1 #ifndef COIN_SOTRANSPARENCYTYPE_H
2 #define COIN_SOTRANSPARENCYTYPE_H
27 #include <Inventor/fields/SoSFEnum.h>
28 #include <Inventor/nodes/SoSubNode.h>
29 #include <Inventor/actions/SoGLRenderAction.h>
37 static void initClass(
void);
48 SORTED_OBJECT_SORTED_TRIANGLE_ADD =
50 SORTED_OBJECT_SORTED_TRIANGLE_BLEND =
65 #endif // !COIN_SOTRANSPARENCYTYPE_H
virtual void doAction(SoAction *action)
Definition: SoTransparencyType.cpp:133
static void setTransparencyTypeOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:754
@ SORTED_OBJECT_ADD
Definition: SoGLRenderAction.h:52
@ NONE
Definition: SoGLRenderAction.h:57
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SbBool isIgnored(void) const
Definition: SoField.cpp:638
virtual ~SoTransparencyType()
Definition: SoTransparencyType.cpp:113
@ SORTED_OBJECT_SORTED_TRIANGLE_BLEND
Definition: SoGLRenderAction.h:56
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void GLRender(SoGLRenderAction *action)
Definition: SoTransparencyType.cpp:126
static SbBool getTransparencyTypeOverride(SoState *const state)
Definition: SoOverrideElement.cpp:444
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SoTransparencyType(void)
Definition: SoTransparencyType.cpp:89
SoSFEnum value
Definition: SoTransparencyType.h:55
@ SORTED_OBJECT_SORTED_TRIANGLE_ADD
Definition: SoGLRenderAction.h:55
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
@ BLEND
Definition: SoGLRenderAction.h:53
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
@ SCREEN_DOOR
Definition: SoGLRenderAction.h:51
virtual void callback(SoCallbackAction *action)
Definition: SoTransparencyType.cpp:149
SbBool isOverride(void) const
Definition: SoNode.cpp:683
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
@ DELAYED_BLEND
Definition: SoGLRenderAction.h:53
Type
Definition: SoTransparencyType.h:40
@ DELAYED_ADD
Definition: SoGLRenderAction.h:52
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
@ SORTED_OBJECT_BLEND
Definition: SoGLRenderAction.h:53
@ ADD
Definition: SoGLRenderAction.h:52
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoTransparencyType class is a node for setting the transparency type for shapes.
Definition: SoTransparencyType.h:31
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