1package org.web3d.x3d.sai;
4 public void getValue(
float[][] value);
5 public void getValue(
float[] value);
6 public void get1Value(
int index,
float[] value);
7 public void setValue(
int numRotations,
float[] value);
8 public void setValue(
int numRotations,
float[][] value);
9 public void set1Value(
int index,
float[] value);
10 public void append(
float[] value);
11 public void insertValue(
int index,
float[] value);