Adonthell  0.4
win_font.h
1 /*
2  (C) Copyright 2000 Joel Vennin
3  Part of the Adonthell Project http://adonthell.linuxgames.com
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License.
7  This program is distributed in the hope that it will be useful,
8  but WITHOUT ANY WARRANTY.
9 
10  See the COPYING file for more details
11 */
12 
13 #ifndef _WIN_FONT_H_
14 #define _WIN_FONT_H_
15 
16 #include <iostream>
17 #include <stdlib.h>
18 #include <string.h>
19 
20 #if __GNUG__ > 2
21 #include <ext/hash_map>
22 using __gnu_cxx::hash_map;
23 #else
24 #include <hash_map>
25 #endif
26 
27 #include "win_types.h"
28 #include "image.h"
29 
30 using namespace std;
31 
32 class win_font{
33 
34  protected:
35  void erase();
36 
37  hash_map<u_int16, image*> glyphs;
38 
39  u_int8 height_;
40  u_int8 length_; //just for space bar
41 
42  public:
43 
44  win_font(char *);
45 
46  win_font(win_font &);
47 
48  win_font();
49 
50  virtual ~win_font();
51 
52  void load(char *);
53 
54  // void load_font(char *);
55 
56  virtual bool in_table(u_int16 tmp);
57 
58  virtual image & operator[](u_int16);
59 
60  //win_font & operator=(win_font &);
61 
62  u_int16 height(){return height_;}
63 
64  u_int16 length(){return length_;}
65 
66  image * cursor;
67 
68 };
69 
70 #endif
71 
#define u_int16
16 bits long unsigned integer
Definition: types.h:32
Image manipulation class.
Definition: image.h:41
#define u_int8
8 bits long unsigned integer
Definition: types.h:29
Declares the image class.