liblcf
LDB_Reader::ChunkAnimation Struct Reference

#include <ldb_chunks.h>

+ Collaboration diagram for LDB_Reader::ChunkAnimation:

Public Types

enum  Index {
  name = 0x01 ,
  animation_name = 0x02 ,
  large = 0x03 ,
  timings = 0x06 ,
  scope = 0x09 ,
  position = 0x0A ,
  frames = 0x0C
}
 

Detailed Description

Definition at line 159 of file ldb_chunks.h.

Member Enumeration Documentation

◆ Index

Enumerator
name 

String

animation_name 

String

large 

Battle2 animation when true

timings 

Array - RPG::AnimationTiming

scope 

Integer

position 

Integer

frames 

Array - RPG::AnimationFrames

Definition at line 160 of file ldb_chunks.h.


The documentation for this struct was generated from the following file: