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SbSpherePlaneProjector.h
1 #ifndef COIN_SBSPHEREPLANEPROJECTOR_H
2 #define COIN_SBSPHEREPLANEPROJECTOR_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
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19  *
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21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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25 \**************************************************************************/
26 
27 #include <Inventor/projectors/SbSphereSectionProjector.h>
28 
29 class COIN_DLL_API SbSpherePlaneProjector : public SbSphereSectionProjector {
31 
32 public:
33  SbSpherePlaneProjector(const float edgetol = 0.9f,
34  const SbBool orienttoeye = TRUE);
35  SbSpherePlaneProjector(const SbSphere & sph,
36  const float edgetol = 0.9f,
37  const SbBool orienttoeye = TRUE);
38 
39  virtual SbProjector * copy(void) const;
40  virtual SbVec3f project(const SbVec2f & point);
41  virtual SbRotation getRotation(const SbVec3f & point1,
42  const SbVec3f & point2);
43 
44 protected:
45  SbRotation getRotation(const SbVec3f & point1, const SbBool tol1,
46  const SbVec3f & point2, const SbBool tol2);
47 };
48 
49 #endif // !COIN_SBSPHEREPLANEPROJECTOR_H
SbRotation
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
SbSphereSectionProjector::getRotation
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbSphereSectionProjector.cpp:137
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
SbRotation::identity
static SbRotation identity(void)
Definition: SbRotation.cpp:674
SbSphere::getRadius
float getRadius(void) const
Definition: SbSphere.cpp:125
SbSphereSectionProjector::project
virtual SbVec3f project(const SbVec2f &point)
Definition: SbSphereSectionProjector.cpp:105
SbSpherePlaneProjector::project
virtual SbVec3f project(const SbVec2f &point)
Definition: SbSpherePlaneProjector.cpp:73
SbSphereSectionProjector::tolPlane
SbPlane tolPlane
Definition: SbSphereSectionProjector.h:59
SoDebugError::postWarning
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SbSphereProjector::needSetup
SbBool needSetup
Definition: SbSphereProjector.h:57
SbSpherePlaneProjector
The SbSpherePlaneProjector class projects 2D points to a half-sphere and a plane.
Definition: SbSpherePlaneProjector.h:29
SbVec3f::length
float length(void) const
Definition: SbVec3f.cpp:356
SbSphereSectionProjector::isWithinTolerance
SbBool isWithinTolerance(const SbVec3f &point)
Definition: SbSphereSectionProjector.cpp:197
SbVec3f::cross
SbVec3f cross(const SbVec3f &v) const
Definition: SbVec3f.cpp:270
SbSpherePlaneProjector::SbSpherePlaneProjector
SbSpherePlaneProjector(const float edgetol=0.9f, const SbBool orienttoeye=1)
Definition: SbSpherePlaneProjector.cpp:48
SbSphere
The SbSphere class is a representation of a sphere.
Definition: SbSphere.h:33
SbSphereSectionProjector::copy
virtual SbProjector * copy(void) const
Definition: SbSphereSectionProjector.cpp:98
SbProjector::getWorkingLine
SbLine getWorkingLine(const SbVec2f &point) const
Definition: SbProjector.cpp:158
SbSphereSectionProjector
The SbSphereSectionProjector projects 2D points to a sliced sphere.
Definition: SbSphereSectionProjector.h:30
SbSphereSectionProjector::planeDir
SbVec3f planeDir
Definition: SbSphereSectionProjector.h:57
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SbPlane::intersect
SbBool intersect(const SbLine &l, SbVec3f &intersection) const
Definition: SbPlane.cpp:152
SbSphereProjector::intersectSphereFront
SbBool intersectSphereFront(const SbLine &l, SbVec3f &result)
Definition: SbSphereProjector.cpp:207
SbVec3f::dot
float dot(const SbVec3f &v) const
Definition: SbVec3f.cpp:282
SbSphere::getCenter
const SbVec3f & getCenter(void) const
Definition: SbSphere.cpp:114
SbProjector
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:34
SbSphereSectionProjector::setupTolerance
virtual void setupTolerance(void)
Definition: SbSphereSectionProjector.cpp:209
SbSphereSectionProjector::tolDist
float tolDist
Definition: SbSphereSectionProjector.h:54
SbLine
The SbLine class represents a line in 3D space.
Definition: SbLine.h:32
SbVec3f::normalize
float normalize(void)
Definition: SbVec3f.cpp:436
SbSpherePlaneProjector::copy
virtual SbProjector * copy(void) const
Definition: SbSpherePlaneProjector.cpp:66
SbSphereProjector::lastPoint
SbVec3f lastPoint
Definition: SbSphereProjector.h:58
SbSphereProjector::sphere
SbSphere sphere
Definition: SbSphereProjector.h:55
SbSphereSectionProjector::planePoint
SbVec3f planePoint
Definition: SbSphereSectionProjector.h:56
SbSpherePlaneProjector::getRotation
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbSpherePlaneProjector.cpp:98

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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