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00001 #ifndef COIN_SOTOVRML2ACTION_H 00002 #define COIN_SOTOVRML2ACTION_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/actions/SoToVRMLAction.h> 00028 00029 00030 class COIN_DLL_API SoToVRML2Action : public SoToVRMLAction { 00031 typedef SoToVRMLAction inherited; 00032 00033 SO_ACTION_HEADER(SoToVRML2Action); 00034 00035 public: 00036 SoToVRML2Action(void); 00037 virtual ~SoToVRML2Action(); 00038 00039 static void initClass(void); 00040 00041 virtual void apply(SoNode * node); 00042 virtual void apply(SoPath * path); 00043 virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE); 00044 00045 class SoVRMLGroup * getVRML2SceneGraph(void) const; 00046 00047 void reuseAppearanceNodes(SbBool appearance); 00048 SbBool doReuseAppearanceNodes(void) const; 00049 00050 void reusePropertyNodes(SbBool property); 00051 SbBool doReusePropertyNodes(void) const; 00052 00053 void reuseGeometryNodes(SbBool geometry); 00054 SbBool doReuseGeometryNodes(void) const; 00055 00056 protected: 00057 virtual void beginTraversal(SoNode * node); 00058 00059 private: 00060 class SoToVRML2ActionP * pimpl; 00061 friend class SoToVRML2ActionP; 00062 }; 00063 00064 #endif // !COIN_SOTOVRML2ACTION_H
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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