liblcf
rpg_moveroute.h
Go to the documentation of this file.
1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 #ifndef LCF_RPG_MOVEROUTE_H
13 #define LCF_RPG_MOVEROUTE_H
14 
15 // Headers
16 #include <vector>
17 #include "rpg_movecommand.h"
18 
22 namespace RPG {
23  class MoveRoute {
24  public:
25  std::vector<MoveCommand> move_commands;
26  bool repeat = true;
27  bool skippable = false;
28  };
29 
30  inline bool operator==(const MoveRoute& l, const MoveRoute& r) {
31  return l.move_commands == r.move_commands
32  && l.repeat == r.repeat
33  && l.skippable == r.skippable;
34  }
35 
36  inline bool operator!=(const MoveRoute& l, const MoveRoute& r) {
37  return !(l == r);
38  }
39 }
40 
41 #endif
std::vector< MoveCommand > move_commands
Definition: rpg_moveroute.h:25
Definition: rpg_actor.h:26
bool operator==(const Actor &l, const Actor &r)
Definition: rpg_actor.h:64
bool operator!=(const Actor &l, const Actor &r)
Definition: rpg_actor.h:98