liblcf
|
#include <ldb_chunks.h>
Public Types | |
enum | Index { actors = 0x0B , skills = 0x0C , items = 0x0D , enemies = 0x0E , troops = 0x0F , terrains = 0x10 , attributes = 0x11 , states = 0x12 , animations = 0x13 , chipsets = 0x14 , terms = 0x15 , system = 0x16 , switches = 0x17 , variables = 0x18 , commonevents = 0x19 , version = 0x1A , commoneventD2 = 0x1B , commoneventD3 = 0x1C , battlecommands = 0x1D , classes = 0x1E , classD1 = 0x1F , battleranimations = 0x20 } |
Definition at line 1303 of file ldb_chunks.h.
Enumerator | |
---|---|
actors | |
skills | |
items | |
enemies | |
troops | |
terrains | |
attributes | |
states | |
animations | |
chipsets | |
terms | |
system | |
switches | RPG::Switchs |
variables | RPG::Variables |
commonevents | |
version | Indicates version of database. When 1 the database was converted to RPG Maker 2000 v1.61 |
commoneventD2 | Duplicated? - Not used - RPG2003 |
commoneventD3 | Duplicated? - Not used - RPG2003 |
battlecommands | RPG::BattleCommand - RPG2003 |
classes | RPG::Class - RPG2003 |
classD1 | Duplicated? - Not used - RPG2003 |
battleranimations | RPG::BattlerAnimation - RPG2003 |
Definition at line 1304 of file ldb_chunks.h.