liblcf
LDB_Reader::ChunkSkill Struct Reference

#include <ldb_chunks.h>

+ Collaboration diagram for LDB_Reader::ChunkSkill:

Public Types

enum  Index {
  name = 0x01 ,
  description = 0x02 ,
  using_message1 = 0x03 ,
  using_message2 = 0x04 ,
  failure_message = 0x07 ,
  type = 0x08 ,
  sp_type = 0x09 ,
  sp_percent = 0x0A ,
  sp_cost = 0x0B ,
  scope = 0x0C ,
  switch_id = 0x0D ,
  animation_id = 0x0E ,
  sound_effect = 0x10 ,
  occasion_field = 0x12 ,
  occasion_battle = 0x13 ,
  reverse_state_effect = 0x14 ,
  physical_rate = 0x15 ,
  magical_rate = 0x16 ,
  variance = 0x17 ,
  power = 0x18 ,
  hit = 0x19 ,
  affect_hp = 0x1F ,
  affect_sp = 0x20 ,
  affect_attack = 0x21 ,
  affect_defense = 0x22 ,
  affect_spirit = 0x23 ,
  affect_agility = 0x24 ,
  absorb_damage = 0x25 ,
  ignore_defense = 0x26 ,
  state_effects_size = 0x29 ,
  state_effects = 0x2A ,
  attribute_effects_size = 0x2B ,
  attribute_effects = 0x2C ,
  affect_attr_defence = 0x2D ,
  battler_animation = 0x31 ,
  battler_animation_data = 0x32
}
 

Detailed Description

Definition at line 343 of file ldb_chunks.h.

Member Enumeration Documentation

◆ Index

Enumerator
name 

String

description 

String

using_message1 

String - RPG2000

using_message2 

String - RPG2000

failure_message 

Integer - RPG2000

type 

Integer

sp_type 

Integer - RPG2003

sp_percent 

Integer - RPG2003

sp_cost 

Integer

scope 

Integer

switch_id 

Integer

animation_id 

Integer

sound_effect 

RPG::Sound

occasion_field 

Flag

occasion_battle 

Flag

reverse_state_effect 

Flag - RPG2003

physical_rate 

Integer

magical_rate 

Integer

variance 

Integer

power 

Integer

hit 

Integer

affect_hp 

Flag

affect_sp 

Flag

affect_attack 

Flag

affect_defense 

Flag

affect_spirit 

Flag

affect_agility 

Flag

absorb_damage 

Flag

ignore_defense 

Flag

state_effects_size 

Integer

state_effects 

Array - Flag

attribute_effects_size 

Integer

attribute_effects 

Array - Flag

affect_attr_defence 

Flag

battler_animation 

Integer - RPG2003

battler_animation_data 

? - RPG2003

Definition at line 344 of file ldb_chunks.h.


The documentation for this struct was generated from the following file: