liblcf
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#include <rpg_testbattler.h>
Public Attributes | |
int | ID = 0 |
int32_t | actor_id = 1 |
int32_t | level = 1 |
int32_t | weapon_id = 0 |
int32_t | shield_id = 0 |
int32_t | armor_id = 0 |
int32_t | helmet_id = 0 |
int32_t | accessory_id = 0 |
Definition at line 22 of file rpg_testbattler.h.
static TypedField< RPG::TestBattler, int32_t > static_accessory_id & RPG::TestBattler::accessory_id = 0 |
Definition at line 31 of file rpg_testbattler.h.
Referenced by RPG::operator==().
static TypedField< RPG::TestBattler, int32_t > static_actor_id & RPG::TestBattler::actor_id = 1 |
Definition at line 25 of file rpg_testbattler.h.
Referenced by RPG::operator==().
static TypedField< RPG::TestBattler, int32_t > static_armor_id & RPG::TestBattler::armor_id = 0 |
Definition at line 29 of file rpg_testbattler.h.
Referenced by RPG::operator==().
static TypedField< RPG::TestBattler, int32_t > static_helmet_id & RPG::TestBattler::helmet_id = 0 |
Definition at line 30 of file rpg_testbattler.h.
Referenced by RPG::operator==().
int RPG::TestBattler::ID = 0 |
Definition at line 24 of file rpg_testbattler.h.
static TypedField< RPG::TestBattler, int32_t > static_level & RPG::TestBattler::level = 1 |
Definition at line 26 of file rpg_testbattler.h.
Referenced by RPG::operator==().
static TypedField< RPG::TestBattler, int32_t > static_shield_id & RPG::TestBattler::shield_id = 0 |
Definition at line 28 of file rpg_testbattler.h.
Referenced by RPG::operator==().
static TypedField< RPG::TestBattler, int32_t > static_weapon_id & RPG::TestBattler::weapon_id = 0 |
Definition at line 27 of file rpg_testbattler.h.
Referenced by RPG::operator==().