1 #ifndef COIN_SOSHADOWCULLING_H
2 #define COIN_SOSHADOWCULLING_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/annex/FXViz/elements/SoGLShadowCullingElement.h>
37 static void initClass(
void);
41 AS_IS_CULLING = SoGLShadowCullingElement::AS_IS_CULLING,
42 NO_CULLING = SoGLShadowCullingElement::NO_CULLING
53 #endif // !COIN_SOSHADOWCULLING_H
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
#define SO_NODE_HEADER(classname)
Mode
Definition: SoShadowCulling.h:40
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoShadowCulling class is a node for setting the shadow style on nodes.
Definition: SoShadowCulling.h:31
SoSFEnum mode
Definition: SoShadowCulling.h:45
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
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