OpenSceneGraph 2.8.3
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#include <string>
#include <istream>
#include <osg/Vec2>
#include <osg/Geometry>
#include <osgDB/ReaderWriter>
#include <osgText/Export>
#include <osgText/KerningType>
#include <OpenThreads/Mutex>
Classes | |
class | osgText::Font3D |
Pure virtual base class for fonts. More... | |
class | osgText::Font3D::Font3DImplementation |
class | osgText::Font3D::Glyph3D |
Namespaces | |
namespace | osgText |
The osgText library is a NodeKit that extends the core scene graph to support high quality text. | |
Defines | |
#define | OSGTEXT_FONT3D 1 |
Functions | |
OSGTEXT_EXPORT Font3D * | osgText::readFont3DFile (const std::string &filename, const osgDB::ReaderWriter::Options *userOptions=0) |
Read a font from specified file. | |
OSGTEXT_EXPORT Font3D * | osgText::readFont3DStream (std::istream &stream, const osgDB::ReaderWriter::Options *userOptions=0) |
read a font from specified stream. | |
OSGTEXT_EXPORT osg::ref_ptr < Font3D > | osgText::readRefFont3DFile (const std::string &filename, const osgDB::ReaderWriter::Options *userOptions=0) |
OSGTEXT_EXPORT osg::ref_ptr < Font3D > | osgText::readRefFont3DStream (std::istream &stream, const osgDB::ReaderWriter::Options *userOptions=0) |
OSGTEXT_EXPORT std::string | osgText::findFont3DFile (const std::string &str) |
#define OSGTEXT_FONT3D 1 |
![]() | Generated at Tue Mar 22 2011 13:20:19 for the OpenSceneGraph by doxygen 1.7.3. |