Definition at line 4292 of file Structs.h.
◆ __old_anchorPoint
struct SFVec3f X3D_DoubleAxisHingeJoint::__old_anchorPoint |
◆ __old_axis1
struct SFVec3f X3D_DoubleAxisHingeJoint::__old_axis1 |
◆ __old_axis2
struct SFVec3f X3D_DoubleAxisHingeJoint::__old_axis2 |
◆ __old_body1
struct X3D_Node* X3D_DoubleAxisHingeJoint::__old_body1 |
◆ __old_body2
struct X3D_Node* X3D_DoubleAxisHingeJoint::__old_body2 |
◆ _change
int X3D_DoubleAxisHingeJoint::_change |
◆ _defaultContainer
int X3D_DoubleAxisHingeJoint::_defaultContainer |
◆ _dist
double X3D_DoubleAxisHingeJoint::_dist |
◆ _executionContext
struct X3D_Node* X3D_DoubleAxisHingeJoint::_executionContext |
◆ _extent
float X3D_DoubleAxisHingeJoint::_extent[6] |
◆ _forceout
int X3D_DoubleAxisHingeJoint::_forceout |
◆ _gc
void* X3D_DoubleAxisHingeJoint::_gc |
◆ _hit
int X3D_DoubleAxisHingeJoint::_hit |
◆ _ichange
int X3D_DoubleAxisHingeJoint::_ichange |
◆ _intern
◆ _joint
void* X3D_DoubleAxisHingeJoint::_joint |
◆ _motor1
void* X3D_DoubleAxisHingeJoint::_motor1 |
◆ _motor2
void* X3D_DoubleAxisHingeJoint::_motor2 |
◆ _nodeType
int X3D_DoubleAxisHingeJoint::_nodeType |
◆ _parentVector
struct Vector* X3D_DoubleAxisHingeJoint::_parentVector |
◆ _renderFlags
int X3D_DoubleAxisHingeJoint::_renderFlags |
◆ anchorPoint
struct SFVec3f X3D_DoubleAxisHingeJoint::anchorPoint |
◆ axis1
struct SFVec3f X3D_DoubleAxisHingeJoint::axis1 |
◆ axis1Angle
float X3D_DoubleAxisHingeJoint::axis1Angle |
◆ axis2
struct SFVec3f X3D_DoubleAxisHingeJoint::axis2 |
◆ body1
struct X3D_Node* X3D_DoubleAxisHingeJoint::body1 |
◆ body1AnchorPoint
struct SFVec3f X3D_DoubleAxisHingeJoint::body1AnchorPoint |
◆ body1Axis
struct SFVec3f X3D_DoubleAxisHingeJoint::body1Axis |
◆ body2
struct X3D_Node* X3D_DoubleAxisHingeJoint::body2 |
◆ body2AnchorPoint
struct SFVec3f X3D_DoubleAxisHingeJoint::body2AnchorPoint |
◆ body2Axis
struct SFVec3f X3D_DoubleAxisHingeJoint::body2Axis |
◆ desiredAngularVelocity1
float X3D_DoubleAxisHingeJoint::desiredAngularVelocity1 |
◆ desiredAngularVelocity2
float X3D_DoubleAxisHingeJoint::desiredAngularVelocity2 |
◆ forceOutput
◆ hinge1Angle
float X3D_DoubleAxisHingeJoint::hinge1Angle |
◆ hinge1AngleRate
float X3D_DoubleAxisHingeJoint::hinge1AngleRate |
◆ hinge2Angle
float X3D_DoubleAxisHingeJoint::hinge2Angle |
◆ hinge2AngleRate
float X3D_DoubleAxisHingeJoint::hinge2AngleRate |
◆ maxAngle1
float X3D_DoubleAxisHingeJoint::maxAngle1 |
◆ maxTorque1
float X3D_DoubleAxisHingeJoint::maxTorque1 |
◆ maxTorque2
float X3D_DoubleAxisHingeJoint::maxTorque2 |
◆ metadata
struct X3D_Node* X3D_DoubleAxisHingeJoint::metadata |
◆ minAngle1
float X3D_DoubleAxisHingeJoint::minAngle1 |
◆ referenceCount
int X3D_DoubleAxisHingeJoint::referenceCount |
◆ stopBounce1
float X3D_DoubleAxisHingeJoint::stopBounce1 |
◆ stopConstantForceMix1
float X3D_DoubleAxisHingeJoint::stopConstantForceMix1 |
◆ stopErrorCorrection1
float X3D_DoubleAxisHingeJoint::stopErrorCorrection1 |
◆ suspensionErrorCorrection
float X3D_DoubleAxisHingeJoint::suspensionErrorCorrection |
◆ suspensionForce
float X3D_DoubleAxisHingeJoint::suspensionForce |
The documentation for this struct was generated from the following file: