Uranium
Application Framework
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This is the complete list of members for UM.Math.Matrix.Matrix, including all inherited members.
__eq__(self, other) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
__init__(self, data=None) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
__repr__(self) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
at(self, int x, int y) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
compose(self, Vector scale=None, Vector shear=None, Vector angles=None, Vector translate=None, perspective=None, Vector mirror=None) | UM.Math.Matrix.Matrix | |
decompose(self) | UM.Math.Matrix.Matrix | |
fromPositionOrientationScale(Vector position, "Quaternion" orientation, Vector scale) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | static |
getData(self) | UM.Math.Matrix.Matrix | |
getEuler(self, axes="sxyz") | UM.Math.Matrix.Matrix | |
getInverse(self) | UM.Math.Matrix.Matrix | |
getScale(self) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
getTranslation(self) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
getTransposed(self) | UM.Math.Matrix.Matrix | |
invert(self) | UM.Math.Matrix.Matrix | |
LOG_MATRIX(self, str_matrix_name, matrix) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
LOG_NUMPY(self, str_matrix_name, matrix) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
multiply(self, Union[Vector, "Matrix"] other, bool copy=False) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
preMultiply(self, Union[Vector, "Matrix"] other, bool copy=False) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
rotateByAxis(self, angle, Vector direction, Optional[Vector] point=None) | UM.Math.Matrix.Matrix | |
scaleByFactor(self, factor, Optional[Vector] origin=None, Optional[Vector] direction=None) | UM.Math.Matrix.Matrix | |
setByEuler(self, ai, aj, ak, axes="sxyz") | UM.Math.Matrix.Matrix | |
setByRotationAxis(self, angle, Vector direction, Optional[Vector] point=None) | UM.Math.Matrix.Matrix | |
setByScaleFactor(self, factor, Optional[Vector] origin=None, Optional[Vector] direction=None) | UM.Math.Matrix.Matrix | |
setByScaleVector(self, Vector scale) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
setByTranslation(self, Vector direction) | UM.Math.Matrix.Matrix | |
setColumn(self, int index, value) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
setOrtho(self, left, right, bottom, top, near, far) | UM.Math.Matrix.Matrix | |
setPerspective(self, fovy, aspect, near, far) | UM.Math.Matrix.Matrix | |
setRow(self, int index, value) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
setToIdentity(self) | UM.Math.Matrix.Matrix | |
setTranslation(self, translation) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
translate(self, Vector direction) | UM.Math.Matrix.Matrix |