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12 #ifndef LCF_RPG_ITEM_H
13 #define LCF_RPG_ITEM_H
41 static constexpr
auto kTypeTags = makeEnumTags<Type>(
bool operator==(const Actor &l, const Actor &r)
std::vector< bool > actor_set
bool reverse_state_effect
static constexpr auto kTypeTags
std::vector< bool > class_set
static constexpr auto kTargetTags
static constexpr auto kTrajectoryTags
bool operator!=(const Actor &l, const Actor &r)
std::vector< ItemAnimation > animation_data
std::vector< bool > state_set
int32_t ranged_trajectory
std::vector< bool > attribute_set