OpenSceneGraph 2.8.3

osgUtil::PositionalStateContainer Class Reference

PositionalStateContainer base class. More...

Inheritance diagram for osgUtil::PositionalStateContainer:

List of all members.

Public Types

typedef std::pair
< osg::ref_ptr< const
osg::StateAttribute >
, osg::ref_ptr< osg::RefMatrix > > 
AttrMatrixPair
typedef std::vector
< AttrMatrixPair
AttrMatrixList
typedef std::map< unsigned int,
AttrMatrixList
TexUnitAttrMatrixListMap

Public Member Functions

 PositionalStateContainer ()
virtual osg::ObjectcloneType () const
 Clone the type of an object, with Object* return type.
virtual osg::Objectclone (const osg::CopyOp &) const
 Clone an object, with Object* return type.
virtual bool isSameKindAs (const osg::Object *obj) const
virtual const char * libraryName () const
 return the name of the object's library.
virtual const char * className () const
 return the name of the object's class type.
virtual void reset ()
AttrMatrixListgetAttrMatrixList ()
virtual void addPositionedAttribute (osg::RefMatrix *matrix, const osg::StateAttribute *attr)
TexUnitAttrMatrixListMapgetTexUnitAttrMatrixListMap ()
virtual void addPositionedTextureAttribute (unsigned int textureUnit, osg::RefMatrix *matrix, const osg::StateAttribute *attr)
virtual void draw (osg::State &state, RenderLeaf *&previous, const osg::Matrix *postMultMatrix=0)

Public Attributes

AttrMatrixList _attrList
TexUnitAttrMatrixListMap _texAttrListMap

Protected Member Functions

virtual ~PositionalStateContainer ()

Detailed Description

PositionalStateContainer base class.

Used in RenderStage class.


Member Typedef Documentation


Constructor & Destructor Documentation

osgUtil::PositionalStateContainer::PositionalStateContainer ( )
virtual osgUtil::PositionalStateContainer::~PositionalStateContainer ( ) [protected, virtual]

Member Function Documentation

virtual void osgUtil::PositionalStateContainer::addPositionedAttribute ( osg::RefMatrix matrix,
const osg::StateAttribute attr 
) [inline, virtual]
virtual void osgUtil::PositionalStateContainer::addPositionedTextureAttribute ( unsigned int  textureUnit,
osg::RefMatrix matrix,
const osg::StateAttribute attr 
) [inline, virtual]
virtual const char* osgUtil::PositionalStateContainer::className ( ) const [inline, virtual]

return the name of the object's class type.

Must be defined by derived classes.

Implements osg::Object.

virtual osg::Object* osgUtil::PositionalStateContainer::clone ( const osg::CopyOp ) const [inline, virtual]

Clone an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

virtual osg::Object* osgUtil::PositionalStateContainer::cloneType ( ) const [inline, virtual]

Clone the type of an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

virtual void osgUtil::PositionalStateContainer::draw ( osg::State state,
RenderLeaf *&  previous,
const osg::Matrix postMultMatrix = 0 
) [virtual]
AttrMatrixList& osgUtil::PositionalStateContainer::getAttrMatrixList ( ) [inline]
TexUnitAttrMatrixListMap& osgUtil::PositionalStateContainer::getTexUnitAttrMatrixListMap ( ) [inline]
virtual bool osgUtil::PositionalStateContainer::isSameKindAs ( const osg::Object obj) const [inline, virtual]

Reimplemented from osg::Object.

virtual const char* osgUtil::PositionalStateContainer::libraryName ( ) const [inline, virtual]

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

virtual void osgUtil::PositionalStateContainer::reset ( ) [virtual]

Member Data Documentation


The documentation for this class was generated from the following file:

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Generated at Tue Mar 22 2011 13:20:30 for the OpenSceneGraph by doxygen 1.7.3.