129 "critical_hit_chance",
185 &static_battler_name,
198 &static_critical_hit,
199 &static_critical_hit_chance,
202 &static_size_state_ranks,
204 &static_size_attribute_ranks,
205 &static_attribute_ranks,
std::vector< uint8_t > state_ranks
std::vector< uint8_t > attribute_ranks
std::vector< EnemyAction > actions
int32_t critical_hit_chance