liblcf
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#include <ldb_chunks.h>
Public Types | |
enum | Index { name = 0x01, damage = 0x02, encounter_rate = 0x03, background_name = 0x04, boat_pass = 0x05, ship_pass = 0x06, airship_pass = 0x07, airship_land = 0x09, bush_depth = 0x0B, footstep = 0x0F, on_damage_se = 0x10, background_type = 0x11, background_a_name = 0x15, background_a_scrollh = 0x16, background_a_scrollv = 0x17, background_a_scrollh_speed = 0x18, background_a_scrollv_speed = 0x19, background_b = 0x1E, background_b_name = 0x1F, background_b_scrollh = 0x20, background_b_scrollv = 0x21, background_b_scrollh_speed = 0x22, background_b_scrollv_speed = 0x23, special_flags = 0x28, special_back_party = 0x29, special_back_enemies = 0x2A, special_lateral_party = 0x2B, special_lateral_enemies = 0x2C, grid_location = 0x2D, grid_top_y = 0x2E, grid_elongation = 0x2F, grid_inclination = 0x30 } |
Definition at line 727 of file ldb_chunks.h.
Enumerator | |
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name | String |
damage | Integer |
encounter_rate | Integer |
background_name | String |
boat_pass | Flag |
ship_pass | Flag |
airship_pass | Flag |
airship_land | Flag |
bush_depth | Integer |
footstep | RPG::Sound - RPG2003 |
on_damage_se | Flag - RPG2003 |
background_type | Integer - RPG2003 |
background_a_name | String - RPG2003 |
background_a_scrollh | Flag - RPG2003 |
background_a_scrollv | Flag - RPG2003 |
background_a_scrollh_speed | Integer - RPG2003 |
background_a_scrollv_speed | Integer - RPG2003 |
background_b | Flag - RPG2003 |
background_b_name | String - RPG2003 |
background_b_scrollh | Flag - RPG2003 |
background_b_scrollv | Flag - RPG2003 |
background_b_scrollh_speed | Integer - RPG2003 |
background_b_scrollv_speed | Integer - RPG2003 |
special_flags | Bitflag - RPG2003 |
special_back_party | Integer - RPG2003 |
special_back_enemies | Integer - RPG2003 |
special_lateral_party | Integer - RPG2003 |
special_lateral_enemies | Integer - RPG2003 |
grid_location | Integer - RPG2003 |
grid_top_y | Integer - RPG2003 |
grid_elongation | Integer - RPG2003 |
grid_inclination | Integer - RPG2003 |
Definition at line 728 of file ldb_chunks.h.