liblcf
LDB_Reader::ChunkEnemy Struct Reference

#include <ldb_chunks.h>

+ Collaboration diagram for LDB_Reader::ChunkEnemy:

Public Types

enum  Index {
  name = 0x01 ,
  battler_name = 0x02 ,
  battler_hue = 0x03 ,
  max_hp = 0x04 ,
  max_sp = 0x05 ,
  attack = 0x06 ,
  defense = 0x07 ,
  spirit = 0x08 ,
  agility = 0x09 ,
  transparent = 0x0A ,
  exp = 0x0B ,
  gold = 0x0C ,
  drop_id = 0x0D ,
  drop_prob = 0x0E ,
  critical_hit = 0x15 ,
  critical_hit_chance = 0x16 ,
  miss = 0x1A ,
  levitate = 0x1C ,
  state_ranks_size = 0x1F ,
  state_ranks = 0x20 ,
  attribute_ranks_size = 0x21 ,
  attribute_ranks = 0x22 ,
  actions = 0x2A
}
 

Detailed Description

Definition at line 587 of file ldb_chunks.h.

Member Enumeration Documentation

◆ Index

Enumerator
name 

String

battler_name 

String

battler_hue 

Integer

max_hp 

Integer

max_sp 

Integer

attack 

Integer

defense 

Integer

spirit 

Integer

agility 

Integer

transparent 

Flag

exp 

Integer

gold 

Integer

drop_id 

Integer

drop_prob 

Integer

critical_hit 

Flag

critical_hit_chance 

Integer

miss 

Flag

levitate 

Flag

state_ranks_size 

Integer

state_ranks 

Array - Short

attribute_ranks_size 

Integer

attribute_ranks 

Array - Short

actions 

Array - RPG::EnemyAction

Definition at line 588 of file ldb_chunks.h.


The documentation for this struct was generated from the following file: