MyGUI 3.0.1

MyGUI_OverlappedLayer.h

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00001 
00007 /*
00008     This file is part of MyGUI.
00009 
00010     MyGUI is free software: you can redistribute it and/or modify
00011     it under the terms of the GNU Lesser General Public License as published by
00012     the Free Software Foundation, either version 3 of the License, or
00013     (at your option) any later version.
00014 
00015     MyGUI is distributed in the hope that it will be useful,
00016     but WITHOUT ANY WARRANTY; without even the implied warranty of
00017     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018     GNU Lesser General Public License for more details.
00019 
00020     You should have received a copy of the GNU Lesser General Public License
00021     along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
00022 */
00023 #ifndef __MYGUI_OVERLAPPED_LAYER_H__
00024 #define __MYGUI_OVERLAPPED_LAYER_H__
00025 
00026 #include "MyGUI_Prerequest.h"
00027 #include "MyGUI_Types.h"
00028 #include "MyGUI_ILayer.h"
00029 
00030 namespace MyGUI
00031 {
00032 
00033     class MYGUI_EXPORT OverlappedLayer :
00034         public ILayer
00035     {
00036         MYGUI_RTTI_DERIVED( OverlappedLayer )
00037 
00038     public:
00039         OverlappedLayer();
00040         virtual ~OverlappedLayer();
00041 
00042         virtual void deserialization(xml::ElementPtr _node, Version _version);
00043 
00044         // создаем дочерний нод
00045         virtual ILayerNode* createChildItemNode();
00046         // удаляем дочерний нод
00047         virtual void destroyChildItemNode(ILayerNode* _node);
00048 
00049         // поднимаем дочерний нод
00050         virtual void upChildItemNode(ILayerNode* _node);
00051 
00052         // список детей
00053         virtual EnumeratorILayerNode getEnumerator();
00054 
00055         // возвращает виджет по позиции
00056         virtual ILayerItem* getLayerItemByPoint(int _left, int _top);
00057 
00058         virtual IntPoint getPosition(int _left, int _top) const;
00059 
00060         virtual const IntSize& getSize() const;
00061 
00062         // рисует леер
00063         virtual void renderToTarget(IRenderTarget* _target, bool _update);
00064 
00065         virtual void dumpStatisticToLog();
00066 
00067     protected:
00068         bool mIsPick;
00069         VectorILayerNode mChildItems;
00070     };
00071 
00072 } // namespace MyGUI
00073 
00074 #endif // __MYGUI_OVERLAPPED_LAYER_H__
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