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RPG::MoveCommand::Code Struct Reference

#include <rpg_movecommand.h>

+ Collaboration diagram for RPG::MoveCommand::Code:

Public Types

enum  Index {
  move_up = 0 ,
  move_right = 1 ,
  move_down = 2 ,
  move_left = 3 ,
  move_upright = 4 ,
  move_downright = 5 ,
  move_downleft = 6 ,
  move_upleft = 7 ,
  move_random = 8 ,
  move_towards_hero = 9 ,
  move_away_from_hero = 10 ,
  move_forward = 11 ,
  face_up = 12 ,
  face_right = 13 ,
  face_down = 14 ,
  face_left = 15 ,
  turn_90_degree_right = 16 ,
  turn_90_degree_left = 17 ,
  turn_180_degree = 18 ,
  turn_90_degree_random = 19 ,
  face_random_direction = 20 ,
  face_hero = 21 ,
  face_away_from_hero = 22 ,
  wait = 23 ,
  begin_jump = 24 ,
  end_jump = 25 ,
  lock_facing = 26 ,
  unlock_facing = 27 ,
  increase_movement_speed = 28 ,
  decrease_movement_speed = 29 ,
  increase_movement_frequence = 30 ,
  decrease_movement_frequence = 31 ,
  switch_on = 32 ,
  switch_off = 33 ,
  change_graphic = 34 ,
  play_sound_effect = 35 ,
  walk_everywhere_on = 36 ,
  walk_everywhere_off = 37 ,
  stop_animation = 38 ,
  start_animation = 39 ,
  increase_transp = 40 ,
  decrease_transp = 41
}
 

Detailed Description

Definition at line 26 of file rpg_movecommand.h.

Member Enumeration Documentation

◆ Index

Enumerator
move_up 
move_right 
move_down 
move_left 
move_upright 
move_downright 
move_downleft 
move_upleft 
move_random 
move_towards_hero 
move_away_from_hero 
move_forward 
face_up 
face_right 
face_down 
face_left 
turn_90_degree_right 
turn_90_degree_left 
turn_180_degree 
turn_90_degree_random 
face_random_direction 
face_hero 
face_away_from_hero 
wait 
begin_jump 
end_jump 
lock_facing 
unlock_facing 
increase_movement_speed 
decrease_movement_speed 
increase_movement_frequence 
decrease_movement_frequence 
switch_on 
switch_off 
change_graphic 
play_sound_effect 
walk_everywhere_on 
walk_everywhere_off 
stop_animation 
start_animation 
increase_transp 
decrease_transp 

Definition at line 27 of file rpg_movecommand.h.


The documentation for this struct was generated from the following file: