FreeWRL / FreeX3D 4.3.0
Component_CubeMapTexturing.h
1
2/****************************************************************************
3 This file is part of the FreeWRL/FreeX3D Distribution.
4
5 Copyright 2009 CRC Canada. (http://www.crc.gc.ca)
6
7 FreeWRL/FreeX3D is free software: you can redistribute it and/or modify
8 it under the terms of the GNU Lesser Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 FreeWRL/FreeX3D is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with FreeWRL/FreeX3D. If not, see <http://www.gnu.org/licenses/>.
19****************************************************************************/
20
21void render_ComposedCubeMapTexture(struct X3D_ComposedCubeMapTexture *node);
22void render_GeneratedCubeMapTexture(struct X3D_GeneratedCubeMapTexture *node);
23void render_ImageCubeMapTexture(struct X3D_ImageCubeMapTexture *node);
24
25void unpackImageCubeMap (textureTableIndexStruct_s* me);
26int textureIsDDS(textureTableIndexStruct_s* this_tex, char *filename);
27
28
29
30
31