liblcf
|
#include <ldb_chunks.h>
Public Types | |
enum | Index { name = 0x01 , battler_name = 0x02 , battler_hue = 0x03 , max_hp = 0x04 , max_sp = 0x05 , attack = 0x06 , defense = 0x07 , spirit = 0x08 , agility = 0x09 , transparent = 0x0A , exp = 0x0B , gold = 0x0C , drop_id = 0x0D , drop_prob = 0x0E , critical_hit = 0x15 , critical_hit_chance = 0x16 , miss = 0x1A , levitate = 0x1C , state_ranks_size = 0x1F , state_ranks = 0x20 , attribute_ranks_size = 0x21 , attribute_ranks = 0x22 , actions = 0x2A } |
Definition at line 587 of file ldb_chunks.h.
Enumerator | |
---|---|
name | String |
battler_name | String |
battler_hue | Integer |
max_hp | Integer |
max_sp | Integer |
attack | Integer |
defense | Integer |
spirit | Integer |
agility | Integer |
transparent | Flag |
exp | Integer |
gold | Integer |
drop_id | Integer |
drop_prob | Integer |
critical_hit | Flag |
critical_hit_chance | Integer |
miss | Flag |
levitate | Flag |
state_ranks_size | Integer |
state_ranks | Array - Short |
attribute_ranks_size | Integer |
attribute_ranks | Array - Short |
actions | Array - RPG::EnemyAction |
Definition at line 588 of file ldb_chunks.h.