org.gljava.opengl.x.swig
Interface GlewConstants
public
interface
GlewConstants
public static final int GL_2D
public static final int GL_2_BYTES
public static final int GL_3D
public static final int GL_3D_COLOR
public static final int GL_3D_COLOR_TEXTURE
public static final int GL_3_BYTES
public static final int GL_4D_COLOR_TEXTURE
public static final int GL_4_BYTES
public static final int GL_ACCUM
public static final int GL_ACCUM_ALPHA_BITS
public static final int GL_ACCUM_BLUE_BITS
public static final int GL_ACCUM_BUFFER_BIT
public static final int GL_ACCUM_CLEAR_VALUE
public static final int GL_ACCUM_GREEN_BITS
public static final int GL_ACCUM_RED_BITS
public static final int GL_ADD
public static final int GL_ALL_ATTRIB_BITS
public static final int GL_ALL_CLIENT_ATTRIB_BITS
public static final int GL_ALPHA
public static final int GL_ALPHA12
public static final int GL_ALPHA16
public static final int GL_ALPHA4
public static final int GL_ALPHA8
public static final int GL_ALPHA_BIAS
public static final int GL_ALPHA_BITS
public static final int GL_ALPHA_SCALE
public static final int GL_ALPHA_TEST
public static final int GL_ALPHA_TEST_FUNC
public static final int GL_ALPHA_TEST_REF
public static final int GL_ALWAYS
public static final int GL_AMBIENT
public static final int GL_AMBIENT_AND_DIFFUSE
public static final int GL_AND
public static final int GL_AND_INVERTED
public static final int GL_AND_REVERSE
public static final int GL_ATTRIB_STACK_DEPTH
public static final int GL_AUTO_NORMAL
public static final int GL_AUX0
public static final int GL_AUX1
public static final int GL_AUX2
public static final int GL_AUX3
public static final int GL_AUX_BUFFERS
public static final int GL_BACK
public static final int GL_BACK_LEFT
public static final int GL_BACK_RIGHT
public static final int GL_BITMAP
public static final int GL_BITMAP_TOKEN
public static final int GL_BLEND
public static final int GL_BLEND_DST
public static final int GL_BLEND_SRC
public static final int GL_BLUE
public static final int GL_BLUE_BIAS
public static final int GL_BLUE_BITS
public static final int GL_BLUE_SCALE
public static final int GL_BYTE
public static final int GL_C3F_V3F
public static final int GL_C4F_N3F_V3F
public static final int GL_C4UB_V2F
public static final int GL_C4UB_V3F
public static final int GL_CCW
public static final int GL_CLAMP
public static final int GL_CLEAR
public static final int GL_CLIENT_ALL_ATTRIB_BITS
public static final int GL_CLIENT_ATTRIB_STACK_DEPTH
public static final int GL_CLIENT_PIXEL_STORE_BIT
public static final int GL_CLIENT_VERTEX_ARRAY_BIT
public static final int GL_CLIP_PLANE0
public static final int GL_CLIP_PLANE1
public static final int GL_CLIP_PLANE2
public static final int GL_CLIP_PLANE3
public static final int GL_CLIP_PLANE4
public static final int GL_CLIP_PLANE5
public static final int GL_COEFF
public static final int GL_COLOR
public static final int GL_COLOR_ARRAY
public static final int GL_COLOR_ARRAY_POINTER
public static final int GL_COLOR_ARRAY_SIZE
public static final int GL_COLOR_ARRAY_STRIDE
public static final int GL_COLOR_ARRAY_TYPE
public static final int GL_COLOR_BUFFER_BIT
public static final int GL_COLOR_CLEAR_VALUE
public static final int GL_COLOR_INDEX
public static final int GL_COLOR_INDEXES
public static final int GL_COLOR_LOGIC_OP
public static final int GL_COLOR_MATERIAL
public static final int GL_COLOR_MATERIAL_FACE
public static final int GL_COLOR_MATERIAL_PARAMETER
public static final int GL_COLOR_WRITEMASK
public static final int GL_COMPILE
public static final int GL_COMPILE_AND_EXECUTE
public static final int GL_CONSTANT_ALPHA
public static final int GL_CONSTANT_ATTENUATION
public static final int GL_CONSTANT_COLOR
public static final int GL_COPY
public static final int GL_COPY_INVERTED
public static final int GL_COPY_PIXEL_TOKEN
public static final int GL_CULL_FACE
public static final int GL_CULL_FACE_MODE
public static final int GL_CURRENT_BIT
public static final int GL_CURRENT_COLOR
public static final int GL_CURRENT_INDEX
public static final int GL_CURRENT_NORMAL
public static final int GL_CURRENT_RASTER_COLOR
public static final int GL_CURRENT_RASTER_DISTANCE
public static final int GL_CURRENT_RASTER_INDEX
public static final int GL_CURRENT_RASTER_POSITION
public static final int GL_CURRENT_RASTER_POSITION_VALID
public static final int GL_CURRENT_RASTER_TEXTURE_COORDS
public static final int GL_CURRENT_TEXTURE_COORDS
public static final int GL_CW
public static final int GL_DECAL
public static final int GL_DECR
public static final int GL_DEPTH
public static final int GL_DEPTH_BIAS
public static final int GL_DEPTH_BITS
public static final int GL_DEPTH_BUFFER_BIT
public static final int GL_DEPTH_CLEAR_VALUE
public static final int GL_DEPTH_COMPONENT
public static final int GL_DEPTH_FUNC
public static final int GL_DEPTH_RANGE
public static final int GL_DEPTH_SCALE
public static final int GL_DEPTH_TEST
public static final int GL_DEPTH_WRITEMASK
public static final int GL_DIFFUSE
public static final int GL_DITHER
public static final int GL_DOMAIN
public static final int GL_DONT_CARE
public static final int GL_DOUBLE
public static final int GL_DOUBLEBUFFER
public static final int GL_DRAW_BUFFER
public static final int GL_DRAW_PIXEL_TOKEN
public static final int GL_DST_ALPHA
public static final int GL_DST_COLOR
public static final int GL_EDGE_FLAG
public static final int GL_EDGE_FLAG_ARRAY
public static final int GL_EDGE_FLAG_ARRAY_POINTER
public static final int GL_EDGE_FLAG_ARRAY_STRIDE
public static final int GL_EMISSION
public static final int GL_ENABLE_BIT
public static final int GL_EQUAL
public static final int GL_EQUIV
public static final int GL_EVAL_BIT
public static final int GL_EXP
public static final int GL_EXP2
public static final int GL_EXTENSIONS
public static final int GL_EYE_LINEAR
public static final int GL_EYE_PLANE
public static final int GL_FALSE
public static final int GL_FASTEST
public static final int GL_FEEDBACK
public static final int GL_FEEDBACK_BUFFER_POINTER
public static final int GL_FEEDBACK_BUFFER_SIZE
public static final int GL_FEEDBACK_BUFFER_TYPE
public static final int GL_FILL
public static final int GL_FLAT
public static final int GL_FLOAT
public static final int GL_FOG
public static final int GL_FOG_BIT
public static final int GL_FOG_COLOR
public static final int GL_FOG_DENSITY
public static final int GL_FOG_END
public static final int GL_FOG_HINT
public static final int GL_FOG_INDEX
public static final int GL_FOG_MODE
public static final int GL_FOG_START
public static final int GL_FRONT
public static final int GL_FRONT_AND_BACK
public static final int GL_FRONT_FACE
public static final int GL_FRONT_LEFT
public static final int GL_FRONT_RIGHT
public static final int GL_GEQUAL
public static final int GL_GREATER
public static final int GL_GREEN
public static final int GL_GREEN_BIAS
public static final int GL_GREEN_BITS
public static final int GL_GREEN_SCALE
public static final int GL_HINT_BIT
public static final int GL_INCR
public static final int GL_INDEX_ARRAY
public static final int GL_INDEX_ARRAY_POINTER
public static final int GL_INDEX_ARRAY_STRIDE
public static final int GL_INDEX_ARRAY_TYPE
