liblcf
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#include <cstring>
#include <iostream>
#include <iomanip>
#include <type_traits>
#include "ldb_reader.h"
#include "lmt_reader.h"
#include "lmu_reader.h"
#include "lsd_reader.h"
#include "reader_struct.h"
#include "rpg_save.h"
#include "data.h"
#include "fwd_struct_impl.h"
Go to the source code of this file.
Classes | |
struct | StructDefault< T > |
struct | StructDefault< RPG::Actor > |
class | StructXmlHandler< S > |
class | StructFieldXmlHandler< S > |
class | StructVectorXmlHandler< S > |
Functions | |
template<typename T > | |
std::enable_if< std::is_same< T, RPG::Save >::value||std::is_same< T, RPG::Database >::value >::type | conditional_zero_writer (LcfWriter &) |
template<typename T > | |
std::enable_if<!std::is_same< T, RPG::Save >::value &&!std::is_same< T, RPG::Database >::value >::type | conditional_zero_writer (LcfWriter &stream) |
std::enable_if<std::is_same<T, RPG::Save>::value || std::is_same<T, RPG::Database>::value>::type conditional_zero_writer | ( | LcfWriter & | ) |
Definition at line 92 of file reader_struct_impl.h.
std::enable_if<!std::is_same<T, RPG::Save>::value && !std::is_same<T, RPG::Database>::value>::type conditional_zero_writer | ( | LcfWriter & | stream | ) |
Definition at line 99 of file reader_struct_impl.h.
References LcfWriter::WriteInt().