Definition at line 10184 of file Structs.h.
◆ _change
int X3D_TextureProjectorPerspective::_change |
◆ _defaultContainer
int X3D_TextureProjectorPerspective::_defaultContainer |
◆ _dir
struct SFVec4f X3D_TextureProjectorPerspective::_dir |
◆ _dist
double X3D_TextureProjectorPerspective::_dist |
◆ _executionContext
struct X3D_Node* X3D_TextureProjectorPerspective::_executionContext |
◆ _extent
float X3D_TextureProjectorPerspective::_extent[6] |
◆ _gc
void* X3D_TextureProjectorPerspective::_gc |
◆ _hit
int X3D_TextureProjectorPerspective::_hit |
◆ _ichange
int X3D_TextureProjectorPerspective::_ichange |
◆ _intern
struct X3D_PolyRep* X3D_TextureProjectorPerspective::_intern |
◆ _loc
struct SFVec4f X3D_TextureProjectorPerspective::_loc |
◆ _nodeType
int X3D_TextureProjectorPerspective::_nodeType |
◆ _parentVector
struct Vector* X3D_TextureProjectorPerspective::_parentVector |
◆ _renderFlags
int X3D_TextureProjectorPerspective::_renderFlags |
◆ _upVec
struct SFVec4f X3D_TextureProjectorPerspective::_upVec |
◆ aspectRatio
float X3D_TextureProjectorPerspective::aspectRatio |
◆ backCull
int X3D_TextureProjectorPerspective::backCull |
◆ description
struct Uni_String* X3D_TextureProjectorPerspective::description |
◆ direction
struct SFVec3f X3D_TextureProjectorPerspective::direction |
◆ farDistance
float X3D_TextureProjectorPerspective::farDistance |
◆ fieldOfView
float X3D_TextureProjectorPerspective::fieldOfView |
◆ global
int X3D_TextureProjectorPerspective::global |
◆ location
struct SFVec3f X3D_TextureProjectorPerspective::location |
◆ metadata
struct X3D_Node* X3D_TextureProjectorPerspective::metadata |
◆ nearDistance
float X3D_TextureProjectorPerspective::nearDistance |
◆ on
int X3D_TextureProjectorPerspective::on |
◆ referenceCount
int X3D_TextureProjectorPerspective::referenceCount |
◆ texture
struct X3D_Node* X3D_TextureProjectorPerspective::texture |
◆ upVector
struct SFVec3f X3D_TextureProjectorPerspective::upVector |
The documentation for this struct was generated from the following file: