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SoBBoxModelMatrixElement.h
1 #ifndef COIN_SOBBOXMODELMATRIXELEMENT_H
2 #define COIN_SOBBOXMODELMATRIXELEMENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
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19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/elements/SoModelMatrixElement.h>
28 
30 
31 class COIN_DLL_API SoBBoxModelMatrixElement : public SoModelMatrixElement {
33 
34  SO_ELEMENT_HEADER(SoBBoxModelMatrixElement);
35 public:
36  static void initClass(void);
37 protected:
38  virtual ~SoBBoxModelMatrixElement();
39 
40 public:
41  virtual void init(SoState * state);
42 
43  virtual void push(SoState * state);
44 
45  static void reset(SoState * const state, SoNode * const node);
46  static void pushMatrix(SoState * const state, SbMatrix & matrix,
47  SbMatrix & localmatrix);
48  static void popMatrix(SoState * const state, const SbMatrix & matrix,
49  const SbMatrix & localmatrix);
50 
51 protected:
52  virtual void makeEltIdentity(void);
53  virtual void setElt(const SbMatrix & matrix);
54  virtual void multElt(const SbMatrix & matrix);
55  virtual void translateEltBy(const SbVec3f & translation);
56  virtual void rotateEltBy(const SbRotation & translation);
57  virtual void scaleEltBy(const SbVec3f & scaleFactor);
58 
59 // the following two functions should not be called - only for debug usage
60  virtual SbMatrix pushMatrixElt();
61  virtual void popMatrixElt(const SbMatrix & matrix);
62 
63 private:
64  SoLocalBBoxMatrixElement *getLocal();
65 
66  SoState *state;
67 };
68 
69 #endif // !COIN_SOBBOXMODELMATRIXELEMENT_H
SbRotation
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:37
SoModelMatrixElement
The SoModelMatrixElement class is used to manage the current transformation.
Definition: SoModelMatrixElement.h:31
SoBBoxModelMatrixElement
The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph trave...
Definition: SoBBoxModelMatrixElement.h:31
SoModelMatrixElement::initClass
static void initClass(void)
Definition: SoModelMatrixElement.cpp:86
SoModelMatrixElement::push
virtual void push(SoState *state)
Definition: SoModelMatrixElement.cpp:433
SoModelMatrixElement::rotateEltBy
virtual void rotateEltBy(const SbRotation &rotation)
Definition: SoModelMatrixElement.cpp:378
SoModelMatrixElement::pushMatrixElt
virtual SbMatrix pushMatrixElt(void)
Definition: SoModelMatrixElement.cpp:404
SoElement
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
SoModelMatrixElement::pushMatrix
static SbMatrix pushMatrix(SoState *const state)
Definition: SoModelMatrixElement.cpp:245
SoLocalBBoxMatrixElement
The SoLocalBBoxMatrixElement class is yet to be documented.
Definition: SoLocalBBoxMatrixElement.h:29
SoModelMatrixElement::translateEltBy
virtual void translateEltBy(const SbVec3f &translation)
Definition: SoModelMatrixElement.cpp:365
SoModelMatrixElement::multElt
virtual void multElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:354
SoModelMatrixElement::setElt
virtual void setElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:343
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoModelMatrixElement::popMatrix
static void popMatrix(SoState *const state, const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:261
SoModelMatrixElement::popMatrixElt
virtual void popMatrixElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:415
SoModelMatrixElement::init
virtual void init(SoState *state)
Definition: SoModelMatrixElement.cpp:422
SoModelMatrixElement::scaleEltBy
virtual void scaleEltBy(const SbVec3f &scaleFactor)
Definition: SoModelMatrixElement.cpp:391
SoModelMatrixElement::makeEltIdentity
virtual void makeEltIdentity(void)
Definition: SoModelMatrixElement.cpp:332

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