FreeWRL / FreeX3D 4.3.0
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Data Fields | |
struct Vector * | linearNodeTable |
int | potentialHoleCount |
float | cc_red |
float | cc_green |
float | cc_blue |
float | cc_alpha |
pthread_mutex_t | memtablelock |
MATRIX4 | FW_ModelView [MAX_LARGE_MATRIX_STACK] |
MATRIX4 | FW_ProjectionView [MAX_SMALL_MATRIX_STACK] |
MATRIX4 | FW_TextureView [MAX_SMALL_MATRIX_STACK] |
int | modelviewTOS |
int | projectionviewTOS |
int | textureviewTOS |
int | whichMode |
GLDOUBLE * | currentMatrix |
struct Vector * | myShaderTable |
int | userDefinedShaderCount |
char * | userDefinedFragmentShader [MAX_USER_DEFINED_SHADERS] |
char * | userDefinedVertexShader [MAX_USER_DEFINED_SHADERS] |
int | shadingStyle |
int | maxStackUsed |
Definition at line 124 of file OpenGL_Utils.c.
float pOpenGL_Utils::cc_alpha |
Definition at line 131 of file OpenGL_Utils.c.
float pOpenGL_Utils::cc_blue |
Definition at line 131 of file OpenGL_Utils.c.
float pOpenGL_Utils::cc_green |
Definition at line 131 of file OpenGL_Utils.c.
float pOpenGL_Utils::cc_red |
Definition at line 131 of file OpenGL_Utils.c.
GLDOUBLE* pOpenGL_Utils::currentMatrix |
Definition at line 143 of file OpenGL_Utils.c.
MATRIX4 pOpenGL_Utils::FW_ModelView[MAX_LARGE_MATRIX_STACK] |
Definition at line 133 of file OpenGL_Utils.c.
MATRIX4 pOpenGL_Utils::FW_ProjectionView[MAX_SMALL_MATRIX_STACK] |
Definition at line 134 of file OpenGL_Utils.c.
MATRIX4 pOpenGL_Utils::FW_TextureView[MAX_SMALL_MATRIX_STACK] |
Definition at line 135 of file OpenGL_Utils.c.
struct Vector* pOpenGL_Utils::linearNodeTable |
Definition at line 127 of file OpenGL_Utils.c.
int pOpenGL_Utils::maxStackUsed |
Definition at line 154 of file OpenGL_Utils.c.
pthread_mutex_t pOpenGL_Utils::memtablelock |
Definition at line 132 of file OpenGL_Utils.c.
int pOpenGL_Utils::modelviewTOS |
Definition at line 137 of file OpenGL_Utils.c.
struct Vector* pOpenGL_Utils::myShaderTable |
Definition at line 148 of file OpenGL_Utils.c.
int pOpenGL_Utils::potentialHoleCount |
Definition at line 129 of file OpenGL_Utils.c.
int pOpenGL_Utils::projectionviewTOS |
Definition at line 138 of file OpenGL_Utils.c.
int pOpenGL_Utils::shadingStyle |
Definition at line 153 of file OpenGL_Utils.c.
int pOpenGL_Utils::textureviewTOS |
Definition at line 139 of file OpenGL_Utils.c.
char* pOpenGL_Utils::userDefinedFragmentShader[MAX_USER_DEFINED_SHADERS] |
Definition at line 150 of file OpenGL_Utils.c.
int pOpenGL_Utils::userDefinedShaderCount |
Definition at line 149 of file OpenGL_Utils.c.
char* pOpenGL_Utils::userDefinedVertexShader[MAX_USER_DEFINED_SHADERS] |
Definition at line 151 of file OpenGL_Utils.c.
int pOpenGL_Utils::whichMode |
Definition at line 142 of file OpenGL_Utils.c.