liblcf
rpg_savecommonevent.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 #ifndef LCF_RPG_SAVECOMMONEVENT_H
13 #define LCF_RPG_SAVECOMMONEVENT_H
14 
15 // Headers
16 #include "rpg_saveeventexecstate.h"
17 
21 namespace RPG {
23  public:
24  int ID = 0;
26  };
27 
28  inline bool operator==(const SaveCommonEvent& l, const SaveCommonEvent& r) {
30  }
31 
32  inline bool operator!=(const SaveCommonEvent& l, const SaveCommonEvent& r) {
33  return !(l == r);
34  }
35 }
36 
37 #endif
SaveEventExecState parallel_event_execstate
Definition: rpg_actor.h:26
bool operator==(const Actor &l, const Actor &r)
Definition: rpg_actor.h:64
bool operator!=(const Actor &l, const Actor &r)
Definition: rpg_actor.h:98