liblcf
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#include <rpg_class.h>
Public Attributes | |
int | ID = 0 |
std::string | name |
bool | two_weapon = false |
bool | lock_equipment = false |
bool | auto_battle = false |
bool | super_guard = false |
Parameters | parameters |
int32_t | exp_base = 300 |
int32_t | exp_inflation = 300 |
int32_t | exp_correction = 0 |
int32_t | battler_animation = 0 |
std::vector< Learning > | skills |
std::vector< uint8_t > | state_ranks |
std::vector< uint8_t > | attribute_ranks |
std::vector< int32_t > | battle_commands |
Definition at line 26 of file rpg_class.h.
static TypedField< RPG::Class, std::vector< uint8_t > > static_attribute_ranks & RPG::Class::attribute_ranks |
Definition at line 41 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, bool > static_auto_battle & RPG::Class::auto_battle = false |
Definition at line 32 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, std::vector< int32_t > > static_battle_commands & RPG::Class::battle_commands |
Definition at line 42 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, int32_t > static_battler_animation & RPG::Class::battler_animation = 0 |
Definition at line 38 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, int32_t > static_exp_base & RPG::Class::exp_base = 300 |
Definition at line 35 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, int32_t > static_exp_correction & RPG::Class::exp_correction = 0 |
Definition at line 37 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, int32_t > static_exp_inflation & RPG::Class::exp_inflation = 300 |
Definition at line 36 of file rpg_class.h.
Referenced by RPG::operator==().
int RPG::Class::ID = 0 |
Definition at line 28 of file rpg_class.h.
static TypedField< RPG::Class, bool > static_lock_equipment & RPG::Class::lock_equipment = false |
Definition at line 31 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, std::string > static_name & RPG::Class::name |
Definition at line 29 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, RPG::Parameters > static_parameters & RPG::Class::parameters |
Definition at line 34 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, std::vector< RPG::Learning > > static_skills & RPG::Class::skills |
Definition at line 39 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, std::vector< uint8_t > > static_state_ranks & RPG::Class::state_ranks |
Definition at line 40 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, bool > static_super_guard & RPG::Class::super_guard = false |
Definition at line 33 of file rpg_class.h.
Referenced by RPG::operator==().
static TypedField< RPG::Class, bool > static_two_weapon & RPG::Class::two_weapon = false |
Definition at line 30 of file rpg_class.h.
Referenced by RPG::operator==().