#include <osg/Node>
#include <osg/Group>
#include <osg/NodeVisitor>
#include <osgSim/Export>
Classes |
class | osgSim::VisibilityGroup |
| VisibilityGroup renders (traverses) it's children only when the camera is inside a specified visibility volume. More...
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Namespaces |
namespace | osgSim |
| The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform.
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Defines |
#define | OSGSIM_VISIBILITYGROUP 1 |
Define Documentation
#define OSGSIM_VISIBILITYGROUP 1 |