Definition at line 4986 of file Structs.h.
◆ __geoSystem
struct X3D_Node* X3D_GeoLocation::__geoSystem |
◆ __localOrient
struct SFVec4d X3D_GeoLocation::__localOrient |
◆ __movedCoords
struct SFVec3d X3D_GeoLocation::__movedCoords |
◆ __movedgd
struct SFVec3d X3D_GeoLocation::__movedgd |
◆ __offsetOrient
struct SFVec4d X3D_GeoLocation::__offsetOrient |
◆ __oldChildren
◆ __oldgeoCoords
struct SFVec3d X3D_GeoLocation::__oldgeoCoords |
◆ __position
struct SFVec3d X3D_GeoLocation::__position |
◆ __sibAffectors
◆ _change
int X3D_GeoLocation::_change |
◆ _defaultContainer
int X3D_GeoLocation::_defaultContainer |
◆ _dist
double X3D_GeoLocation::_dist |
◆ _executionContext
struct X3D_Node* X3D_GeoLocation::_executionContext |
◆ _extent
float X3D_GeoLocation::_extent[6] |
◆ _gc
void* X3D_GeoLocation::_gc |
◆ _gridHeight
double X3D_GeoLocation::_gridHeight |
◆ _hit
int X3D_GeoLocation::_hit |
◆ _ichange
int X3D_GeoLocation::_ichange |
◆ _intern
◆ _nodeType
int X3D_GeoLocation::_nodeType |
◆ _parentVector
struct Vector* X3D_GeoLocation::_parentVector |
◆ _renderFlags
int X3D_GeoLocation::_renderFlags |
◆ _sortedChildren
struct Multi_Node X3D_GeoLocation::_sortedChildren |
◆ addChildren
◆ bboxCenter
struct SFVec3f X3D_GeoLocation::bboxCenter |
◆ bboxSize
struct SFVec3f X3D_GeoLocation::bboxSize |
◆ children
◆ geoCoords
struct SFVec3d X3D_GeoLocation::geoCoords |
◆ geoOrigin
struct X3D_Node* X3D_GeoLocation::geoOrigin |
◆ geoSystem
◆ metadata
struct X3D_Node* X3D_GeoLocation::metadata |
◆ referenceCount
int X3D_GeoLocation::referenceCount |
◆ relativeHeight
int X3D_GeoLocation::relativeHeight |
◆ removeChildren
The documentation for this struct was generated from the following file: