OpenSceneGraph 2.8.3

LightPointNode File Reference

#include <osgSim/Export>
#include <osgSim/LightPoint>
#include <osgSim/LightPointSystem>
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/BoundingBox>
#include <osg/Quat>
#include <osg/Vec4>
#include <vector>
#include <set>

Classes

class  osgSim::LightPointNode

Namespaces

namespace  osgSim
 

The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform.


Defines

#define OSGSIM_LIGHTPOINTNODE   1

Define Documentation

#define OSGSIM_LIGHTPOINTNODE   1

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