Definition at line 7559 of file Structs.h.
◆ _change
int X3D_MultiTextureTransform::_change |
◆ _defaultContainer
int X3D_MultiTextureTransform::_defaultContainer |
◆ _dist
double X3D_MultiTextureTransform::_dist |
◆ _executionContext
struct X3D_Node* X3D_MultiTextureTransform::_executionContext |
◆ _extent
float X3D_MultiTextureTransform::_extent[6] |
◆ _gc
void* X3D_MultiTextureTransform::_gc |
◆ _hit
int X3D_MultiTextureTransform::_hit |
◆ _ichange
int X3D_MultiTextureTransform::_ichange |
◆ _intern
◆ _nodeType
int X3D_MultiTextureTransform::_nodeType |
◆ _parentVector
struct Vector* X3D_MultiTextureTransform::_parentVector |
◆ _renderFlags
int X3D_MultiTextureTransform::_renderFlags |
◆ metadata
struct X3D_Node* X3D_MultiTextureTransform::metadata |
◆ referenceCount
int X3D_MultiTextureTransform::referenceCount |
◆ textureTransform
struct Multi_Node X3D_MultiTextureTransform::textureTransform |
The documentation for this struct was generated from the following file: