liblcf
rpg_animation.h File Reference
#include <string>
#include <vector>
#include "enum_tags.h"
#include "rpg_animationframe.h"
#include "rpg_animationtiming.h"
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Classes

class  RPG::Animation
 

Namespaces

 RPG
 

Functions

bool RPG::operator== (const Animation &l, const Animation &r)
 
bool RPG::operator!= (const Animation &l, const Animation &r)