liblcf
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#include <lsd_chunks.h>
Public Types | |
enum | Index { name = 0x01 , start_x = 0x02 , start_y = 0x03 , current_x = 0x04 , current_y = 0x05 , fixed_to_map = 0x06 , current_magnify = 0x07 , current_top_trans = 0x08 , use_transparent_color = 0x09 , current_red = 0x0B , current_green = 0x0C , current_blue = 0x0D , current_sat = 0x0E , effect_mode = 0x0F , current_effect_power = 0x10 , current_bot_trans = 0x12 , spritesheet_cols = 0x13 , spritesheet_rows = 0x14 , spritesheet_frame = 0x15 , spritesheet_speed = 0x16 , frames = 0x17 , spritesheet_play_once = 0x18 , map_layer = 0x19 , battle_layer = 0x1A , flags = 0x1B , finish_x = 0x1F , finish_y = 0x20 , finish_magnify = 0x21 , finish_top_trans = 0x22 , finish_bot_trans = 0x23 , finish_red = 0x29 , finish_green = 0x2A , finish_blue = 0x2B , finish_sat = 0x2C , finish_effect_power = 0x2E , time_left = 0x33 , current_rotation = 0x34 , current_waver = 0x35 } |
Definition at line 229 of file lsd_chunks.h.
Definition at line 230 of file lsd_chunks.h.