Timer.h
PLAYERC_EXPORT int playerc_client_connect(playerc_client_t *client)
Connect to the server.
PLAYERC_EXPORT int playerc_blackboard_subscribe(playerc_blackboard_t *device, int access)
Subscribe to the blackboard device.
PLAYERC_EXPORT int playerc_blackboard_unsubscribe(playerc_blackboard_t *device)
Un-subscribe from the blackboard device.
PLAYERC_EXPORT int playerc_blackboard_unsubscribe_from_key(playerc_blackboard_t *device, const char *key, const char *group)
Unsubscribe from a key.
PLAYERC_EXPORT int playerc_blackboard_set_entry(playerc_blackboard_t *device, player_blackboard_entry_t *entry)
Set an entry value.
PLAYERC_EXPORT int playerc_blackboard_subscribe_to_key(playerc_blackboard_t *device, const char *key, const char *group, player_blackboard_entry_t **entry)
Subscribe to a key.
PLAYERC_EXPORT void playerc_client_destroy(playerc_client_t *client)
Destroy a client object.
PLAYERC_EXPORT playerc_blackboard_t * playerc_blackboard_create(playerc_client_t *client, int index)
Create a blackboard proxy.
PLAYERC_EXPORT int playerc_client_disconnect(playerc_client_t *client)
Disconnect from the server.
PLAYERC_EXPORT playerc_client_t * playerc_client_create(playerc_mclient_t *mclient, const char *host, int port)
Create a client object.
Definition: Timer.h:34
PLAYERC_EXPORT void * playerc_client_read(playerc_client_t *client)
Read data from the server (blocking).
struct player_blackboard_entry player_blackboard_entry_t
Vectormap feature data.
PLAYERC_EXPORT void playerc_blackboard_destroy(playerc_blackboard_t *device)
Destroy a blackboard proxy.