liblcf
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#include <rpg_eventcommand.h>
Classes | |
struct | Code |
Public Attributes | |
int32_t | code = 0 |
int32_t | indent = 0 |
std::string | string |
std::vector< int32_t > | parameters |
Definition at line 25 of file rpg_eventcommand.h.
int32_t RPG::EventCommand::code = 0 |
Definition at line 176 of file rpg_eventcommand.h.
Referenced by EventCommandXmlHandler::CharacterData(), RawStruct< RPG::EventCommand >::LcfSize(), RPG::operator==(), RawStruct< RPG::EventCommand >::ReadLcf(), RawStruct< RPG::EventCommand >::WriteLcf(), and RawStruct< RPG::EventCommand >::WriteXml().
int32_t RPG::EventCommand::indent = 0 |
Definition at line 177 of file rpg_eventcommand.h.
Referenced by EventCommandXmlHandler::CharacterData(), RawStruct< RPG::EventCommand >::LcfSize(), RPG::operator==(), RawStruct< RPG::EventCommand >::ReadLcf(), RawStruct< RPG::EventCommand >::WriteLcf(), and RawStruct< RPG::EventCommand >::WriteXml().
std::vector<int32_t> RPG::EventCommand::parameters |
Definition at line 179 of file rpg_eventcommand.h.
Referenced by EventCommandXmlHandler::CharacterData(), RawStruct< RPG::EventCommand >::LcfSize(), RPG::operator==(), RawStruct< RPG::EventCommand >::ReadLcf(), RawStruct< RPG::EventCommand >::WriteLcf(), and RawStruct< RPG::EventCommand >::WriteXml().
std::string RPG::EventCommand::string |
Definition at line 178 of file rpg_eventcommand.h.
Referenced by EventCommandXmlHandler::CharacterData(), RawStruct< RPG::EventCommand >::LcfSize(), RPG::operator==(), RawStruct< RPG::EventCommand >::ReadLcf(), RawStruct< RPG::EventCommand >::WriteLcf(), and RawStruct< RPG::EventCommand >::WriteXml().