liblcf
RPG::SaveScreen Class Reference

#include <rpg_savescreen.h>

+ Collaboration diagram for RPG::SaveScreen:

Public Attributes

int32_t tint_finish_red = 100
 
int32_t tint_finish_green = 100
 
int32_t tint_finish_blue = 100
 
int32_t tint_finish_sat = 100
 
double tint_current_red = 100.0
 
double tint_current_green = 100.0
 
double tint_current_blue = 100.0
 
double tint_current_sat = 100.0
 
int32_t tint_time_left = 0
 
bool flash_continuous = false
 
int32_t flash_red = 0
 
int32_t flash_green = 0
 
int32_t flash_blue = 0
 
double flash_current_level = 0.0
 
int32_t flash_time_left = 0
 
bool shake_continuous = false
 
int32_t shake_strength = 0
 
int32_t shake_speed = 0
 
int32_t shake_position = 0
 
int32_t shake_position_y = 0
 
int32_t shake_time_left = 0
 
int32_t pan_x = 0
 
int32_t pan_y = 0
 
int32_t battleanim_id = 0
 
int32_t battleanim_target = 0
 
int32_t battleanim_frame = 0
 
bool battleanim_active = false
 
bool battleanim_global = false
 
int32_t weather = 0
 
int32_t weather_strength = 0
 

Detailed Description

Definition at line 22 of file rpg_savescreen.h.

Member Data Documentation

◆ battleanim_active

static TypedField< RPG::SaveScreen, bool > static_battleanim_active & RPG::SaveScreen::battleanim_active = false

Definition at line 50 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ battleanim_frame

static TypedField< RPG::SaveScreen, int32_t > static_battleanim_frame & RPG::SaveScreen::battleanim_frame = 0

Definition at line 49 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ battleanim_global

static TypedField< RPG::SaveScreen, bool > static_battleanim_global & RPG::SaveScreen::battleanim_global = false

Definition at line 51 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ battleanim_id

static TypedField< RPG::SaveScreen, int32_t > static_battleanim_id & RPG::SaveScreen::battleanim_id = 0

Definition at line 47 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ battleanim_target

static TypedField< RPG::SaveScreen, int32_t > static_battleanim_target & RPG::SaveScreen::battleanim_target = 0

Definition at line 48 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ flash_blue

static TypedField< RPG::SaveScreen, int32_t > static_flash_blue & RPG::SaveScreen::flash_blue = 0

Definition at line 36 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ flash_continuous

static TypedField< RPG::SaveScreen, bool > static_flash_continuous & RPG::SaveScreen::flash_continuous = false

Definition at line 33 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ flash_current_level

static TypedField< RPG::SaveScreen, double > static_flash_current_level & RPG::SaveScreen::flash_current_level = 0.0

Definition at line 37 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ flash_green

static TypedField< RPG::SaveScreen, int32_t > static_flash_green & RPG::SaveScreen::flash_green = 0

Definition at line 35 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ flash_red

static TypedField< RPG::SaveScreen, int32_t > static_flash_red & RPG::SaveScreen::flash_red = 0

Definition at line 34 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ flash_time_left

static TypedField< RPG::SaveScreen, int32_t > static_flash_time_left & RPG::SaveScreen::flash_time_left = 0

Definition at line 38 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ pan_x

static TypedField< RPG::SaveScreen, int32_t > static_pan_x & RPG::SaveScreen::pan_x = 0

Definition at line 45 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ pan_y

static TypedField< RPG::SaveScreen, int32_t > static_pan_y & RPG::SaveScreen::pan_y = 0

Definition at line 46 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ shake_continuous

static TypedField< RPG::SaveScreen, bool > static_shake_continuous & RPG::SaveScreen::shake_continuous = false

Definition at line 39 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ shake_position

static TypedField< RPG::SaveScreen, int32_t > static_shake_position & RPG::SaveScreen::shake_position = 0

Definition at line 42 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ shake_position_y

static TypedField< RPG::SaveScreen, int32_t > static_shake_position_y & RPG::SaveScreen::shake_position_y = 0

Definition at line 43 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ shake_speed

static TypedField< RPG::SaveScreen, int32_t > static_shake_speed & RPG::SaveScreen::shake_speed = 0

Definition at line 41 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ shake_strength

static TypedField< RPG::SaveScreen, int32_t > static_shake_strength & RPG::SaveScreen::shake_strength = 0

Definition at line 40 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ shake_time_left

static TypedField< RPG::SaveScreen, int32_t > static_shake_time_left & RPG::SaveScreen::shake_time_left = 0

Definition at line 44 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ tint_current_blue

static TypedField< RPG::SaveScreen, double > static_tint_current_blue & RPG::SaveScreen::tint_current_blue = 100.0

Definition at line 30 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ tint_current_green

static TypedField< RPG::SaveScreen, double > static_tint_current_green & RPG::SaveScreen::tint_current_green = 100.0

Definition at line 29 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ tint_current_red

static TypedField< RPG::SaveScreen, double > static_tint_current_red & RPG::SaveScreen::tint_current_red = 100.0

Definition at line 28 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ tint_current_sat

static TypedField< RPG::SaveScreen, double > static_tint_current_sat & RPG::SaveScreen::tint_current_sat = 100.0

Definition at line 31 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ tint_finish_blue

static TypedField< RPG::SaveScreen, int32_t > static_tint_finish_blue & RPG::SaveScreen::tint_finish_blue = 100

Definition at line 26 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ tint_finish_green

static TypedField< RPG::SaveScreen, int32_t > static_tint_finish_green & RPG::SaveScreen::tint_finish_green = 100

Definition at line 25 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ tint_finish_red

static TypedField< RPG::SaveScreen, int32_t > static_tint_finish_red & RPG::SaveScreen::tint_finish_red = 100

Definition at line 24 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ tint_finish_sat

static TypedField< RPG::SaveScreen, int32_t > static_tint_finish_sat & RPG::SaveScreen::tint_finish_sat = 100

Definition at line 27 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ tint_time_left

static TypedField< RPG::SaveScreen, int32_t > static_tint_time_left & RPG::SaveScreen::tint_time_left = 0

Definition at line 32 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ weather

static TypedField< RPG::SaveScreen, int32_t > static_weather & RPG::SaveScreen::weather = 0

Definition at line 52 of file rpg_savescreen.h.

Referenced by RPG::operator==().

◆ weather_strength

static TypedField< RPG::SaveScreen, int32_t > static_weather_strength & RPG::SaveScreen::weather_strength = 0

Definition at line 53 of file rpg_savescreen.h.

Referenced by RPG::operator==().


The documentation for this class was generated from the following files: