29#ifndef __FREEWRL_FIELDGET_H__
30#define __FREEWRL_FIELDGET_H__ 1
32void getField_ToJavascript (
int num,
int fromoffset);
33void getField_ToJavascript_B(
int shader_num,
int fieldOffset,
int type,
union anyVrml *any,
int len);
34void setScriptECMAtype (
int num);
35int setMFElementtype (
int num);
36void set_EAI_MFElementtype (
int num,
int offset,
char *pptr,
int len);
37void setScriptMultiElementtype (
int num);
38void EAI_Convert_mem_to_ASCII (
int id,
char *reptype,
int type,
char *memptr,
char *buf);
39int UtilEAI_Convert_mem_to_ASCII (
int type,
char *memptr,
char *buf);