liblcf
lsd_savepanorama.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "lsd_reader.h"
14 #include "lsd_chunks.h"
15 #include "reader_struct_impl.h"
16 
17 // Read SavePanorama.
18 
19 template <>
20 char const* const Struct<RPG::SavePanorama>::name = "SavePanorama";
21 static TypedField<RPG::SavePanorama, int32_t> static_pan_x(
24  "pan_x",
25  0,
26  0
27 );
28 static TypedField<RPG::SavePanorama, int32_t> static_pan_y(
31  "pan_y",
32  0,
33  0
34 );
35 
36 
37 template <>
39  &static_pan_x,
40  &static_pan_y,
41  NULL
42 };
43 
44 template class Struct<RPG::SavePanorama>;
RPG::SavePanorama::pan_y
int32_t pan_y
Definition: rpg_savepanorama.h:25
Field
Definition: reader_struct.h:315
TypedField
Definition: reader_struct.h:348
Struct
Definition: reader_struct.h:43
LSD_Reader::ChunkSavePanorama::pan_x
@ pan_x
Definition: lsd_chunks.h:920
RPG::SavePanorama::pan_x
int32_t pan_x
Definition: rpg_savepanorama.h:24
LSD_Reader::ChunkSavePanorama::pan_y
@ pan_y
Definition: lsd_chunks.h:922
lsd_reader.h
lsd_chunks.h
reader_struct_impl.h