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struct EntityInformationFamilyPdu | myEntityInformationFamilyPdu |
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unsigned short | site |
| The site ID.
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unsigned short | application |
| The application ID.
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unsigned short | entity |
| the entity ID
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unsigned char | forceId |
| what force this entity is affiliated with, eg red, blue, neutral, etc
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char | numberOfArticulationParameters |
| How many articulation parameters are in the variable length list.
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unsigned char | entityKind |
| Kind of entity.
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unsigned char | domain |
| Domain of entity (air, surface, subsurface, space, etc)
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unsigned short | country |
| country to which the design of the entity is attributed
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unsigned char | category |
| category of entity
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unsigned char | subcategory |
| subcategory of entity
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unsigned char | specific |
| specific info based on subcategory field
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unsigned char | extra |
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unsigned char | altEntityKind |
| Kind of entity.
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unsigned char | altDomain |
| Domain of entity (air, surface, subsurface, space, etc)
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unsigned short | altCountry |
| country to which the design of the entity is attributed
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unsigned char | altCategory |
| category of entity
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unsigned char | altSubcategory |
| subcategory of entity
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unsigned char | altSpecific |
| specific info based on subcategory field
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unsigned char | altExtra |
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float | xVelocity |
| X velo.
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float | yVelocity |
| y Value
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float | zVelocity |
| Z value.
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double | xLocation |
| X value.
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double | yLocation |
| y Value
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double | zLocation |
| Z value.
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float | psi |
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float | theta |
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float | phi |
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int | entityAppearance |
| a series of bit flags that are used to help draw the entity, such as smoking, on fire, etc.
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unsigned char | deadReckoningAlgorithm |
| enumeration of what dead reckoning algorighm to use
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char | otherParameters [15] |
| other parameters to use in the dead reckoning algorithm
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float | xAcceleration |
| X value.
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float | yAcceleration |
| y Value
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float | zAcceleration |
| Z value.
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float | xAngularVelocity |
| X value.
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float | yAngularVelocity |
| y Value
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float | zAngularVelocity |
| Z value.
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char | marking [12] |
| characters that can be used for debugging, or to draw unique strings on the side of entities in the world
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int | capabilities |
| a series of bit flags
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void * | articulationParameters |
| variable length list of articulation parameters
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Definition at line 2163 of file DIS.h.
◆ altCategory
unsigned char FastEntityStatePdu::altCategory |
category of entity
Definition at line 2195 of file DIS.h.
◆ altCountry
unsigned short FastEntityStatePdu::altCountry |
country to which the design of the entity is attributed
Definition at line 2193 of file DIS.h.
◆ altDomain
unsigned char FastEntityStatePdu::altDomain |
Domain of entity (air, surface, subsurface, space, etc)
Definition at line 2191 of file DIS.h.
◆ altEntityKind
unsigned char FastEntityStatePdu::altEntityKind |
Kind of entity.
Definition at line 2189 of file DIS.h.
◆ altExtra
unsigned char FastEntityStatePdu::altExtra |
◆ altSpecific
unsigned char FastEntityStatePdu::altSpecific |
specific info based on subcategory field
Definition at line 2199 of file DIS.h.
◆ altSubcategory
unsigned char FastEntityStatePdu::altSubcategory |
subcategory of entity
Definition at line 2197 of file DIS.h.
◆ application
unsigned short FastEntityStatePdu::application |
The application ID.
Definition at line 2168 of file DIS.h.
◆ articulationParameters
void* FastEntityStatePdu::articulationParameters |
variable length list of articulation parameters
Definition at line 2239 of file DIS.h.
◆ capabilities
int FastEntityStatePdu::capabilities |
a series of bit flags
Definition at line 2237 of file DIS.h.
◆ category
unsigned char FastEntityStatePdu::category |
category of entity
Definition at line 2182 of file DIS.h.
◆ country
unsigned short FastEntityStatePdu::country |
country to which the design of the entity is attributed
Definition at line 2180 of file DIS.h.
