Introduction -> Ports

Scorched3D Ports

The Scorched3D client uses the following ports:-
Port Description
80 TCP For server browsing (outgoing connections only).
27270 TCP For game messages (outgoing connections only). This may differ depending on the game port the server is running on.
27271 UDP For server browsing (outgoing connections only). This may differ depending on the game port the server is running on.

The Scorched3D server uses the following ports:-
Port Description
80 TCP For server browsing registration (outgoing connections only).
27270 TCP For game messages (incoming connections only). This can be changed using the server settings.
27271 UDP For server browsing (incoming connections only). When the server port is changed will always be the server port + 1.

To run a server ports 27270 TCP and 27271 UDP (or whatever ports you choose for the server) need to be accessible externally. When running a Scorched3D server behind a firewall or NAT router it may be necersary to open or forward these ports.