FreeWRL / FreeX3D 4.3.0
X3D_SquadOrientationInterpolator Struct Reference

Data Fields

int _nodeType
 
int _renderFlags
 
int _hit
 
int _change
 
int _ichange
 
struct Vector_parentVector
 
double _dist
 
float _extent [6]
 
struct X3D_PolyRep_intern
 
int referenceCount
 
int _defaultContainer
 
void * _gc
 
struct X3D_Node_executionContext
 
float set_fraction
 
struct Multi_Float key
 
struct Multi_Rotation keyValue
 
struct X3D_Nodemetadata
 
int normalizeVelocity
 
int closed
 
struct SFRotation value_changed
 
struct Multi_Float _normkey
 
struct Multi_Rotation _normkeyValue
 

Detailed Description

Definition at line 9775 of file Structs.h.

Field Documentation

◆ _change

int X3D_SquadOrientationInterpolator::_change

Definition at line 9779 of file Structs.h.

◆ _defaultContainer

int X3D_SquadOrientationInterpolator::_defaultContainer

Definition at line 9786 of file Structs.h.

◆ _dist

double X3D_SquadOrientationInterpolator::_dist

Definition at line 9782 of file Structs.h.

◆ _executionContext

struct X3D_Node* X3D_SquadOrientationInterpolator::_executionContext

Definition at line 9788 of file Structs.h.

◆ _extent

float X3D_SquadOrientationInterpolator::_extent[6]

Definition at line 9783 of file Structs.h.

◆ _gc

void* X3D_SquadOrientationInterpolator::_gc

Definition at line 9787 of file Structs.h.

◆ _hit

int X3D_SquadOrientationInterpolator::_hit

Definition at line 9778 of file Structs.h.

◆ _ichange

int X3D_SquadOrientationInterpolator::_ichange

Definition at line 9780 of file Structs.h.

◆ _intern

struct X3D_PolyRep* X3D_SquadOrientationInterpolator::_intern

Definition at line 9784 of file Structs.h.

◆ _nodeType

int X3D_SquadOrientationInterpolator::_nodeType

Definition at line 9776 of file Structs.h.

◆ _normkey

struct Multi_Float X3D_SquadOrientationInterpolator::_normkey

Definition at line 9797 of file Structs.h.

◆ _normkeyValue

struct Multi_Rotation X3D_SquadOrientationInterpolator::_normkeyValue

Definition at line 9798 of file Structs.h.

◆ _parentVector

struct Vector* X3D_SquadOrientationInterpolator::_parentVector

Definition at line 9781 of file Structs.h.

◆ _renderFlags

int X3D_SquadOrientationInterpolator::_renderFlags

Definition at line 9777 of file Structs.h.

◆ closed

int X3D_SquadOrientationInterpolator::closed

Definition at line 9795 of file Structs.h.

◆ key

struct Multi_Float X3D_SquadOrientationInterpolator::key

Definition at line 9791 of file Structs.h.

◆ keyValue

struct Multi_Rotation X3D_SquadOrientationInterpolator::keyValue

Definition at line 9792 of file Structs.h.

◆ metadata

struct X3D_Node* X3D_SquadOrientationInterpolator::metadata

Definition at line 9793 of file Structs.h.

◆ normalizeVelocity

int X3D_SquadOrientationInterpolator::normalizeVelocity

Definition at line 9794 of file Structs.h.

◆ referenceCount

int X3D_SquadOrientationInterpolator::referenceCount

Definition at line 9785 of file Structs.h.

◆ set_fraction

float X3D_SquadOrientationInterpolator::set_fraction

Definition at line 9790 of file Structs.h.

◆ value_changed

struct SFRotation X3D_SquadOrientationInterpolator::value_changed

Definition at line 9796 of file Structs.h.


The documentation for this struct was generated from the following file: