#include <osgSim/Export>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Geode>
#include <osg/Matrixd>
#include <osg/BlendFunc>
Classes |
class | osgSim::SphereSegment |
| A SphereSegment is a Geode to represent an portion of a sphere (potentially the whole sphere). More...
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Namespaces |
namespace | osgSim |
| The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform.
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Defines |
#define | OSGSIM_SPHERESEGMENT 1 |
Define Documentation
#define OSGSIM_SPHERESEGMENT 1 |