FIFE 2008.0
|
00001 /*************************************************************************** 00002 * Copyright (C) 2005-2008 by the FIFE team * 00003 * http://www.fifengine.de * 00004 * This file is part of FIFE. * 00005 * * 00006 * FIFE is free software; you can redistribute it and/or * 00007 * modify it under the terms of the GNU Lesser General Public * 00008 * License as published by the Free Software Foundation; either * 00009 * version 2.1 of the License, or (at your option) any later version. * 00010 * * 00011 * This library is distributed in the hope that it will be useful, * 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00014 * Lesser General Public License for more details. * 00015 * * 00016 * You should have received a copy of the GNU Lesser General Public * 00017 * License along with this library; if not, write to the * 00018 * Free Software Foundation, Inc., * 00019 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * 00020 ***************************************************************************/ 00021 00022 #ifndef FIFE_BLOCKINGINFORENDERER_H 00023 #define FIFE_BLOCKINGINFORENDERER_H 00024 00025 // Standard C++ library includes 00026 00027 // 3rd party library includes 00028 00029 // FIFE includes 00030 // These includes are split up in two parts, separated by one empty line 00031 // First block: files included from the FIFE root src directory 00032 // Second block: files included from the same folder 00033 #include "view/rendererbase.h" 00034 00035 namespace FIFE { 00036 class RenderBackend; 00037 00038 class BlockingInfoRenderer: public RendererBase { 00039 public: 00043 BlockingInfoRenderer(RenderBackend* renderbackend, int position); 00044 00045 BlockingInfoRenderer(const BlockingInfoRenderer& old); 00046 00047 RendererBase* clone(); 00048 00051 virtual ~BlockingInfoRenderer(); 00052 00053 std::string getName() { return "BlockingInfoRenderer"; } 00054 void render(Camera* cam, Layer* layer, RenderList& instances); 00055 void setColor(Uint8 r, Uint8 g, Uint8 b); 00056 00057 static BlockingInfoRenderer* getInstance(IRendererContainer* cnt); 00058 00059 private: 00060 SDL_Color m_color; 00061 }; 00062 } 00063 00064 #endif