libfishsound 1.0.0
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The /Win32 directory contains everything necessary to compile libfishsound under windows and create: - libfishsound.dll - identify.exe - encode.exe - decode.exe Building with the Makefile ========================== Here's what you need to do: 1) Install libogg.dll, libvorbis.dll, and libspeex.dll. (you can get them from http://www.xiph.org/ogg/vorbis/ and http://www.speex.org/ ). encode and decode will additionally require libsndfile to be installed (see http://www.mega-nerd.com/libsndfile/). 2) cd win32 subdirectory 3) Use "nmake" to create library and executable. 4) Install libfishsound.dll and the include files from the /include/fishsound/ directory. 5) You can test the library with the "identify.exe" program also found in the win32 subdirectory. Visual Studio.NET 2003 Installation =================================== NOTE: For lack of platform, we were not able to keep the solution files up-to-date. Please use the Visual Studio Version 6 files instead or send us an updated version if you're using these. IMPORTANT: The solution files were built for VS.NET 2003 and can't be opened by VS.NET 2002. If you use VS.NET 2002 you should use the VS6 workspace files and they will be automatically converted to the new format. Also included in the solution is a setup and deployment project that will package and create an installer for the binary output of this project. You will need to install the libogg, libvoribs, and libspeex libraries separately. If you wish to create a debug build and wish to have the debugger load the symbols for these libraries, you should also include their project source files. By default the compiler and linker will look for them in the same parent directory as libfishsound. However you can install them wherever you choose and must modify the include directories for the linker and compiler in your projects properties. Visual Studio Version 6 Installation ==================================== There is also a Visual C++ V 6.0 workspace file in the Win32 directory in case you have not upgraded to Visual Studio.NET.