liblcf
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#include <rpg_savetarget.h>
Public Attributes | |
int | ID = 0 |
int32_t | map_id = 0 |
int32_t | map_x = 0 |
int32_t | map_y = 0 |
bool | switch_on = false |
int32_t | switch_id = 0 |
Definition at line 22 of file rpg_savetarget.h.
int RPG::SaveTarget::ID = 0 |
Definition at line 24 of file rpg_savetarget.h.
static TypedField< RPG::SaveTarget, int32_t > static_map_id & RPG::SaveTarget::map_id = 0 |
Definition at line 25 of file rpg_savetarget.h.
Referenced by RPG::operator==().
static TypedField< RPG::SaveTarget, int32_t > static_map_x & RPG::SaveTarget::map_x = 0 |
Definition at line 26 of file rpg_savetarget.h.
Referenced by RPG::operator==().
static TypedField< RPG::SaveTarget, int32_t > static_map_y & RPG::SaveTarget::map_y = 0 |
Definition at line 27 of file rpg_savetarget.h.
Referenced by RPG::operator==().
static TypedField< RPG::SaveTarget, int32_t > static_switch_id & RPG::SaveTarget::switch_id = 0 |
Definition at line 29 of file rpg_savetarget.h.
Referenced by RPG::operator==().
static TypedField< RPG::SaveTarget, bool > static_switch_on & RPG::SaveTarget::switch_on = false |
Definition at line 28 of file rpg_savetarget.h.
Referenced by RPG::operator==().