OpenSceneGraph 2.8.3

RigTransformHardware File Reference

#include <osgAnimation/Export>
#include <osgAnimation/RigTransform>
#include <osgAnimation/VertexInfluence>
#include <osgAnimation/Bone>
#include <osg/Matrix>
#include <osg/Array>

Classes

class  osgAnimation::RigTransformHardware
 This class manage format for hardware skinning. More...
struct  osgAnimation::RigTransformHardware::IndexWeightEntry

Namespaces

namespace  osgAnimation
 

The osgAnimation library provides general purpose utility classes for animation.


Defines

#define OSGANIMATION_RIG_TRANSFORM_HARDWARE   1

Define Documentation

#define OSGANIMATION_RIG_TRANSFORM_HARDWARE   1

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