Definition at line 3728 of file Structs.h.
◆ __textureTableIndex
int X3D_ComposedTexture3D::__textureTableIndex |
◆ _change
int X3D_ComposedTexture3D::_change |
◆ _defaultContainer
int X3D_ComposedTexture3D::_defaultContainer |
◆ _dist
double X3D_ComposedTexture3D::_dist |
◆ _executionContext
struct X3D_Node* X3D_ComposedTexture3D::_executionContext |
◆ _extent
float X3D_ComposedTexture3D::_extent[6] |
◆ _gc
void* X3D_ComposedTexture3D::_gc |
◆ _hit
int X3D_ComposedTexture3D::_hit |
◆ _ichange
int X3D_ComposedTexture3D::_ichange |
◆ _intern
◆ _nodeType
int X3D_ComposedTexture3D::_nodeType |
◆ _parentResource
void* X3D_ComposedTexture3D::_parentResource |
◆ _parentVector
struct Vector* X3D_ComposedTexture3D::_parentVector |
◆ _renderFlags
int X3D_ComposedTexture3D::_renderFlags |
◆ metadata
struct X3D_Node* X3D_ComposedTexture3D::metadata |
◆ referenceCount
int X3D_ComposedTexture3D::referenceCount |
◆ repeatR
int X3D_ComposedTexture3D::repeatR |
◆ repeatS
int X3D_ComposedTexture3D::repeatS |
◆ repeatT
int X3D_ComposedTexture3D::repeatT |
◆ texture
◆ textureProperties
struct X3D_Node* X3D_ComposedTexture3D::textureProperties |
The documentation for this struct was generated from the following file: