MyGUI 3.0.1

MyGUI_Gui.cpp

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00001 
00007 /*
00008     This file is part of MyGUI.
00009 
00010     MyGUI is free software: you can redistribute it and/or modify
00011     it under the terms of the GNU Lesser General Public License as published by
00012     the Free Software Foundation, either version 3 of the License, or
00013     (at your option) any later version.
00014 
00015     MyGUI is distributed in the hope that it will be useful,
00016     but WITHOUT ANY WARRANTY; without even the implied warranty of
00017     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018     GNU Lesser General Public License for more details.
00019 
00020     You should have received a copy of the GNU Lesser General Public License
00021     along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
00022 */
00023 #include "MyGUI_Precompiled.h"
00024 #include "MyGUI_Gui.h"
00025 #include "MyGUI_Widget.h"
00026 
00027 #include "MyGUI_InputManager.h"
00028 #include "MyGUI_SubWidgetManager.h"
00029 #include "MyGUI_LogManager.h"
00030 #include "MyGUI_SkinManager.h"
00031 #include "MyGUI_WidgetManager.h"
00032 #include "MyGUI_LayerManager.h"
00033 #include "MyGUI_FontManager.h"
00034 #include "MyGUI_ControllerManager.h"
00035 #include "MyGUI_PointerManager.h"
00036 #include "MyGUI_ClipboardManager.h"
00037 #include "MyGUI_LayoutManager.h"
00038 #include "MyGUI_PluginManager.h"
00039 #include "MyGUI_DynLibManager.h"
00040 #include "MyGUI_LanguageManager.h"
00041 #include "MyGUI_ResourceManager.h"
00042 #include "MyGUI_RenderManager.h"
00043 #include "MyGUI_FactoryManager.h"
00044 
00045 namespace MyGUI
00046 {
00047 
00048     const std::string INSTANCE_TYPE_NAME("Gui");
00049 
00050     Gui* Gui::msInstance = nullptr;
00051 
00052     Gui* Gui::getInstancePtr()
00053     {
00054         return msInstance;
00055     }
00056 
00057     Gui& Gui::getInstance()
00058     {
00059         MYGUI_ASSERT(0 != msInstance, "instance " << INSTANCE_TYPE_NAME << " was not created");
00060         return (*msInstance);
00061     }
00062 
00063     Gui::Gui() :
00064         mIsInitialise(false)
00065     {
00066         MYGUI_ASSERT(0 == msInstance, "instance " << INSTANCE_TYPE_NAME << " is exsist");
00067         msInstance = this;
00068     }
00069 
00070     Gui::~Gui()
00071     {
00072         msInstance = nullptr;
00073     }
00074 
00075     void Gui::initialise(const std::string& _core, const std::string& _logFileName)
00076     {
00077         // самый первый лог
00078         LogManager::registerSection(MYGUI_LOG_SECTION, _logFileName);
00079 
00080         MYGUI_ASSERT(!mIsInitialise, INSTANCE_TYPE_NAME << " initialised twice");
00081 
00082         MYGUI_LOG(Info, "* Initialise: " << INSTANCE_TYPE_NAME);
00083         MYGUI_LOG(Info, "* MyGUI version "
00084             << MYGUI_VERSION_MAJOR << "."
00085             << MYGUI_VERSION_MINOR << "."
