OpenSceneGraph 2.8.3

OccluderGeometry File Reference

#include <osg/Drawable>
#include <osg/Array>
#include <osg/PrimitiveSet>
#include <osg/Polytope>
#include <osgShadow/Export>

Classes

class  osgShadow::OccluderGeometry
 OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. More...
struct  osgShadow::OccluderGeometry::Edge
class  osgShadow::ShadowVolumeGeometry

Namespaces

namespace  osgShadow
 

The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques.


Defines

#define OSGSHADOW_OCCLUDERGEOMETRY   1

Define Documentation

#define OSGSHADOW_OCCLUDERGEOMETRY   1

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