184 "changed_battle_commands",
245 &static_transparency,
261 &static_battle_commands,
264 &static_changed_battle_commands,
268 &static_lock_equipment,
271 &static_battler_animation,
std::vector< int32_t > battle_commands
int32_t battler_animation
std::vector< int16_t > status
std::vector< int16_t > equipped
std::vector< int16_t > skills
bool changed_battle_commands
@ changed_battle_commands