Definition at line 10980 of file Structs.h.
◆ _change
int X3D_WindPhysicsModel::_change |
◆ _defaultContainer
int X3D_WindPhysicsModel::_defaultContainer |
◆ _dist
double X3D_WindPhysicsModel::_dist |
◆ _executionContext
struct X3D_Node* X3D_WindPhysicsModel::_executionContext |
◆ _extent
float X3D_WindPhysicsModel::_extent[6] |
◆ _frameSpeed
float X3D_WindPhysicsModel::_frameSpeed |
◆ _gc
void* X3D_WindPhysicsModel::_gc |
◆ _hit
int X3D_WindPhysicsModel::_hit |
◆ _ichange
int X3D_WindPhysicsModel::_ichange |
◆ _intern
◆ _nodeType
int X3D_WindPhysicsModel::_nodeType |
◆ _parentVector
struct Vector* X3D_WindPhysicsModel::_parentVector |
◆ _renderFlags
int X3D_WindPhysicsModel::_renderFlags |
◆ direction
struct SFVec3f X3D_WindPhysicsModel::direction |
◆ enabled
int X3D_WindPhysicsModel::enabled |
◆ gustiness
float X3D_WindPhysicsModel::gustiness |
◆ metadata
struct X3D_Node* X3D_WindPhysicsModel::metadata |
◆ referenceCount
int X3D_WindPhysicsModel::referenceCount |
◆ speed
float X3D_WindPhysicsModel::speed |
◆ turbulence
float X3D_WindPhysicsModel::turbulence |
The documentation for this struct was generated from the following file: