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12 #ifndef LCF_RPG_STATE_H
13 #define LCF_RPG_STATE_H
@ Restriction_attack_enemy
static constexpr auto kAffectTypeTags
std::string message_actor
bool operator==(const Actor &l, const Actor &r)
int32_t auto_release_prob
static constexpr int kDeathID
int32_t restrict_skill_level
int32_t hp_change_map_val
int32_t sp_change_map_steps
int32_t battler_animation_id
std::string message_recovery
std::string message_affected
int32_t restrict_magic_level
@ Restriction_attack_ally
std::string message_enemy
bool operator!=(const Actor &l, const Actor &r)
int32_t hp_change_map_steps
static constexpr auto kRestrictionTags
std::string message_already
int32_t sp_change_map_val
int32_t release_by_damage
static constexpr auto kChangeTypeTags
static constexpr auto kPersistenceTags