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SoCoordinate4.h
1 #ifndef COIN_SOCOORDINATE4_H
2 #define COIN_SOCOORDINATE4_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFVec4f.h>
29 
30 class COIN_DLL_API SoCoordinate4 : public SoNode {
31  typedef SoNode inherited;
32 
33  SO_NODE_HEADER(SoCoordinate4);
34 
35 public:
36  static void initClass(void);
37  SoCoordinate4(void);
38 
40 
41  virtual void doAction(SoAction * action);
42  virtual void GLRender(SoGLRenderAction * action);
43  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
44  virtual void callback(SoCallbackAction * action);
45  virtual void pick(SoPickAction * action);
46  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
47 
48 protected:
49  virtual ~SoCoordinate4();
50 };
51 
52 #endif // !COIN_SOCOORDINATE4_H
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoMField::getNum
int getNum(void) const
Definition: SoMField.h:86
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoCoordinate4
The SoCoordinate4 class is a node for providing coordinates to shape nodes.
Definition: SoCoordinate4.h:30
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
SoCoordinate4::SoCoordinate4
SoCoordinate4(void)
Definition: SoCoordinate4.cpp:89
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SoCoordinate4::point
SoMFVec4f point
Definition: SoCoordinate4.h:39
SoMFVec4f
The SoMFVec4f class is a container for SbVec4f vectors.
Definition: SoMFVec4f.h:31
SoCoordinate4::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoCoordinate4.cpp:187
SoCoordinate4::doAction
virtual void doAction(SoAction *action)
Definition: SoCoordinate4.cpp:129
SoCoordinate4::pick
virtual void pick(SoPickAction *action)
Definition: SoCoordinate4.cpp:180
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoCoordinate4::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoCoordinate4.cpp:137
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoCoordinate4::~SoCoordinate4
virtual ~SoCoordinate4()
Definition: SoCoordinate4.cpp:100
SoBase::staticDataUnlock
static void staticDataUnlock(void)
Definition: SoBase.cpp:2017
SoCoordinate4::callback
virtual void callback(SoCallbackAction *action)
Definition: SoCoordinate4.cpp:173
SoCoordinate4::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoCoordinate4.cpp:122
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoMFVec4f::getValues
const SbVec4f * getValues(const int start) const
Definition: SoMFVec4f.h:34
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
SoBase::staticDataLock
static void staticDataLock(void)
Definition: SoBase.cpp:2007
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:34

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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