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glslPatchShaderSource.h
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//
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// Copyright 2015 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OPENSUBDIV3_OSD_GLSL_PATCH_SHADER_SOURCE_H
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#define OPENSUBDIV3_OSD_GLSL_PATCH_SHADER_SOURCE_H
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#include "../version.h"
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#include <string>
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#include "../far/patchDescriptor.h"
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namespace
OpenSubdiv
{
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namespace
OPENSUBDIV_VERSION {
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namespace
Osd {
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class
GLSLPatchShaderSource
{
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public
:
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static
std::string
GetCommonShaderSource
();
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static
std::string
GetPatchBasisShaderSource
();
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static
std::string
GetVertexShaderSource
(
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Far::PatchDescriptor::Type
type);
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static
std::string
GetTessControlShaderSource
(
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Far::PatchDescriptor::Type
type);
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static
std::string
GetTessEvalShaderSource
(
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Far::PatchDescriptor::Type
type);
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};
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}
// end namespace Osd
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}
// end namespace OPENSUBDIV_VERSION
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using namespace
OPENSUBDIV_VERSION;
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}
// end namespace OpenSubdiv
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#endif // OPENSUBDIV3_OSD_GLSL_PATCH_SHADER_SOURCE
OpenSubdiv
Definition:
error.h:30
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource
Definition:
glslPatchShaderSource.h:37
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource::GetTessEvalShaderSource
static std::string GetTessEvalShaderSource(Far::PatchDescriptor::Type type)
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource::GetCommonShaderSource
static std::string GetCommonShaderSource()
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource::GetPatchBasisShaderSource
static std::string GetPatchBasisShaderSource()
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource::GetTessControlShaderSource
static std::string GetTessControlShaderSource(Far::PatchDescriptor::Type type)
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource::GetVertexShaderSource
static std::string GetVertexShaderSource(Far::PatchDescriptor::Type type)
OpenSubdiv::OPENSUBDIV_VERSION::Far::PatchDescriptor::Type
Type
Definition:
patchDescriptor.h:48
opensubdiv
osd
glslPatchShaderSource.h
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