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CSetOfObjects.h File Reference

#include <mrpt/opengl/CRenderizable.h>
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Classes

struct  mrpt::opengl::CSetOfObjectsPtr
class  mrpt::opengl::CSetOfObjects
 A set of object, which are referenced to the coordinates framework established in this object. More...

Namespaces

namespace  mrpt
 

This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.


namespace  mrpt::opengl
 

The namespace for 3D scene representation and rendering.


Typedefs

typedef std::deque
< CRenderizablePtr > 
mrpt::opengl::CListOpenGLObjects
 A list of objects pointers, automatically managing memory free at destructor, and managing copies correctly.

Functions

OPENGL_IMPEXP::mrpt::utils::CStream & mrpt::opengl::operator>> (mrpt::utils::CStream &in, CSetOfObjectsPtr &pObj)
CSetOfObjectsPtr & mrpt::opengl::operator<< (CSetOfObjectsPtr &s, const CRenderizablePtr &r)
 Inserts an object into the list.
template<class T >
CSetOfObjectsPtr & mrpt::opengl::operator<< (CSetOfObjectsPtr &o, const std::vector< T > &v)
 Inserts a set of objects into the list.

Variables

class OPENGL_IMPEXP mrpt::opengl::CSetOfObjects



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