FreeWRL / FreeX3D 4.3.0
pComponent_EnvironSensor Struct Reference

Data Fields

int candoVisibility
 

Detailed Description

  • can we do a VisibiltySensor? Only if we have OpenGL support for OcclusionCulling *‍/

Definition at line 50 of file Component_EnvironSensor.c.

Field Documentation

◆ candoVisibility

int pComponent_EnvironSensor::candoVisibility

Definition at line 52 of file Component_EnvironSensor.c.


The documentation for this struct was generated from the following file: