Ogre::MeshSerializerListener Class Reference

Remarks:
This class allows users to hook into the mesh loading process and modify references within the mesh as they are loading.
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#include <OgreMeshSerializer.h>

List of all members.

Public Member Functions

virtual void processMaterialName (Mesh *mesh, String *name)=0
 Called to override the loading of the given named material.
virtual void processSkeletonName (Mesh *mesh, String *name)=0
 Called to override the reference to a skeleton.


Detailed Description

Remarks:
This class allows users to hook into the mesh loading process and modify references within the mesh as they are loading.

Material and skeletal references can be processed using this interface which allows finer control over resources.

Definition at line 112 of file OgreMeshSerializer.h.


Member Function Documentation

virtual void Ogre::MeshSerializerListener::processMaterialName ( Mesh mesh,
String name 
) [pure virtual]

Called to override the loading of the given named material.

virtual void Ogre::MeshSerializerListener::processSkeletonName ( Mesh mesh,
String name 
) [pure virtual]

Called to override the reference to a skeleton.


The documentation for this class was generated from the following file:

Copyright © 2008 Torus Knot Software Ltd
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Last modified Thu Aug 28 20:57:07 2008