Definition at line 4237 of file Structs.h.
◆ _amb
struct SFVec4f X3D_DirectionalLight::_amb |
◆ _change
int X3D_DirectionalLight::_change |
◆ _col
struct SFVec4f X3D_DirectionalLight::_col |
◆ _defaultContainer
int X3D_DirectionalLight::_defaultContainer |
◆ _dir
struct SFVec4f X3D_DirectionalLight::_dir |
◆ _dist
double X3D_DirectionalLight::_dist |
◆ _executionContext
struct X3D_Node* X3D_DirectionalLight::_executionContext |
◆ _extent
float X3D_DirectionalLight::_extent[6] |
◆ _gc
void* X3D_DirectionalLight::_gc |
◆ _hit
int X3D_DirectionalLight::_hit |
◆ _ichange
int X3D_DirectionalLight::_ichange |
◆ _intern
◆ _nodeType
int X3D_DirectionalLight::_nodeType |
◆ _parentVector
struct Vector* X3D_DirectionalLight::_parentVector |
◆ _renderFlags
int X3D_DirectionalLight::_renderFlags |
◆ ambientIntensity
float X3D_DirectionalLight::ambientIntensity |
◆ color
struct SFColor X3D_DirectionalLight::color |
◆ direction
struct SFVec3f X3D_DirectionalLight::direction |
◆ global
int X3D_DirectionalLight::global |
◆ intensity
float X3D_DirectionalLight::intensity |
◆ metadata
struct X3D_Node* X3D_DirectionalLight::metadata |
◆ on
int X3D_DirectionalLight::on |
◆ referenceCount
int X3D_DirectionalLight::referenceCount |
The documentation for this struct was generated from the following file: