OpenSceneGraph 2.8.3

Util File Reference

#include <cctype>
#include <algorithm>
#include <sstream>
#include <osg/Camera>
#include <osgViewer/Viewer>
#include <osgViewer/CompositeViewer>
#include <osgWidget/Export>
#include <osgWidget/Types>

Namespaces

namespace  osgWidget
 

The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set.


Defines

#define OSGWIDGET_UTIL

Functions

std::ostream & osgWidget::_notify (osg::NotifySeverity ns=osg::INFO)
std::ostream & osgWidget::warn ()
std::ostream & osgWidget::info ()
std::string osgWidget::lowerCase (const std::string &str)
template<typename T >
bool osgWidget::hasDecimal (T v)
OSGWIDGET_EXPORT std::string osgWidget::getFilePath (const std::string &)
OSGWIDGET_EXPORT std::string osgWidget::generateRandomName (const std::string &)
OSGWIDGET_EXPORT osg::CameraosgWidget::createOrthoCamera (matrix_type, matrix_type)
OSGWIDGET_EXPORT int osgWidget::createExample (osgViewer::Viewer &, WindowManager *, osg::Node *=0)
OSGWIDGET_EXPORT bool osgWidget::writeWindowManagerNode (WindowManager *)

Define Documentation

#define OSGWIDGET_UTIL

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