OpenSceneGraph 2.8.3

WindowManager File Reference

#include <osg/Switch>
#include <osg/Uniform>
#include <osg/Drawable>
#include <osgGA/GUIEventAdapter>
#include <osgUtil/LineSegmentIntersector>
#include <osgViewer/View>
#include <osgWidget/ScriptEngine>
#include <osgWidget/StyleManager>
#include <osgWidget/Window>

Classes

class  osgWidget::WindowManager
struct  osgWidget::WindowManager::WindowZCompare
struct  osgWidget::WindowManager::WindowBinNumberCompare

Namespaces

namespace  osgWidget
 

The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set.


Defines

#define OSGWIDGET_WINDOW_MANAGER

Typedefs

typedef
osgUtil::LineSegmentIntersector::Intersections 
osgWidget::Intersections

Define Documentation

#define OSGWIDGET_WINDOW_MANAGER

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