1 #ifndef COIN_SOSHADOWSTYLE_H
2 #define COIN_SOSHADOWSTYLE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/annex/FXViz/elements/SoShadowStyleElement.h>
37 static void initClass(
void);
41 NO_SHADOWING = SoShadowStyleElement::NO_SHADOWING,
42 CASTS_SHADOW = SoShadowStyleElement::CASTS_SHADOW,
43 SHADOWED = SoShadowStyleElement::SHADOWED,
44 CASTS_SHADOW_AND_SHADOWED = SoShadowStyleElement::CASTS_SHADOW_AND_SHADOWED
55 #endif // !COIN_SOSHADOWSTYLE_H
SoShadowStyle(void)
Definition: SoShadowStyle.cpp:92
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
@ SHADOWED
Definition: SoShadowStyle.h:43
@ NO_SHADOWING
Definition: SoShadowStyle.h:41
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoSFEnum style
Definition: SoShadowStyle.h:47
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShadowStyle.cpp:122
virtual ~SoShadowStyle()
Definition: SoShadowStyle.cpp:108
Style
Definition: SoShadowStyle.h:40
The SoShadowStyle class is a node for setting the shadow style on nodes.
Definition: SoShadowStyle.h:31
@ CASTS_SHADOW
Definition: SoShadowStyle.h:42
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
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