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The SoMFColorRGBA class is a container for SbColor4f values.This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. "Red Green Blue" triplets). More...
#include <Inventor/fields/SoMFColorRGBA.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
virtual void | copyFrom (const SoField &field) |
const SoMFColorRGBA & | operator= (const SoMFColorRGBA &field) |
virtual SbBool | isSame (const SoField &field) const |
PRIVATE_MFIELD_IO_HEADER () | |
const SbColor4f & | operator[] (const int idx) const |
const SbColor4f * | getValues (const int start) const |
int | find (const SbColor4f &value, SbBool addifnotfound=FALSE) |
void | setValues (const int start, const int num, const SbColor4f *newvals) |
void | set1Value (const int idx, const SbColor4f &value) |
void | setValue (const SbColor4f &value) |
const SbColor4f & | operator= (const SbColor4f &val) |
SbBool | operator== (const SoMFColorRGBA &field) const |
SbBool | operator!= (const SoMFColorRGBA &field) const |
SbColor4f * | startEditing (void) |
void | finishEditing (void) |
void | setValuesPointer (const int num, const float *userdata) |
void | setValuesPointer (const int num, float *userdata) |
void | setValuesPointer (const int num, const SbColor4f *userdata) |
void | setValuesPointer (const int num, SbColor4f *userdata) |
void | setValues (int start, int num, const float rgba[][4]) |
void | setHSVValues (int start, int num, const float hsv[][4]) |
void | setValue (const SbVec4f &vec) |
void | setValue (float r, float g, float b, float a) |
void | setValue (const float rgba[4]) |
void | setHSVValue (float h, float s, float v, float a) |
void | setHSVValue (const float hsva[4]) |
void | set1Value (int idx, const SbVec4f &vec) |
void | set1Value (int idx, float r, float g, float b, float a) |
void | set1Value (int idx, const float rgba[4]) |
void | set1HSVValue (int idx, float h, float s, float v, float a) |
void | set1HSVValue (int idx, const float hsva[4]) |
Static Public Member Functions | |
static void * | createInstance (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Protected Member Functions | |
virtual void | deleteAllValues (void) |
virtual void | copyValue (int to, int from) |
virtual int | fieldSizeof (void) const |
virtual void * | valuesPtr (void) |
virtual void | setValuesPtr (void *ptr) |
virtual void | allocValues (int num) |
Protected Attributes | |
SbColor4f * | values |
The SoMFColorRGBA class is a container for SbColor4f values.
This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. "Red Green Blue" triplets).
This field supports application data sharing through a setValuesPointer() method. See SoMField documentation for information on how to use this function.
static SoType SoMFColorRGBA::getClassTypeId | ( | void | ) | [static] |
Returns a unique type identifier for this field class.
Reimplemented from SoMField.
virtual SoType SoMFColorRGBA::getTypeId | ( | void | ) | const [virtual] |
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
Implements SoField.
virtual void SoMFColorRGBA::copyFrom | ( | const SoField & | f | ) | [virtual] |
Copy value(s) from f into this field. f must be of the same type as this field.
Implements SoField.
virtual SbBool SoMFColorRGBA::isSame | ( | const SoField & | f | ) | const [virtual] |
Check for equal type and value(s).
Implements SoField.
const SbColor4f* SoMFColorRGBA::getValues | ( | const int | start | ) | const [inline] |
\ Returns a pointer to the values array. \
void SoMFColorRGBA::initClass | ( | void | ) | [static] |
Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
Reimplemented from SoMField.
void SoMFColorRGBA::setValues | ( | int | start, |
int | numarg, | ||
const float | rgba[][4] | ||
) |
Set num RGB color values, starting at index start.
References SoMField::makeRoom(), SoMField::maxNum, SoMField::num, and SoField::valueChanged().
void SoMFColorRGBA::setHSVValues | ( | int | start, |
int | numarg, | ||
const float | hsva[][4] | ||
) |
Set num HSV color values, starting at index start.
References SoMField::makeRoom(), SoMField::maxNum, SoMField::num, setHSVValue(), and SoField::valueChanged().
void SoMFColorRGBA::setValue | ( | const SbVec4f & | vec | ) |
Set the color array to a single value. vec is interpreted as a three element vector with the red, green and blue components, respectively.
void SoMFColorRGBA::setValue | ( | float | r, |
float | g, | ||
float | b, | ||
float | a | ||
) |
Set the color array to a single value. r, g and b are the red, green and blue components, respectively.
void SoMFColorRGBA::setValue | ( | const float | rgba[4] | ) |
Set the color array to a single value. rgb is a three element vector with the red, green and blue components, respectively.
void SoMFColorRGBA::setHSVValue | ( | float | h, |
float | s, | ||
float | v, | ||
float | a | ||
) |
Set the color array to a single value. h, s and v are the hue, saturation and value components, respectively.
References SbColor4f::setHSVValue().
Referenced by setHSVValue(), and setHSVValues().
void SoMFColorRGBA::setHSVValue | ( | const float | hsva[4] | ) |
Set the color array to a single value. hsv is a three element vector with the hue, saturation and value components, respectively.
References setHSVValue().
void SoMFColorRGBA::set1Value | ( | int | idx, |
const SbVec4f & | vec | ||
) |
Set the color at idx. vec is interpreted as a three element vector with the red, green and blue components, respectively.
void SoMFColorRGBA::set1Value | ( | int | idx, |
float | r, | ||
float | g, | ||
float | b, | ||
float | a | ||
) |
Set the color at idx. r, g and b is the red, green and blue components, respectively.
void SoMFColorRGBA::set1Value | ( | int | idx, |
const float | rgba[4] | ||
) |
Set the color at idx. rgb is interpreted as a three element vector with the red, green and blue components, respectively.
void SoMFColorRGBA::set1HSVValue | ( | int | idx, |
float | h, | ||
float | s, | ||
float | v, | ||
float | a | ||
) |
Set the color at idx. h, s and v is the hue, saturation and value components, respectively.
References SbColor4f::setHSVValue().
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