OpenSceneGraph 2.8.3

Dragger File Reference

#include <osgManipulator/Selection>
#include <osg/BoundingSphere>
#include <osgUtil/SceneView>
#include <osgUtil/IntersectVisitor>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>

Classes

class  osgManipulator::PointerInfo
class  osgManipulator::Dragger
 Base class for draggers. More...
class  osgManipulator::CompositeDragger
 CompositeDragger allows to create complex draggers that are composed of a hierarchy of Draggers. More...

Namespaces

namespace  osgManipulator
 

The osgManipulator library is a NodeKit that extends the core scene graph to support 3D interactive manipulators.


Defines

#define OSGMANIPULATOR_DRAGGER   1

Functions

void OSGMANIPULATOR_EXPORT osgManipulator::setDrawableToAlwaysCull (osg::Drawable &drawable)
 Culls the drawable all the time.
void OSGMANIPULATOR_EXPORT osgManipulator::setMaterialColor (const osg::Vec4 &color, osg::Node &node)
 Convenience function for setting the material color on a node.

Define Documentation

#define OSGMANIPULATOR_DRAGGER   1

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