Definition at line 3517 of file Structs.h.
◆ _change
int X3D_CollisionSpace::_change |
◆ _defaultContainer
int X3D_CollisionSpace::_defaultContainer |
◆ _dist
double X3D_CollisionSpace::_dist |
◆ _executionContext
struct X3D_Node* X3D_CollisionSpace::_executionContext |
◆ _extent
float X3D_CollisionSpace::_extent[6] |
◆ _gc
void* X3D_CollisionSpace::_gc |
◆ _hit
int X3D_CollisionSpace::_hit |
◆ _ichange
int X3D_CollisionSpace::_ichange |
◆ _intern
◆ _nodeType
int X3D_CollisionSpace::_nodeType |
◆ _parentVector
struct Vector* X3D_CollisionSpace::_parentVector |
◆ _renderFlags
int X3D_CollisionSpace::_renderFlags |
◆ _space
void* X3D_CollisionSpace::_space |
◆ bboxCenter
struct SFVec3f X3D_CollisionSpace::bboxCenter |
◆ bboxSize
struct SFVec3f X3D_CollisionSpace::bboxSize |
◆ collidables
◆ enabled
int X3D_CollisionSpace::enabled |
◆ metadata
struct X3D_Node* X3D_CollisionSpace::metadata |
◆ referenceCount
int X3D_CollisionSpace::referenceCount |
◆ useGeometry
int X3D_CollisionSpace::useGeometry |
The documentation for this struct was generated from the following file: