1 #ifndef COIN_SOLIGHTKIT_H
2 #define COIN_SOLIGHTKIT_H
27 #include <Inventor/nodekits/SoSubKit.h>
28 #include <Inventor/nodekits/SoBaseKit.h>
35 SO_KIT_CATALOG_ENTRY_HEADER(icon);
36 SO_KIT_CATALOG_ENTRY_HEADER(iconSeparator);
37 SO_KIT_CATALOG_ENTRY_HEADER(light);
38 SO_KIT_CATALOG_ENTRY_HEADER(transform);
39 SO_KIT_CATALOG_ENTRY_HEADER(transformGroup);
44 static void initClass(
void);
50 #endif // !COIN_SOLIGHTKIT_H
The SoDirectionalLight class is a node type for specifying directional light sources.
Definition: SoDirectionalLight.h:31
The SoCube class is for rendering cubes.
Definition: SoCube.h:33
SoLightKit(void)
Definition: SoLightKit.cpp:76
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
virtual ~SoLightKit()
Definition: SoLightKit.cpp:94
The SoLightKit class provides a kit with a transform, a light and a shape or subgraph.
Definition: SoLightKit.h:30
The SoSeparator class is a state-preserving group node.
Definition: SoSeparator.h:34
The SoLight class is the base class for light emitting nodes.
Definition: SoLight.h:32
The SoBaseKit class is the toplevel superclass for nodekits.
Definition: SoBaseKit.h:57
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
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