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Reverse.h File Reference

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Classes

struct  internal::traits< Reverse< MatrixType, Direction > >
struct  internal::reverse_packet_cond< PacketScalar, ReversePacket >
struct  internal::reverse_packet_cond< PacketScalar, false >
class  Reverse< MatrixType, Direction >
 Expression of the reverse of a vector or matrix. More...

Namespaces

namespace  internal
 

Applies the clock wise 2D rotation j to the set of 2D vectors of cordinates x and y: $ \left ( \begin{array}{cc} x \\ y \end{array} \right ) = J \left ( \begin{array}{cc} x \\ y \end{array} \right ) $





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