Definition at line 3092 of file Structs.h.
◆ _change
int X3D_BoundaryEnhancementVolumeStyle::_change |
◆ _defaultContainer
int X3D_BoundaryEnhancementVolumeStyle::_defaultContainer |
◆ _dist
double X3D_BoundaryEnhancementVolumeStyle::_dist |
◆ _executionContext
struct X3D_Node* X3D_BoundaryEnhancementVolumeStyle::_executionContext |
◆ _extent
float X3D_BoundaryEnhancementVolumeStyle::_extent[6] |
◆ _gc
void* X3D_BoundaryEnhancementVolumeStyle::_gc |
◆ _hit
int X3D_BoundaryEnhancementVolumeStyle::_hit |
◆ _ichange
int X3D_BoundaryEnhancementVolumeStyle::_ichange |
◆ _intern
struct X3D_PolyRep* X3D_BoundaryEnhancementVolumeStyle::_intern |
◆ _nodeType
int X3D_BoundaryEnhancementVolumeStyle::_nodeType |
◆ _parentVector
struct Vector* X3D_BoundaryEnhancementVolumeStyle::_parentVector |
◆ _renderFlags
int X3D_BoundaryEnhancementVolumeStyle::_renderFlags |
◆ boundaryOpacity
float X3D_BoundaryEnhancementVolumeStyle::boundaryOpacity |
◆ enabled
int X3D_BoundaryEnhancementVolumeStyle::enabled |
◆ metadata
struct X3D_Node* X3D_BoundaryEnhancementVolumeStyle::metadata |
◆ opacityFactor
float X3D_BoundaryEnhancementVolumeStyle::opacityFactor |
◆ referenceCount
int X3D_BoundaryEnhancementVolumeStyle::referenceCount |
◆ retainedOpacity
float X3D_BoundaryEnhancementVolumeStyle::retainedOpacity |
The documentation for this struct was generated from the following file: