liblcf
ldb_battlecommand.cpp
Go to the documentation of this file.
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) 2020 liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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// Headers
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#include "
ldb_reader.h
"
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#include "
ldb_chunks.h
"
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#include "
reader_struct_impl.h
"
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// Read BattleCommand.
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template
<>
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char
const
*
const
Struct<RPG::BattleCommand>::name
=
"BattleCommand"
;
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static
TypedField<RPG::BattleCommand, std::string>
static_name(
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&
RPG::BattleCommand::name
,
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LDB_Reader::ChunkBattleCommand::name
,
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"name"
,
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1,
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0
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);
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static
TypedField<RPG::BattleCommand, int32_t>
static_type(
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&
RPG::BattleCommand::type
,
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LDB_Reader::ChunkBattleCommand::type
,
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"type"
,
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0,
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0
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);
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template
<>
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Field<RPG::BattleCommand>
const
*
Struct<RPG::BattleCommand>::fields
[] = {
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&static_name,
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&static_type,
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NULL
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};
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template
class
Struct<RPG::BattleCommand>
;
RPG::BattleCommand::name
std::string name
Definition:
rpg_battlecommand.h:45
RPG::BattleCommand::type
int32_t type
Definition:
rpg_battlecommand.h:46
Struct
Definition:
reader_struct.h:552
ldb_chunks.h
ldb_reader.h
reader_struct_impl.h
Field
Definition:
reader_struct.h:315
LDB_Reader::ChunkBattleCommand::type
@ type
Definition:
ldb_chunks.h:200
LDB_Reader::ChunkBattleCommand::name
@ name
Definition:
ldb_chunks.h:198
TypedField
Definition:
reader_struct.h:348
src
generated
ldb_battlecommand.cpp
Generated on Tue Jan 26 2021 00:00:00 for liblcf by
1.9.1