liblcf
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#include <rpg_troop.h>
Public Attributes | |
int | ID = 0 |
std::string | name |
std::vector< TroopMember > | members |
bool | auto_alignment = false |
std::vector< bool > | terrain_set |
bool | appear_randomly = false |
std::vector< TroopPage > | pages |
Definition at line 25 of file rpg_troop.h.
static TypedField< RPG::Troop, bool > static_appear_randomly & RPG::Troop::appear_randomly = false |
Definition at line 32 of file rpg_troop.h.
Referenced by RPG::operator==().
static TypedField< RPG::Troop, bool > static_auto_alignment & RPG::Troop::auto_alignment = false |
Definition at line 30 of file rpg_troop.h.
Referenced by RPG::operator==().
int RPG::Troop::ID = 0 |
Definition at line 27 of file rpg_troop.h.
static TypedField< RPG::Troop, std::vector< RPG::TroopMember > > static_members & RPG::Troop::members |
Definition at line 29 of file rpg_troop.h.
Referenced by RPG::operator==().
static TypedField< RPG::Troop, std::string > static_name & RPG::Troop::name |
Definition at line 28 of file rpg_troop.h.
Referenced by RPG::operator==().
static TypedField< RPG::Troop, std::vector< RPG::TroopPage > > static_pages & RPG::Troop::pages |
Definition at line 33 of file rpg_troop.h.
Referenced by RPG::operator==().
static TypedField< RPG::Troop, std::vector< bool > > static_terrain_set & RPG::Troop::terrain_set |
Definition at line 31 of file rpg_troop.h.
Referenced by RPG::operator==().