liblcf
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#include <ldb_chunks.h>
Public Types | |
enum | Index { name = 0x01 , description = 0x02 , using_message1 = 0x03 , using_message2 = 0x04 , failure_message = 0x07 , type = 0x08 , sp_type = 0x09 , sp_percent = 0x0A , sp_cost = 0x0B , scope = 0x0C , switch_id = 0x0D , animation_id = 0x0E , sound_effect = 0x10 , occasion_field = 0x12 , occasion_battle = 0x13 , reverse_state_effect = 0x14 , physical_rate = 0x15 , magical_rate = 0x16 , variance = 0x17 , power = 0x18 , hit = 0x19 , affect_hp = 0x1F , affect_sp = 0x20 , affect_attack = 0x21 , affect_defense = 0x22 , affect_spirit = 0x23 , affect_agility = 0x24 , absorb_damage = 0x25 , ignore_defense = 0x26 , state_effects_size = 0x29 , state_effects = 0x2A , attribute_effects_size = 0x2B , attribute_effects = 0x2C , affect_attr_defence = 0x2D , battler_animation = 0x31 , battler_animation_data = 0x32 } |
Definition at line 343 of file ldb_chunks.h.
Definition at line 344 of file ldb_chunks.h.