playerc_localize_t Struct Reference
[localize]

#include <playerc.h>

Collaboration diagram for playerc_localize_t:

List of all members.


Detailed Description

Localization device data.


Public Attributes

playerc_device_t info
 Device info; must be at the start of all device structures.
int map_size_x
 Map dimensions (cells).
int map_size_y
double map_scale
 Map scale (m/cell).
int map_tile_x
 Next map tile to read.
int map_tile_y
int8_t * map_cells
 Map data (empty = -1, unknown = 0, occupied = +1).
int pending_count
 The number of pending (unprocessed) sensor readings.
double pending_time
 The timestamp on the last reading processed.
int hypoth_count
 List of possible poses.
player_localize_hypoth_thypoths
double mean [3]
double variance
int num_particles
playerc_localize_particle_tparticles

Member Data Documentation

Device info; must be at the start of all device structures.

Map dimensions (cells).

Referenced by PlayerCc::LocalizeProxy::GetMapSizeX().

Map scale (m/cell).

Referenced by PlayerCc::LocalizeProxy::GetMapScale().

Next map tile to read.

Map data (empty = -1, unknown = 0, occupied = +1).

The number of pending (unprocessed) sensor readings.

Referenced by PlayerCc::LocalizeProxy::GetPendingCount().

The timestamp on the last reading processed.


The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45