OpenSceneGraph 2.8.3

ScalarsToColors File Reference

#include <osgSim/Export>
#include <osg/Vec4>
#include <osg/Referenced>

Classes

class  osgSim::ScalarsToColors
 ScalarsToColors defines the interface to map a scalar value to a color, and provides a default implementation of the mapping functionaltity, with colors ranging from black to white across the min - max scalar range. More...

Namespaces

namespace  osgSim
 

The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform.


Defines

#define OSGSIM_SCALARSTCOLORS   1

Define Documentation

#define OSGSIM_SCALARSTCOLORS   1

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