FreeWRL / FreeX3D 4.3.0
uarray.cc
1/*
2** License Applicability. Except to the extent portions of this file are
3** made subject to an alternative license as permitted in the SGI Free
4** Software License B, Version 1.1 (the "License"), the contents of this
5** file are subject only to the provisions of the License. You may not use
6** this file except in compliance with the License. You may obtain a copy
7** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9**
10** http://oss.sgi.com/projects/FreeB
11**
12** Note that, as provided in the License, the Software is distributed on an
13** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17**
18** Original Code. The Original Code is: OpenGL Sample Implementation,
19** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21** Copyright in any portions created by third parties is as indicated
22** elsewhere herein. All Rights Reserved.
23**
24** Additional Notice Provisions: The application programming interfaces
25** established by SGI in conjunction with the Original Code are The
26** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29** Window System(R) (Version 1.3), released October 19, 1998. This software
30** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31** published by SGI, but has not been independently verified as being
32** compliant with the OpenGL(R) version 1.2.1 Specification.
33*/
34
35/*
36 * uarray.c++
37 *
38 */
39
40#include "glimports.h"
41#include "myassert.h"
42#include "mystdio.h"
43#include "uarray.h"
44#include "arc.h"
45
46Uarray::Uarray( void )
47{
48 uarray = 0;
49 size = 0;
50}
51
52Uarray::~Uarray( void )
53{
54 if( uarray ) delete[] uarray;
55}
56
57long
58Uarray::init( REAL delta, Arc_ptr lo, Arc_ptr hi )
59{
60 ulines = (long) ((hi->tail()[0] - lo->tail()[0])/delta) + 3;
61 if( size < ulines ) {
62 size = ulines * 2;
63 if( uarray ) delete[] uarray;
64 uarray = new REAL[size];
65 assert( uarray != 0);
66 }
67 uarray[0] = lo->tail()[0] - delta/2.0;
68 for( long i = 1 ; i != ulines; i++ )
69 uarray[i] = uarray[0] + i*delta;
70 return ulines;
71}
72