1 #ifndef COIN_SOENVIRONMENT_H
2 #define COIN_SOENVIRONMENT_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFFloat.h>
29 #include <Inventor/fields/SoSFColor.h>
30 #include <Inventor/fields/SoSFVec3f.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/elements/SoEnvironmentElement.h>
40 static void initClass(
void);
44 NONE = SoEnvironmentElement::NONE,
45 HAZE = SoEnvironmentElement::HAZE,
46 FOG = SoEnvironmentElement::FOG,
47 SMOKE = SoEnvironmentElement::SMOKE
64 #endif // !COIN_SOENVIRONMENT_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
SoSFFloat fogVisibility
Definition: SoEnvironment.h:58
The SoEnvironment class is a node for specifying global rendering parameters.
Definition: SoEnvironment.h:34
SoSFColor ambientColor
Definition: SoEnvironment.h:54
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoSFVec3f attenuation
Definition: SoEnvironment.h:55
SoSFFloat ambientIntensity
Definition: SoEnvironment.h:53
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
@ FOG
Definition: SoEnvironment.h:46
FogType
Definition: SoEnvironment.h:43
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
@ SMOKE
Definition: SoEnvironment.h:47
@ HAZE
Definition: SoEnvironment.h:45
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoEnvironment(void)
Definition: SoEnvironment.cpp:140
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
virtual void GLRender(SoGLRenderAction *action)
Definition: SoEnvironment.cpp:179
SoSFColor fogColor
Definition: SoEnvironment.h:57
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoSFEnum fogType
Definition: SoEnvironment.h:56
virtual void callback(SoCallbackAction *action)
Definition: SoEnvironment.cpp:195
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
virtual ~SoEnvironment()
Definition: SoEnvironment.cpp:161
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
@ NONE
Definition: SoEnvironment.h:44
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Mon Jul 27 2020 for Coin by Doxygen. 1.8.18