Definition at line 2866 of file Structs.h.
◆ __backTexture
struct X3D_Node* X3D_Background::__backTexture |
◆ __bottomTexture
struct X3D_Node* X3D_Background::__bottomTexture |
◆ __colours
◆ __frontTexture
struct X3D_Node* X3D_Background::__frontTexture |
◆ __leftTexture
struct X3D_Node* X3D_Background::__leftTexture |
◆ __points
◆ __quadcount
int X3D_Background::__quadcount |
◆ __rightTexture
struct X3D_Node* X3D_Background::__rightTexture |
◆ __textureright
int X3D_Background::__textureright |
◆ __topTexture
struct X3D_Node* X3D_Background::__topTexture |
◆ __VBO
int X3D_Background::__VBO |
◆ _change
int X3D_Background::_change |
◆ _defaultContainer
int X3D_Background::_defaultContainer |
◆ _dist
double X3D_Background::_dist |
◆ _executionContext
struct X3D_Node* X3D_Background::_executionContext |
◆ _extent
float X3D_Background::_extent[6] |
◆ _gc
void* X3D_Background::_gc |
◆ _hit
◆ _ichange
int X3D_Background::_ichange |
◆ _intern
◆ _layerId
int X3D_Background::_layerId |
◆ _nodeType
int X3D_Background::_nodeType |
◆ _parentResource
void* X3D_Background::_parentResource |
◆ _parentVector
struct Vector* X3D_Background::_parentVector |
◆ _renderFlags
int X3D_Background::_renderFlags |
◆ backUrl
◆ bindTime
double X3D_Background::bindTime |
◆ bottomUrl
◆ frontUrl
◆ groundAngle
◆ groundColor
◆ isBound
int X3D_Background::isBound |
◆ leftUrl
◆ metadata
struct X3D_Node* X3D_Background::metadata |
◆ referenceCount
int X3D_Background::referenceCount |
◆ rightUrl
◆ set_bind
int X3D_Background::set_bind |
◆ skyAngle
◆ skyColor
◆ topUrl
◆ transparency
float X3D_Background::transparency |
The documentation for this struct was generated from the following file: