1 #ifndef COIN_SOPROFILECOORDINATE3_H
2 #define COIN_SOPROFILECOORDINATE3_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFVec3f.h>
36 static void initClass(
void);
51 #endif // !COIN_SOPROFILECOORDINATE3_H
The SoMFVec3f class is a container for SbVec3f vectors.
Definition: SoMFVec3f.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
SoMFVec3f point
Definition: SoProfileCoordinate3.h:39
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
virtual void pick(SoPickAction *action)
Definition: SoProfileCoordinate3.cpp:122
virtual void doAction(SoAction *action)
Definition: SoProfileCoordinate3.cpp:102
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
virtual ~SoProfileCoordinate3()
Definition: SoProfileCoordinate3.cpp:85
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoProfileCoordinate3.cpp:128
virtual void callback(SoCallbackAction *action)
Definition: SoProfileCoordinate3.cpp:116
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoProfileCoordinate3(void)
Definition: SoProfileCoordinate3.cpp:75
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoProfileCoordinate3 class is a node specifying a set of 3D coordinates for profiles.
Definition: SoProfileCoordinate3.h:30
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
virtual void GLRender(SoGLRenderAction *action)
Definition: SoProfileCoordinate3.cpp:110
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