#include <OgreInstancedGeometry.h>
Public Types | |
enum | TransformSpace { TS_LOCAL, TS_PARENT, TS_WORLD } |
typedef std::vector < GeometryBucket * > | GeometryBucketList |
list of Geometry Buckets that contains the instanced object | |
Public Member Functions | |
InstancedObject (int index) | |
InstancedObject (int index, SkeletonInstance *skeleton, AnimationStateSet *animations) | |
~InstancedObject () | |
void | setPosition (Vector3 position) |
Vector3 & | getPosition (void) |
void | yaw (const Radian &angle) |
void | pitch (const Radian &angle) |
void | roll (const Radian &angle) |
void | rotate (const Quaternion &q) |
void | setScale (const Vector3 &scale) |
void | setOrientation (const Quaternion &q) |
void | setPositionAndOrientation (Vector3 p, const Quaternion &q) |
Quaternion & | getOrientation (void) |
void | addBucketToList (GeometryBucket *bucket) |
void | needUpdate () |
GeometryBucketList & | getGeometryBucketList (void) |
void | translate (const Matrix3 &axes, const Vector3 &move) |
void | translate (const Vector3 &d) |
Matrix3 | getLocalAxes (void) const |
void | updateAnimation (void) |
AnimationState * | getAnimationState (const String &name) const |
SkeletonInstance * | getSkeletonInstance (void) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Attributes | |
GeometryBucketList | mGeometryBucketList |
unsigned short | mIndex |
Matrix4 | mTransformation |
Quaternion | mOrientation |
Vector3 | mScale |
Vector3 | mPosition |
SkeletonInstance * | mSkeletonInstance |
Matrix4 * | mBoneWorldMatrices |
Cached bone matrices, including any world transform. | |
Matrix4 * | mBoneMatrices |
Cached bone matrices in skeleton local space. | |
AnimationStateSet * | mAnimationState |
State of animation for animable meshes. | |
unsigned short | mNumBoneMatrices |
unsigned long | mFrameAnimationLastUpdated |
Records the last frame in which animation was updated. | |
Friends | |
class | GeometryBucket |
Definition at line 247 of file OgreInstancedGeometry.h.
typedef std::vector<GeometryBucket*> Ogre::InstancedGeometry::InstancedObject::GeometryBucketList |
list of Geometry Buckets that contains the instanced object
Definition at line 261 of file OgreInstancedGeometry.h.
TS_LOCAL | Transform is relative to the local space. |
TS_PARENT | Transform is relative to the space of the parent node. |
TS_WORLD | Transform is relative to world space. |
Definition at line 251 of file OgreInstancedGeometry.h.
Ogre::InstancedGeometry::InstancedObject::InstancedObject | ( | int | index | ) |
Ogre::InstancedGeometry::InstancedObject::InstancedObject | ( | int | index, | |
SkeletonInstance * | skeleton, | |||
AnimationStateSet * | animations | |||
) |
Ogre::InstancedGeometry::InstancedObject::~InstancedObject | ( | ) |
void Ogre::InstancedGeometry::InstancedObject::setPosition | ( | Vector3 | position | ) |
Vector3& Ogre::InstancedGeometry::InstancedObject::getPosition | ( | void | ) |
void Ogre::InstancedGeometry::InstancedObject::yaw | ( | const Radian & | angle | ) |
void Ogre::InstancedGeometry::InstancedObject::pitch | ( | const Radian & | angle | ) |
void Ogre::InstancedGeometry::InstancedObject::roll | ( | const Radian & | angle | ) |
void Ogre::InstancedGeometry::InstancedObject::rotate | ( | const Quaternion & | q | ) |
void Ogre::InstancedGeometry::InstancedObject::setScale | ( | const Vector3 & | scale | ) |
void Ogre::InstancedGeometry::InstancedObject::setOrientation | ( | const Quaternion & | q | ) |
void Ogre::InstancedGeometry::InstancedObject::setPositionAndOrientation | ( | Vector3 | p, | |
const Quaternion & | q | |||
) |
Quaternion& Ogre::InstancedGeometry::InstancedObject::getOrientation | ( | void | ) |
void Ogre::InstancedGeometry::InstancedObject::addBucketToList | ( | GeometryBucket * | bucket | ) |
void Ogre::InstancedGeometry::InstancedObject::needUpdate | ( | ) |
GeometryBucketList& Ogre::InstancedGeometry::InstancedObject::getGeometryBucketList | ( | void | ) |
Definition at line 295 of file OgreInstancedGeometry.h.
void Ogre::InstancedGeometry::InstancedObject::translate | ( | const Matrix3 & | axes, | |
const Vector3 & | move | |||
) |
void Ogre::InstancedGeometry::InstancedObject::translate | ( | const Vector3 & | d | ) |
Matrix3 Ogre::InstancedGeometry::InstancedObject::getLocalAxes | ( | void | ) | const |
void Ogre::InstancedGeometry::InstancedObject::updateAnimation | ( | void | ) |
AnimationState* Ogre::InstancedGeometry::InstancedObject::getAnimationState | ( | const String & | name | ) | const |
SkeletonInstance* Ogre::InstancedGeometry::InstancedObject::getSkeletonInstance | ( | void | ) |
Definition at line 301 of file OgreInstancedGeometry.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
friend class GeometryBucket [friend] |
Definition at line 249 of file OgreInstancedGeometry.h.
Definition at line 263 of file OgreInstancedGeometry.h.
unsigned short Ogre::InstancedGeometry::InstancedObject::mIndex [protected] |
Definition at line 264 of file OgreInstancedGeometry.h.
Definition at line 265 of file OgreInstancedGeometry.h.
Definition at line 266 of file OgreInstancedGeometry.h.
Definition at line 267 of file OgreInstancedGeometry.h.
Definition at line 268 of file OgreInstancedGeometry.h.
Definition at line 269 of file OgreInstancedGeometry.h.
Cached bone matrices, including any world transform.
Definition at line 271 of file OgreInstancedGeometry.h.
Cached bone matrices in skeleton local space.
Definition at line 273 of file OgreInstancedGeometry.h.
unsigned short Ogre::InstancedGeometry::InstancedObject::mNumBoneMatrices [protected] |
Definition at line 276 of file OgreInstancedGeometry.h.
unsigned long Ogre::InstancedGeometry::InstancedObject::mFrameAnimationLastUpdated [protected] |
Records the last frame in which animation was updated.
Definition at line 278 of file OgreInstancedGeometry.h.
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Thu Aug 28 20:56:23 2008