12 #ifndef LCF_RPG_ANIMATION_H
13 #define LCF_RPG_ANIMATION_H
static constexpr auto kScopeTags
std::vector< AnimationTiming > timings
std::string animation_name
std::vector< AnimationFrame > frames
static constexpr auto kPositionTags
bool operator==(const Actor &l, const Actor &r)
bool operator!=(const Actor &l, const Actor &r)