1 #ifndef COIN_SOGLCOLORINDEXELEMENT_H
2 #define COIN_SOGLCOLORINDEXELEMENT_H
27 #include <Inventor/elements/SoReplacedElement.h>
34 static void initClass(
void);
39 static SbBool isColorIndexMode(
SoState * state);
44 const int32_t numindices,
const int32_t *
const indices);
48 int32_t getNum(
void)
const;
49 int32_t get(
const int index)
const;
50 static int32_t getDefault(
void);
56 #endif // !COIN_SOGLCOLORINDEXELEMENT_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual void init(SoState *state)
Definition: SoReplacedElement.cpp:76
static void set(SoState *const state, SoNode *const node, const int32_t numindices, const int32_t *const indices)
Definition: SoGLColorIndexElement.cpp:90
static SbBool isColorIndexMode(SoState *state)
Definition: SoGLColorIndexElement.cpp:81
virtual void init(SoState *state)
Definition: SoGLColorIndexElement.cpp:65
The SoReplacedElement class is an abstract element superclass.
Definition: SoReplacedElement.h:30
int32_t getNum(void) const
Definition: SoGLColorIndexElement.cpp:101
The SoGLColorIndexElement class sets the current OpenGL color.
Definition: SoGLColorIndexElement.h:29
virtual ~SoGLColorIndexElement()
Definition: SoGLColorIndexElement.cpp:73
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
static const SoGLColorIndexElement * getInstance(SoState *state)
Definition: SoGLColorIndexElement.cpp:110
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