#include <environment.h>

Public Member Functions | |
| EnvironmentCamera (const Transform &world2cam, float hither, float yon, float sopen, float sclose, Film *film) | |
| float | GenerateRay (const Sample &sample, Ray *) const |
| bool | IsVisibleFromEyes (const Scene *scene, const Point &lenP, const Point &worldP, Sample *sample_gen, Ray *ray_gen) const |
| float | GetConnectingFactor (const Point &lenP, const Point &worldP, const Vector &wo, const Normal &n) const |
| void | GetFlux2RadianceFactors (Film *film, float *factors, int xPixelCount, int yPixelCount) const |
| bool | IsDelta () const |
| void | SamplePosition (float u1, float u2, Point *p, float *pdf) const |
| float | EvalPositionPdf () const |
Static Public Member Functions | |
| static Camera * | CreateCamera (const ParamSet ¶ms, const Transform &world2cam, Film *film) |
Private Member Functions | |
| bool | GenerateSample (const Point &p, Sample *sample) const |
Private Attributes | |
| Point | rayOrigin |
Definition at line 30 of file environment.h.
| EnvironmentCamera::EnvironmentCamera | ( | const Transform & | world2cam, | |
| float | hither, | |||
| float | yon, | |||
| float | sopen, | |||
| float | sclose, | |||
| Film * | film | |||
| ) |
Definition at line 34 of file environment.cpp.
References lux::Camera::CameraToWorld, and rayOrigin.
Referenced by CreateCamera().
| Camera * EnvironmentCamera::CreateCamera | ( | const ParamSet & | params, | |
| const Transform & | world2cam, | |||
| Film * | film | |||
| ) | [static] |
Definition at line 120 of file environment.cpp.
References EnvironmentCamera(), lux::ParamSet::FindFloat(), lux::ParamSet::FindOneFloat(), cimg_library::cimg::max(), memcpy(), cimg_library::cimg::min(), lux::Film::xResolution, and lux::Film::yResolution.
Referenced by lux::MakeCamera().
| float EnvironmentCamera::EvalPositionPdf | ( | ) | const [virtual] |
Implements lux::Camera.
Definition at line 40 of file environment.cpp.
References lux::Camera::CameraToWorld, lux::Camera::ClipHither, lux::Camera::ClipYon, lux::Ray::d, lux::Camera::film, lux::Sample::imageX, lux::Sample::imageY, Lerp(), M_PI, lux::Ray::maxt, lux::Ray::mint, lux::Ray::o, rayOrigin, lux::Camera::ShutterClose, lux::Camera::ShutterOpen, lux::Sample::time, lux::Ray::time, lux::Film::xResolution, and lux::Film::yResolution.
Referenced by IsVisibleFromEyes().
Definition at line 55 of file environment.cpp.
References lux::Camera::film, lux::Sample::imageX, lux::Sample::imageY, INV_PI, INV_TWOPI, M_PI, cimg_library::cimg::min(), lux::Normalize(), rayOrigin, lux::Camera::WorldToCamera, lux::Vector::x, lux::Film::xResolution, lux::Vector::y, lux::Film::yResolution, and lux::Vector::z.
Referenced by IsVisibleFromEyes().
| float EnvironmentCamera::GetConnectingFactor | ( | const Point & | lenP, | |
| const Point & | worldP, | |||
| const Vector & | wo, | |||
| const Normal & | n | |||
| ) | const [virtual] |
Reimplemented from lux::Camera.
Definition at line 95 of file environment.cpp.
References lux::AbsDot(), and lux::DistanceSquared().
| void EnvironmentCamera::GetFlux2RadianceFactors | ( | Film * | film, | |
| float * | factors, | |||
| int | xPixelCount, | |||
| int | yPixelCount | |||
| ) | const [virtual] |
Reimplemented from lux::Camera.
Definition at line 99 of file environment.cpp.
References M_PI, lux::Film::xResolution, and lux::Film::yResolution.
| bool lux::EnvironmentCamera::IsDelta | ( | ) | const [inline, virtual] |
| bool EnvironmentCamera::IsVisibleFromEyes | ( | const Scene * | scene, | |
| const Point & | lenP, | |||
| const Point & | worldP, | |||
| Sample * | sample_gen, | |||
| Ray * | ray_gen | |||
| ) | const [virtual] |
Reimplemented from lux::Camera.
Definition at line 82 of file environment.cpp.
References lux::Distance(), GenerateRay(), GenerateSample(), lux::Scene::IntersectP(), lux::Ray::maxt, lux::Ray::o, and RAY_EPSILON.
| void EnvironmentCamera::SamplePosition | ( | float | u1, | |
| float | u2, | |||
| Point * | p, | |||
| float * | ||||
| ) | const [virtual] |
Reimplemented from lux::Camera.
Definition at line 110 of file environment.cpp.
References rayOrigin.
Point lux::EnvironmentCamera::rayOrigin [private] |
Definition at line 77 of file environment.h.
Referenced by EnvironmentCamera(), GenerateRay(), GenerateSample(), and SamplePosition().
1.5.9