodes/SoVRMLTransform.h>
00088 #include <Inventor/VRMLnodes/SoVRMLVertexLine.h>
00089 #include <Inventor/VRMLnodes/SoVRMLVertexPoint.h>
00090 #include <Inventor/VRMLnodes/SoVRMLVertexShape.h>
00091 #include <Inventor/VRMLnodes/SoVRMLViewpoint.h>
00092 #include <Inventor/VRMLnodes/SoVRMLVisibilitySensor.h>
00093 #include <Inventor/VRMLnodes/SoVRMLWorldInfo.h>
00094 
00095 #endif // COIN_SOVRMLNODES

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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