FreeWRL / FreeX3D 4.3.0
|
Data Fields | |
struct X3D_Node * | scenegraphNode |
int | nodeType |
int | status |
int | hasAlpha |
GLuint | OpenGLTexture |
GLuint | ifbobuffer |
GLuint | idepthbuffer |
int | frames |
char * | filename |
int | x |
int | y |
int | z |
int | tiles [3] |
unsigned char * | texdata |
GLint | repeatSTR [3] |
GLint | magFilter |
int | textureNumber |
int | channels |
Definition at line 37 of file Textures.h.
int textureTableIndexStruct::channels |
Definition at line 55 of file Textures.h.
char* textureTableIndexStruct::filename |
Definition at line 46 of file Textures.h.
int textureTableIndexStruct::frames |
Definition at line 45 of file Textures.h.
int textureTableIndexStruct::hasAlpha |
Definition at line 41 of file Textures.h.
GLuint textureTableIndexStruct::idepthbuffer |
Definition at line 44 of file Textures.h.
GLuint textureTableIndexStruct::ifbobuffer |
Definition at line 43 of file Textures.h.
GLint textureTableIndexStruct::magFilter |
Definition at line 53 of file Textures.h.
int textureTableIndexStruct::nodeType |
Definition at line 39 of file Textures.h.
GLuint textureTableIndexStruct::OpenGLTexture |
Definition at line 42 of file Textures.h.
GLint textureTableIndexStruct::repeatSTR[3] |
Definition at line 52 of file Textures.h.
struct X3D_Node* textureTableIndexStruct::scenegraphNode |
Definition at line 38 of file Textures.h.
int textureTableIndexStruct::status |
Definition at line 40 of file Textures.h.
unsigned char* textureTableIndexStruct::texdata |
Definition at line 51 of file Textures.h.
int textureTableIndexStruct::textureNumber |
Definition at line 54 of file Textures.h.
int textureTableIndexStruct::tiles[3] |
Definition at line 50 of file Textures.h.
int textureTableIndexStruct::x |
Definition at line 47 of file Textures.h.
int textureTableIndexStruct::y |
Definition at line 48 of file Textures.h.
int textureTableIndexStruct::z |
Definition at line 49 of file Textures.h.