Definition at line 6993 of file Structs.h.
◆ _change
int X3D_MetadataSFFloat::_change |
◆ _defaultContainer
int X3D_MetadataSFFloat::_defaultContainer |
◆ _dist
double X3D_MetadataSFFloat::_dist |
◆ _executionContext
struct X3D_Node* X3D_MetadataSFFloat::_executionContext |
◆ _extent
float X3D_MetadataSFFloat::_extent[6] |
◆ _gc
void* X3D_MetadataSFFloat::_gc |
◆ _hit
int X3D_MetadataSFFloat::_hit |
◆ _ichange
int X3D_MetadataSFFloat::_ichange |
◆ _intern
◆ _nodeType
int X3D_MetadataSFFloat::_nodeType |
◆ _parentVector
struct Vector* X3D_MetadataSFFloat::_parentVector |
◆ _renderFlags
int X3D_MetadataSFFloat::_renderFlags |
◆ referenceCount
int X3D_MetadataSFFloat::referenceCount |
◆ setValue
float X3D_MetadataSFFloat::setValue |
◆ tickTime
double X3D_MetadataSFFloat::tickTime |
◆ value
float X3D_MetadataSFFloat::value |
◆ valueChanged
float X3D_MetadataSFFloat::valueChanged |
The documentation for this struct was generated from the following file: