FreeWRL / FreeX3D 4.3.0
Shader_Script Struct Reference

Data Fields

struct X3D_NodeShaderScriptNode
 
int num
 
BOOL loaded
 
struct Vectorfields
 

Detailed Description

Definition at line 112 of file CScripts.h.

Field Documentation

◆ fields

struct Vector* Shader_Script::fields

Definition at line 117 of file CScripts.h.

◆ loaded

BOOL Shader_Script::loaded

Definition at line 116 of file CScripts.h.

◆ num

int Shader_Script::num

Definition at line 115 of file CScripts.h.

◆ ShaderScriptNode

struct X3D_Node* Shader_Script::ShaderScriptNode

Definition at line 114 of file CScripts.h.


The documentation for this struct was generated from the following file: