12 #ifndef LCF_RPG_STATE_H
13 #define LCF_RPG_STATE_H
std::string message_affected
@ Restriction_attack_ally
@ Restriction_attack_enemy
int32_t restrict_magic_level
int32_t release_by_damage
int32_t sp_change_map_steps
std::string message_enemy
static constexpr auto kRestrictionTags
std::string message_already
static constexpr auto kChangeTypeTags
static constexpr auto kPersistenceTags
std::string message_recovery
static constexpr int kDeathID
int32_t sp_change_map_val
std::string message_actor
int32_t auto_release_prob
int32_t hp_change_map_steps
int32_t hp_change_map_val
int32_t restrict_skill_level
static constexpr auto kAffectTypeTags
int32_t battler_animation_id
bool operator==(const Actor &l, const Actor &r)
bool operator!=(const Actor &l, const Actor &r)