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vtkLightActor.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkLightActor.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
40 #ifndef vtkLightActor_h
41 #define vtkLightActor_h
42 
43 #include "vtkRenderingCoreModule.h" // For export macro
44 #include "vtkProp3D.h"
45 
46 class vtkLight;
47 class vtkConeSource;
48 class vtkPolyDataMapper;
49 class vtkActor;
50 class vtkCamera;
51 class vtkCameraActor;
52 class vtkBoundingBox;
53 
54 class VTKRENDERINGCORE_EXPORT vtkLightActor : public vtkProp3D
55 {
56 public:
57  static vtkLightActor *New();
58  vtkTypeMacro(vtkLightActor, vtkProp3D);
59  void PrintSelf(ostream& os, vtkIndent indent) override;
60 
62 
65  void SetLight(vtkLight *light);
66  vtkGetObjectMacro(Light, vtkLight);
68 
70 
75  void SetClippingRange(double dNear, double dFar);
76  void SetClippingRange(const double a[2]);
77  vtkGetVector2Macro(ClippingRange, double);
79 
83  int RenderOpaqueGeometry(vtkViewport *viewport) override;
84 
89 
96 
100  double *GetBounds() override;
101 
105  vtkMTimeType GetMTime() override;
106 
107 protected:
109  ~vtkLightActor() override;
110 
112 
114  double ClippingRange[2];
115 
119 
122 
124 
125 private:
126  vtkLightActor(const vtkLightActor&) = delete;
127  void operator=(const vtkLightActor&) = delete;
128 };
129 
130 #endif
vtkPolyDataMapper
map vtkPolyData to graphics primitives
Definition: vtkPolyDataMapper.h:43
vtkLightActor::ReleaseGraphicsResources
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkLightActor::GetBounds
double * GetBounds() override
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
vtkLightActor::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkLightActor::BoundingBox
vtkBoundingBox * BoundingBox
Definition: vtkLightActor.h:123
vtkLight
a virtual light for 3D rendering
Definition: vtkLight.h:63
vtkLightActor
a cone and a frustum to represent a spotlight.
Definition: vtkLightActor.h:55
vtkLightActor::ConeActor
vtkActor * ConeActor
Definition: vtkLightActor.h:118
vtkProp3D
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:47
vtkLightActor::FrustumActor
vtkCameraActor * FrustumActor
Definition: vtkLightActor.h:121
vtkConeSource
generate polygonal cone
Definition: vtkConeSource.h:45
vtkLightActor::HasTranslucentPolygonalGeometry
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry? No.
vtkLightActor::SetLight
void SetLight(vtkLight *light)
The spotlight to represent.
vtkLightActor::~vtkLightActor
~vtkLightActor() override
vtkLightActor::SetClippingRange
void SetClippingRange(double dNear, double dFar)
Set/Get the location of the near and far clipping planes along the direction of projection.
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:38
vtkBoundingBox
Fast Simple Class for dealing with 3D bounds.
Definition: vtkBoundingBox.h:36
vtkLightActor::UpdateViewProps
void UpdateViewProps()
vtkLightActor::vtkLightActor
vtkLightActor()
vtkActor
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:52
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:40
vtkLightActor::ConeMapper
vtkPolyDataMapper * ConeMapper
Definition: vtkLightActor.h:117
vtkCamera
a virtual camera for 3D rendering
Definition: vtkCamera.h:51
vtkLightActor::CameraLight
vtkCamera * CameraLight
Definition: vtkLightActor.h:120
vtkLightActor::New
static vtkLightActor * New()
vtkLightActor::GetMTime
vtkMTimeType GetMTime() override
Get the actors mtime plus consider its properties and texture if set.
vtkViewport
abstract specification for Viewports
Definition: vtkViewport.h:48
vtkCameraActor
a frustum to represent a camera.
Definition: vtkCameraActor.h:39
vtkLightActor::SetClippingRange
void SetClippingRange(const double a[2])
vtkLightActor::RenderOpaqueGeometry
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkLightActor::Light
vtkLight * Light
Definition: vtkLightActor.h:113
vtkLightActor::ConeSource
vtkConeSource * ConeSource
Definition: vtkLightActor.h:116
vtkTypeBool
int vtkTypeBool
Definition: vtkABI.h:69
vtkMTimeType
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:302
vtkProp3D.h