Definition at line 9566 of file Structs.h.
◆ __lastlocation
struct SFVec3f X3D_Sound::__lastlocation |
◆ __lasttime
double X3D_Sound::__lasttime |
◆ __sourceNumber
int X3D_Sound::__sourceNumber |
◆ _change
◆ _defaultContainer
int X3D_Sound::_defaultContainer |
◆ _dist
◆ _executionContext
struct X3D_Node* X3D_Sound::_executionContext |
◆ _extent
float X3D_Sound::_extent[6] |
◆ _gc
◆ _hit
◆ _ichange
◆ _intern
◆ _nodeType
◆ _parentVector
struct Vector* X3D_Sound::_parentVector |
◆ _renderFlags
int X3D_Sound::_renderFlags |
◆ direction
struct SFVec3f X3D_Sound::direction |
◆ intensity
float X3D_Sound::intensity |
◆ location
◆ maxBack
◆ maxFront
float X3D_Sound::maxFront |
◆ metadata
◆ minBack
◆ minFront
float X3D_Sound::minFront |
◆ priority
float X3D_Sound::priority |
◆ referenceCount
int X3D_Sound::referenceCount |
◆ source
◆ spatialize
int X3D_Sound::spatialize |
The documentation for this struct was generated from the following file: