Definition at line 3699 of file Structs.h.
◆ _change
int X3D_ComposedShader::_change |
◆ _defaultContainer
int X3D_ComposedShader::_defaultContainer |
◆ _dist
double X3D_ComposedShader::_dist |
◆ _executionContext
struct X3D_Node* X3D_ComposedShader::_executionContext |
◆ _extent
float X3D_ComposedShader::_extent[6] |
◆ _gc
void* X3D_ComposedShader::_gc |
◆ _hit
int X3D_ComposedShader::_hit |
◆ _ichange
int X3D_ComposedShader::_ichange |
◆ _initialized
int X3D_ComposedShader::_initialized |
◆ _intern
◆ _nodeType
int X3D_ComposedShader::_nodeType |
◆ _parentVector
struct Vector* X3D_ComposedShader::_parentVector |
◆ _renderFlags
int X3D_ComposedShader::_renderFlags |
◆ _retrievedURLData
int X3D_ComposedShader::_retrievedURLData |
◆ _shaderLoadThread
pthread_t X3D_ComposedShader::_shaderLoadThread |
◆ _shaderUserDefinedFields
struct X3D_Node* X3D_ComposedShader::_shaderUserDefinedFields |
◆ _shaderUserNumber
int X3D_ComposedShader::_shaderUserNumber |
◆ activate
int X3D_ComposedShader::activate |
◆ isSelected
int X3D_ComposedShader::isSelected |
◆ isValid
int X3D_ComposedShader::isValid |
◆ language
◆ metadata
struct X3D_Node* X3D_ComposedShader::metadata |
◆ parts
◆ referenceCount
int X3D_ComposedShader::referenceCount |
The documentation for this struct was generated from the following file: