OpenSceneGraph 2.8.3

osgSim::Sector Class Reference

Inheritance diagram for osgSim::Sector:

List of all members.

Public Member Functions

 Sector ()
 Sector (const Sector &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual const char * libraryName () const
 return the name of the object's library.
virtual const char * className () const
 return the name of the object's class type.
virtual bool isSameKindAs (const osg::Object *obj) const
virtual float operator() (const osg::Vec3 &) const =0

Protected Member Functions

virtual ~Sector ()

Constructor & Destructor Documentation

osgSim::Sector::Sector ( ) [inline]
osgSim::Sector::Sector ( const Sector copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
) [inline]
virtual osgSim::Sector::~Sector ( ) [inline, protected, virtual]

Member Function Documentation

virtual const char* osgSim::Sector::className ( ) const [inline, virtual]

return the name of the object's class type.

Must be defined by derived classes.

Implements osg::Object.

virtual bool osgSim::Sector::isSameKindAs ( const osg::Object obj) const [inline, virtual]

Reimplemented from osg::Object.

virtual const char* osgSim::Sector::libraryName ( ) const [inline, virtual]

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

virtual float osgSim::Sector::operator() ( const osg::Vec3 ) const [pure virtual]

The documentation for this class was generated from the following file:

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Generated at Tue Mar 22 2011 13:20:29 for the OpenSceneGraph by doxygen 1.7.3.