00086             << MYGUI_VERSION_PATCH);
00087 
00088         // создаем и инициализируем синглтоны
00089         mResourceManager = new ResourceManager();
00090         mLayerManager = new LayerManager();
00091         mWidgetManager = new WidgetManager();
00092         mInputManager = new InputManager();
00093         mSubWidgetManager = new SubWidgetManager();
00094         mSkinManager = new SkinManager();
00095         mFontManager = new FontManager();
00096         mControllerManager = new ControllerManager();
00097         mPointerManager = new PointerManager();
00098         mClipboardManager = new ClipboardManager();
00099         mLayoutManager = new LayoutManager();
00100         mDynLibManager = new DynLibManager();
00101         mPluginManager = new PluginManager();
00102         mLanguageManager = new LanguageManager();
00103         mFactoryManager = new FactoryManager();
00104 
00105         mResourceManager->initialise();
00106         mLayerManager->initialise();
00107         mWidgetManager->initialise();
00108         mInputManager->initialise();
00109         mSubWidgetManager->initialise();
00110         mSkinManager->initialise();
00111         mFontManager->initialise();
00112         mControllerManager->initialise();
00113         mPointerManager->initialise();
00114         mClipboardManager->initialise();
00115         mLayoutManager->initialise();
00116         mDynLibManager->initialise();
00117         mPluginManager->initialise();
00118         mLanguageManager->initialise();
00119         mFactoryManager->initialise();
00120 
00121         WidgetManager::getInstance().registerUnlinker(this);
00122 
00123         // загружаем дефолтные настройки если надо
00124         if ( _core.empty() == false ) mResourceManager->load(_core);
00125 
00126         mViewSize = RenderManager::getInstance().getViewSize();
00127         resizeWindow(mViewSize);
00128 
00129         MYGUI_LOG(Info, INSTANCE_TYPE_NAME << " successfully initialized");
00130         mIsInitialise = true;
00131     }
00132 
00133     void Gui::shutdown()
00134     {
00135         if (!mIsInitialise) return;
00136         MYGUI_LOG(Info, "* Shutdown: " << INSTANCE_TYPE_NAME);
00137 
00138         _destroyAllChildWidget();
00139 
00140         // деинициализируем и удаляем синглтоны
00141         mPointerManager->shutdown();
00142         mInputManager->shutdown();
00143         mSkinManager->shutdown();
00144         mSubWidgetManager->shutdown();
00145         mLayerManager->shutdown();
00146         mFontManager->shutdown();
00147         mControllerManager->shutdown();
00148         mClipboardManager->shutdown();
00149         mLayoutManager->shutdown();
00150         mPluginManager->shutdown();
00151         mDynLibManager->shutdown();
00152         mLanguageManager->shutdown();
00153         mResourceManager->shutdown();
00154         mFactoryManager->shutdown();
00155 
00156         WidgetManager::getInstance().unregisterUnlinker(this);
00157         mWidgetManager->shutdown();
00158 
00159         delete mPointerManager;
00160         delete mWidgetManager;
00161         delete mInputManager;
00162         delete mSkinManager;
00163         delete mSubWidgetManager;
00164         delete mLayerManager;
00165         delete mFontManager;
00166         delete mControllerManager;
00167         delete mClipboardManager;
00168         delete mLayoutManager;
00169         delete mDynLibManager;
00170         delete mPluginManager;
00171         delete mLanguageManager;
00172         delete mResourceManager;
00173         delete mFactoryManager;
00174 
00175         MYGUI_LOG(Info, INSTANCE_TYPE_NAME << " successfully shutdown");
00176 
00177         // last gui log
00178         LogManager::unregisterSection(MYGUI_LOG_SECTION);
00179 
00180         mIsInitialise = false;
00181     }
00182 
00183     bool Gui::injectMouseMove( int _absx, int _absy, int _absz) { return mInputManager->injectMouseMove(_absx, _absy, _absz); }
00184     bool Gui::injectMousePress( int _absx, int _absy, MouseButton _id ) { return mInputManager->injectMousePress(_absx, _absy, _id); }
00185     bool Gui::injectMouseRelease( int _absx, int _absy, MouseButton _id ) { return mInputManager->injectMouseRelease(_absx, _absy, _id); }
00186 
00187     bool Gui::injectKeyPress(KeyCode _key, Char _text) { return mInputManager->injectKeyPress(_key, _text); }
00188     bool Gui::injectKeyRelease(KeyCode _key) { return mInputManager->injectKeyRelease(_key); }
00189 
00190 
00191     Widget* Gui::baseCreateWidget(WidgetStyle _style, const std::string& _type, const std::string& _skin, const IntCoord& _coord, Align _align, const std::string& _layer, const std::string& _name)
00192     {
00193         Widget* widget = WidgetManager::getInstance().createWidget(_style, _type, _skin, _coord, _align, nullptr, nullptr, this, _name);
00194         mWidgetChild.push_back(widget);
00195         // присоединяем виджет с уровню
00196         if (!_layer.empty()) LayerManager::getInstance().attachToLayerNode(_layer, widget);
00197         return widget;
00198     }
00199 
00200     Widget* Gui::findWidgetT(const std::string& _name, bool _throw)
00201     {
00202         for (VectorWidgetPtr::iterator iter = mWidgetChild.begin(); iter!=mWidgetChild.end(); ++iter)
00203         {
00204             Widget* widget = (*iter)->findWidget(_name);
00205             if (widget != nullptr) return widget;
00206         }
00207         MYGUI_ASSERT(!_throw, "Widget '" << _name << "' not found");
00208         return nullptr;
00209     }
00210 
00211     // удяляет неудачника
00212     void Gui::_destroyChildWidget(Widget* _widget)
00213     {
00214         MYGUI_ASSERT(nullptr != _widget, "invalid widget pointer");
00215 
00216         VectorWidgetPtr::iterator iter = std::find(mWidgetChild.begin(), mWidgetChild.end(), _widget);
00217         if (iter != mWidgetChild.end())
00218         {
00219             // сохраняем указатель
00220             MyGUI::Widget* widget = *iter;
00221 
00222             // удаляем из списка
00223             *iter = mWidgetChild.back();
00224             mWidgetChild.pop_back();
00225 
00226             // отписываем от всех
00227             mWidgetManager->unlinkFromUnlinkers(_widget);
00228 
00229             // непосредственное удаление
00230             _deleteWidget(widget);
00231         }
00232         else MYGUI_EXCEPT("Widget '" << _widget->getName() << "' not found");
00233     }
00234 
00235     // удаляет всех детей
00236     void Gui::_destroyAllChildWidget()
00237     {
00238         while (!mWidgetChild.empty())
00239         {
00240             // сразу себя отписывем, иначе вложенной удаление убивает все
00241             Widget* widget = mWidgetChild.back();
00242             mWidgetChild.pop_back();
00243 
00244             //widget->detachWidget();
00245 
00246             // отписываем от всех
00247             mWidgetManager->unlinkFromUnlinkers(widget);
00248 
00249             // и сами удалим, так как его больше в списке нет
00250             _deleteWidget(widget);
00251         }
00252     }
00253 
00254     bool Gui::load(const std::string& _file)
00255     {
00256         return mResourceManager->load(_file);
00257     }
00258 
00259     void Gui::destroyWidget(Widget* _widget)
00260     {
00261         mWidgetManager->destroyWidget(_widget);
00262     }
00263 
00264     void Gui::destroyWidgets(VectorWidgetPtr& _widgets)
00265     {
00266         mWidgetManager->destroyWidgets(_widgets);
00267     }
00268 
00269     void Gui::destroyWidgets(EnumeratorWidgetPtr& _widgets)
00270     {
00271         mWidgetManager->destroyWidgets(_widgets);
00272     }
00273 
00274     void Gui::setVisiblePointer(bool _value)
00275     {
00276         mPointerManager->setVisible(_value);
00277     }
00278 
00279     bool Gui::isVisiblePointer()
00280     {
00281         return mPointerManager->isVisible();
00282     }
00283 
00284     void Gui::_injectFrameEntered(float _time)
00285     {
00286         eventFrameStart(_time);
00287     }
00288 
00289     void Gui::_unlinkWidget(Widget* _widget)
00290     {
00291         eventFrameStart.clear(_widget);
00292     }
00293 
00294     void Gui::_linkChildWidget(Widget* _widget)
00295     {
00296         VectorWidgetPtr::iterator iter = std::find(mWidgetChild.begin(), mWidgetChild.end(), _widget);
00297         MYGUI_ASSERT(iter == mWidgetChild.end(), "widget already exist");
00298         mWidgetChild.push_back(_widget);
00299     }
00300 
00301     void Gui::_unlinkChildWidget(Widget* _widget)
00302     {
00303         VectorWidgetPtr::iterator iter = std::remove(mWidgetChild.begin(), mWidgetChild.end(), _widget);
00304         MYGUI_ASSERT(iter != mWidgetChild.end(), "widget not found");
00305         mWidgetChild.erase(iter);
00306     }
00307 
00308     void Gui::resizeWindow(const IntSize& _size)
00309     {
00310         IntSize oldViewSize = mViewSize;
00311         mViewSize = _size;
00312 
00313         // выравниваем рутовые окна
00314         for (VectorWidgetPtr::iterator iter = mWidgetChild.begin(); iter!=mWidgetChild.end(); ++iter)
00315         {
00316             ((ICroppedRectangle*)(*iter))->_setAlign(oldViewSize, true);
00317         }
00318     }
00319 
00320 } // namespace MyGUI
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