liblcf
rpg_start.h
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) 2020 liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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#ifndef LCF_RPG_START_H
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#define LCF_RPG_START_H
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// Headers
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#include <stdint.h>
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namespace
RPG
{
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class
Start
{
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public
:
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int32_t
party_map_id
= 0;
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int32_t
party_x
= 0;
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int32_t
party_y
= 0;
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int32_t
boat_map_id
= 0;
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int32_t
boat_x
= 0;
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int32_t
boat_y
= 0;
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int32_t
ship_map_id
= 0;
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int32_t
ship_x
= 0;
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int32_t
ship_y
= 0;
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int32_t
airship_map_id
= 0;
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int32_t
airship_x
= 0;
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int32_t
airship_y
= 0;
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};
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inline
bool
operator==
(
const
Start
& l,
const
Start
& r) {
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return
l.
party_map_id
== r.
party_map_id
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&& l.
party_x
== r.
party_x
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&& l.
party_y
== r.
party_y
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&& l.
boat_map_id
== r.
boat_map_id
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&& l.
boat_x
== r.
boat_x
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&& l.
boat_y
== r.
boat_y
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&& l.
ship_map_id
== r.
ship_map_id
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&& l.
ship_x
== r.
ship_x
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&& l.
ship_y
== r.
ship_y
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&& l.
airship_map_id
== r.
airship_map_id
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&& l.
airship_x
== r.
airship_x
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&& l.
airship_y
== r.
airship_y
;
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}
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inline
bool
operator!=
(
const
Start
& l,
const
Start
& r) {
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return
!(l == r);
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}
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}
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#endif
RPG::Start
Definition:
rpg_start.h:22
RPG::Start::party_x
int32_t party_x
Definition:
rpg_start.h:25
RPG::Start::ship_y
int32_t ship_y
Definition:
rpg_start.h:32
RPG::Start::party_map_id
int32_t party_map_id
Definition:
rpg_start.h:24
RPG::Start::ship_map_id
int32_t ship_map_id
Definition:
rpg_start.h:30
RPG::Start::airship_x
int32_t airship_x
Definition:
rpg_start.h:34
RPG::Start::boat_y
int32_t boat_y
Definition:
rpg_start.h:29
RPG::Start::party_y
int32_t party_y
Definition:
rpg_start.h:26
RPG::Start::airship_y
int32_t airship_y
Definition:
rpg_start.h:35
RPG::Start::boat_x
int32_t boat_x
Definition:
rpg_start.h:28
RPG::Start::ship_x
int32_t ship_x
Definition:
rpg_start.h:31
RPG::Start::boat_map_id
int32_t boat_map_id
Definition:
rpg_start.h:27
RPG::Start::airship_map_id
int32_t airship_map_id
Definition:
rpg_start.h:33
RPG
Definition:
rpg_actor.h:26
RPG::operator==
bool operator==(const Actor &l, const Actor &r)
Definition:
rpg_actor.h:64
RPG::operator!=
bool operator!=(const Actor &l, const Actor &r)
Definition:
rpg_actor.h:98
src
generated
rpg_start.h
Generated on Thu Jul 29 2021 00:00:00 for liblcf by
1.9.1