OpenSceneGraph 2.8.3

osgAnimation::RigGeometry Class Reference

Inheritance diagram for osgAnimation::RigGeometry:

List of all members.

Classes

struct  FindNearestParentSkeleton
struct  UpdateVertex

Public Member Functions

 RigGeometry ()
 RigGeometry (const RigGeometry &b, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgAnimation, RigGeometry)
void setInfluenceMap (VertexInfluenceMap *vertexInfluenceMap)
const VertexInfluenceMapgetInfluenceMap () const
VertexInfluenceMapgetInfluenceMap ()
const SkeletongetSkeleton () const
SkeletongetSkeleton ()
void setSkeleton (Skeleton *)
void setNeedToComputeMatrix (bool state)
bool getNeedToComputeMatrix () const
void buildVertexInfluenceSet ()
const VertexInfluenceSetgetVertexInfluenceSet () const
void computeMatrixFromRootSkeleton ()
void setRigTransformImplementation (RigTransform *)
RigTransformgetRigTransformImplementation ()
virtual void drawImplementation (osg::RenderInfo &renderInfo) const
 Draw Geometry directly ignoring an OpenGL display list which could be attached.
void update ()
const osg::MatrixgetMatrixFromSkeletonToGeometry () const
const osg::MatrixgetInvMatrixFromSkeletonToGeometry () const
osg::GeometrygetSourceGeometry ()
const osg::GeometrygetSourceGeometry () const
void setSourceGeometry (osg::Geometry *geometry)
void copyFrom (osg::Geometry &from)

Protected Attributes

osg::ref_ptr< osg::Geometry_geometry
osg::ref_ptr< RigTransform_rigTransformImplementation
VertexInfluenceSet _vertexInfluenceSet
osg::ref_ptr< VertexInfluenceMap_vertexInfluenceMap
osg::Matrix _matrixFromSkeletonToGeometry
osg::Matrix _invMatrixFromSkeletonToGeometry
osg::observer_ptr< Skeleton_root
bool _needToComputeMatrix

Constructor & Destructor Documentation

osgAnimation::RigGeometry::RigGeometry ( )
osgAnimation::RigGeometry::RigGeometry ( const RigGeometry b,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

Member Function Documentation

void osgAnimation::RigGeometry::buildVertexInfluenceSet ( )
void osgAnimation::RigGeometry::computeMatrixFromRootSkeleton ( )
void osgAnimation::RigGeometry::copyFrom ( osg::Geometry from)
virtual void osgAnimation::RigGeometry::drawImplementation ( osg::RenderInfo renderInfo) const [virtual]

Draw Geometry directly ignoring an OpenGL display list which could be attached.

This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.

Reimplemented from osg::Geometry.

const VertexInfluenceMap* osgAnimation::RigGeometry::getInfluenceMap ( ) const [inline]
VertexInfluenceMap* osgAnimation::RigGeometry::getInfluenceMap ( ) [inline]
const osg::Matrix& osgAnimation::RigGeometry::getInvMatrixFromSkeletonToGeometry ( ) const
const osg::Matrix& osgAnimation::RigGeometry::getMatrixFromSkeletonToGeometry ( ) const
bool osgAnimation::RigGeometry::getNeedToComputeMatrix ( ) const [inline]
RigTransform* osgAnimation::RigGeometry::getRigTransformImplementation ( )
const Skeleton* osgAnimation::RigGeometry::getSkeleton ( ) const
Skeleton* osgAnimation::RigGeometry::getSkeleton ( )
osg::Geometry* osgAnimation::RigGeometry::getSourceGeometry ( )
const osg::Geometry* osgAnimation::RigGeometry::getSourceGeometry ( ) const
const VertexInfluenceSet& osgAnimation::RigGeometry::getVertexInfluenceSet ( ) const
osgAnimation::RigGeometry::META_Object ( osgAnimation  ,
RigGeometry   
)
void osgAnimation::RigGeometry::setInfluenceMap ( VertexInfluenceMap vertexInfluenceMap) [inline]
void osgAnimation::RigGeometry::setNeedToComputeMatrix ( bool  state) [inline]
void osgAnimation::RigGeometry::setRigTransformImplementation ( RigTransform )
void osgAnimation::RigGeometry::setSkeleton ( Skeleton )
void osgAnimation::RigGeometry::setSourceGeometry ( osg::Geometry geometry)
void osgAnimation::RigGeometry::update ( )

Member Data Documentation


The documentation for this class was generated from the following file:

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Generated at Tue Mar 22 2011 13:20:24 for the OpenSceneGraph by doxygen 1.7.3.