, including all inherited members.
| clamp(float v) | lux::MIPMapImpl< T, U > | [inline, private] |
| clamp(const Spectrum &v) | lux::MIPMapImpl< T, U > | [inline, private] |
| clamp(const TextureColor< unsigned char, 1 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
| clamp(const TextureColor< unsigned char, 3 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
| clamp(const TextureColor< unsigned char, 4 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
| clamp(const TextureColor< unsigned short, 1 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
| clamp(const TextureColor< unsigned short, 3 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
| clamp(const TextureColor< unsigned short, 4 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
| clamp(const TextureColor< float, 1 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
| clamp(const TextureColor< float, 3 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
| clamp(const TextureColor< float, 4 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
| convert(Spectrum &outputValue, const TextureColor< unsigned char, 1 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| convert(Spectrum &outputValue, const TextureColor< unsigned char, 3 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| convert(Spectrum &outputValue, const TextureColor< unsigned char, 4 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| convert(Spectrum &outputValue, const TextureColor< unsigned short, 1 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| convert(Spectrum &outputValue, const TextureColor< unsigned short, 3 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| convert(Spectrum &outputValue, const TextureColor< unsigned short, 4 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| convert(Spectrum &outputValue, const TextureColor< float, 1 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| convert(Spectrum &outputValue, const TextureColor< float, 3 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| convert(Spectrum &outputValue, const TextureColor< float, 4 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| convert(Spectrum &outputValue, const Spectrum &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| convert(float &outputValue, const TextureColor< V, n > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected] |
| convert(float &outputValue, const float internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
| discardMipmaps(int n) | lux::MIPMapImpl< T, U > | [inline, virtual] |
| EWA(float s, float t, float ds0, float dt0, float ds1, float dt1, int level) const | lux::MIPMapImpl< T, U > | [inline, private] |
| filterType | lux::MIPMapImpl< T, U > | [private] |
| gain | lux::MIPMapImpl< T, U > | [private] |
| gamma | lux::MIPMapImpl< T, U > | [private] |
| getMemoryUsed() const | lux::MIPMapImpl< T, U > | [inline, virtual] |
| invMaxUnsignedChar | lux::MIPMapImpl< T, U > | [inline, protected, static] |
| invMaxUnsignedShort | lux::MIPMapImpl< T, U > | [inline, protected, static] |
| Lookup(float s, float t, float width=0.f) const | lux::MIPMapImpl< T, U > | [inline, virtual] |
| Lookup(float s, float t, float ds0, float dt0, float ds1, float dt1) const | lux::MIPMapImpl< T, U > | [inline, virtual] |
| maxAnisotropy | lux::MIPMapImpl< T, U > | [private] |
| MIPMapImpl(ImageTextureFilterType type, int xres, int yres, const U *data, float maxAniso=8.f, ImageWrap wrapMode=TEXTURE_REPEAT, float gain=1.f, float gamma=1.0f) | lux::MIPMapImpl< T, U > | [inline] |
| nearest(float s, float t) const | lux::MIPMapImpl< T, U > | [inline, private] |
| nLevels | lux::MIPMapImpl< T, U > | [private] |
| pyramid | lux::MIPMapImpl< T, U > | |
| resampleWeights(int oldres, int newres) | lux::MIPMapImpl< T, U > | [inline, private] |
| singleMap | lux::MIPMapImpl< T, U > | |
| texel(int level, int s, int t) const | lux::MIPMapImpl< T, U > | [inline, protected] |
| texel(int s, int t) const | lux::MIPMapImpl< T, U > | [inline, protected] |
| texelInternal(int level, int s, int t) const | lux::MIPMapImpl< T, U > | [inline, protected] |
| texelInternal(int s, int t) const | lux::MIPMapImpl< T, U > | [inline, protected] |
| triangle(int level, float s, float t) const | lux::MIPMapImpl< T, U > | [inline, private] |
| triangle(float s, float t) const | lux::MIPMapImpl< T, U > | [inline, private] |
| uSize(int level) const | lux::MIPMapImpl< T, U > | [inline, private] |
| vSize(int level) const | lux::MIPMapImpl< T, U > | [inline, private] |
| weightLut | lux::MIPMapImpl< T, U > | [inline, private, static] |
| wrapMode | lux::MIPMapImpl< T, U > | [private] |
| ~MIPMap() | lux::MIPMap< T > | [inline, virtual] |
| ~MIPMapImpl() | lux::MIPMapImpl< T, U > | [inline] |