enum | Index {
encounter = 0x01
,
special_combat = 0x02
,
escape_success = 0x03
,
escape_failure = 0x04
,
victory = 0x05
,
defeat = 0x06
,
exp_received = 0x07
,
gold_recieved_a = 0x08
,
gold_recieved_b = 0x09
,
item_recieved = 0x0A
,
attacking = 0x0B
,
enemy_critical = 0x0C
,
actor_critical = 0x0D
,
defending = 0x0E
,
observing = 0x0F
,
focus = 0x10
,
autodestruction = 0x11
,
enemy_escape = 0x12
,
enemy_transform = 0x13
,
enemy_damaged = 0x14
,
enemy_undamaged = 0x15
,
actor_damaged = 0x16
,
actor_undamaged = 0x17
,
skill_failure_a = 0x18
,
skill_failure_b = 0x19
,
skill_failure_c = 0x1A
,
dodge = 0x1B
,
use_item = 0x1C
,
hp_recovery = 0x1D
,
parameter_increase = 0x1E
,
parameter_decrease = 0x1F
,
enemy_hp_absorbed = 0x20
,
actor_hp_absorbed = 0x21
,
resistance_increase = 0x22
,
resistance_decrease = 0x23
,
level_up = 0x24
,
skill_learned = 0x25
,
battle_start = 0x26
,
miss = 0x27
,
shop_greeting1 = 0x29
,
shop_regreeting1 = 0x2A
,
shop_buy1 = 0x2B
,
shop_sell1 = 0x2C
,
shop_leave1 = 0x2D
,
shop_buy_select1 = 0x2E
,
shop_buy_number1 = 0x2F
,
shop_purchased1 = 0x30
,
shop_sell_select1 = 0x31
,
shop_sell_number1 = 0x32
,
shop_sold1 = 0x33
,
shop_greeting2 = 0x36
,
shop_regreeting2 = 0x37
,
shop_buy2 = 0x38
,
shop_sell2 = 0x39
,
shop_leave2 = 0x3A
,
shop_buy_select2 = 0x3B
,
shop_buy_number2 = 0x3C
,
shop_purchased2 = 0x3D
,
shop_sell_select2 = 0x3E
,
shop_sell_number2 = 0x3F
,
shop_sold2 = 0x40
,
shop_greeting3 = 0x43
,
shop_regreeting3 = 0x44
,
shop_buy3 = 0x45
,
shop_sell3 = 0x46
,
shop_leave3 = 0x47
,
shop_buy_select3 = 0x48
,
shop_buy_number3 = 0x49
,
shop_purchased3 = 0x4A
,
shop_sell_select3 = 0x4B
,
shop_sell_number3 = 0x4C
,
shop_sold3 = 0x4D
,
inn_a_greeting_1 = 0x50
,
inn_a_greeting_2 = 0x51
,
inn_a_greeting_3 = 0x52
,
inn_a_accept = 0x53
,
inn_a_cancel = 0x54
,
inn_b_greeting_1 = 0x55
,
inn_b_greeting_2 = 0x56
,
inn_b_greeting_3 = 0x57
,
inn_b_accept = 0x58
,
inn_b_cancel = 0x59
,
possessed_items = 0x5C
,
equipped_items = 0x5D
,
gold = 0x5F
,
battle_fight = 0x65
,
battle_auto = 0x66
,
battle_escape = 0x67
,
command_attack = 0x68
,
command_defend = 0x69
,
command_item = 0x6A
,
command_skill = 0x6B
,
menu_equipment = 0x6C
,
menu_save = 0x6E
,
menu_quit = 0x70
,
new_game = 0x72
,
load_game = 0x73
,
exit_game = 0x75
,
status = 0x76
,
row = 0x77
,
order = 0x78
,
wait_on = 0x79
,
wait_off = 0x7A
,
level = 0x7B
,
health_points = 0x7C
,
spirit_points = 0x7D
,
normal_status = 0x7E
,
exp_short = 0x7F
,
lvl_short = 0x80
,
hp_short = 0x81
,
sp_short = 0x82
,
sp_cost = 0x83
,
attack = 0x84
,
defense = 0x85
,
spirit = 0x86
,
agility = 0x87
,
weapon = 0x88
,
shield = 0x89
,
armor = 0x8A
,
helmet = 0x8B
,
accessory = 0x8C
,
save_game_message = 0x92
,
load_game_message = 0x93
,
file = 0x94
,
exit_game_message = 0x97
,
yes = 0x98
,
no = 0x99
} |