liblcf
rpg_animationframe.h File Reference
#include <vector>
#include "rpg_animationcelldata.h"
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Classes

class  RPG::AnimationFrame
 

Namespaces

 RPG
 

Functions

bool RPG::operator== (const AnimationFrame &l, const AnimationFrame &r)
 
bool RPG::operator!= (const AnimationFrame &l, const AnimationFrame &r)