public static final int GL_INDEX_BITS
public static final int GL_INDEX_CLEAR_VALUE
public static final int GL_INDEX_LOGIC_OP
public static final int GL_INDEX_MODE
public static final int GL_INDEX_OFFSET
public static final int GL_INDEX_SHIFT
public static final int GL_INDEX_WRITEMASK
public static final int GL_INT
public static final int GL_INTENSITY
public static final int GL_INTENSITY12
public static final int GL_INTENSITY16
public static final int GL_INTENSITY4
public static final int GL_INTENSITY8
public static final int GL_INVALID_ENUM
public static final int GL_INVALID_OPERATION
public static final int GL_INVALID_VALUE
public static final int GL_INVERT
public static final int GL_KEEP
public static final int GL_LEFT
public static final int GL_LEQUAL
public static final int GL_LESS
public static final int GL_LIGHT0
public static final int GL_LIGHT1
public static final int GL_LIGHT2
public static final int GL_LIGHT3
public static final int GL_LIGHT4
public static final int GL_LIGHT5
public static final int GL_LIGHT6
public static final int GL_LIGHT7
public static final int GL_LIGHTING
public static final int GL_LIGHTING_BIT
public static final int GL_LIGHT_MODEL_AMBIENT
public static final int GL_LIGHT_MODEL_LOCAL_VIEWER
public static final int GL_LIGHT_MODEL_TWO_SIDE
public static final int GL_LINE
public static final int GL_LINEAR
public static final int GL_LINEAR_ATTENUATION
public static final int GL_LINEAR_MIPMAP_LINEAR
public static final int GL_LINEAR_MIPMAP_NEAREST
public static final int GL_LINES
public static final int GL_LINE_BIT
public static final int GL_LINE_LOOP
public static final int GL_LINE_RESET_TOKEN
public static final int GL_LINE_SMOOTH
public static final int GL_LINE_SMOOTH_HINT
public static final int GL_LINE_STIPPLE
public static final int GL_LINE_STIPPLE_PATTERN
public static final int GL_LINE_STIPPLE_REPEAT
public static final int GL_LINE_STRIP
public static final int GL_LINE_TOKEN
public static final int GL_LINE_WIDTH
public static final int GL_LINE_WIDTH_GRANULARITY
public static final int GL_LINE_WIDTH_RANGE
public static final int GL_LIST_BASE
public static final int GL_LIST_BIT
public static final int GL_LIST_INDEX
public static final int GL_LIST_MODE
public static final int GL_LOAD
public static final int GL_LOGIC_OP
public static final int GL_LOGIC_OP_MODE
public static final int GL_LUMINANCE
public static final int GL_LUMINANCE12
public static final int GL_LUMINANCE12_ALPHA12
public static final int GL_LUMINANCE12_ALPHA4
public static final int GL_LUMINANCE16
public static final int GL_LUMINANCE16_ALPHA16
public static final int GL_LUMINANCE4
public static final int GL_LUMINANCE4_ALPHA4
public static final int GL_LUMINANCE6_ALPHA2
public static final int GL_LUMINANCE8
public static final int GL_LUMINANCE8_ALPHA8
public static final int GL_LUMINANCE_ALPHA
public static final int GL_MAP1_COLOR_4
public static final int GL_MAP1_GRID_DOMAIN
public static final int GL_MAP1_GRID_SEGMENTS
public static final int GL_MAP1_INDEX
public static final int GL_MAP1_NORMAL
public static final int GL_MAP1_TEXTURE_COORD_1
public static final int GL_MAP1_TEXTURE_COORD_2
public static final int GL_MAP1_TEXTURE_COORD_3
public static final int GL_MAP1_TEXTURE_COORD_4
public static final int GL_MAP1_VERTEX_3
public static final int GL_MAP1_VERTEX_4
public static final int GL_MAP2_COLOR_4
public static final int GL_MAP2_GRID_DOMAIN
public static final int GL_MAP2_GRID_SEGMENTS
public static final int GL_MAP2_INDEX
public static final int GL_MAP2_NORMAL
public static final int GL_MAP2_TEXTURE_COORD_1
public static final int GL_MAP2_TEXTURE_COORD_2
public static final int GL_MAP2_TEXTURE_COORD_3
public static final int GL_MAP2_TEXTURE_COORD_4
public static final int GL_MAP2_VERTEX_3
public static final int GL_MAP2_VERTEX_4
public static final int GL_MAP_COLOR
public static final int GL_MAP_STENCIL
public static final int GL_MATRIX_MODE
public static final int GL_MAX_ATTRIB_STACK_DEPTH
public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
public static final int GL_MAX_CLIP_PLANES
public static final int GL_MAX_EVAL_ORDER
public static final int GL_MAX_LIGHTS
public static final int GL_MAX_LIST_NESTING
public static final int GL_MAX_MODELVIEW_STACK_DEPTH
public static final int GL_MAX_NAME_STACK_DEPTH
public static final int GL_MAX_PIXEL_MAP_TABLE
public static final int GL_MAX_PROJECTION_STACK_DEPTH
public static final int GL_MAX_TEXTURE_SIZE
public static final int GL_MAX_TEXTURE_STACK_DEPTH
public static final int GL_MAX_VIEWPORT_DIMS
public static final int GL_MODELVIEW
public static final int GL_MODELVIEW_MATRIX
public static final int GL_MODELVIEW_STACK_DEPTH
public static final int GL_MODULATE
public static final int GL_MULT
public static final int GL_N3F_V3F
public static final int GL_NAME_STACK_DEPTH
public static final int GL_NAND
public static final int GL_NEAREST
public static final int GL_NEAREST_MIPMAP_LINEAR
public static final int GL_NEAREST_MIPMAP_NEAREST
public static final int GL_NEVER
public static final int GL_NICEST
public static final int GL_NONE
public static final int GL_NOOP
public static final int GL_NOR
public static final int GL_NORMALIZE
public static final int GL_NORMAL_ARRAY
public static final int GL_NORMAL_ARRAY_POINTER
public static final int GL_NORMAL_ARRAY_STRIDE
public static final int GL_NORMAL_ARRAY_TYPE
public static final int GL_NOTEQUAL
public static final int GL_NO_ERROR
public static final int GL_OBJECT_LINEAR
public static final int GL_OBJECT_PLANE
public static final int GL_ONE
public static final int GL_ONE_MINUS_CONSTANT_ALPHA
public static final int GL_ONE_MINUS_CONSTANT_COLOR
public static final int GL_ONE_MINUS_DST_ALPHA
public static final int GL_ONE_MINUS_DST_COLOR
public static final int GL_ONE_MINUS_SRC_ALPHA
public static final int GL_ONE_MINUS_SRC_COLOR
public static final int GL_OR
public static final int GL_ORDER
public static final int GL_OR_INVERTED
public static final int GL_OR_REVERSE
public static final int GL_OUT_OF_MEMORY
public static final int GL_PACK_ALIGNMENT
public static final int GL_PACK_LSB_FIRST
public static final int GL_PACK_ROW_LENGTH
public static final int GL_PACK_SKIP_PIXELS
public static final int GL_PACK_SKIP_ROWS
public static final int GL_PACK_SWAP_BYTES
public static final int GL_PASS_THROUGH_TOKEN
public static final int GL_PERSPECTIVE_CORRECTION_HINT
public static final int GL_PIXEL_MAP_A_TO_A
public static final int GL_PIXEL_MAP_A_TO_A_SIZE
public static final int GL_PIXEL_MAP_B_TO_B
public static final int GL_PIXEL_MAP_B_TO_B_SIZE
public static final int GL_PIXEL_MAP_G_TO_G
public static final int GL_PIXEL_MAP_G_TO_G_SIZE
public static final int GL_PIXEL_MAP_I_TO_A
public static final int GL_PIXEL_MAP_I_TO_A_SIZE
public static final int GL_PIXEL_MAP_I_TO_B
public static final int GL_PIXEL_MAP_I_TO_B_SIZE
public static final int GL_PIXEL_MAP_I_TO_G
public static final int GL_PIXEL_MAP_I_TO_G_SIZE
public static final int GL_PIXEL_MAP_I_TO_I
public static final int GL_PIXEL_MAP_I_TO_I_SIZE
public static final int GL_PIXEL_MAP_I_TO_R
public static final int GL_PIXEL_MAP_I_TO_R_SIZE
public static final int GL_PIXEL_MAP_R_TO_R
public static final int GL_PIXEL_MAP_R_TO_R_SIZE
public static final int GL_PIXEL_MAP_S_TO_S
public static final int GL_PIXEL_MAP_S_TO_S_SIZE
public static final int GL_PIXEL_MODE_BIT
public static final int GL_POINT
public static final int GL_POINTS
public static final int GL_POINT_BIT
public static final int GL_POINT_SIZE
public static final int GL_POINT_SIZE_GRANULARITY
public static final int GL_POINT_SIZE_RANGE
public static final int GL_POINT_SMOOTH
public static final int GL_POINT_SMOOTH_HINT
public static final int GL_POINT_TOKEN
public static final int GL_POLYGON
public static final int GL_POLYGON_BIT
public static final int GL_POLYGON_MODE
public static final int GL_POLYGON_OFFSET_FACTOR
public static final int GL_POLYGON_OFFSET_FILL
public static final int GL_POLYGON_OFFSET_LINE
public static final int GL_POLYGON_OFFSET_POINT
public static final int GL_POLYGON_OFFSET_UNITS
public static final int GL_POLYGON_SMOOTH
public static final int GL_POLYGON_SMOOTH_HINT
public static final int GL_POLYGON_STIPPLE
public static final int GL_POLYGON_STIPPLE_BIT
public static final int GL_POLYGON_TOKEN
public static final int GL_POSITION
public static final int GL_PROJECTION
public static final int GL_PROJECTION_MATRIX
public static final int GL_PROJECTION_STACK_DEPTH
public static final int GL_PROXY_TEXTURE_1D
public static final int GL_PROXY_TEXTURE_2D
public static final int GL_Q
public static final int GL_QUADRATIC_ATTENUATION
public static final int GL_QUADS
public static final int GL_QUAD_STRIP
public static final int GL_R
public static final int GL_R3_G3_B2
public static final int GL_READ_BUFFER
public static final int GL_RED
public static final int GL_RED_BIAS
public static final int GL_RED_BITS
public static final int GL_RED_SCALE
public static final int GL_RENDER
public static final int GL_RENDERER
public static final int GL_RENDER_MODE
public static final int GL_REPEAT
public static final int GL_REPLACE
public static final int GL_RETURN
public static final int GL_RGB
public static final int GL_RGB10
public static final int GL_RGB10_A2
public static final int GL_RGB12
public static final int GL_RGB16
public static final int GL_RGB4
public static final int GL_RGB5
public static final int GL_RGB5_A1
public static final int GL_RGB8
public static final int GL_RGBA
public static final int GL_RGBA12
public static final int GL_RGBA16
public static final int GL_RGBA2
public static final int GL_RGBA4
public static final int GL_RGBA8
public static final int GL_RGBA_MODE
public static final int GL_RIGHT
public static final int GL_S
public static final int GL_SCISSOR_BIT
public static final int GL_SCISSOR_BOX
public static final int GL_SCISSOR_TEST
public static final int GL_SELECT
public static final int GL_SELECTION_BUFFER_POINTER
public static final int GL_SELECTION_BUFFER_SIZE
public static final int GL_SET
public static final int GL_SHADE_MODEL
public static final int GL_SHININESS
public static final int GL_SHORT
public static final int GL_SMOOTH
public static final int GL_SPECULAR
public static final int GL_SPHERE_MAP
public static final int GL_SPOT_CUTOFF
public static final int GL_SPOT_DIRECTION
public static final int GL_SPOT_EXPONENT
public static final int GL_SRC_ALPHA
public static final int GL_SRC_ALPHA_SATURATE
public static final int GL_SRC_COLOR
public static final int GL_STACK_OVERFLOW
public static final int GL_STACK_UNDERFLOW
public static final int GL_STENCIL
public static final int GL_STENCIL_BITS
public static final int GL_STENCIL_BUFFER_BIT
public static final int GL_STENCIL_CLEAR_VALUE
public static final int GL_STENCIL_FAIL
public static final int GL_STENCIL_FUNC
public static final int GL_STENCIL_INDEX
public static final int GL_STENCIL_PASS_DEPTH_FAIL
public static final int GL_STENCIL_PASS_DEPTH_PASS
public static final int GL_STENCIL_REF
public static final int GL_STENCIL_TEST
public static final int GL_STENCIL_VALUE_MASK
public static final int GL_STENCIL_WRITEMASK
public static final int GL_STEREO
public static final int GL_SUBPIXEL_BITS
public static final int GL_T
public static final int GL_T2F_C3F_V3F
public static final int GL_T2F_C4F_N3F_V3F
public static final int GL_T2F_C4UB_V3F
public static final int GL_T2F_N3F_V3F
public static final int GL_T2F_V3F
public static final int GL_T4F_C4F_N3F_V4F
public static final int GL_T4F_V4F
public static final int GL_TEXTURE
public static final int GL_TEXTURE_1D
public static final int GL_TEXTURE_2D
public static final int GL_TEXTURE_ALPHA_SIZE
public static final int GL_TEXTURE_BINDING_1D
public static final int GL_TEXTURE_BINDING_2D
public static final int GL_TEXTURE_BIT
public static final int GL_TEXTURE_BLUE_SIZE
public static final int GL_TEXTURE_BORDER
public static final int GL_TEXTURE_BORDER_COLOR
public static final int GL_TEXTURE_COMPONENTS
public static final int GL_TEXTURE_COORD_ARRAY
public static final int GL_TEXTURE_COORD_ARRAY_POINTER
public static final int GL_TEXTURE_COORD_ARRAY_SIZE
public static final int GL_TEXTURE_COORD_ARRAY_STRIDE
public static final int GL_TEXTURE_COORD_ARRAY_TYPE
public static final int GL_TEXTURE_ENV
public static final int GL_TEXTURE_ENV_COLOR
public static final int GL_TEXTURE_ENV_MODE
public static final int GL_TEXTURE_GEN_MODE
public static final int GL_TEXTURE_GEN_Q
public static final int GL_TEXTURE_GEN_R
public static final int GL_TEXTURE_GEN_S
public static final int GL_TEXTURE_GEN_T
public static final int GL_TEXTURE_GREEN_SIZE
public static final int GL_TEXTURE_HEIGHT
public static final int GL_TEXTURE_INTENSITY_SIZE
public static final int GL_TEXTURE_INTERNAL_FORMAT
public static final int GL_TEXTURE_LUMINANCE_SIZE
public static final int GL_TEXTURE_MAG_FILTER
public static final int GL_TEXTURE_MATRIX
public static final int GL_TEXTURE_MIN_FILTER
public static final int GL_TEXTURE_PRIORITY
public static final int GL_TEXTURE_RED_SIZE
public static final int GL_TEXTURE_RESIDENT
public static final int GL_TEXTURE_STACK_DEPTH
public static final int GL_TEXTURE_WIDTH
public static final int GL_TEXTURE_WRAP_S
public static final int GL_TEXTURE_WRAP_T
public static final int GL_TRANSFORM_BIT
public static final int GL_TRIANGLES
public static final int GL_TRIANGLE_FAN
public static final int GL_TRIANGLE_STRIP
public static final int GL_TRUE
public static final int GL_UNPACK_ALIGNMENT
public static final int GL_UNPACK_LSB_FIRST
public static final int GL_UNPACK_ROW_LENGTH
public static final int GL_UNPACK_SKIP_PIXELS
public static final int GL_UNPACK_SKIP_ROWS
public static final int GL_UNPACK_SWAP_BYTES
public static final int GL_UNSIGNED_BYTE
public static final int GL_UNSIGNED_INT
public static final int GL_UNSIGNED_SHORT
public static final int GL_V2F
public static final int GL_V3F
public static final int GL_VENDOR
public static final int GL_VERSION
public static final int GL_VERTEX_ARRAY
public static final int GL_VERTEX_ARRAY_POINTER
public static final int GL_VERTEX_ARRAY_SIZE
public static final int GL_VERTEX_ARRAY_STRIDE
public static final int GL_VERTEX_ARRAY_TYPE
public static final int GL_VIEWPORT
public static final int GL_VIEWPORT_BIT
public static final int GL_XOR
public static final int GL_ZERO
public static final int GL_ZOOM_X
public static final int GL_ZOOM_Y