virtual void multElt(const int unit, const SbMatrix &matrix)
Definition: SoMultiTextureMatrixElement.cpp:139
virtual void init(SoState *state)
Definition: SoMultiTextureMatrixElement.cpp:167
virtual void setElt(const int unit, const SbMatrix &matrix)
Definition: SoMultiTextureMatrixElement.cpp:150
The SoMultiTextureMatrixElement class is used to manage the texture matrix stack for texture units > ...
Definition: SoMultiTextureMatrixElement.h:32
The SoGLMultiTextureMatrixElement class is used to update the OpenGL texture matrix.
Definition: SoGLMultiTextureMatrixElement.h:31
virtual void push(SoState *state)
Definition: SoMultiTextureMatrixElement.cpp:179