OpenSceneGraph 2.8.3
|
General purpose double quad. More...
Public Types | |
enum | { num_components = 4 } |
Number of vector components. More... | |
typedef double | value_type |
Type of Vec class. | |
Public Member Functions | |
Vec4d () | |
Vec4d (value_type x, value_type y, value_type z, value_type w) | |
Vec4d (const Vec3d &v3, value_type w) | |
Vec4d (const Vec4f &vec) | |
operator Vec4f () const | |
bool | operator== (const Vec4d &v) const |
bool | operator!= (const Vec4d &v) const |
bool | operator< (const Vec4d &v) const |
value_type * | ptr () |
const value_type * | ptr () const |
void | set (value_type x, value_type y, value_type z, value_type w) |
value_type & | operator[] (unsigned int i) |
value_type | operator[] (unsigned int i) const |
value_type & | x () |
value_type & | y () |
value_type & | z () |
value_type & | w () |
value_type | x () const |
value_type | y () const |
value_type | z () const |
value_type | w () const |
value_type & | r () |
value_type & | g () |
value_type & | b () |
value_type & | a () |
value_type | r () const |
value_type | g () const |
value_type | b () const |
value_type | a () const |
unsigned int | asABGR () const |
unsigned int | asRGBA () const |
bool | valid () const |
bool | isNaN () const |
value_type | operator* (const Vec4d &rhs) const |
Dot product. | |
Vec4d | operator* (value_type rhs) const |
Multiply by scalar. | |
Vec4d & | operator*= (value_type rhs) |
Unary multiply by scalar. | |
Vec4d | operator/ (value_type rhs) const |
Divide by scalar. | |
Vec4d & | operator/= (value_type rhs) |
Unary divide by scalar. | |
Vec4d | operator+ (const Vec4d &rhs) const |
Binary vector add. | |
Vec4d & | operator+= (const Vec4d &rhs) |
Unary vector add. | |
Vec4d | operator- (const Vec4d &rhs) const |
Binary vector subtract. | |
Vec4d & | operator-= (const Vec4d &rhs) |
Unary vector subtract. | |
const Vec4d | operator- () const |
Negation operator. | |
value_type | length () const |
Length of the vector = sqrt( vec . | |
value_type | length2 () const |
Length squared of the vector = vec . | |
value_type | normalize () |
Normalize the vector so that it has length unity. | |
Public Attributes | |
value_type | _v [4] |
General purpose double quad.
Uses include representation of color coordinates. No support yet added for double * Vec4d - is it necessary? Need to define a non-member non-friend operator* etc. Vec4d * double is okay
typedef double osg::Vec4d::value_type |
Type of Vec class.
osg::Vec4d::Vec4d | ( | ) | [inline] |
References _v.
Referenced by operator*(), operator+(), operator-(), and operator/().
osg::Vec4d::Vec4d | ( | value_type | x, |
value_type | y, | ||
value_type | z, | ||
value_type | w | ||
) | [inline] |
osg::Vec4d::Vec4d | ( | const Vec3d & | v3, |
value_type | w | ||
) | [inline] |
osg::Vec4d::Vec4d | ( | const Vec4f & | vec | ) | [inline] |
References osg::Vec4f::_v, and _v.
value_type& osg::Vec4d::a | ( | ) | [inline] |
References _v.
value_type osg::Vec4d::a | ( | ) | const [inline] |
References _v.
unsigned int osg::Vec4d::asABGR | ( | ) | const [inline] |
References _v, and osg::clampTo().
unsigned int osg::Vec4d::asRGBA | ( | ) | const [inline] |
References _v, and osg::clampTo().
value_type& osg::Vec4d::b | ( | ) | [inline] |
References _v.
value_type osg::Vec4d::b | ( | ) | const [inline] |
References _v.
value_type& osg::Vec4d::g | ( | ) | [inline] |
References _v.
value_type osg::Vec4d::g | ( | ) | const [inline] |
References _v.
value_type osg::Vec4d::length | ( | ) | const [inline] |
value_type osg::Vec4d::length2 | ( | void | ) | const [inline] |
value_type osg::Vec4d::normalize | ( | ) | [inline] |
value_type osg::Vec4d::operator* | ( | const Vec4d & | rhs | ) | const [inline] |
Dot product.
References _v.
Vec4d osg::Vec4d::operator* | ( | value_type | rhs | ) | const [inline] |
Vec4d& osg::Vec4d::operator*= | ( | value_type | rhs | ) | [inline] |
Unary multiply by scalar.
References _v.
const Vec4d osg::Vec4d::operator- | ( | ) | const [inline] |
Vec4d osg::Vec4d::operator/ | ( | value_type | rhs | ) | const [inline] |
Vec4d& osg::Vec4d::operator/= | ( | value_type | rhs | ) | [inline] |
Unary divide by scalar.
References _v.
value_type& osg::Vec4d::operator[] | ( | unsigned int | i | ) | [inline] |
References _v.
value_type osg::Vec4d::operator[] | ( | unsigned int | i | ) | const [inline] |
References _v.
const value_type* osg::Vec4d::ptr | ( | ) | const [inline] |
References _v.
value_type* osg::Vec4d::ptr | ( | ) | [inline] |
References _v.
value_type& osg::Vec4d::r | ( | ) | [inline] |
References _v.
value_type osg::Vec4d::r | ( | ) | const [inline] |
References _v.
void osg::Vec4d::set | ( | value_type | x, |
value_type | y, | ||
value_type | z, | ||
value_type | w | ||
) | [inline] |
bool osg::Vec4d::valid | ( | ) | const [inline] |
References isNaN().
value_type& osg::Vec4d::w | ( | ) | [inline] |
References _v.
Referenced by osg::Matrixf::postMult(), osg::Matrixd::postMult(), osg::Matrixf::preMult(), osg::Matrixd::preMult(), osg::Quat::Quat(), set(), and Vec4d().
value_type osg::Vec4d::w | ( | ) | const [inline] |
References _v.
value_type& osg::Vec4d::x | ( | ) | [inline] |
References _v.
Referenced by osg::Matrixf::postMult(), osg::Matrixd::postMult(), osg::Matrixf::preMult(), osg::Matrixd::preMult(), osg::Quat::Quat(), set(), and Vec4d().
value_type osg::Vec4d::x | ( | ) | const [inline] |
References _v.
value_type& osg::Vec4d::y | ( | ) | [inline] |
References _v.
Referenced by osg::Matrixf::postMult(), osg::Matrixd::postMult(), osg::Matrixf::preMult(), osg::Matrixd::preMult(), osg::Quat::Quat(), set(), and Vec4d().
value_type osg::Vec4d::y | ( | ) | const [inline] |
References _v.
value_type& osg::Vec4d::z | ( | ) | [inline] |
References _v.
Referenced by osg::Matrixf::postMult(), osg::Matrixd::postMult(), osg::Matrixf::preMult(), osg::Matrixd::preMult(), osg::Quat::Quat(), set(), and Vec4d().
value_type osg::Vec4d::z | ( | ) | const [inline] |
References _v.
Referenced by a(), asABGR(), asRGBA(), b(), g(), isNaN(), length(), length2(), normalize(), operator Vec4f(), operator!=(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator<(), osg::operator<<(), operator==(), osg::operator>>(), operator[](), ptr(), r(), set(), Vec4d(), w(), x(), y(), and z().
![]() | Generated at Tue Mar 22 2011 13:20:24 for the OpenSceneGraph by doxygen 1.7.3. |