This is the complete list of members for
CEGUI::OpenGLTexture, including all inherited members.
cleanupOpenGLTexture() | CEGUI::OpenGLTexture | [protected] |
d_dataSize | CEGUI::OpenGLTexture | [protected] |
d_grabBuffer | CEGUI::OpenGLTexture | [protected] |
d_ogltexture | CEGUI::OpenGLTexture | [protected] |
d_owner | CEGUI::OpenGLTexture | [protected] |
d_size | CEGUI::OpenGLTexture | [protected] |
d_texelScaling | CEGUI::OpenGLTexture | [protected] |
generateOpenGLTexture() | CEGUI::OpenGLTexture | [protected] |
getOpenGLTexture() const | CEGUI::OpenGLTexture | |
getOriginalDataSize() const | CEGUI::OpenGLTexture | [virtual] |
getSize() const | CEGUI::OpenGLTexture | [virtual] |
getTexelScaling() const | CEGUI::OpenGLTexture | [virtual] |
grabTexture() | CEGUI::OpenGLTexture | |
loadFromFile(const String &filename, const String &resourceGroup) | CEGUI::OpenGLTexture | [virtual] |
loadFromMemory(const void *buffer, const Size &buffer_size, PixelFormat pixel_format) | CEGUI::OpenGLTexture | [virtual] |
OpenGLRenderer::createTexture (defined in CEGUI::OpenGLTexture) | CEGUI::OpenGLTexture | [friend] |
OpenGLRenderer::createTexture (defined in CEGUI::OpenGLTexture) | CEGUI::OpenGLTexture | [friend] |
OpenGLRenderer::createTexture (defined in CEGUI::OpenGLTexture) | CEGUI::OpenGLTexture | [friend] |
OpenGLRenderer::createTexture (defined in CEGUI::OpenGLTexture) | CEGUI::OpenGLTexture | [friend] |
OpenGLRenderer::destroyTexture (defined in CEGUI::OpenGLTexture) | CEGUI::OpenGLTexture | [friend] |
OpenGLTexture(OpenGLRenderer &owner) | CEGUI::OpenGLTexture | [protected] |
OpenGLTexture(OpenGLRenderer &owner, const String &filename, const String &resourceGroup) | CEGUI::OpenGLTexture | [protected] |
OpenGLTexture(OpenGLRenderer &owner, const Size &size) | CEGUI::OpenGLTexture | [protected] |
OpenGLTexture(OpenGLRenderer &owner, GLuint tex, const Size &size) | CEGUI::OpenGLTexture | [protected] |
PF_RGB enum value | CEGUI::Texture | |
PF_RGBA enum value | CEGUI::Texture | |
PixelFormat enum name | CEGUI::Texture | |
restoreTexture() | CEGUI::OpenGLTexture | |
saveToMemory(void *buffer) | CEGUI::OpenGLTexture | [virtual] |
setOpenGLTexture(GLuint tex, const Size &size) | CEGUI::OpenGLTexture | |
setTextureSize(const Size &sz) | CEGUI::OpenGLTexture | |
updateCachedScaleValues() | CEGUI::OpenGLTexture | [protected] |
~OpenGLTexture() | CEGUI::OpenGLTexture | [protected, virtual] |
~Texture() | CEGUI::Texture | [inline, virtual] |