liblcf
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#include <reader_lcf.h>
Public Member Functions | |
Chunk () | |
Public Attributes | |
uint32_t | ID |
uint32_t | length |
The chunk defines the basic layout of the binary blocks used by the RPG Maker files.
Definition at line 70 of file reader_lcf.h.
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inline |
Definition at line 71 of file reader_lcf.h.
uint32_t LcfReader::Chunk::ID |
Definition at line 75 of file reader_lcf.h.
Referenced by Chunk(), RawStruct< RPG::Equipment >::ReadLcf(), and Struct< S >::ReadLcf().
uint32_t LcfReader::Chunk::length |
Definition at line 76 of file reader_lcf.h.
Referenced by Chunk(), RawStruct< RPG::Equipment >::ReadLcf(), Struct< S >::ReadLcf(), and LcfReader::Skip().