Definition at line 2723 of file Structs.h.
◆ _change
int X3D_Appearance::_change |
◆ _defaultContainer
int X3D_Appearance::_defaultContainer |
◆ _dist
double X3D_Appearance::_dist |
◆ _executionContext
struct X3D_Node* X3D_Appearance::_executionContext |
◆ _extent
float X3D_Appearance::_extent[6] |
◆ _gc
void* X3D_Appearance::_gc |
◆ _hit
◆ _ichange
int X3D_Appearance::_ichange |
◆ _intern
◆ _nodeType
int X3D_Appearance::_nodeType |
◆ _parentVector
struct Vector* X3D_Appearance::_parentVector |
◆ _renderFlags
int X3D_Appearance::_renderFlags |
◆ effects
◆ fillProperties
struct X3D_Node* X3D_Appearance::fillProperties |
◆ lineProperties
struct X3D_Node* X3D_Appearance::lineProperties |
◆ material
struct X3D_Node* X3D_Appearance::material |
◆ metadata
struct X3D_Node* X3D_Appearance::metadata |
◆ referenceCount
int X3D_Appearance::referenceCount |
◆ shaders
◆ texture
struct X3D_Node* X3D_Appearance::texture |
◆ textureTransform
struct X3D_Node* X3D_Appearance::textureTransform |
The documentation for this struct was generated from the following file: