liblcf
rpg_savetitle.h
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) 2020 liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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#ifndef LCF_RPG_SAVETITLE_H
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#define LCF_RPG_SAVETITLE_H
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// Headers
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#include <stdint.h>
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#include <string>
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namespace
RPG
{
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class
SaveTitle
{
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public
:
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double
timestamp
= 0.0;
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std::string
hero_name
;
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int32_t
hero_level
= 0;
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int32_t
hero_hp
= 0;
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std::string
face1_name
;
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int32_t
face1_id
= 0;
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std::string
face2_name
;
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int32_t
face2_id
= 0;
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std::string
face3_name
;
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int32_t
face3_id
= 0;
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std::string
face4_name
;
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int32_t
face4_id
= 0;
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};
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inline
bool
operator==
(
const
SaveTitle
& l,
const
SaveTitle
& r) {
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return
l.
timestamp
== r.
timestamp
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&& l.
hero_name
== r.
hero_name
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&& l.
hero_level
== r.
hero_level
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&& l.
hero_hp
== r.
hero_hp
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&& l.
face1_name
== r.
face1_name
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&& l.
face1_id
== r.
face1_id
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&& l.
face2_name
== r.
face2_name
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&& l.
face2_id
== r.
face2_id
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&& l.
face3_name
== r.
face3_name
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&& l.
face3_id
== r.
face3_id
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&& l.
face4_name
== r.
face4_name
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&& l.
face4_id
== r.
face4_id
;
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}
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inline
bool
operator!=
(
const
SaveTitle
& l,
const
SaveTitle
& r) {
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return
!(l == r);
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}
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}
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#endif
RPG::SaveTitle
Definition:
rpg_savetitle.h:23
RPG::SaveTitle::timestamp
double timestamp
Definition:
rpg_savetitle.h:25
RPG::SaveTitle::hero_hp
int32_t hero_hp
Definition:
rpg_savetitle.h:28
RPG::SaveTitle::face2_name
std::string face2_name
Definition:
rpg_savetitle.h:31
RPG::SaveTitle::face2_id
int32_t face2_id
Definition:
rpg_savetitle.h:32
RPG::SaveTitle::face3_id
int32_t face3_id
Definition:
rpg_savetitle.h:34
RPG::SaveTitle::face1_id
int32_t face1_id
Definition:
rpg_savetitle.h:30
RPG::SaveTitle::hero_name
std::string hero_name
Definition:
rpg_savetitle.h:26
RPG::SaveTitle::hero_level
int32_t hero_level
Definition:
rpg_savetitle.h:27
RPG::SaveTitle::face4_id
int32_t face4_id
Definition:
rpg_savetitle.h:36
RPG::SaveTitle::face3_name
std::string face3_name
Definition:
rpg_savetitle.h:33
RPG::SaveTitle::face4_name
std::string face4_name
Definition:
rpg_savetitle.h:35
RPG::SaveTitle::face1_name
std::string face1_name
Definition:
rpg_savetitle.h:29
RPG
Definition:
rpg_actor.h:26
RPG::operator==
bool operator==(const Actor &l, const Actor &r)
Definition:
rpg_actor.h:64
RPG::operator!=
bool operator!=(const Actor &l, const Actor &r)
Definition:
rpg_actor.h:98
src
generated
rpg_savetitle.h
Generated on Thu Jul 29 2021 00:00:00 for liblcf by
1.9.1