FIFE 2008.0
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00001 /*************************************************************************** 00002 * Copyright (C) 2005-2008 by the FIFE team * 00003 * http://www.fifengine.de * 00004 * This file is part of FIFE. * 00005 * * 00006 * FIFE is free software; you can redistribute it and/or * 00007 * modify it under the terms of the GNU Lesser General Public * 00008 * License as published by the Free Software Foundation; either * 00009 * version 2.1 of the License, or (at your option) any later version. * 00010 * * 00011 * This library is distributed in the hope that it will be useful, * 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00014 * Lesser General Public License for more details. * 00015 * * 00016 * You should have received a copy of the GNU Lesser General Public * 00017 * License along with this library; if not, write to the * 00018 * Free Software Foundation, Inc., * 00019 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * 00020 ***************************************************************************/ 00021 00022 #ifndef FIFE_FLOATINGTEXTRENDERER_H 00023 #define FIFE_FLOATINGTEXTRENDERER_H 00024 00025 // Standard C++ library includes 00026 00027 // 3rd party library includes 00028 00029 // FIFE includes 00030 // These includes are split up in two parts, separated by one empty line 00031 // First block: files included from the FIFE root src directory 00032 // Second block: files included from the same folder 00033 #include "view/rendererbase.h" 00034 00035 namespace FIFE { 00036 class RenderBackend; 00037 class AbstractFont; 00038 00039 class FloatingTextRenderer: public RendererBase { 00040 public: 00046 FloatingTextRenderer(RenderBackend* renderbackend, int position, AbstractFont* font); 00047 00048 FloatingTextRenderer(const FloatingTextRenderer& old); 00049 00050 RendererBase* clone(); 00051 00054 virtual ~FloatingTextRenderer(); 00055 00056 void render(Camera* cam, Layer* layer, RenderList& instances); 00057 00058 std::string getName() { return "FloatingTextRenderer"; } 00059 00063 void changeDefaultFont(AbstractFont* font) { m_font = font; } 00064 00068 void setColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); 00069 00073 void setBackground(uint8_t br, uint8_t bg, uint8_t bb, uint8_t ba = 255); 00074 00078 void setBorder(uint8_t bbr, uint8_t bbg, uint8_t bbb, uint8_t bba = 255); 00079 00082 void resetBackground(); 00083 00086 void resetBorder(); 00087 00090 static FloatingTextRenderer* getInstance(IRendererContainer* cnt); 00091 00094 RenderBackend* getRenderBackend() const {return m_renderbackend;} 00095 00096 private: 00097 RenderBackend* m_renderbackend; 00098 AbstractFont* m_font; 00099 bool m_font_color; 00100 SDL_Color m_color; 00101 bool m_background; 00102 bool m_backborder; 00103 SDL_Color m_backcolor; 00104 SDL_Color m_backbordercolor; 00105 }; 00106 00107 } 00108 00109 #endif