liblcf
LDB_Reader::ChunkTerrain Struct Reference

#include <ldb_chunks.h>

+ Collaboration diagram for LDB_Reader::ChunkTerrain:

Public Types

enum  Index {
  name = 0x01 ,
  damage = 0x02 ,
  encounter_rate = 0x03 ,
  background_name = 0x04 ,
  boat_pass = 0x05 ,
  ship_pass = 0x06 ,
  airship_pass = 0x07 ,
  airship_land = 0x09 ,
  bush_depth = 0x0B ,
  footstep = 0x0F ,
  on_damage_se = 0x10 ,
  background_type = 0x11 ,
  background_a_name = 0x15 ,
  background_a_scrollh = 0x16 ,
  background_a_scrollv = 0x17 ,
  background_a_scrollh_speed = 0x18 ,
  background_a_scrollv_speed = 0x19 ,
  background_b = 0x1E ,
  background_b_name = 0x1F ,
  background_b_scrollh = 0x20 ,
  background_b_scrollv = 0x21 ,
  background_b_scrollh_speed = 0x22 ,
  background_b_scrollv_speed = 0x23 ,
  special_flags = 0x28 ,
  special_back_party = 0x29 ,
  special_back_enemies = 0x2A ,
  special_lateral_party = 0x2B ,
  special_lateral_enemies = 0x2C ,
  grid_location = 0x2D ,
  grid_top_y = 0x2E ,
  grid_elongation = 0x2F ,
  grid_inclination = 0x30
}
 

Detailed Description

Definition at line 727 of file ldb_chunks.h.

Member Enumeration Documentation

◆ Index

Enumerator
name 

String

damage 

Integer

encounter_rate 

Integer

background_name 

String

boat_pass 

Flag

ship_pass 

Flag

airship_pass 

Flag

airship_land 

Flag

bush_depth 

Integer

footstep 

RPG::Sound - RPG2003

on_damage_se 

Flag - RPG2003

background_type 

Integer - RPG2003

background_a_name 

String - RPG2003

background_a_scrollh 

Flag - RPG2003

background_a_scrollv 

Flag - RPG2003

background_a_scrollh_speed 

Integer - RPG2003

background_a_scrollv_speed 

Integer - RPG2003

background_b 

Flag - RPG2003

background_b_name 

String - RPG2003

background_b_scrollh 

Flag - RPG2003

background_b_scrollv 

Flag - RPG2003

background_b_scrollh_speed 

Integer - RPG2003

background_b_scrollv_speed 

Integer - RPG2003

special_flags 

Bitflag - RPG2003

special_back_party 

Integer - RPG2003

special_back_enemies 

Integer - RPG2003

special_lateral_party 

Integer - RPG2003

special_lateral_enemies 

Integer - RPG2003

grid_location 

Integer - RPG2003

grid_top_y 

Integer - RPG2003

grid_elongation 

Integer - RPG2003

grid_inclination 

Integer - RPG2003

Definition at line 728 of file ldb_chunks.h.


The documentation for this struct was generated from the following file: