FreeWRL / FreeX3D 4.3.0
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Data Fields | |
struct Pdu | myPdu |
struct EntityID | firingEntityID |
ID of the entity that shot. | |
struct EntityID | targetEntityID |
ID of the entity that is being shot at. | |
struct EntityID WarfareFamilyPdu::firingEntityID |
struct EntityID WarfareFamilyPdu::targetEntityID |