12 #ifndef LCF_RPG_EVENTCOMMAND_H
13 #define LCF_RPG_EVENTCOMMAND_H
std::vector< int32_t > parameters
bool operator==(const Actor &l, const Actor &r)
bool operator!=(const Actor &l, const Actor &r)
@ Maniac_GetMousePosition
@ ChangeScreenTransitions
@ Maniac_ChangeBattleCommandEx
@ Maniac_ControlGlobalSave
@ ChangeSpriteAssociation
@ Maniac_SetMousePosition
@ Maniac_ShowStringPicture