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25 #ifndef OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H
26 #define OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H
28 #include "../version.h"
33 namespace OPENSUBDIV_VERSION {
46 void *deviceContext = NULL);
53 void UpdateData(
const float *src,
int startVertex,
int numVertices,
54 void *deviceContext = NULL);
79 using namespace OPENSUBDIV_VERSION;
83 #endif // OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H
int GetNumVertices() const
Returns how many vertices allocated in this vertex buffer.
static CpuVertexBuffer * Create(int numElements, int numVertices, void *deviceContext=NULL)
Creator. Returns NULL if error.
~CpuVertexBuffer()
Destructor.
float * BindCpuBuffer()
Returns the address of CPU buffer.
CpuVertexBuffer(int numElements, int numVertices)
Constructor.
void UpdateData(const float *src, int startVertex, int numVertices, void *deviceContext=NULL)
int GetNumElements() const
Returns how many elements defined in this vertex buffer.
Concrete vertex buffer class for CPU subdivision.