Definition at line 3852 of file Structs.h.
◆ _appliedParameters
int X3D_Contact::_appliedParameters |
◆ _change
◆ _defaultContainer
int X3D_Contact::_defaultContainer |
◆ _dist
double X3D_Contact::_dist |
◆ _executionContext
struct X3D_Node* X3D_Contact::_executionContext |
◆ _extent
float X3D_Contact::_extent[6] |
◆ _gc
◆ _hit
◆ _ichange
int X3D_Contact::_ichange |
◆ _intern
◆ _nodeType
int X3D_Contact::_nodeType |
◆ _parentVector
struct Vector* X3D_Contact::_parentVector |
◆ _renderFlags
int X3D_Contact::_renderFlags |
◆ appliedParameters
◆ body1
◆ body2
◆ bounce
float X3D_Contact::bounce |
◆ contactNormal
struct SFVec3f X3D_Contact::contactNormal |
◆ depth
◆ frictionCoefficients
struct SFVec2f X3D_Contact::frictionCoefficients |
◆ frictionDirection
struct SFVec3f X3D_Contact::frictionDirection |
◆ geometry1
◆ geometry2
◆ metadata
◆ minBounceSpeed
float X3D_Contact::minBounceSpeed |
◆ position
struct SFVec3f X3D_Contact::position |
◆ referenceCount
int X3D_Contact::referenceCount |
◆ slipCoefficients
struct SFVec2f X3D_Contact::slipCoefficients |
◆ softnessConstantForceMix
float X3D_Contact::softnessConstantForceMix |
◆ softnessErrorCorrection
float X3D_Contact::softnessErrorCorrection |
◆ surfaceSpeed
struct SFVec2f X3D_Contact::surfaceSpeed |
The documentation for this struct was generated from the following file: