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SoFloatElement.h
1 #ifndef COIN_SOFLOATELEMENT_H
2 #define COIN_SOFLOATELEMENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/elements/SoSubElement.h>
28 
29 class COIN_DLL_API SoFloatElement : public SoElement {
30  typedef SoElement inherited;
31 
32  SO_ELEMENT_ABSTRACT_HEADER(SoFloatElement);
33 public:
34  static void initClass(void);
35 protected:
36  virtual ~SoFloatElement();
37 
38 public:
39  virtual void init(SoState * state);
40 
41  virtual SbBool matches(const SoElement * element) const;
42  virtual SoElement * copyMatchInfo(void) const;
43 
44  virtual void print(FILE * file) const;
45 
46  static void set(const int stackIndex, SoState * const state,
47  SoNode * const node, const float value);
48  static void set(const int stackIndex, SoState * const state,
49  const float value);
50 
51  static float get(const int stackIndex, SoState * const state);
52 
53  virtual void setElt(float value);
54 
55 protected:
56  float data;
57 };
58 
59 #endif // !COIN_SOFLOATELEMENT_H
SoElement::print
virtual void print(FILE *file=stdout) const
Definition: SoElement.cpp:570
SoFloatElement::print
virtual void print(FILE *file) const
Definition: SoFloatElement.cpp:92
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoFloatElement
SoFloatElement is an abstract base class for elements that consists of a single float value.
Definition: SoFloatElement.h:29
SoFloatElement::get
static float get(const int stackIndex, SoState *const state)
Definition: SoFloatElement.cpp:131
SoElement::stackIndex
int stackIndex
Definition: SoElement.h:78
SoFloatElement::copyMatchInfo
virtual SoElement * copyMatchInfo(void) const
Definition: SoFloatElement.cpp:77
SoFloatElement::~SoFloatElement
virtual ~SoFloatElement()
Definition: SoFloatElement.cpp:61
SoElement::getConstElement
static const SoElement * getConstElement(SoState *const state, const int stackIndex)
Definition: SoElement.h:114
SoFloatElement::matches
virtual SbBool matches(const SoElement *element) const
Definition: SoFloatElement.cpp:67
SoElement::initClass
static void initClass(void)
Definition: SoElement.cpp:483
SbName::getString
const char * getString(void) const
Definition: SbName.cpp:278
SoElement
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
SoElement::getElement
static SoElement * getElement(SoState *const state, const int stackIndex)
Definition: SoElement.h:101
SoFloatElement::setElt
virtual void setElt(float value)
Definition: SoFloatElement.cpp:143
SoFloatElement::data
float data
Definition: SoFloatElement.h:56
SoType::createInstance
void * createInstance(void) const
Definition: SoType.cpp:803
SoElement::matches
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:584
SoElement::init
virtual void init(SoState *state)
Definition: SoElement.cpp:528
SoElement::getTypeId
const SoType getTypeId(void) const
Definition: SoElement.cpp:689
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoType::getName
SbName getName(void) const
Definition: SoType.cpp:628
SoElement::copyMatchInfo
virtual SoElement * copyMatchInfo(void) const =0
SoFloatElement::init
virtual void init(SoState *state)
Definition: SoFloatElement.cpp:150
SoFloatElement::set
static void set(const int stackIndex, SoState *const state, SoNode *const node, const float value)
Definition: SoFloatElement.cpp:103

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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