28#ifndef __FREEWRL_BINDABLE_H__
29#define __FREEWRL_BINDABLE_H__
41send_bind_to(
struct X3D_Node *node,
int value);
47render_Fog(
struct X3D_Fog *node);
54void render_bound_background();
55void set_naviWidthHeightStep(
double wid,
double hei,
double step) ;
71 double screenorientationmatrix[16];
72 double viewtransformmatrix[16];
73 double viewmatrix[16];
74 double posorimatrix[16];
75 double stereooffsetmatrix[2][16];
76 double backgroundmatrix[16];
81 double pickraymatrix[2][16];
83void init_bindablestack(
bindablestack *bstack,
int layerId,
int nodetype);
87int getBindableStacksCount(
ttglobal tg);
88int layerFromBindable(
struct X3D_Node*);
89void render_bound_background();