FreeWRL / FreeX3D 4.3.0
X3D_Sound Struct Reference

Data Fields

int _nodeType
 
int _renderFlags
 
int _hit
 
int _change
 
int _ichange
 
struct Vector_parentVector
 
double _dist
 
float _extent [6]
 
struct X3D_PolyRep_intern
 
int referenceCount
 
int _defaultContainer
 
void * _gc
 
struct X3D_Node_executionContext
 
struct SFVec3f direction
 
float intensity
 
struct SFVec3f location
 
float maxBack
 
float maxFront
 
struct X3D_Nodemetadata
 
float minBack
 
float minFront
 
float priority
 
struct X3D_Nodesource
 
int spatialize
 
int __sourceNumber
 
struct SFVec3f __lastlocation
 
double __lasttime
 

Detailed Description

Definition at line 9566 of file Structs.h.

Field Documentation

◆ __lastlocation

struct SFVec3f X3D_Sound::__lastlocation

Definition at line 9593 of file Structs.h.

◆ __lasttime

double X3D_Sound::__lasttime

Definition at line 9594 of file Structs.h.

◆ __sourceNumber

int X3D_Sound::__sourceNumber

Definition at line 9592 of file Structs.h.

◆ _change

int X3D_Sound::_change

Definition at line 9570 of file Structs.h.

◆ _defaultContainer

int X3D_Sound::_defaultContainer

Definition at line 9577 of file Structs.h.

◆ _dist

double X3D_Sound::_dist

Definition at line 9573 of file Structs.h.

◆ _executionContext

struct X3D_Node* X3D_Sound::_executionContext

Definition at line 9579 of file Structs.h.

◆ _extent

float X3D_Sound::_extent[6]

Definition at line 9574 of file Structs.h.

◆ _gc

void* X3D_Sound::_gc

Definition at line 9578 of file Structs.h.

◆ _hit

int X3D_Sound::_hit

Definition at line 9569 of file Structs.h.

◆ _ichange

int X3D_Sound::_ichange

Definition at line 9571 of file Structs.h.

◆ _intern

struct X3D_PolyRep* X3D_Sound::_intern

Definition at line 9575 of file Structs.h.

◆ _nodeType

int X3D_Sound::_nodeType

Definition at line 9567 of file Structs.h.

◆ _parentVector

struct Vector* X3D_Sound::_parentVector

Definition at line 9572 of file Structs.h.

◆ _renderFlags

int X3D_Sound::_renderFlags

Definition at line 9568 of file Structs.h.

◆ direction

struct SFVec3f X3D_Sound::direction

Definition at line 9581 of file Structs.h.

◆ intensity

float X3D_Sound::intensity

Definition at line 9582 of file Structs.h.

◆ location

struct SFVec3f X3D_Sound::location

Definition at line 9583 of file Structs.h.

◆ maxBack

float X3D_Sound::maxBack

Definition at line 9584 of file Structs.h.

◆ maxFront

float X3D_Sound::maxFront

Definition at line 9585 of file Structs.h.

◆ metadata

struct X3D_Node* X3D_Sound::metadata

Definition at line 9586 of file Structs.h.

◆ minBack

float X3D_Sound::minBack

Definition at line 9587 of file Structs.h.

◆ minFront

float X3D_Sound::minFront

Definition at line 9588 of file Structs.h.

◆ priority

float X3D_Sound::priority

Definition at line 9589 of file Structs.h.

◆ referenceCount

int X3D_Sound::referenceCount

Definition at line 9576 of file Structs.h.

◆ source

struct X3D_Node* X3D_Sound::source

Definition at line 9590 of file Structs.h.

◆ spatialize

int X3D_Sound::spatialize

Definition at line 9591 of file Structs.h.


The documentation for this struct was generated from the following file: