liblcf
- r -
raise_evasion :
LDB_Reader::ChunkItem
ranged :
LDB_Reader::ChunkItemAnimation
ranged_anim :
LDB_Reader::ChunkItemAnimation
ranged_speed :
LDB_Reader::ChunkItemAnimation
ranged_target :
LDB_Reader::ChunkItem
ranged_trajectory :
LDB_Reader::ChunkItem
rating :
LDB_Reader::ChunkEnemyAction
RawStruct :
Category
RecallToLocation :
RPG::EventCommand::Code
recover_hp :
LDB_Reader::ChunkItem
recover_hp_rate :
LDB_Reader::ChunkItem
recover_sp :
LDB_Reader::ChunkItem
recover_sp_rate :
LDB_Reader::ChunkItem
reduce_hit_ratio :
LDB_Reader::ChunkState
reflect_magic :
LDB_Reader::ChunkState
release_by_damage :
LDB_Reader::ChunkState
remaining_ascent :
LSD_Reader::ChunkSaveVehicleLocation
remaining_descent :
LSD_Reader::ChunkSaveVehicleLocation
remaining_step :
LSD_Reader::ChunkSaveMapEvent
,
LSD_Reader::ChunkSaveMapEventBase
,
LSD_Reader::ChunkSavePartyLocation
,
LSD_Reader::ChunkSaveVehicleLocation
rename_skill :
LDB_Reader::ChunkActor
repeat :
LMU_Reader::ChunkMoveRoute
resistance_decrease :
LDB_Reader::ChunkTerms
resistance_increase :
LDB_Reader::ChunkTerms
restrict_magic :
LDB_Reader::ChunkState
restrict_magic_level :
LDB_Reader::ChunkState
restrict_skill :
LDB_Reader::ChunkState
restrict_skill_level :
LDB_Reader::ChunkState
restriction :
LDB_Reader::ChunkState
Restriction_attack_ally :
RPG::State
Restriction_attack_enemy :
RPG::State
Restriction_do_nothing :
RPG::State
Restriction_normal :
RPG::State
ReturntoTitleScreen :
RPG::EventCommand::Code
reverse_state_effect :
LDB_Reader::ChunkItem
,
LDB_Reader::ChunkSkill
route_through :
LSD_Reader::ChunkSaveMapEvent
,
LSD_Reader::ChunkSaveMapEventBase
,
LSD_Reader::ChunkSavePartyLocation
,
LSD_Reader::ChunkSaveVehicleLocation
row :
LDB_Reader::ChunkBattleCommands
,
LDB_Reader::ChunkTerms
,
LSD_Reader::ChunkSaveActor
RowShown_back :
RPG::BattleCommands
RowShown_front :
RPG::BattleCommands
RowType_back :
RPG::SaveActor
RowType_front :
RPG::SaveActor
Generated on Thu Jul 29 2021 00:00:00 for liblcf by
1.9.1