FreeWRL / FreeX3D 4.3.0
X3D_TextureBackground Struct Reference

Data Fields

int _nodeType
 
int _renderFlags
 
int _hit
 
int _change
 
int _ichange
 
struct Vector_parentVector
 
double _dist
 
float _extent [6]
 
struct X3D_PolyRep_intern
 
int referenceCount
 
int _defaultContainer
 
void * _gc
 
struct X3D_Node_executionContext
 
int set_bind
 
struct Multi_Float groundAngle
 
struct Multi_Color groundColor
 
struct Multi_Float skyAngle
 
struct Multi_Color skyColor
 
double bindTime
 
int isBound
 
int _layerId
 
struct X3D_Nodemetadata
 
void * _parentResource
 
struct Multi_Vec3f __points
 
struct Multi_Vec3f __colours
 
int __quadcount
 
int __VBO
 
struct X3D_NodefrontTexture
 
struct X3D_NodebackTexture
 
struct X3D_NodetopTexture
 
struct X3D_NodebottomTexture
 
struct X3D_NodeleftTexture
 
struct X3D_NoderightTexture
 
struct Multi_Float transparency
 

Detailed Description

Definition at line 10030 of file Structs.h.

Field Documentation

◆ __colours

struct Multi_Vec3f X3D_TextureBackground::__colours

Definition at line 10056 of file Structs.h.

◆ __points

struct Multi_Vec3f X3D_TextureBackground::__points

Definition at line 10055 of file Structs.h.

◆ __quadcount

int X3D_TextureBackground::__quadcount

Definition at line 10057 of file Structs.h.

◆ __VBO

int X3D_TextureBackground::__VBO

Definition at line 10058 of file Structs.h.

◆ _change

int X3D_TextureBackground::_change

Definition at line 10034 of file Structs.h.

◆ _defaultContainer

int X3D_TextureBackground::_defaultContainer

Definition at line 10041 of file Structs.h.

◆ _dist

double X3D_TextureBackground::_dist

Definition at line 10037 of file Structs.h.

◆ _executionContext

struct X3D_Node* X3D_TextureBackground::_executionContext

Definition at line 10043 of file Structs.h.

◆ _extent

float X3D_TextureBackground::_extent[6]

Definition at line 10038 of file Structs.h.

◆ _gc

void* X3D_TextureBackground::_gc

Definition at line 10042 of file Structs.h.

◆ _hit

int X3D_TextureBackground::_hit

Definition at line 10033 of file Structs.h.

◆ _ichange

int X3D_TextureBackground::_ichange

Definition at line 10035 of file Structs.h.

◆ _intern

struct X3D_PolyRep* X3D_TextureBackground::_intern

Definition at line 10039 of file Structs.h.

◆ _layerId

int X3D_TextureBackground::_layerId

Definition at line 10052 of file Structs.h.

◆ _nodeType

int X3D_TextureBackground::_nodeType

Definition at line 10031 of file Structs.h.

◆ _parentResource

void* X3D_TextureBackground::_parentResource

Definition at line 10054 of file Structs.h.

◆ _parentVector

struct Vector* X3D_TextureBackground::_parentVector

Definition at line 10036 of file Structs.h.

◆ _renderFlags

int X3D_TextureBackground::_renderFlags

Definition at line 10032 of file Structs.h.

◆ backTexture

struct X3D_Node* X3D_TextureBackground::backTexture

Definition at line 10060 of file Structs.h.

◆ bindTime

double X3D_TextureBackground::bindTime

Definition at line 10050 of file Structs.h.

◆ bottomTexture

struct X3D_Node* X3D_TextureBackground::bottomTexture

Definition at line 10062 of file Structs.h.

◆ frontTexture

struct X3D_Node* X3D_TextureBackground::frontTexture

Definition at line 10059 of file Structs.h.

◆ groundAngle

struct Multi_Float X3D_TextureBackground::groundAngle

Definition at line 10046 of file Structs.h.

◆ groundColor

struct Multi_Color X3D_TextureBackground::groundColor

Definition at line 10047 of file Structs.h.

◆ isBound

int X3D_TextureBackground::isBound

Definition at line 10051 of file Structs.h.

◆ leftTexture

struct X3D_Node* X3D_TextureBackground::leftTexture

Definition at line 10063 of file Structs.h.

◆ metadata

struct X3D_Node* X3D_TextureBackground::metadata

Definition at line 10053 of file Structs.h.

◆ referenceCount

int X3D_TextureBackground::referenceCount

Definition at line 10040 of file Structs.h.

◆ rightTexture

struct X3D_Node* X3D_TextureBackground::rightTexture

Definition at line 10064 of file Structs.h.

◆ set_bind

int X3D_TextureBackground::set_bind

Definition at line 10045 of file Structs.h.

◆ skyAngle

struct Multi_Float X3D_TextureBackground::skyAngle

Definition at line 10048 of file Structs.h.

◆ skyColor

struct Multi_Color X3D_TextureBackground::skyColor

Definition at line 10049 of file Structs.h.

◆ topTexture

struct X3D_Node* X3D_TextureBackground::topTexture

Definition at line 10061 of file Structs.h.

◆ transparency

struct Multi_Float X3D_TextureBackground::transparency

Definition at line 10065 of file Structs.h.


The documentation for this struct was generated from the following file: