Open CASCADE Technology 7.7.2
Graphic3d_TextureSet::Iterator Class Reference

Class for iterating texture set. More...

#include <Graphic3d_TextureSet.hxx>

Inheritance diagram for Graphic3d_TextureSet::Iterator:

Public Member Functions

 Iterator ()
 Empty constructor.
 
 Iterator (const Handle< Graphic3d_TextureSet > &theSet)
 Constructor.
 
- Public Member Functions inherited from NCollection_Array1< TheItemType >::Iterator
 Iterator (void)
 Empty constructor - for later Init.
 
 Iterator (const NCollection_Array1 &theArray, Standard_Boolean theToEnd=Standard_False)
 Constructor with initialization.
 
void Init (const NCollection_Array1 &theArray)
 Initialisation.
 
Standard_Boolean More (void) const
 Check end.
 
void Next (void)
 Increment operator.
 
void Previous ()
 Decrement operator.
 
void Offset (ptrdiff_t theOffset)
 Offset operator.
 
ptrdiff_t Differ (const Iterator &theOther) const
 Difference operator.
 
const TheItemType & Value (void) const
 Constant value access.
 
TheItemType & ChangeValue (void) const
 Variable value access.
 
Standard_Boolean IsEqual (const Iterator &theOther) const
 Performs comparison of two iterators.
 

Detailed Description

Class for iterating texture set.

Constructor & Destructor Documentation

◆ Iterator() [1/2]

Graphic3d_TextureSet::Iterator::Iterator ( void )
inline

Empty constructor.

◆ Iterator() [2/2]

Graphic3d_TextureSet::Iterator::Iterator ( const Handle< Graphic3d_TextureSet > & theSet)
inline

Constructor.


The documentation for this class was generated from the following file: