liblcf
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#include <ldb_chunks.h>
Public Types | |
enum | Index { name = 0x01 , damage = 0x02 , encounter_rate = 0x03 , background_name = 0x04 , boat_pass = 0x05 , ship_pass = 0x06 , airship_pass = 0x07 , airship_land = 0x09 , bush_depth = 0x0B , footstep = 0x0F , on_damage_se = 0x10 , background_type = 0x11 , background_a_name = 0x15 , background_a_scrollh = 0x16 , background_a_scrollv = 0x17 , background_a_scrollh_speed = 0x18 , background_a_scrollv_speed = 0x19 , background_b = 0x1E , background_b_name = 0x1F , background_b_scrollh = 0x20 , background_b_scrollv = 0x21 , background_b_scrollh_speed = 0x22 , background_b_scrollv_speed = 0x23 , special_flags = 0x28 , special_back_party = 0x29 , special_back_enemies = 0x2A , special_lateral_party = 0x2B , special_lateral_enemies = 0x2C , grid_location = 0x2D , grid_top_y = 0x2E , grid_elongation = 0x2F , grid_inclination = 0x30 } |
Definition at line 727 of file ldb_chunks.h.
Enumerator | |
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name | String |
damage | Integer |
encounter_rate | Integer |
background_name | String |
boat_pass | Flag |
ship_pass | Flag |
airship_pass | Flag |
airship_land | Flag |
bush_depth | Integer |
footstep | RPG::Sound - RPG2003 |
on_damage_se | Flag - RPG2003 |
background_type | Integer - RPG2003 |
background_a_name | String - RPG2003 |
background_a_scrollh | Flag - RPG2003 |
background_a_scrollv | Flag - RPG2003 |
background_a_scrollh_speed | Integer - RPG2003 |
background_a_scrollv_speed | Integer - RPG2003 |
background_b | Flag - RPG2003 |
background_b_name | String - RPG2003 |
background_b_scrollh | Flag - RPG2003 |
background_b_scrollv | Flag - RPG2003 |
background_b_scrollh_speed | Integer - RPG2003 |
background_b_scrollv_speed | Integer - RPG2003 |
special_flags | Bitflag - RPG2003 |
special_back_party | Integer - RPG2003 |
special_back_enemies | Integer - RPG2003 |
special_lateral_party | Integer - RPG2003 |
special_lateral_enemies | Integer - RPG2003 |
grid_location | Integer - RPG2003 |
grid_top_y | Integer - RPG2003 |
grid_elongation | Integer - RPG2003 |
grid_inclination | Integer - RPG2003 |
Definition at line 728 of file ldb_chunks.h.