liblcf
lsd_savecommonevent.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "lsd_reader.h"
14 #include "lsd_chunks.h"
15 #include "reader_struct_impl.h"
16 
17 // Read SaveCommonEvent.
18 
19 template <>
20 char const* const Struct<RPG::SaveCommonEvent>::name = "SaveCommonEvent";
21 static TypedField<RPG::SaveCommonEvent, RPG::SaveEventExecState> static_parallel_event_execstate(
24  "parallel_event_execstate",
25  1,
26  0
27 );
28 
29 
30 template <>
32  &static_parallel_event_execstate,
33  NULL
34 };
35 
36 template class Struct<RPG::SaveCommonEvent>;
SaveEventExecState parallel_event_execstate