liblcf
ldb_switch.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "ldb_reader.h"
14 #include "ldb_chunks.h"
15 #include "reader_struct_impl.h"
16 
17 // Read Switch.
18 
19 template <>
20 char const* const Struct<RPG::Switch>::name = "Switch";
21 static TypedField<RPG::Switch, std::string> static_name(
24  "name",
25  0,
26  0
27 );
28 
29 
30 template <>
32  &static_name,
33  NULL
34 };
35 
36 template class Struct<RPG::Switch>;
ldb_chunks.h
Field
Definition: reader_struct.h:315
TypedField
Definition: reader_struct.h:348
Struct
Definition: reader_struct.h:43
RPG::Switch::name
std::string name
Definition: rpg_switch.h:25
LDB_Reader::ChunkSwitch::name
@ name
Definition: ldb_chunks.h:1294
reader_struct_impl.h
ldb_reader.h