1 #ifndef COIN_SOSPOTLIGHT_H
2 #define COIN_SOSPOTLIGHT_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoLight.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFFloat.h>
38 static void initClass(
void);
52 #endif // !COIN_SOSPOTLIGHT_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
SoSFVec3f location
Definition: SoSpotLight.h:41
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SbColor4f & setRGB(const SbColor &col)
Definition: SbColor4f.cpp:198
SoSFVec3f direction
Definition: SoSpotLight.h:42
const float * getValue(void) const
Definition: SbVec4f.cpp:157
static void post(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:314
The SbColor4f class contains the red, green, blue and alpha components which make up a color value.
Definition: SbColor4f.h:32
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
@ VRML1
Definition: SoNode.h:61
SoSFColor color
Definition: SoLight.h:42
virtual void GLRender(SoGLRenderAction *action)
Definition: SoSpotLight.cpp:137
SoSFFloat intensity
Definition: SoLight.h:41
SoSFFloat dropOffRate
Definition: SoSpotLight.h:43
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
const float * getValue() const
Definition: SbColor4f.cpp:145
SoSFFloat cutOffAngle
Definition: SoSpotLight.h:44
The SoLight class is the base class for light emitting nodes.
Definition: SoLight.h:32
SoSpotLight(void)
Definition: SoSpotLight.cpp:111
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
const float * getValue(void) const
Definition: SbVec3f.cpp:334
virtual ~SoSpotLight()
Definition: SoSpotLight.cpp:124
The SoSpotLight class is a node type for light sources with a cone shaped lightvolume.
Definition: SoSpotLight.h:32
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoSFBool on
Definition: SoLight.h:40
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:34
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