Crazy Eddies GUI System 0.7.5
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00001 /*********************************************************************** 00002 filename: CEGUIDirect3D9RenderTarget.h 00003 created: Tue Feb 10 2009 00004 author: Paul D Turner 00005 *************************************************************************/ 00006 /*************************************************************************** 00007 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team 00008 * 00009 * Permission is hereby granted, free of charge, to any person obtaining 00010 * a copy of this software and associated documentation files (the 00011 * "Software"), to deal in the Software without restriction, including 00012 * without limitation the rights to use, copy, modify, merge, publish, 00013 * distribute, sublicense, and/or sell copies of the Software, and to 00014 * permit persons to whom the Software is furnished to do so, subject to 00015 * the following conditions: 00016 * 00017 * The above copyright notice and this permission notice shall be 00018 * included in all copies or substantial portions of the Software. 00019 * 00020 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00021 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00022 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00023 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00024 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00025 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00026 * OTHER DEALINGS IN THE SOFTWARE. 00027 ***************************************************************************/ 00028 #ifndef _CEGUIDirect3D9RenderTarget_h_ 00029 #define _CEGUIDirect3D9RenderTarget_h_ 00030 00031 #include "CEGUIDirect3D9Renderer.h" 00032 #include "../../CEGUIRenderTarget.h" 00033 #include "../../CEGUIRect.h" 00034 #include <d3dx9.h> 00035 00036 #if defined(_MSC_VER) 00037 # pragma warning(push) 00038 # pragma warning(disable : 4251) 00039 #endif 00040 00041 // Start of CEGUI namespace section 00042 namespace CEGUI 00043 { 00048 class DIRECT3D9_GUIRENDERER_API Direct3D9RenderTarget : public virtual RenderTarget 00049 { 00050 public: 00052 Direct3D9RenderTarget(Direct3D9Renderer& owner); 00053 00054 // implement parts of RenderTarget interface 00055 void draw(const GeometryBuffer& buffer); 00056 void draw(const RenderQueue& queue); 00057 void setArea(const Rect& area); 00058 const Rect& getArea() const; 00059 void activate(); 00060 void deactivate(); 00061 void unprojectPoint(const GeometryBuffer& buff, 00062 const Vector2& p_in, Vector2& p_out) const; 00063 00064 protected: 00066 void updateMatrix() const; 00068 void setupViewport(D3DVIEWPORT9& vp) const; 00069 00071 Direct3D9Renderer& d_owner; 00073 LPDIRECT3DDEVICE9 d_device; 00075 Rect d_area; 00077 mutable D3DXMATRIX d_matrix; 00079 mutable bool d_matrixValid; 00081 mutable float d_viewDistance; 00082 }; 00083 00084 } // End of CEGUI namespace section 00085 00086 #if defined(_MSC_VER) 00087 # pragma warning(pop) 00088 #endif 00089 00090 #endif // end of guard _CEGUIDirect3D9RenderTarget_h_