Definition at line 4900 of file Structs.h.
◆ __autoOffset
struct SFVec3d X3D_GeoElevationGrid::__autoOffset |
◆ __geoSystem
struct X3D_Node* X3D_GeoElevationGrid::__geoSystem |
◆ __localOrient
struct SFVec4d X3D_GeoElevationGrid::__localOrient |
◆ __planets
◆ _change
int X3D_GeoElevationGrid::_change |
◆ _coordIndex
◆ _defaultContainer
int X3D_GeoElevationGrid::_defaultContainer |
◆ _dist
double X3D_GeoElevationGrid::_dist |
◆ _executionContext
struct X3D_Node* X3D_GeoElevationGrid::_executionContext |
◆ _extent
float X3D_GeoElevationGrid::_extent[6] |
◆ _gc
void* X3D_GeoElevationGrid::_gc |
◆ _hit
int X3D_GeoElevationGrid::_hit |
◆ _ichange
int X3D_GeoElevationGrid::_ichange |
◆ _intern
◆ _nodeType
int X3D_GeoElevationGrid::_nodeType |
◆ _parentVector
struct Vector* X3D_GeoElevationGrid::_parentVector |
◆ _renderFlags
int X3D_GeoElevationGrid::_renderFlags |
◆ ccw
int X3D_GeoElevationGrid::ccw |
◆ color
struct X3D_Node* X3D_GeoElevationGrid::color |
◆ colorPerVertex
int X3D_GeoElevationGrid::colorPerVertex |
◆ creaseAngle
double X3D_GeoElevationGrid::creaseAngle |
◆ geoGridOrigin
struct SFVec3d X3D_GeoElevationGrid::geoGridOrigin |
◆ geoOrigin
struct X3D_Node* X3D_GeoElevationGrid::geoOrigin |
◆ geoSystem
◆ height
◆ metadata
struct X3D_Node* X3D_GeoElevationGrid::metadata |
◆ normal
struct X3D_Node* X3D_GeoElevationGrid::normal |
◆ normalPerVertex
int X3D_GeoElevationGrid::normalPerVertex |
◆ referenceCount
int X3D_GeoElevationGrid::referenceCount |
◆ set_height
◆ solid
int X3D_GeoElevationGrid::solid |
◆ texCoord
struct X3D_Node* X3D_GeoElevationGrid::texCoord |
◆ xDimension
int X3D_GeoElevationGrid::xDimension |
◆ xSpacing
double X3D_GeoElevationGrid::xSpacing |
◆ yScale
float X3D_GeoElevationGrid::yScale |
◆ zDimension
int X3D_GeoElevationGrid::zDimension |
◆ zSpacing
double X3D_GeoElevationGrid::zSpacing |
The documentation for this struct was generated from the following file: