1 #ifndef COIN_SOTEXTURECOORDINATEPLANE_H
2 #define COIN_SOTEXTURECOORDINATEPLANE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoTextureCoordinateFunction.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/SbVec4f.h>
31 #include <Inventor/SbVec3f.h>
39 static void initClass(
void);
54 static const SbVec4f &generate(
void *userdata,
57 static void handleTexgen(
void *data);
70 void setupGencache(
void);
73 #endif // !COIN_SOTEXTURECOORDINATEPLANE_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual void GLRender(SoGLRenderAction *action)
Definition: SoTextureCoordinatePlane.cpp:185
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
virtual void callback(SoCallbackAction *action)
Definition: SoTextureCoordinatePlane.cpp:216
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.
Definition: SoTextureCoordinatePlane.h:33
SoTextureCoordinatePlane(void)
Definition: SoTextureCoordinatePlane.cpp:136
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nod...
Definition: SoTextureCoordinateFunction.h:29
virtual void doAction(SoAction *action)
Definition: SoTextureCoordinatePlane.cpp:175
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoSFVec3f directionS
Definition: SoTextureCoordinatePlane.h:42
virtual void pick(SoPickAction *action)
Definition: SoTextureCoordinatePlane.cpp:223
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SoSFVec3f directionT
Definition: SoTextureCoordinatePlane.h:43
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
virtual ~SoTextureCoordinatePlane()
Definition: SoTextureCoordinatePlane.cpp:147
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:34
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