MyGUI 3.0.1
MyGUI_RawRect.h
Go to the documentation of this file.
00001 
00007 /*
00008     This file is part of MyGUI.
00009 
00010     MyGUI is free software: you can redistribute it and/or modify
00011     it under the terms of the GNU Lesser General Public License as published by
00012     the Free Software Foundation, either version 3 of the License, or
00013     (at your option) any later version.
00014 
00015     MyGUI is distributed in the hope that it will be useful,
00016     but WITHOUT ANY WARRANTY; without even the implied warranty of
00017     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018     GNU Lesser General Public License for more details.
00019 
00020     You should have received a copy of the GNU Lesser General Public License
00021     along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
00022 */
00023 #ifndef __MYGUI_RAW_RECT_H__
00024 #define __MYGUI_RAW_RECT_H__
00025 
00026 #include "MyGUI_Prerequest.h"
00027 #include "MyGUI_Colour.h"
00028 #include "MyGUI_XmlDocument.h"
00029 #include "MyGUI_Types.h"
00030 #include "MyGUI_ICroppedRectangle.h"
00031 #include "MyGUI_SubSkin.h"
00032 #include "MyGUI_RenderFormat.h"
00033 
00034 namespace MyGUI
00035 {
00036 
00037     class MYGUI_EXPORT RawRect : public SubSkin
00038     {
00039         MYGUI_RTTI_DERIVED( RawRect )
00040 
00041     public:
00042         RawRect();
00043         virtual ~RawRect();
00044 
00045         virtual void setAlpha(float _alpha);
00046 
00047         void setRectColour(const Colour& _colourLT, const Colour& _colourRT, const Colour& _colourLB, const Colour& _colourRB);
00048 
00049         void setRectTexture(const FloatPoint& _pointLT, const FloatPoint& _pointRT, const FloatPoint& _pointLB, const FloatPoint& _pointRB);
00050 
00051         virtual void setStateData(IStateInfo * _data);
00052 
00053         // метод для отрисовки себя
00054         virtual void doRender();
00055 
00056     private:
00057         FloatPoint mRectTextureLT;
00058         FloatPoint mRectTextureRT;
00059         FloatPoint mRectTextureLB;
00060         FloatPoint mRectTextureRB;
00061 
00062         Colour mColourLT;
00063         Colour mColourRT;
00064         Colour mColourLB;
00065         Colour mColourRB;
00066 
00067         uint32 mRenderColourLT;
00068         uint32 mRenderColourRT;
00069         uint32 mRenderColourLB;
00070         uint32 mRenderColourRB;
00071 
00072         VertexColourType mVertexFormat;
00073     };
00074 
00075 } // namespace MyGUI
00076 
00077 #endif // __MYGUI_RAW_RECT_H__