liblcf
LDB_Reader::ChunkDatabase Struct Reference

#include <ldb_chunks.h>

+ Collaboration diagram for LDB_Reader::ChunkDatabase:

Public Types

enum  Index {
  actors = 0x0B ,
  skills = 0x0C ,
  items = 0x0D ,
  enemies = 0x0E ,
  troops = 0x0F ,
  terrains = 0x10 ,
  attributes = 0x11 ,
  states = 0x12 ,
  animations = 0x13 ,
  chipsets = 0x14 ,
  terms = 0x15 ,
  system = 0x16 ,
  switches = 0x17 ,
  variables = 0x18 ,
  commonevents = 0x19 ,
  version = 0x1A ,
  commoneventD2 = 0x1B ,
  commoneventD3 = 0x1C ,
  battlecommands = 0x1D ,
  classes = 0x1E ,
  classD1 = 0x1F ,
  battleranimations = 0x20
}
 

Detailed Description

Definition at line 1303 of file ldb_chunks.h.

Member Enumeration Documentation

◆ Index

Enumerator
actors 

RPG::Actor

skills 

RPG::Skill

items 

RPG::Item

enemies 

RPG::Enemy

troops 

RPG::Troop

terrains 

RPG::Terrain

attributes 

RPG::Attribute

states 

RPG::State

animations 

RPG::Animation

chipsets 

RPG::Chipset

terms 

RPG::Terms

system 

RPG::System

switches 

RPG::Switchs

variables 

RPG::Variables

commonevents 

RPG::CommonEvent

version 

Indicates version of database. When 1 the database was converted to RPG Maker 2000 v1.61

commoneventD2 

Duplicated? - Not used - RPG2003

commoneventD3 

Duplicated? - Not used - RPG2003

battlecommands 

RPG::BattleCommand - RPG2003

classes 

RPG::Class - RPG2003

classD1 

Duplicated? - Not used - RPG2003

battleranimations 

RPG::BattlerAnimation - RPG2003

Definition at line 1304 of file ldb_chunks.h.


The documentation for this struct was generated from the following file: