Definition at line 9387 of file Structs.h.
◆ __occludeCheckCount
int X3D_Shape::__occludeCheckCount |
◆ __Samples
◆ __visible
◆ _change
◆ _defaultContainer
int X3D_Shape::_defaultContainer |
◆ _dist
◆ _executionContext
struct X3D_Node* X3D_Shape::_executionContext |
◆ _extent
float X3D_Shape::_extent[6] |
◆ _gc
◆ _hit
◆ _ichange
◆ _intern
◆ _nodeType
◆ _parentVector
struct Vector* X3D_Shape::_parentVector |
◆ _renderFlags
int X3D_Shape::_renderFlags |
◆ _shaderflags_base
int X3D_Shape::_shaderflags_base |
◆ _shaderflags_effects
int X3D_Shape::_shaderflags_effects |
◆ _shaderflags_usershaders
int X3D_Shape::_shaderflags_usershaders |
◆ appearance
◆ bboxCenter
struct SFVec3f X3D_Shape::bboxCenter |
◆ bboxSize
◆ geometry
◆ metadata
◆ referenceCount
int X3D_Shape::referenceCount |
The documentation for this struct was generated from the following file: