liblcf
rpg_battleranimationdata.h File Reference
#include <stdint.h>
#include "enum_tags.h"
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Classes

class  RPG::BattlerAnimationData
 

Namespaces

 RPG
 

Functions

bool RPG::operator== (const BattlerAnimationData &l, const BattlerAnimationData &r)
 
bool RPG::operator!= (const BattlerAnimationData &l, const BattlerAnimationData &r)