liblcf
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#include <ldb_chunks.h>
Public Types | |
enum | Index { name = 0x01 , type = 0x02 , color = 0x03 , priority = 0x04 , restriction = 0x05 , a_rate = 0x0B , b_rate = 0x0C , c_rate = 0x0D , d_rate = 0x0E , e_rate = 0x0F , hold_turn = 0x15 , auto_release_prob = 0x16 , release_by_damage = 0x17 , affect_type = 0x1E , affect_attack = 0x1F , affect_defense = 0x20 , affect_spirit = 0x21 , affect_agility = 0x22 , reduce_hit_ratio = 0x23 , avoid_attacks = 0x24 , reflect_magic = 0x25 , cursed = 0x26 , battler_animation_id = 0x27 , restrict_skill = 0x29 , restrict_skill_level = 0x2A , restrict_magic = 0x2B , restrict_magic_level = 0x2C , hp_change_type = 0x2D , sp_change_type = 0x2E , message_actor = 0x33 , message_enemy = 0x34 , message_already = 0x35 , message_affected = 0x36 , message_recovery = 0x37 , hp_change_max = 0x3D , hp_change_val = 0x3E , hp_change_map_steps = 0x3F , hp_change_map_val = 0x40 , sp_change_max = 0x41 , sp_change_val = 0x42 , sp_change_map_steps = 0x43 , sp_change_map_val = 0x44 } |
Definition at line 795 of file ldb_chunks.h.
Definition at line 796 of file ldb_chunks.h.