OpenSceneGraph 2.8.3
|
General purpose double pair, uses include representation of texture coordinates. More...
Public Types | |
enum | { num_components = 2 } |
Number of vector components. More... | |
typedef double | value_type |
Type of Vec class. | |
Public Member Functions | |
Vec2d () | |
Vec2d (value_type x, value_type y) | |
Vec2d (const Vec2f &vec) | |
operator Vec2f () const | |
bool | operator== (const Vec2d &v) const |
bool | operator!= (const Vec2d &v) const |
bool | operator< (const Vec2d &v) const |
value_type * | ptr () |
const value_type * | ptr () const |
void | set (value_type x, value_type y) |
value_type & | operator[] (int i) |
value_type | operator[] (int i) const |
value_type & | x () |
value_type & | y () |
value_type | x () const |
value_type | y () const |
bool | valid () const |
bool | isNaN () const |
value_type | operator* (const Vec2d &rhs) const |
Dot product. | |
const Vec2d | operator* (value_type rhs) const |
Multiply by scalar. | |
Vec2d & | operator*= (value_type rhs) |
Unary multiply by scalar. | |
const Vec2d | operator/ (value_type rhs) const |
Divide by scalar. | |
Vec2d & | operator/= (value_type rhs) |
Unary divide by scalar. | |
const Vec2d | operator+ (const Vec2d &rhs) const |
Binary vector add. | |
Vec2d & | operator+= (const Vec2d &rhs) |
Unary vector add. | |
const Vec2d | operator- (const Vec2d &rhs) const |
Binary vector subtract. | |
Vec2d & | operator-= (const Vec2d &rhs) |
Unary vector subtract. | |
const Vec2d | operator- () const |
Negation operator. | |
value_type | length () const |
Length of the vector = sqrt( vec . | |
value_type | length2 (void) const |
Length squared of the vector = vec . | |
value_type | normalize () |
Normalize the vector so that it has length unity. | |
Public Attributes | |
value_type | _v [2] |
General purpose double pair, uses include representation of texture coordinates.
No support yet added for double * Vec2d - is it necessary? Need to define a non-member non-friend operator* etc. BTW: Vec2d * double is okay
typedef double osg::Vec2d::value_type |
Type of Vec class.
osg::Vec2d::Vec2d | ( | ) | [inline] |
References _v.
Referenced by operator*(), operator+(), operator-(), and operator/().
osg::Vec2d::Vec2d | ( | value_type | x, |
value_type | y | ||
) | [inline] |
osg::Vec2d::Vec2d | ( | const Vec2f & | vec | ) | [inline] |
References osg::Vec2f::_v, and _v.
value_type osg::Vec2d::length | ( | ) | const [inline] |
value_type osg::Vec2d::length2 | ( | void | ) | const [inline] |
value_type osg::Vec2d::normalize | ( | ) | [inline] |
value_type osg::Vec2d::operator* | ( | const Vec2d & | rhs | ) | const [inline] |
Dot product.
References _v.
const Vec2d osg::Vec2d::operator* | ( | value_type | rhs | ) | const [inline] |
Vec2d& osg::Vec2d::operator*= | ( | value_type | rhs | ) | [inline] |
Unary multiply by scalar.
References _v.
const Vec2d osg::Vec2d::operator- | ( | ) | const [inline] |
const Vec2d osg::Vec2d::operator/ | ( | value_type | rhs | ) | const [inline] |
Vec2d& osg::Vec2d::operator/= | ( | value_type | rhs | ) | [inline] |
Unary divide by scalar.
References _v.
value_type osg::Vec2d::operator[] | ( | int | i | ) | const [inline] |
References _v.
value_type& osg::Vec2d::operator[] | ( | int | i | ) | [inline] |
References _v.
value_type* osg::Vec2d::ptr | ( | ) | [inline] |
References _v.
const value_type* osg::Vec2d::ptr | ( | ) | const [inline] |
References _v.
void osg::Vec2d::set | ( | value_type | x, |
value_type | y | ||
) | [inline] |
bool osg::Vec2d::valid | ( | ) | const [inline] |
References isNaN().
value_type& osg::Vec2d::x | ( | ) | [inline] |
value_type osg::Vec2d::x | ( | ) | const [inline] |
References _v.
value_type& osg::Vec2d::y | ( | ) | [inline] |
value_type osg::Vec2d::y | ( | ) | const [inline] |
References _v.
Referenced by isNaN(), length(), length2(), normalize(), operator Vec2f(), operator!=(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator<(), osg::operator<<(), operator==(), osg::operator>>(), operator[](), ptr(), set(), Vec2d(), x(), and y().
![]() | Generated at Tue Mar 22 2011 13:20:24 for the OpenSceneGraph by doxygen 1.7.3. |