FreeWRL / FreeX3D 4.3.0
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Definition at line 88 of file RenderFuncs.c.
struct X3D_Anchor* pRenderFuncs::AnchorsAnchor |
Definition at line 122 of file RenderFuncs.c.
unsigned int pRenderFuncs::currentLoop |
Definition at line 107 of file RenderFuncs.c.
GLint pRenderFuncs::currentShader |
Definition at line 128 of file RenderFuncs.c.
Stack* pRenderFuncs::draw_call_params_stack |
Definition at line 142 of file RenderFuncs.c.
void* pRenderFuncs::empty_group |
Definition at line 116 of file RenderFuncs.c.
Stack* pRenderFuncs::fog_stack |
Definition at line 133 of file RenderFuncs.c.
struct point_XYZ pRenderFuncs::hp |
Definition at line 138 of file RenderFuncs.c.
struct point_XYZ hyper_r1 pRenderFuncs::hyper_r2 |
Definition at line 118 of file RenderFuncs.c.
unsigned int pRenderFuncs::lastLoop |
Definition at line 108 of file RenderFuncs.c.
GLint pRenderFuncs::lastShader |
Definition at line 114 of file RenderFuncs.c.
struct Vector* pRenderFuncs::libraries |
Definition at line 121 of file RenderFuncs.c.
shaderVec4 pRenderFuncs::light_amb[MAX_LIGHT_STACK] |
Definition at line 97 of file RenderFuncs.c.
float pRenderFuncs::light_constAtten[MAX_LIGHT_STACK] |
Definition at line 93 of file RenderFuncs.c.
shaderVec4 pRenderFuncs::light_dif[MAX_LIGHT_STACK] |
Definition at line 98 of file RenderFuncs.c.
float pRenderFuncs::light_linAtten[MAX_LIGHT_STACK] |
Definition at line 92 of file RenderFuncs.c.
shaderVec4 pRenderFuncs::light_pos[MAX_LIGHT_STACK] |
Definition at line 99 of file RenderFuncs.c.
float pRenderFuncs::light_quadAtten[MAX_LIGHT_STACK] |
Definition at line 94 of file RenderFuncs.c.
float pRenderFuncs::light_radius[MAX_LIGHT_STACK] |
Definition at line 102 of file RenderFuncs.c.
shaderVec4 pRenderFuncs::light_spec[MAX_LIGHT_STACK] |
Definition at line 100 of file RenderFuncs.c.
float pRenderFuncs::light_spotBeamWidth[MAX_LIGHT_STACK] |
Definition at line 96 of file RenderFuncs.c.
float pRenderFuncs::light_spotCutoffAngle[MAX_LIGHT_STACK] |
Definition at line 95 of file RenderFuncs.c.
shaderVec4 pRenderFuncs::light_spotDir[MAX_LIGHT_STACK] |
Definition at line 101 of file RenderFuncs.c.
GLint pRenderFuncs::lightChanged[MAX_LIGHT_STACK] |
Definition at line 113 of file RenderFuncs.c.
GLint pRenderFuncs::lightOnOff[MAX_LIGHT_STACK] |
Definition at line 112 of file RenderFuncs.c.
GLint pRenderFuncs::lightType[MAX_LIGHT_STACK] |
Definition at line 103 of file RenderFuncs.c.
Stack* pRenderFuncs::localLight_stack |
Definition at line 134 of file RenderFuncs.c.
int pRenderFuncs::nextFreeLight |
Definition at line 105 of file RenderFuncs.c.
Stack* pRenderFuncs::pickablegroupdata_stack |
Definition at line 141 of file RenderFuncs.c.
struct profile_entry pRenderFuncs::profile_entries[100] |
Definition at line 90 of file RenderFuncs.c.
int pRenderFuncs::profile_entry_count |
Definition at line 89 of file RenderFuncs.c.
int pRenderFuncs::profiling_on |
Definition at line 91 of file RenderFuncs.c.
Stack* pRenderFuncs::ray_stack |
Definition at line 131 of file RenderFuncs.c.
struct currayhit pRenderFuncs::rayHit |
Definition at line 123 of file RenderFuncs.c.
struct currayhit pRenderFuncs::rayph |
Definition at line 119 of file RenderFuncs.c.
int pRenderFuncs::refreshLightUniforms |
Definition at line 106 of file RenderFuncs.c.
Stack* pRenderFuncs::render_geom_stack |
Definition at line 129 of file RenderFuncs.c.
int pRenderFuncs::renderLevel |
Definition at line 125 of file RenderFuncs.c.
struct trenderstate pRenderFuncs::renderstate |
Definition at line 124 of file RenderFuncs.c.
struct X3D_Node* pRenderFuncs::rootNode |
Definition at line 120 of file RenderFuncs.c.
unsigned int pRenderFuncs::sendCount |
Definition at line 109 of file RenderFuncs.c.
Stack* pRenderFuncs::sensor_stack |
Definition at line 130 of file RenderFuncs.c.
Stack* pRenderFuncs::shaderflags_stack |
Definition at line 132 of file RenderFuncs.c.
struct point_XYZ3 pRenderFuncs::t_r123 |
Definition at line 137 of file RenderFuncs.c.
Stack* pRenderFuncs::usehits_stack |
Definition at line 139 of file RenderFuncs.c.
Stack* pRenderFuncs::usehitsB_stack |
Definition at line 140 of file RenderFuncs.c.