liblcf
rpg_saveeasyrpgdata.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 #ifndef LCF_RPG_SAVEEASYRPGDATA_H
13 #define LCF_RPG_SAVEEASYRPGDATA_H
14 
15 // Headers
16 #include <stdint.h>
17 
21 namespace RPG {
23  public:
24  int32_t version = 0;
25  };
26 
27  inline bool operator==(const SaveEasyRpgData& l, const SaveEasyRpgData& r) {
28  return l.version == r.version;
29  }
30 
31  inline bool operator!=(const SaveEasyRpgData& l, const SaveEasyRpgData& r) {
32  return !(l == r);
33  }
34 }
35 
36 #endif
RPG::operator==
bool operator==(const Actor &l, const Actor &r)
Definition: rpg_actor.h:64
RPG::SaveEasyRpgData::version
int32_t version
Definition: rpg_saveeasyrpgdata.h:24
RPG
Definition: rpg_actor.h:26
RPG::operator!=
bool operator!=(const Actor &l, const Actor &r)
Definition: rpg_actor.h:98
RPG::SaveEasyRpgData
Definition: rpg_saveeasyrpgdata.h:22