Definition at line 5541 of file Structs.h.
◆ __regenSubTextures
int X3D_ImageCubeMapTexture::__regenSubTextures |
◆ __subTextures
struct Multi_Node X3D_ImageCubeMapTexture::__subTextures |
◆ __textureTableIndex
int X3D_ImageCubeMapTexture::__textureTableIndex |
◆ _change
int X3D_ImageCubeMapTexture::_change |
◆ _defaultContainer
int X3D_ImageCubeMapTexture::_defaultContainer |
◆ _dist
double X3D_ImageCubeMapTexture::_dist |
◆ _executionContext
struct X3D_Node* X3D_ImageCubeMapTexture::_executionContext |
◆ _extent
float X3D_ImageCubeMapTexture::_extent[6] |
◆ _gc
void* X3D_ImageCubeMapTexture::_gc |
◆ _hit
int X3D_ImageCubeMapTexture::_hit |
◆ _ichange
int X3D_ImageCubeMapTexture::_ichange |
◆ _intern
◆ _nodeType
int X3D_ImageCubeMapTexture::_nodeType |
◆ _parentResource
void* X3D_ImageCubeMapTexture::_parentResource |
◆ _parentVector
struct Vector* X3D_ImageCubeMapTexture::_parentVector |
◆ _renderFlags
int X3D_ImageCubeMapTexture::_renderFlags |
◆ metadata
struct X3D_Node* X3D_ImageCubeMapTexture::metadata |
◆ referenceCount
int X3D_ImageCubeMapTexture::referenceCount |
◆ textureProperties
struct X3D_Node* X3D_ImageCubeMapTexture::textureProperties |
◆ url
The documentation for this struct was generated from the following file: