OpenSceneGraph 2.8.3
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General purpose float quad. More...
Public Types | |
enum | { num_components = 4 } |
Number of vector components. More... | |
typedef short | value_type |
Type of Vec class. | |
Public Member Functions | |
Vec4s () | |
Vec4s (value_type x, value_type y, value_type z, value_type w) | |
bool | operator== (const Vec4s &v) const |
bool | operator!= (const Vec4s &v) const |
bool | operator< (const Vec4s &v) const |
value_type * | ptr () |
const value_type * | ptr () const |
void | set (value_type x, value_type y, value_type z, value_type w) |
value_type & | operator[] (unsigned int i) |
value_type | operator[] (unsigned int i) const |
value_type & | x () |
value_type & | y () |
value_type & | z () |
value_type & | w () |
value_type | x () const |
value_type | y () const |
value_type | z () const |
value_type | w () const |
value_type & | r () |
value_type & | g () |
value_type & | b () |
value_type & | a () |
value_type | r () const |
value_type | g () const |
value_type | b () const |
value_type | a () const |
Vec4s | operator* (value_type rhs) const |
Multiply by scalar. | |
Vec4s & | operator*= (value_type rhs) |
Unary multiply by scalar. | |
Vec4s | operator/ (value_type rhs) const |
Divide by scalar. | |
Vec4s & | operator/= (value_type rhs) |
Unary divide by scalar. | |
Vec4s | operator* (const Vec4s &rhs) const |
Binary vector multiply. | |
Vec4s & | operator*= (const Vec4s &rhs) |
Unary vector multiply. | |
Vec4s | operator+ (const Vec4s &rhs) const |
Binary vector add. | |
Vec4s & | operator+= (const Vec4s &rhs) |
Unary vector add. | |
Vec4s | operator- (const Vec4s &rhs) const |
Binary vector subtract. | |
Vec4s & | operator-= (const Vec4s &rhs) |
Unary vector subtract. | |
Vec4s | operator- () const |
Negation operator. | |
Public Attributes | |
value_type | _v [4] |
Vec member variable. |
General purpose float quad.
Uses include representation of color coordinates. No support yet added for float * Vec4f - is it necessary? Need to define a non-member non-friend operator* etc. Vec4f * float is okay
typedef short osg::Vec4s::value_type |
Type of Vec class.
osg::Vec4s::Vec4s | ( | ) | [inline] |
References _v.
Referenced by operator*(), operator+(), operator-(), and operator/().
osg::Vec4s::Vec4s | ( | value_type | x, |
value_type | y, | ||
value_type | z, | ||
value_type | w | ||
) | [inline] |
value_type& osg::Vec4s::a | ( | ) | [inline] |
References _v.
value_type osg::Vec4s::a | ( | ) | const [inline] |
References _v.
value_type& osg::Vec4s::b | ( | ) | [inline] |
References _v.
value_type osg::Vec4s::b | ( | ) | const [inline] |
References _v.
value_type& osg::Vec4s::g | ( | ) | [inline] |
References _v.
value_type osg::Vec4s::g | ( | ) | const [inline] |
References _v.
Vec4s osg::Vec4s::operator* | ( | value_type | rhs | ) | const [inline] |
Vec4s& osg::Vec4s::operator*= | ( | value_type | rhs | ) | [inline] |
Unary multiply by scalar.
References _v.
Unary vector multiply.
Slightly more efficient because no temporary intermediate object.
References _v.
Vec4s osg::Vec4s::operator- | ( | ) | const [inline] |
Vec4s osg::Vec4s::operator/ | ( | value_type | rhs | ) | const [inline] |
Vec4s& osg::Vec4s::operator/= | ( | value_type | rhs | ) | [inline] |
Unary divide by scalar.
References _v.
value_type osg::Vec4s::operator[] | ( | unsigned int | i | ) | const [inline] |
References _v.
value_type& osg::Vec4s::operator[] | ( | unsigned int | i | ) | [inline] |
References _v.
const value_type* osg::Vec4s::ptr | ( | ) | const [inline] |
References _v.
value_type* osg::Vec4s::ptr | ( | ) | [inline] |
References _v.
value_type& osg::Vec4s::r | ( | ) | [inline] |
References _v.
value_type osg::Vec4s::r | ( | ) | const [inline] |
References _v.
void osg::Vec4s::set | ( | value_type | x, |
value_type | y, | ||
value_type | z, | ||
value_type | w | ||
) | [inline] |
value_type& osg::Vec4s::w | ( | ) | [inline] |
value_type osg::Vec4s::w | ( | ) | const [inline] |
References _v.
value_type& osg::Vec4s::x | ( | ) | [inline] |
value_type osg::Vec4s::x | ( | ) | const [inline] |
References _v.
value_type osg::Vec4s::y | ( | ) | const [inline] |
References _v.
value_type& osg::Vec4s::y | ( | ) | [inline] |
value_type& osg::Vec4s::z | ( | ) | [inline] |
value_type osg::Vec4s::z | ( | ) | const [inline] |
References _v.
Vec member variable.
Referenced by a(), b(), g(), operator!=(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator<(), osg::operator<<(), operator==(), osg::operator>>(), operator[](), ptr(), r(), set(), Vec4s(), w(), x(), y(), and z().
![]() | Generated at Tue Mar 22 2011 13:20:24 for the OpenSceneGraph by doxygen 1.7.3. |