Definition at line 4849 of file Structs.h.
◆ __geoSystem
struct X3D_Node* X3D_GeoConvert::__geoSystem |
◆ __oldgcCoords
struct SFVec3d X3D_GeoConvert::__oldgcCoords |
◆ __oldgeoCoords
struct SFVec3d X3D_GeoConvert::__oldgeoCoords |
◆ _change
int X3D_GeoConvert::_change |
◆ _defaultContainer
int X3D_GeoConvert::_defaultContainer |
◆ _dist
double X3D_GeoConvert::_dist |
◆ _executionContext
struct X3D_Node* X3D_GeoConvert::_executionContext |
◆ _extent
float X3D_GeoConvert::_extent[6] |
◆ _gc
void* X3D_GeoConvert::_gc |
◆ _hit
◆ _ichange
int X3D_GeoConvert::_ichange |
◆ _intern
◆ _nodeType
int X3D_GeoConvert::_nodeType |
◆ _parentVector
struct Vector* X3D_GeoConvert::_parentVector |
◆ _renderFlags
int X3D_GeoConvert::_renderFlags |
◆ gcCoords_changed
struct SFVec3d X3D_GeoConvert::gcCoords_changed |
◆ geoCoords_changed
struct SFVec3d X3D_GeoConvert::geoCoords_changed |
◆ geoSystem
◆ metadata
struct X3D_Node* X3D_GeoConvert::metadata |
◆ referenceCount
int X3D_GeoConvert::referenceCount |
◆ set_gcCoords
struct SFVec3d X3D_GeoConvert::set_gcCoords |
◆ set_geoCoords
struct SFVec3d X3D_GeoConvert::set_geoCoords |
The documentation for this struct was generated from the following file: