liblcf
rpg_parameters.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 #ifndef LCF_RPG_PARAMETERS_H
13 #define LCF_RPG_PARAMETERS_H
14 
15 // Headers
16 #include <stdint.h>
17 #include <vector>
18 
22 namespace RPG {
23  class Parameters {
24  public:
25  void Setup(int final_level);
26  std::vector<int16_t> maxhp;
27  std::vector<int16_t> maxsp;
28  std::vector<int16_t> attack;
29  std::vector<int16_t> defense;
30  std::vector<int16_t> spirit;
31  std::vector<int16_t> agility;
32  };
33 
34  inline bool operator==(const Parameters& l, const Parameters& r) {
35  return l.maxhp == r.maxhp
36  && l.maxsp == r.maxsp
37  && l.attack == r.attack
38  && l.defense == r.defense
39  && l.spirit == r.spirit
40  && l.agility == r.agility;
41  }
42 
43  inline bool operator!=(const Parameters& l, const Parameters& r) {
44  return !(l == r);
45  }
46 }
47 
48 #endif
std::vector< int16_t > attack
std::vector< int16_t > agility
std::vector< int16_t > maxhp
std::vector< int16_t > maxsp
std::vector< int16_t > spirit
std::vector< int16_t > defense
void Setup(int final_level)
Definition: rpg_setup.cpp:186
Definition: rpg_actor.h:26
bool operator==(const Actor &l, const Actor &r)
Definition: rpg_actor.h:64
bool operator!=(const Actor &l, const Actor &r)
Definition: rpg_actor.h:98