◆ deadReckoningAlgorithm
unsigned char FastEntityStatePdu::deadReckoningAlgorithm |
enumeration of what dead reckoning algorighm to use
Definition at line 2219 of file DIS.h.
◆ domain
unsigned char FastEntityStatePdu::domain |
Domain of entity (air, surface, subsurface, space, etc)
Definition at line 2178 of file DIS.h.
◆ entity
unsigned short FastEntityStatePdu::entity |
the entity ID
Definition at line 2170 of file DIS.h.
◆ entityAppearance
int FastEntityStatePdu::entityAppearance |
a series of bit flags that are used to help draw the entity, such as smoking, on fire, etc.
Definition at line 2217 of file DIS.h.
◆ entityKind
unsigned char FastEntityStatePdu::entityKind |
Kind of entity.
Definition at line 2176 of file DIS.h.
◆ extra
unsigned char FastEntityStatePdu::extra |
◆ forceId
unsigned char FastEntityStatePdu::forceId |
what force this entity is affiliated with, eg red, blue, neutral, etc
Definition at line 2172 of file DIS.h.
◆ marking
char FastEntityStatePdu::marking[12] |
characters that can be used for debugging, or to draw unique strings on the side of entities in the world
Definition at line 2235 of file DIS.h.
◆ myEntityInformationFamilyPdu
◆ numberOfArticulationParameters
char FastEntityStatePdu::numberOfArticulationParameters |
How many articulation parameters are in the variable length list.
Definition at line 2174 of file DIS.h.
◆ otherParameters
char FastEntityStatePdu::otherParameters[15] |
other parameters to use in the dead reckoning algorithm
Definition at line 2221 of file DIS.h.
◆ phi
float FastEntityStatePdu::phi |
◆ psi
float FastEntityStatePdu::psi |
◆ site
unsigned short FastEntityStatePdu::site |
The site ID.
Definition at line 2166 of file DIS.h.
◆ specific
unsigned char FastEntityStatePdu::specific |
specific info based on subcategory field
Definition at line 2186 of file DIS.h.
◆ subcategory
unsigned char FastEntityStatePdu::subcategory |
subcategory of entity
Definition at line 2184 of file DIS.h.
◆ theta
float FastEntityStatePdu::theta |
◆ xAcceleration
float FastEntityStatePdu::xAcceleration |
X value.
Definition at line 2223 of file DIS.h.
◆ xAngularVelocity
float FastEntityStatePdu::xAngularVelocity |
X value.
Definition at line 2229 of file DIS.h.
◆ xLocation
double FastEntityStatePdu::xLocation |
X value.
Definition at line 2208 of file DIS.h.
◆ xVelocity
float FastEntityStatePdu::xVelocity |
X velo.
Definition at line 2202 of file DIS.h.
◆ yAcceleration
float FastEntityStatePdu::yAcceleration |
y Value
Definition at line 2225 of file DIS.h.
◆ yAngularVelocity
float FastEntityStatePdu::yAngularVelocity |
y Value
Definition at line 2231 of file DIS.h.
◆ yLocation
double FastEntityStatePdu::yLocation |
y Value
Definition at line 2210 of file DIS.h.
◆ yVelocity
float FastEntityStatePdu::yVelocity |
y Value
Definition at line 2204 of file DIS.h.
◆ zAcceleration
float FastEntityStatePdu::zAcceleration |
Z value.
Definition at line 2227 of file DIS.h.
◆ zAngularVelocity
float FastEntityStatePdu::zAngularVelocity |
Z value.
Definition at line 2233 of file DIS.h.
◆ zLocation
double FastEntityStatePdu::zLocation |
Z value.
Definition at line 2212 of file DIS.h.
◆ zVelocity
float FastEntityStatePdu::zVelocity |
Z value.
Definition at line 2206 of file DIS.h.
The documentation for this struct was generated from the following file: