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SolveTriangular.h File Reference

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Classes

class  internal::trsolve_traits< Lhs, Rhs, Side >
struct  internal::triangular_solver_selector< Lhs, Rhs, Side, Mode, NoUnrolling, 1 >
struct  internal::triangular_solver_selector< Lhs, Rhs, Side, Mode, NoUnrolling, Dynamic >
struct  internal::triangular_solver_unroller< Lhs, Rhs, Mode, Index, Size, false >
struct  internal::triangular_solver_unroller< Lhs, Rhs, Mode, Index, Size, true >
struct  internal::triangular_solver_selector< Lhs, Rhs, OnTheLeft, Mode, CompleteUnrolling, 1 >
struct  internal::triangular_solver_selector< Lhs, Rhs, OnTheRight, Mode, CompleteUnrolling, 1 >

Namespaces

namespace  internal
 

Applies the clock wise 2D rotation j to the set of 2D vectors of cordinates x and y: $ \left ( \begin{array}{cc} x \\ y \end{array} \right ) = J \left ( \begin{array}{cc} x \\ y \end{array} \right ) $





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